- Tipped arrows are now working with the quiver & all the new bows.
- Falling anvil sound playing instead arrow shot.
- Made the arrows a bit balanced. (Still not done yet!)
- Quiver's GUI fixed.
- Fixed this: In creative mod you can still fire the bow if your Quiver is empty but it will shoot nothing.
- Now you can open the quiver's inventory nomater which slot it is in. (But it's still a bit broken!)
- Fixed opening quiver's inventory with keybind then right-clicking bugs inventory.
- Removed unused assets.
New Items:
Quiver:
You can hold arrows in it. (6 stacks, and almost all types of arrows)
The selected arrow will be printed out in chat. (I will try to make a gui that displays the currently selected arrow on the bottom right corner of the screen.)
The default controls are:
U - Select the previous arrow
I - Select the next arrow
M - Opens the quiver's inventory. (Currently only works if you have it in a hotbar slot.)
You can change the keybinds in the controls tab.
This is the main recipe:
But if you have Advanced Rotten Flesh to Leather installed you can use a cheaper recipe too. (Currently, only the RED version works!)
Cactus Spike:
Currently, you can only use it to craft Spiky arrows.
New Bows:
Wooden Bow:
the basic vanilla bow, but you can use arrow holders (Quiver) with it.
(Also you can use it as fuel too.)
Iron Bow:
This bow has faster drawback speed, and it is also a lot more durable than most of the bows.
Gold Bow:
Still more durable than the wooden bow, but less than the iron one. It deals extra damage too.
New Arrows:
Wooden Arrow:
(Also you can use it as fuel too.)
It deals half of the regular arrow's damage.
Torch Arrow:
If you hit an entity with it, it sets them on fire. (for 5 seconds)
If you hit the ground with it, it places down a torch.
Redstone torch Arrow:
If you hit an entity with it, it sets them on fire. (for 2.5 seconds)
If you hit the ground with it, it places down a Redstone torch.
Fire Arrow:
If you hit an entity with it, it sets them on fire. (for 5 seconds)
If you hit the ground with it, it places down fire and sets the nearby blocks on fire.
Explosive Arrow Small:
If you hit an entity or the ground with it, it creates a small explosion.
Explosive Arrow Normal:
If you hit an entity with it, it creates a pretty big explosion and deals a lot of damage.
If you hit the ground with it, it blows up after 8 seconds.
Spiky Arrow:
It deals a bit more damage than a regular one. Also, it gives wither effect. (I will replace it with bleeding effect)
Obsidian Arrow:
It deals a lot of damage, almost one-hit kills any mob.
If you find a new bug please let me know in the comments!
Bugs (I try to fix them ASAP):
- You can only use it in singleplayer.
- The new arrows won't deal as much damage as intended.
- The chat won't print out the tipped arrow's potion effect.
- With the vanilla bow or the crossbow, you can use the new arrows but they act as a regular one.
- Sometimes if the quiver is empty you can still pull back the bow, and it will lose durability.
TODO:
- Fix all the bugs.
- Server support
- Display currently selected arrow on the bottom right.
- Make vanilla bow compatible with the quiver
For Devs:
If I finished with this mod, and fixed the bugs I will provide a way to make custom arrows & bows compatible with my mod.
For now, if you have time you can help me translate my mod for a different language.
Latest version: 1.0.1 for
Minecraft 1.14.4 (Require Fabric API 0.3.1 / build.208 recommended)
Minecraft 1.14.3 (Require Fabric API 0.3.0 / build.198 recommended)
Minecraft 1.14.2 (Require Fabric API 0.3.0 / build.176 recommended)
Download: https://www.curseforge.com/minecraft/mc-mods/advanced-bow-system
Update 1.0.1 Changelog:
- Tipped arrows are now working with the quiver & all the new bows.
- Falling anvil sound playing instead arrow shot.
- Made the arrows a bit balanced. (Still not done yet!)
- Quiver's GUI fixed.
- Fixed this: In creative mod you can still fire the bow if your Quiver is empty but it will shoot nothing.
- Now you can open the quiver's inventory nomater which slot it is in. (But it's still a bit broken!)
- Fixed opening quiver's inventory with keybind then right-clicking bugs inventory.
- Removed unused assets.
New Items:
Quiver:
You can hold arrows in it. (6 stacks, and almost all types of arrows)
The selected arrow will be printed out in chat. (I will try to make a gui that displays the currently selected arrow on the bottom right corner of the screen.)
The default controls are:
U - Select the previous arrow
I - Select the next arrow
M - Opens the quiver's inventory. (Currently only works if you have it in a hotbar slot.)
You can change the keybinds in the controls tab.
This is the main recipe:
But if you have Advanced Rotten Flesh to Leather installed you can use a cheaper recipe too. (Currently, only the RED version works!)
Cactus Spike:
Currently, you can only use it to craft Spiky arrows.
New Bows:
Wooden Bow:
the basic vanilla bow, but you can use arrow holders (Quiver) with it.
(Also you can use it as fuel too.)
Iron Bow:
This bow has faster drawback speed, and it is also a lot more durable than most of the bows.
Gold Bow:
Still more durable than the wooden bow, but less than the iron one. It deals extra damage too.
New Arrows:
Wooden Arrow:
(Also you can use it as fuel too.)
It deals half of the regular arrow's damage.
Torch Arrow:
If you hit an entity with it, it sets them on fire. (for 5 seconds)
If you hit the ground with it, it places down a torch.
Redstone torch Arrow:
If you hit an entity with it, it sets them on fire. (for 2.5 seconds)
If you hit the ground with it, it places down a Redstone torch.
Fire Arrow:
If you hit an entity with it, it sets them on fire. (for 5 seconds)
If you hit the ground with it, it places down fire and sets the nearby blocks on fire.
Explosive Arrow Small:
If you hit an entity or the ground with it, it creates a small explosion.
Explosive Arrow Normal:
If you hit an entity with it, it creates a pretty big explosion and deals a lot of damage.
If you hit the ground with it, it blows up after 8 seconds.
Spiky Arrow:
It deals a bit more damage than a regular one. Also, it gives wither effect. (I will replace it with bleeding effect)
Obsidian Arrow:
It deals a lot of damage, almost one-hit kills any mob.
If you find a new bug please let me know in the comments!
Bugs (I try to fix them ASAP):
- You can only use it in singleplayer.
- The new arrows won't deal as much damage as intended.
- The chat won't print out the tipped arrow's potion effect.
- With the vanilla bow or the crossbow, you can use the new arrows but they act as a regular one.
- Sometimes if the quiver is empty you can still pull back the bow, and it will lose durability.
TODO:
- Fix all the bugs.
- Server support
- Display currently selected arrow on the bottom right.
- Make vanilla bow compatible with the quiver
For Devs:
If I finished with this mod, and fixed the bugs I will provide a way to make custom arrows & bows compatible with my mod.
For now, if you have time you can help me translate my mod for a different language.