So I want to play a game in a buffet world with extra challenge, but I'm not really sure what the hardest biome for it is. I also want it to be possible to reach and kill the ender dragon too. Also there is no cheating with creative for extra resources and it's always on hard difficulty. The new nether biomes can be included.
For me the hardest one I can come up with is a snowy beach. There's pretty much only sand, snow, and ice. Wood is insanely rare, only from shipwrecks and extremely rare trees. I thought crimson forest would be possible due to being able to get iron from the nether fortress, but then don't generate in buffet and trading with piglins doesn't work as they turn into zombified piglins too quickly. Strongholds don't generate in this for some reason, making it impossible.
I ran a buffet world in an ordinary beach and found shipwrecks all over the place, but no strongholds. Also, no grass.
(Also, all the emeralds from the treasure enabled me to buy saplings when the wandering tradesmen showed up, which sorta ruined the challenge.)
Desert had a total, as far as I could tell, lack of wood unless you find a mineshaft but there are lots of dead bushes for sticks and you can steal a workstation from a village to get you up and running, plus trading with villagers for emeralds for saplings from wandering traders.
Desert Hills looked pretty hard, no villages or desert temples.
Desert lakes probably has a similar lack of villages and wood.
Ice Spikes seems insanely hard, not even sticks if I remember correctly.
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Stone Shore sounds like it doesn't have the shipwrecks, it's supposed to have buried treasure but they'd be hard to find without the shipwrecks. And probably no strongholds of course.
I didn't realize shipwrecks were that common in snowy beaches, I always thought they were the hardest ones. I guess since some of them don't generate strongholds for some reason you could just place an end portal with nothing in it at 0, (the surface), 0 in creative and play the rest in survival to make some of them possible. Anyways, thanks for the info! If anybody could come up with more really difficult biomes I'd appreciate it.
Also if anybody remembers the customized world option back in 1.12, hard world settings for that would be good too.
I don't think beach buffet worlds ever generate strongholds.
I expect that was so the strongholds would be a little less likely to spread into the oceans, since they used to not generate underwater, apart from the portal room.
I'm pretty sure ocean buffet worlds won't generate strongholds either, the strongholds you find in oceans have probably all spread there from a starting point inland.
Hardest I've ever done was an 'Ocean' world. I swam for a long distance till I found a shallow area, dove down to get dirt to build some dry land, then went from there.
So I want to play a game in a buffet world with extra challenge, but I'm not really sure what the hardest biome for it is. I also want it to be possible to reach and kill the ender dragon too. Also there is no cheating with creative for extra resources and it's always on hard difficulty. The new nether biomes can be included.
For me the hardest one I can come up with is a snowy beach. There's pretty much only sand, snow, and ice. Wood is insanely rare, only from shipwrecks and extremely rare trees. I thought crimson forest would be possible due to being able to get iron from the nether fortress, but then don't generate in buffet and trading with piglins doesn't work as they turn into zombified piglins too quickly. Strongholds don't generate in this for some reason, making it impossible.
Are shipwrecks rarer in a snowy beach?
I ran a buffet world in an ordinary beach and found shipwrecks all over the place, but no strongholds. Also, no grass.
(Also, all the emeralds from the treasure enabled me to buy saplings when the wandering tradesmen showed up, which sorta ruined the challenge.)
Desert had a total, as far as I could tell, lack of wood unless you find a mineshaft but there are lots of dead bushes for sticks and you can steal a workstation from a village to get you up and running, plus trading with villagers for emeralds for saplings from wandering traders.
Desert Hills looked pretty hard, no villages or desert temples.
Desert lakes probably has a similar lack of villages and wood.
Ice Spikes seems insanely hard, not even sticks if I remember correctly.
--
Stone Shore sounds like it doesn't have the shipwrecks, it's supposed to have buried treasure but they'd be hard to find without the shipwrecks. And probably no strongholds of course.
Just testing.
I didn't realize shipwrecks were that common in snowy beaches, I always thought they were the hardest ones. I guess since some of them don't generate strongholds for some reason you could just place an end portal with nothing in it at 0, (the surface), 0 in creative and play the rest in survival to make some of them possible. Anyways, thanks for the info! If anybody could come up with more really difficult biomes I'd appreciate it.
Also if anybody remembers the customized world option back in 1.12, hard world settings for that would be good too.
I don't think beach buffet worlds ever generate strongholds.
I expect that was so the strongholds would be a little less likely to spread into the oceans, since they used to not generate underwater, apart from the portal room.
I'm pretty sure ocean buffet worlds won't generate strongholds either, the strongholds you find in oceans have probably all spread there from a starting point inland.
Just testing.
Hardest I've ever done was an 'Ocean' world. I swam for a long distance till I found a shallow area, dove down to get dirt to build some dry land, then went from there.
Learn something new each day