This mod adds a couple new mobs and a new biome. In the case that Minecraft should crash, please refer to this source to find the error, and post it in the comments by posting the error code like this:
I am getting an error, please help:
[.spoiler][.code]
MINECRAFT HAS CRASHED.....COPY/PASTE OF ERROR
[./code][./spoiler]
(remove the periods from the code)
I really appreciate your input and suggestions, and it would help me a lot if you would answer the poll at the top. It can decide what features may be added or removed. If you enjoyed this mod at all, please leave a + at the bottom of this post. If you want to follow this mod's updates, you can click "follow this topic" above.
- Robozoid - The normal mob, spawns about a third as frequently as a creeper, does three hearts of damage (on normal mode) and has 30 hearts of health. It is also a neutral mob. It drops iron ingots and redstone. Nothing special. - RoboShock - Another type of Robozoid. It moves extremely slowly but 1-Hit KO's you. It also has 30 hearts of HP. It is a neutral mob, but if you attack it, they will all attack you. However, their anger dissipates after about five minutes. It drops iron ingots and redstone. - Rustmite - annoying little bugs, which only spawn naturally in the Metal Biome. Please do not attack them. They have a mob mentality, are extremely fast, and are extremely hard to hit. However, their anger dissipates after about five minutes. - RoboBird - A flying, peaceful mob that spawns low to the ground in metal biomes. They are extremely hard to hit, but if you manage to shoot one down, you will be rewarded for your efforts. - SharpShooter - A mob that shoots you with lazers! It has precise accuracy, and is neutral.
- RoboBomber - A mob that explodes. Give it some gunpowder, and it will follow you, but there is a 1/4 chance that you will not be able to tame it, even if you give it more gunpowder. This is not a bug. If you right-click on it, it will go into "Waiting" mode until you right click it again. If you attack a mob or are attacked by a mob, the RoboBomber will defend you, killing itself in the process. The RoboBombers' explosions do not destroy any blocks, and tamed RoboBombers' explosions will not even hurt you. Be careful not to attack a wild one though, it will blow up in your face (TWSS). - Metal Biome - Has dirt on the ground (temporarily), and has metal trees that spawn everywhere. Robozoids are infinitely more likely to spawn here. - Metal trees - Trees composed of MetalWood and MetalLeaves, which do not drop saplings, but will occasionally drop an iron ingot. - Nuts and Bolts - Like Bone Meal for Metal Plants - Lazer Gun - Powerful gun, consumes Lazer Charges when shot.
THE ROBOZOID:
THE TREE:
THE ROBOSHOCK
THE SHARPSHOOTER:
THE RUSTMITE:
THE ROBOBIRD:
UNTAMED ROBOBOMBER + TAMED ROBOBOMBER
THE METAL BIOME:
THE SAPLING:
(When watching videos keep in mind that this mod is updated frequently, and these videos may be outdated.) iPodMail:
v0.01 - Created Robozoid
v0.1 - Robozoids could attack, became rarer
v0.2 - Exploded on death
v0.2.5 - Hurt on contact with water
v0.2.6 - Particles!
v0.2.7 - Tweaked explosion so that it only explodes because of contact with water
v0.3 - Robozoid Biome! (Pretty boring, for now.)
v0.3.1 - New Block! (Hint = Part of biome)
v0.3.2 - Fixed texture issues for new block!
v0.3.3 - Made new tree! Leaves drop Iron on occasion. Saplings are crafted using four sticks around an iron ingot. Will soon be part of the new biome.
v0.3.4 - New tree (and only the new tree) spawns with biome. Tweaked spawning so that only Robozoids will spawn within biome.
v0.3.5 - Added "RedCatalyst" (Bonemeal for the new tree and any new plants to come)
v0.3.6 - Successfully made Robozoids neutral!
v0.4 - Added Lazer guns and charges, new flying Robozoid(WIP), fixed texture for saplings, fixed tree identity crisis, added craftable spawning eggs.
v0.5 - Added new ElectroRobozoid, it moves extremely slowly but kills you instantly. Don't worry, it's neutral. Just be careful not to attack it.
v0.5.1 - Changed ElectroRobozoid Slightly, if you get an error you may have to delete "ModelElectroRobozoid," "RenderElectroRobozoid," and "EntityElectroRobozoid" from your minecraft.jar.
v0.5.5 - Added rustmites, fixed Offset hitboxes, Robozoids will as of now drop items as they always should have, fixed Lazers setting you on fire, fixed Spawn eggs not being consumed on use, fixed Roboshocks not attacking you, but still turning red, Roboshocks' anger now dissipates after aprox. 5 mins.
v0.6 - Added RoboBirds (AKA FlyingRobozoids), Rustmites are much more common
v0.6.5 - Added RoboBombers (see Features and Screenshots above). Removed the ability to craft spawning eggs due to popular demand.However, because RoboBombers are so rare, I will probably end up adding a way to craft them (probably involving TNT and iron).
v0.7 - Added sounds, but no need for AudioMod. v1.0- Lazers have a chance of lighting a block on fire, other tweaks.
v1.1 - Small tweaks regarding textures, changed RedCatalyst to Nuts and Bolts.
v1.2 - Tweaks to mob spawning, RoboShocks are now hostile, added SharpShooter, changed spawning egg textures. v1.2.3 - Made SharpShooter neutral and RoboShocks hostile (as they should have been!), and changed RoboShock health to 20 hearts (before, it was 30)
Follow my updates on Twitter @LulzCop !
Recent Update: I've fixed the RoboBomber spawning and started adding sounds... good news! You won't even need AudioMod! #Robozoids#WIP
If you want to help motivate me to continue updating or get your name on the special thanks list, you can always
Love it bro! One tip though: in the metal biomes make the ground like metal, instead of dirt. Besides that, awesome mod!
I actually have tried that, but there is a glitch in Minecraft where if you try to use a non-vanilla block in biomes, the game crashes. I still have the files though, and I will use them as soon as possible.
Awesome! Some suggestions would be to add more robotic mobs. Maybe just replace some of the animals and hostile mobs with robots and have ghasts shoot out laser beams or something like that. Also, some robot futuristic blocks to use would look awesome. Finally, possible taming an army of different robots and making a robot kingdom would be amazing. Just some huge ideas for a potentially huge mod!
Awesome! Some suggestions would be to add more robotic mobs. Maybe just replace some of the animals and hostile mobs with robots and have ghasts shoot out laser beams or something like that. Also, some robot futuristic blocks to use would look awesome. Finally, possible taming an army of different robots and making a robot kingdom would be amazing. Just some huge ideas for a potentially huge mod!
you could add like a mech you can use but seem complicated
You could add radioactive lake or make the metal biome ground out of a something like a metal block you can place and break but cant break into metal ingots
You can add breeding explosive robots i guess to make mini explosive mobs use nuts and bolts to get them in the mood
You could add a hostile mode to the birds like if you hit it it flies up and shots lasers or drops bombs on you
You could add more tamable or create able mobs like a healing bot or a attacking bot or a engineer bot to fix other robots
The robots can be stored into your inventory and can be called on and uses iron ingot to heal
Engineer should be stationary the attack and healing follows you and only one attack or heal bot can be summoned
That's all i can think of so yeah be nice if you could add it any of into your mod
I actually have tried that, but there is a glitch in Minecraft where if you try to use a non-vanilla block in biomes, the game crashes. I still have the files though, and I will use them as soon as possible.
Maybe for now you could make it gen iron blocks so it looks better untill you can get it sorted out
Nice! You have a 100% chance of me downloading and following!
I love robot mods, especially the automation ones! Maybe you could make a robot automation mod for me and I will love you forever. (and several hundred who are looking for one)
v1.2.3
This mod adds a couple new mobs and a new biome. In the case that Minecraft should crash, please refer to this source to find the error, and post it in the comments by posting the error code like this:
(remove the periods from the code)
I really appreciate your input and suggestions, and it would help me a lot if you would answer the poll at the top. It can decide what features may be added or removed. If you enjoyed this mod at all, please leave a + at the bottom of this post. If you want to follow this mod's updates, you can click "follow this topic" above.
- Robozoid - The normal mob, spawns about a third as frequently as a creeper, does three hearts of damage (on normal mode) and has 30 hearts of health. It is also a neutral mob. It drops iron ingots and redstone. Nothing special.
- RoboShock - Another type of Robozoid. It moves extremely slowly but 1-Hit KO's you. It also has 30 hearts of HP. It is a neutral mob, but if you attack it, they will all attack you. However, their anger dissipates after about five minutes. It drops iron ingots and redstone.
- Rustmite - annoying little bugs, which only spawn naturally in the Metal Biome. Please do not attack them. They have a mob mentality, are extremely fast, and are extremely hard to hit. However, their anger dissipates after about five minutes.
- RoboBird - A flying, peaceful mob that spawns low to the ground in metal biomes. They are extremely hard to hit, but if you manage to shoot one down, you will be rewarded for your efforts.
- SharpShooter - A mob that shoots you with lazers! It has precise accuracy, and is neutral.
- RoboBomber - A mob that explodes. Give it some gunpowder, and it will follow you, but there is a 1/4 chance that you will not be able to tame it, even if you give it more gunpowder. This is not a bug. If you right-click on it, it will go into "Waiting" mode until you right click it again. If you attack a mob or are attacked by a mob, the RoboBomber will defend you, killing itself in the process. The RoboBombers' explosions do not destroy any blocks, and tamed RoboBombers' explosions will not even hurt you. Be careful not to attack a wild one though, it will blow up in your face (TWSS).
- Metal Biome - Has dirt on the ground (temporarily), and has metal trees that spawn everywhere. Robozoids are infinitely more likely to spawn here.
- Metal trees - Trees composed of MetalWood and MetalLeaves, which do not drop saplings, but will occasionally drop an iron ingot.
- Nuts and Bolts - Like Bone Meal for Metal Plants
- Lazer Gun - Powerful gun, consumes Lazer Charges when shot.
THE ROBOZOID:
THE TREE:
THE ROBOSHOCK
THE SHARPSHOOTER:
THE RUSTMITE:
THE ROBOBIRD:
UNTAMED ROBOBOMBER + TAMED ROBOBOMBER
THE METAL BIOME:
THE SAPLING:
(When watching videos keep in mind that this mod is updated frequently, and these videos may be outdated.)
iPodMail:
LynxCraft:
SkyDoesMinecraft:
Nuts and Bolts:
MetalSapling:
RoboBomber:
Lazer Gun:
Lazer Charges:
- More Robozoid sounds.
- Bug Fixes
- Config File
- More, different Robozoids (suggestions?)
I am open to suggestions
- N/A
N/A
v0.01 - Created Robozoid
v0.1 - Robozoids could attack, became rarer
v0.2 - Exploded on death
v0.2.5 - Hurt on contact with water
v0.2.6 - Particles!
v0.2.7 - Tweaked explosion so that it only explodes because of contact with water
v0.3 - Robozoid Biome! (Pretty boring, for now.)
v0.3.1 - New Block! (Hint = Part of biome)
v0.3.2 - Fixed texture issues for new block!
v0.3.3 - Made new tree! Leaves drop Iron on occasion. Saplings are crafted using four sticks around an iron ingot. Will soon be part of the new biome.
v0.3.4 - New tree (and only the new tree) spawns with biome. Tweaked spawning so that only Robozoids will spawn within biome.
v0.3.5 - Added "RedCatalyst" (Bonemeal for the new tree and any new plants to come)
v0.3.6 - Successfully made Robozoids neutral!
v0.4 - Added Lazer guns and charges, new flying Robozoid(WIP), fixed texture for saplings, fixed tree identity crisis, added craftable spawning eggs.
v0.5 - Added new ElectroRobozoid, it moves extremely slowly but kills you instantly. Don't worry, it's neutral. Just be careful not to attack it.
v0.5.1 - Changed ElectroRobozoid Slightly, if you get an error you may have to delete "ModelElectroRobozoid," "RenderElectroRobozoid," and "EntityElectroRobozoid" from your minecraft.jar.
v0.5.5 - Added rustmites, fixed Offset hitboxes, Robozoids will as of now drop items as they always should have, fixed Lazers setting you on fire, fixed Spawn eggs not being consumed on use, fixed Roboshocks not attacking you, but still turning red, Roboshocks' anger now dissipates after aprox. 5 mins.
v0.6 - Added RoboBirds (AKA FlyingRobozoids), Rustmites are much more common
v0.6.5 - Added RoboBombers (see Features and Screenshots above). Removed the ability to craft spawning eggs due to popular demand.However, because RoboBombers are so rare, I will probably end up adding a way to craft them (probably involving TNT and iron).
v0.7 - Added sounds, but no need for AudioMod.
v1.0 - Lazers have a chance of lighting a block on fire, other tweaks.
v1.1 - Small tweaks regarding textures, changed RedCatalyst to Nuts and Bolts.
v1.2 - Tweaks to mob spawning, RoboShocks are now hostile, added SharpShooter, changed spawning egg textures.
v1.2.3 - Made SharpShooter neutral and RoboShocks hostile (as they should have been!), and changed RoboShock health to 20 hearts (before, it was 30)
Follow my updates on Twitter @LulzCop !
Recent Update: I've fixed the RoboBomber spawning and started adding sounds... good news! You won't even need AudioMod!
#Robozoids#WIPIf you want to help motivate me to continue updating or get your name on the special thanks list, you can always
REQUIRES MODLOADER
Download for 1.2.5
(Add everything to minecraft.jar)
Special Thanks to:
Jayrt (for helping with code and models)
AngryNotch (for the Nuts and Bolts texture)
Support me with these banners!
I love that you've really put some effort into this!
Great job!
The tree is a tad bit unchanged. It looks like it's just been recolored.
Thank you!
Thanks!
It's just ****ing amazing.
I actually have tried that, but there is a glitch in Minecraft where if you try to use a non-vanilla block in biomes, the game crashes. I still have the files though, and I will use them as soon as possible.
Good ideas! I'll definitely consider them!
To be fair, I have a lot more downloads than replies.
True.
You could add radioactive lake or make the metal biome ground out of a something like a metal block you can place and break but cant break into metal ingots
You can add breeding explosive robots i guess to make mini explosive mobs use nuts and bolts to get them in the mood
You could add a hostile mode to the birds like if you hit it it flies up and shots lasers or drops bombs on you
You could add more tamable or create able mobs like a healing bot or a attacking bot or a engineer bot to fix other robots
The robots can be stored into your inventory and can be called on and uses iron ingot to heal
Engineer should be stationary the attack and healing follows you and only one attack or heal bot can be summoned
That's all i can think of so yeah be nice if you could add it any of into your mod
Maybe for now you could make it gen iron blocks so it looks better untill you can get it sorted out
BLARGH!
Nice!
What do you mean by automation?
I feel that might be a little OP.
It's only temporary >: ) and if not maybe stone? that might look a little better then dirt.
BLARGH!
- Tweaks to mob spawning.
- RoboShocks are now hostile.
- New SharpShooter: