Since few play in this mode, it can have gone unnoticed. I've slowly watched all my villagers in all my old updated worlds die off. I play peaceful and villager trading is a big part of the game for me. One of my challenges is to see how big of a village I can get. Seeing them gradually die off of no specific hazard is heart breaking.
Since few play in this mode, it can have gone unnoticed. I've slowly watched all my villagers in all my old updated worlds die off. I play peaceful and villager trading is a big part of the game for me. One of my challenges is to see how big of a village I can get. Seeing them gradually die off of no specific hazard is heart breaking.
Anyone out there see anything like it?
Unfortunately, yes.
In some of my villages, both golems and villagers tend to wander off and leave the village. I don't know why this happens. Not all villagers in all my villages act like they are supposed to. Some don't go inside at night to sleep even though there are roomy empty houses with accessible beds right nearby. And some never try to meet up with other villagers at the town bell. In my most recently discovered village things looked good at first. Villagers were multiplying and taking on professions, then almost all just disappeared. I managed to catch one before he wandered off too far to find. My impression is that some villagers are just buggy. In any case, even in peaceful mode some of my villages have to be secured with a fence just to keep the villagers in. It almost seems like they are looking for a way to escape, because in the villages where this happens to me, there is always an unobtrusive place where the fence can be jumped over from inside the village and I had just overlooked it when checking the fortifications.
If your villagers are all updated from previous game versions, they might be even buggier than native 1.14 villagers. I started my current game in a 1.14 snapshot, which is why my very first village is not normal. It has over 100 iron golems and dozens of villagers. This village also had to be secured to prevent villagers and golems from wandering off.
Regarding peaceful mode - maybe few people play in that mode and maybe many won't admit it. Just this week I decided to go back to my original mode of playing, which was survival peaceful mode. I came to that decision after re-visiting my first Minecraft game. It was amazing. It took me hours just to wander along all the paths I had made and visit all the homesteads I had built. From my present experience level, I recognize that my builds were not very sophisticated and I could do better now, but I realize that I had more fun back then than I have now playing survival Easy mode. I used to just look for a beautiful spot and have fun building something that fit into the landscape. I loved to wander about at night and admire my lit up creations without having to worry about Creepers sneaking up on me. If I needed bones or string I would temporarily enable Easy mode until I collected what I needed from mobs, then went back to carefree enjoyment.
I realize that many people find peaceful mode boring, but I assume that is because they like the combat aspect of the game and the excitement of virtual danger. If one doesn't care for those things, peaceful mode is fantastic.
Oh it is good to hear from someone else who appreciates the mode. That's exactly how this game works for me. I'm not a combat game player. Never was, not even space invaders. Hates that. Pinball, card games, board games, bubble pop and puzzle games, puzzles, solitaires, all that sort of thing and I love building and adventuring. I'd like to play on combat mode and I've tried often, but my life is just too stressful to be able to tolerate the shocks. I get enough drama I guess, LOL When I play, it's chill mode.
You describe what i've been seeing and doing. I should check on my special walled city and start hanging there and seeing what happens. There is zero opportunity to wander and not a single hazard in there. I built that thing tight enough to fend off anyone or anything. I truly could turn on mobs and sit on the walls sniping. but I never do, LOL, I get too tense just thinking about doing it.
Just before someone decides to lable me craven, I've fought muggers, thumbed cross country, ridden freights and slept rough. I have no shortage of courage in the real world. It's just my entertainment that needs to be chill.
I wonder if we need to communicate this problem up the chain, that villagers are just wandering off and despawning or meeting with a deadly hazard, appropos of nothing, even in peaceful mode. That shouldn't happen. I've hung up so many bells in the middle of town those guys shouldn't be wandering. Also they need to let passive mobs cope with slabs. That is definitely a factor in one of my villages.
All of the villages I've been to in my current Survival world seem strange also. None of them have enough villagers to fill the beds, and most of the ones there are the dimwits and not professionals. Not only that, some of the ones that have work stations don't ever seem to update their trades. One librarian in particular, I've visited his village at least 6 times after maxing out his paper trade, and he still hasn't updated it so it's still locked out.
I've given up trying to trade in the villages and cured up a couple of zombie villagers, made a small breeder building, and created a trading hall.
Gee that's a shame, I hope they repair the village mechanics, it lends a lot of enjoyment. I'd like them to improve the trades too so one could get more of the things normally gotten from hostile mobs when one is trading in peaceful mode.
It's crazy hard to get slime, and impossible to get blaze rods or powder.
Gee that's a shame, I hope they repair the village mechanics, it lends a lot of enjoyment. I'd like them to improve the trades too so one could get more of the things normally gotten from hostile mobs when one is trading in peaceful mode.
It's crazy hard to get slime, and impossible to get blaze rods or powder.
Can't say about the blaze rods but travelling trader often offers slime balls although he asks a lot for them.
yes, if he sells slime balls I won't kill him and his llamas for the leads. ;-)
You don’t have to kill him for the leads. When you see him standing in a convenient place, quickly build a fence or wall between him and the llamas. When he moves away the leads will drop.
You don’t have to kill him for the leads. When you see him standing in a convenient place, quickly build a fence or wall between him and the llamas. When he moves away the leads will drop.
Yep! Found that also. Have over a dozen leads they dropped by getting accidently parted without me doing anyhing.
Oh I like that hack. I can get a lot more leads with a lot less guilt. That's another thing about survival easy and up that bothers me, is I feel like an invader killing the indigenous. They are fighting back to get me to leave, and I"m killing them on sight and exploiting the resources and etc. The societal dissonnance bothers me as much as the surprise shocks of blowing up creepers and zombie floods and hidden archers, etc. LOL It's frequent that I remind myself that it's just a game, then the pshrink in my head reminds me "Not to your brain it isn't, you're carving pathways."
Since few play in this mode, it can have gone unnoticed. I've slowly watched all my villagers in all my old updated worlds die off. I play peaceful and villager trading is a big part of the game for me. One of my challenges is to see how big of a village I can get. Seeing them gradually die off of no specific hazard is heart breaking.
Anyone out there see anything like it?
Thank you for reading.
Joe
Unfortunately, yes.
In some of my villages, both golems and villagers tend to wander off and leave the village. I don't know why this happens. Not all villagers in all my villages act like they are supposed to. Some don't go inside at night to sleep even though there are roomy empty houses with accessible beds right nearby. And some never try to meet up with other villagers at the town bell. In my most recently discovered village things looked good at first. Villagers were multiplying and taking on professions, then almost all just disappeared. I managed to catch one before he wandered off too far to find. My impression is that some villagers are just buggy. In any case, even in peaceful mode some of my villages have to be secured with a fence just to keep the villagers in. It almost seems like they are looking for a way to escape, because in the villages where this happens to me, there is always an unobtrusive place where the fence can be jumped over from inside the village and I had just overlooked it when checking the fortifications.
If your villagers are all updated from previous game versions, they might be even buggier than native 1.14 villagers. I started my current game in a 1.14 snapshot, which is why my very first village is not normal. It has over 100 iron golems and dozens of villagers. This village also had to be secured to prevent villagers and golems from wandering off.
Regarding peaceful mode - maybe few people play in that mode and maybe many won't admit it. Just this week I decided to go back to my original mode of playing, which was survival peaceful mode. I came to that decision after re-visiting my first Minecraft game. It was amazing. It took me hours just to wander along all the paths I had made and visit all the homesteads I had built. From my present experience level, I recognize that my builds were not very sophisticated and I could do better now, but I realize that I had more fun back then than I have now playing survival Easy mode. I used to just look for a beautiful spot and have fun building something that fit into the landscape. I loved to wander about at night and admire my lit up creations without having to worry about Creepers sneaking up on me. If I needed bones or string I would temporarily enable Easy mode until I collected what I needed from mobs, then went back to carefree enjoyment.
I realize that many people find peaceful mode boring, but I assume that is because they like the combat aspect of the game and the excitement of virtual danger. If one doesn't care for those things, peaceful mode is fantastic.
Oh it is good to hear from someone else who appreciates the mode. That's exactly how this game works for me. I'm not a combat game player. Never was, not even space invaders. Hates that. Pinball, card games, board games, bubble pop and puzzle games, puzzles, solitaires, all that sort of thing and I love building and adventuring. I'd like to play on combat mode and I've tried often, but my life is just too stressful to be able to tolerate the shocks. I get enough drama I guess, LOL When I play, it's chill mode.
You describe what i've been seeing and doing. I should check on my special walled city and start hanging there and seeing what happens. There is zero opportunity to wander and not a single hazard in there. I built that thing tight enough to fend off anyone or anything. I truly could turn on mobs and sit on the walls sniping. but I never do, LOL, I get too tense just thinking about doing it.
Just before someone decides to lable me craven, I've fought muggers, thumbed cross country, ridden freights and slept rough. I have no shortage of courage in the real world. It's just my entertainment that needs to be chill.
I wonder if we need to communicate this problem up the chain, that villagers are just wandering off and despawning or meeting with a deadly hazard, appropos of nothing, even in peaceful mode. That shouldn't happen. I've hung up so many bells in the middle of town those guys shouldn't be wandering. Also they need to let passive mobs cope with slabs. That is definitely a factor in one of my villages.
Thank you for reading.
Joe
All of the villages I've been to in my current Survival world seem strange also. None of them have enough villagers to fill the beds, and most of the ones there are the dimwits and not professionals. Not only that, some of the ones that have work stations don't ever seem to update their trades. One librarian in particular, I've visited his village at least 6 times after maxing out his paper trade, and he still hasn't updated it so it's still locked out.
I've given up trying to trade in the villages and cured up a couple of zombie villagers, made a small breeder building, and created a trading hall.
Learn something new each day
Gee that's a shame, I hope they repair the village mechanics, it lends a lot of enjoyment. I'd like them to improve the trades too so one could get more of the things normally gotten from hostile mobs when one is trading in peaceful mode.
It's crazy hard to get slime, and impossible to get blaze rods or powder.
Thank you for reading.
Joe
Can't say about the blaze rods but travelling trader often offers slime balls although he asks a lot for them.
Learn something new each day
yes, if he sells slime balls I won't kill him and his llamas for the leads. ;-)
Thank you for reading.
Joe
You don’t have to kill him for the leads. When you see him standing in a convenient place, quickly build a fence or wall between him and the llamas. When he moves away the leads will drop.
Yep! Found that also. Have over a dozen leads they dropped by getting accidently parted without me doing anyhing.
Learn something new each day
Oh I like that hack. I can get a lot more leads with a lot less guilt. That's another thing about survival easy and up that bothers me, is I feel like an invader killing the indigenous. They are fighting back to get me to leave, and I"m killing them on sight and exploiting the resources and etc. The societal dissonnance bothers me as much as the surprise shocks of blowing up creepers and zombie floods and hidden archers, etc. LOL It's frequent that I remind myself that it's just a game, then the pshrink in my head reminds me "Not to your brain it isn't, you're carving pathways."
Thank you for reading.
Joe