The goal of Gamma is to have a version of Minecraft with all of high highs that made the game great and none of its, in my opinion, low lows.
Version 1's focus was to bring back what was lost in the Beta 1.8 update, an interesting world that you can get lost in. Release 1.2.5 has the same world seeds as Beta(See Glacier above), but you can't appreciate them do to poor settings set for the Depth and Scale of biomes. Besides that, many little tweaks were made to new post Beta 1.7.3 biomes and some were even added back like the Savanna.
The world was the main focus of Version 1, but there are a lot of other goodies to get stuck in. Check out the full feature list below.
Version 1 Feature List:
[Game Modes]
(Overall)
-XP and Enchanting has been removed
-Food and drinks have variable consumption times
(Survival)
-Hunger has been removed
-Food directly heals the player after the eating animation is complete
(Hardcore)
-Hunger returns in addition to Thirst
-Mobs no longer burn in the sun and Spiders are always aggressive
(Creative)
-Hotbar is now empty by default
-Flying speed has been increased
[World Types]
-Skylands, port of the Beta 1.6 unused Sky dimension
-Alpha, port of Alpha 1.1.2_01 terrain
[Biome Improvements]
-Removed Oceans completely(May return in an ocean update at a much smaller scale)
-Rivers are now slightly bigger and cut off less often
-Added Beta Beaches
-Clay now generates on the surface again
-All biomes have a more Beta-like depth and scale
-Added Biome Variants, these generate inside of their main biome
-Deserts have been removed as a main biome
-Added the Sparse Jungle, a Jungle variant with much more livable terrain
-Added the Stony Hills, a rocky variant of the Extreme Hills
-Added the Extreme Forest, a forest variant of the Extreme Hills
-Extreme Hills now generate snow above y-108
-Remove the ugly grass, foliage and water color of Swamplands. They’re now colored like Beta 1.7/1.8 Swamplands
-Swamplands now generate Huge Mushrooms
-Plains now generate with sparse large oak trees
-Ice Plains, now renamed to Tundras, generate sparse spruce trees
-The Nether now generates natural Nether Wart on Soul Sand
-Structures are now off by default upon creating a world. Nether Fortresses and Desert Wells have been added to this setting
[Biome Additions]
-Added the Beta Savanna biome. They now have Deserts as a biome variant
-Added the unused Beta Ice Desert as a main biome. They have snowy Shrublands(cold Savanna) as a biome variant
-Added the Beta Rainforest
-Added the Flooded Forest, based off of Infdev 415 terrain. Very watery, very hilly, with dense large oak trees throughout
[Block Additions]
-Pillow, crafted with 9 Feathers. Breaks instantly with your fist and protects you from all fall damage
-Smooth Stone, using the unused full block Stone Slab texture. Smelt Stone in a Furnace
-Added storage blocks for Redstone, Coal and Charcoal
-Bellflower, a flower for colder biomes. Crafts into Purple Dye
-Cobwebs can be crafted from 9 String and vice versa
-Added Wool Carpets
-Added proper Wooden Slabs for all wood types. Petrified Oak Slabs can be created by smelting Wooden Slabs in the Furnace
-Added Mossy Stairs and Slabs
-Mossy Cobblestone can now be crafted from one Vine and one Cobblestone
-Sponges are now functional
-Leaves now only have a 1 in 4 chance of damaging Tools
-TNT can now be crafted with Paper instead of Sand
-Glass now drops when mined and can be mine faster
-Rightclicking Cobblestone with a pickaxe turns it into Gravel, making Gravel renewable
-4 Coarse Dirt can now be crafted with 2 Dirt and 2 Gravel. Coarse Dirt can be tilled back into Dirt with a Hoe, making Dirt renewable
[Item Additions]
-Added Chain, allowing Chain Armor to be crafted
-Added Ender Tears, a rare drop from Enderman. Combine tears with items to repair them
-Hellfire Ingots, crafted from 4 Blaze Powder, 4 Iron and 1 Magma Cream. Creates very durable equipment
-Hellfire tools require Blaze Rods as a shaft
-Iron Arrows can now be crafted with Iron as a tip
-Fire Arrows can now be crafted with Fire Charges as a tip
-Raw Mutton now drops from Sheep
-Pumpkin Pie can now be crafted with 1 Pumpkin, 1 Sugar and 1 Egg
-Mushroom Stew and Potions now stack to 8
-Snowballs now stack to 64 and deal 5 damage(from 3) to Blaze. They now damage Magma Cubes as well
[Mob Changes]
-Added mob variants. Most mobs have a chance of having a different appearance
-Zombies now wear Chain Armor. They drop Chain and Cookies
-Zombies have a chance of wearing different armor types and dropping their respective material
-Skeletons have a 1 in 50 chance of being Helletons. Helletons have a 1 in 20 chance of dropping a special bow
-Blaze now naturally spawn in the Nether
-Magma Cubes are now 10 times more common(Which is still uncommon)
-Enderman now teleport randomly upon getting hit, they deal more damage, they're faster and teleport more erratically
-Squid now have a 1/100 chance of dropping a Fishing Rod(For Peaceful players)
[Fishing Improvements]
-Fishing now has its own loot tables of Fish, Trash and Treasure instead of only giving Raw Fish
-You can now fish in the Nether
-Fishing now gives Points based on loot table
[Hardcore Thrist]
-Drinking unpurified water gives you the Thirst potion effect, disabling natural healing
-The Thirst meter dropping below 30% disables natural healing
-Water Bottles can be purified in the Furnace
-Various Drinks can be made by combining a fruit/vegetable with Sugar and Purified Water(Pumpkins only require an Empty Bottle)
-A Flask can be crafted with 6 Leather and 1 Iron. It can be filled from a water source and has 8 uses
-A Flask can be purified with a Powder Filter, crafted with 3 Paper and 1 Gunpowder
-You can drink Milk to restore Thirst
[Other]
-Furnaces now accept many new fuel sources
-Gold Tools are now a tier between Iron and Diamond. Gold is now required to mine Diamonds
-Explosions now drop all blocks/items, even Diamonds
-Iron Ore now generates up to y-128
-Mobs now have their own Score values. Score displays over the player’s inventory
-Dropped items now render in 3D. All items render in 2D on fast graphics
The goal of Gamma is to have a version of Minecraft with all of high highs that made the game great and none of its, in my opinion, low lows.
Version 1's focus was to bring back what was lost in the Beta 1.8 update, an interesting world that you can get lost in. Release 1.2.5 has the same world seeds as Beta(See Glacier above), but you can't appreciate them do to poor settings set for the Depth and Scale of biomes. Besides that, many little tweaks were made to new post Beta 1.7.3 biomes and some were even added back like the Savanna.
The world was the main focus of Version 1, but there are a lot of other goodies to get stuck in. Check out the full feature list below.
Version 1 Feature List:
[Game Modes]
(Overall)
-XP and Enchanting has been removed
-Food and drinks have variable consumption times
(Survival)
-Hunger has been removed
-Food directly heals the player after the eating animation is complete
(Hardcore)
-Hunger returns in addition to Thirst
-Mobs no longer burn in the sun and Spiders are always aggressive
(Creative)
-Hotbar is now empty by default
-Flying speed has been increased
[World Types]
-Skylands, port of the Beta 1.6 unused Sky dimension
-Alpha, port of Alpha 1.1.2_01 terrain
[Biome Improvements]
-Removed Oceans completely(May return in an ocean update at a much smaller scale)
-Rivers are now slightly bigger and cut off less often
-Added Beta Beaches
-Clay now generates on the surface again
-All biomes have a more Beta-like depth and scale
-Added Biome Variants, these generate inside of their main biome
-Deserts have been removed as a main biome
-Added the Sparse Jungle, a Jungle variant with much more livable terrain
-Added the Stony Hills, a rocky variant of the Extreme Hills
-Added the Extreme Forest, a forest variant of the Extreme Hills
-Extreme Hills now generate snow above y-108
-Remove the ugly grass, foliage and water color of Swamplands. They’re now colored like Beta 1.7/1.8 Swamplands
-Swamplands now generate Huge Mushrooms
-Plains now generate with sparse large oak trees
-Ice Plains, now renamed to Tundras, generate sparse spruce trees
-The Nether now generates natural Nether Wart on Soul Sand
-Structures are now off by default upon creating a world. Nether Fortresses and Desert Wells have been added to this setting
[Biome Additions]
-Added the Beta Savanna biome. They now have Deserts as a biome variant
-Added the unused Beta Ice Desert as a main biome. They have snowy Shrublands(cold Savanna) as a biome variant
-Added the Beta Rainforest
-Added the Flooded Forest, based off of Infdev 415 terrain. Very watery, very hilly, with dense large oak trees throughout
[Block Additions]
-Pillow, crafted with 9 Feathers. Breaks instantly with your fist and protects you from all fall damage
-Smooth Stone, using the unused full block Stone Slab texture. Smelt Stone in a Furnace
-Added storage blocks for Redstone, Coal and Charcoal
-Bellflower, a flower for colder biomes. Crafts into Purple Dye
-Cobwebs can be crafted from 9 String and vice versa
-Added Wool Carpets
-Added proper Wooden Slabs for all wood types. Petrified Oak Slabs can be created by smelting Wooden Slabs in the Furnace
-Added Mossy Stairs and Slabs
-Mossy Cobblestone can now be crafted from one Vine and one Cobblestone
-Sponges are now functional
-Leaves now only have a 1 in 4 chance of damaging Tools
-TNT can now be crafted with Paper instead of Sand
-Glass now drops when mined and can be mine faster
-Rightclicking Cobblestone with a pickaxe turns it into Gravel, making Gravel renewable
-4 Coarse Dirt can now be crafted with 2 Dirt and 2 Gravel. Coarse Dirt can be tilled back into Dirt with a Hoe, making Dirt renewable
[Item Additions]
-Added Chain, allowing Chain Armor to be crafted
-Added Ender Tears, a rare drop from Enderman. Combine tears with items to repair them
-Hellfire Ingots, crafted from 4 Blaze Powder, 4 Iron and 1 Magma Cream. Creates very durable equipment
-Hellfire tools require Blaze Rods as a shaft
-Iron Arrows can now be crafted with Iron as a tip
-Fire Arrows can now be crafted with Fire Charges as a tip
-Raw Mutton now drops from Sheep
-Pumpkin Pie can now be crafted with 1 Pumpkin, 1 Sugar and 1 Egg
-Mushroom Stew and Potions now stack to 8
-Snowballs now stack to 64 and deal 5 damage(from 3) to Blaze. They now damage Magma Cubes as well
[Mob Changes]
-Added mob variants. Most mobs have a chance of having a different appearance
-Zombies now wear Chain Armor. They drop Chain and Cookies
-Zombies have a chance of wearing different armor types and dropping their respective material
-Skeletons have a 1 in 50 chance of being Helletons. Helletons have a 1 in 20 chance of dropping a special bow
-Blaze now naturally spawn in the Nether
-Magma Cubes are now 10 times more common(Which is still uncommon)
-Enderman now teleport randomly upon getting hit, they deal more damage, they're faster and teleport more erratically
-Squid now have a 1/100 chance of dropping a Fishing Rod(For Peaceful players)
[Fishing Improvements]
-Fishing now has its own loot tables of Fish, Trash and Treasure instead of only giving Raw Fish
-You can now fish in the Nether
-Fishing now gives Points based on loot table
[Hardcore Thrist]
-Drinking unpurified water gives you the Thirst potion effect, disabling natural healing
-The Thirst meter dropping below 30% disables natural healing
-Water Bottles can be purified in the Furnace
-Various Drinks can be made by combining a fruit/vegetable with Sugar and Purified Water(Pumpkins only require an Empty Bottle)
-A Flask can be crafted with 6 Leather and 1 Iron. It can be filled from a water source and has 8 uses
-A Flask can be purified with a Powder Filter, crafted with 3 Paper and 1 Gunpowder
-You can drink Milk to restore Thirst
[Other]
-Furnaces now accept many new fuel sources
-Gold Tools are now a tier between Iron and Diamond. Gold is now required to mine Diamonds
-Explosions now drop all blocks/items, even Diamonds
-Iron Ore now generates up to y-128
-Mobs now have their own Score values. Score displays over the player’s inventory
-Dropped items now render in 3D. All items render in 2D on fast graphics
-Readded the Beta Nightmare sleeping mechanic
-Ghast explosions no longer destroy blocks
Download:
https://github.com/Charmareian/MinecraftGamma/releases/tag/v1
This is sweet! hopefully you continue to update it!