Are they efficient? Because I'm about to make a pyramind of a block of Iron and gold for a beacon and I was wondering if I could get more Iron from mining than iron golem farms.
I've heard (never made one myself) that a basic iron farm that spawns one golem at a time (a single village) yields around 40 iron per hour (or used to, prior to the changes to villages in 1.14). For comparison, I average around 200 iron per hour while caving for fun, with no attempt to collect iron or other resources as fast as I can; from very limited experience in newer versions (1.8 and later) I could average around 50% more than this due to ores being made more common in 1.8. Note that a full beacon requires 1476 minerals so you'll have to spend up to 7 hours caving (maybe half if you are only looking for iron and don't mine every piece of coal you find, which is 2/3rds of all the ores I mine and consequently reduces my iron collection rate) and you'll probably have to find several cave systems (a single large cave system in 1.6.4 can yield this much iron and if not it is certain to link to more caves/mineshafts/ravines which in turn link to even more, etc, but they were made much smaller and less interconnected in 1.7; the rate I mention getting in 1.8+ is from a limited run over half an hour or so, not the 3-4 hours I typically spend playing).
Of course, an iron farm has the huge advantage that it runs automatically with no further player input required beyond the initial effort spent building it - you can do anything else while waiting for it (though unless it is in the spawn chunks you'll have to stay nearby), even leaving the game running overnight, and this is why such farms are so popular.
I have an iron farm with only 3 villagers. I've never calculated how much iron per amount of time it generates, but I am sure it is over 40 ingots per hour. I watched a number of YouTube videos but ended up creating one that looked a lot like this one.
The nice thing about these is that they work while you're busy doing other things.
Are they efficient? Because I'm about to make a pyramind of a block of Iron and gold for a beacon and I was wondering if I could get more Iron from mining than iron golem farms.
I've heard (never made one myself) that a basic iron farm that spawns one golem at a time (a single village) yields around 40 iron per hour (or used to, prior to the changes to villages in 1.14). For comparison, I average around 200 iron per hour while caving for fun, with no attempt to collect iron or other resources as fast as I can; from very limited experience in newer versions (1.8 and later) I could average around 50% more than this due to ores being made more common in 1.8. Note that a full beacon requires 1476 minerals so you'll have to spend up to 7 hours caving (maybe half if you are only looking for iron and don't mine every piece of coal you find, which is 2/3rds of all the ores I mine and consequently reduces my iron collection rate) and you'll probably have to find several cave systems (a single large cave system in 1.6.4 can yield this much iron and if not it is certain to link to more caves/mineshafts/ravines which in turn link to even more, etc, but they were made much smaller and less interconnected in 1.7; the rate I mention getting in 1.8+ is from a limited run over half an hour or so, not the 3-4 hours I typically spend playing).
Of course, an iron farm has the huge advantage that it runs automatically with no further player input required beyond the initial effort spent building it - you can do anything else while waiting for it (though unless it is in the spawn chunks you'll have to stay nearby), even leaving the game running overnight, and this is why such farms are so popular.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
I have an iron farm with only 3 villagers. I've never calculated how much iron per amount of time it generates, but I am sure it is over 40 ingots per hour. I watched a number of YouTube videos but ended up creating one that looked a lot like this one.
The nice thing about these is that they work while you're busy doing other things.
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Hello,
I definitely recommend building an iron farm. I have one in my survival world and it works like crazy.
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🧁 cupcakeroyalty 🧁
The farm
The storage system (chests for iron continue about 6 deep into the ground)
Primary output sample (I have an autocrafter compressing ingots to blocks)
Secondary output - poppies are composted.
I would say, pretty efficient.
As Boromir said, leaves more time for drinking!