Same as other mods, put it in the mod folder and run Minecraft.
After you can edit config file (check the sample rule)
You can also check the wiki page: BiomesTweaker
Modpack Permission
Notify for public modpack.
Open for private modpack.
Changelog
1.0
First Release
1.1
Added option to customize the types of biomes
Added option to disable the generation of sample rule
The Meaning of Life, the Universe, and Everything.
Join Date:
12/17/2011
Posts:
265
Minecraft:
Nanakisan
Member Details
nah that's a little extreme of a modification. But the fact i can literally make hells temp be super freezing cold. MMMmmm that just makes my day. Plus for added effect i'll rename the biome to "Chilling Hell"
Rollback Post to RevisionRollBack
I am a lunatic wrapped in bacon. Sprinkled with swiss, smoothered in mustard and then buried in lettuce. I'm delicious!
So I found where is managed in source code bug it dont use variable to define block, I can just change the fill block and top one (example dirt and grass). But mystcraft can change this if you want.
So I found where is managed in source code bug it dont use variable to define block, I can just change the fill block and top one (example dirt and grass). But mystcraft can change this if you want.
That would be more then enough really. I'm not surprised that the hell biome has it hardcoded like that. But yeah that's just awesome. Also i apologize if i do come off as a bit "OMG CAN I HAS". This is literally the first mod i've ever seen that can do some fun things for me. You're doing good work and i appreciate it all.
Rollback Post to RevisionRollBack
I am a lunatic wrapped in bacon. Sprinkled with swiss, smoothered in mustard and then buried in lettuce. I'm delicious!
The Meaning of Life, the Universe, and Everything.
Join Date:
12/17/2011
Posts:
265
Minecraft:
Nanakisan
Member Details
Apologies for the double post. I finally got around to test your mod. It worked beautifully! The Nether is now as cold as a arctic biome. Now if only i could lose the lava and replace it with ice. I would be golden! Thank you for this wonderful little mod.
Rollback Post to RevisionRollBack
I am a lunatic wrapped in bacon. Sprinkled with swiss, smoothered in mustard and then buried in lettuce. I'm delicious!
Do you need anything special if playing on multiplayer servers ? Will custom biomes work ?
For now I would recommend using this mod on biomes vanilla, it is possible to change the biomes other mods but this would require my mod is loaded after the other mods. I saw that forge can do that but I do not know how.
Would love to see the feature to disable lava pools / water pools generating in every biome. I know this is available in 1.8. But it's a long while till I can update to 1.8.
Hey! Awesome mod, did exactly what I wanted it to, and the world looks amazing.
I've actually got a world where all the oceans/lakes/river are made of poison (from BiomesOPlenty). It's all wasteland, and it's super hard to play survival with very little water and poison everywhere.
I'm a little confused on how to use this mod even after looking at the wiki some. Is this config file only? I was thinking I could fly in creative mode and edit the biomes on the fly, but it seems not. I'm playing a modded skyblock world with Thaumcraft and wanted to use this mod to actually put in a Magical Forest biome, but I can't figure out HOW. Any clues, with this mod or without? I don't need to reshape the biome necessarily, but I'd like to at least change 1 biome to a Magical Forest.
I'm trying to create a modded Waterworld themed modpack, and I have tried multiple scripts, nothing i try to do seems to work, does anyone know how to make the world just spawn oceans without any islands, or raise the water level, or just lower the land so that it never goes above the water. I'd prefer it to be an extremely deep ocean. Any help is appreciated.
I'm trying to create a modded Waterworld themed modpack, and I have tried multiple scripts, nothing i try to do seems to work, does anyone know how to make the world just spawn oceans without any islands, or raise the water level, or just lower the land so that it never goes above the water. I'd prefer it to be an extremely deep ocean. Any help is appreciated.
I'm having a similar issue creating a complete desert world for a questing pack, any help is appreciated.
I know there is a sample script on the wiki for biometweaker for making a desert based world, i've actually been modifying it to make a water world but my issue is that i've not been able to find the right settings to get islands in it the way and frequency that I want.
This mod allows you to change the mods at will with a simple setup!
Synopsis
Here is an example of a Frozen Forest Roofted;Note that the name of the biome is Roofed Frozen Forest and is completely covered of snow. The temperature used for EnviroMine mod is also changed.
Download
Source code: BiomesTweakerWiki: BiomesTweaker
How to use
Same as other mods, put it in the mod folder and run Minecraft.
After you can edit config file (check the sample rule)
You can also check the wiki page: BiomesTweaker
Modpack Permission
Notify for public modpack.
Open for private modpack.
Changelog
Changelog:
Added option to customize the types of biomes
- Added option to disable the generation of sample rule
[Don't let the offline notice fool you.]
This mod will not replace lava by ice if you change temperature
[Don't let the offline notice fool you.]
Mother of god...if you manage this. I'll be in a state of happy.
[Don't let the offline notice fool you.]
That would be more then enough really. I'm not surprised that the hell biome has it hardcoded like that. But yeah that's just awesome. Also i apologize if i do come off as a bit "OMG CAN I HAS". This is literally the first mod i've ever seen that can do some fun things for me. You're doing good work and i appreciate it all.
[Don't let the offline notice fool you.]
[Don't let the offline notice fool you.]
Edit: Maybe I can blacklist biome in world gen, this need more search...
For now I would recommend using this mod on biomes vanilla, it is possible to change the biomes other mods but this would require my mod is loaded after the other mods. I saw that forge can do that but I do not know how.
Hey! Awesome mod, did exactly what I wanted it to, and the world looks amazing.
I've actually got a world where all the oceans/lakes/river are made of poison (from BiomesOPlenty). It's all wasteland, and it's super hard to play survival with very little water and poison everywhere.
Love this mod
I'm a little confused on how to use this mod even after looking at the wiki some. Is this config file only? I was thinking I could fly in creative mode and edit the biomes on the fly, but it seems not. I'm playing a modded skyblock world with Thaumcraft and wanted to use this mod to actually put in a Magical Forest biome, but I can't figure out HOW. Any clues, with this mod or without? I don't need to reshape the biome necessarily, but I'd like to at least change 1 biome to a Magical Forest.
I'm trying to create a modded Waterworld themed modpack, and I have tried multiple scripts, nothing i try to do seems to work, does anyone know how to make the world just spawn oceans without any islands, or raise the water level, or just lower the land so that it never goes above the water. I'd prefer it to be an extremely deep ocean. Any help is appreciated.
I'm having a similar issue creating a complete desert world for a questing pack, any help is appreciated.
I know there is a sample script on the wiki for biometweaker for making a desert based world, i've actually been modifying it to make a water world but my issue is that i've not been able to find the right settings to get islands in it the way and frequency that I want.