Hi all! I just started playing Minecraft about 2.5 weeks ago. I was majorly missing Terraria and wanted to play a crafting game so decided on Minecraft. I had a lot of fun early on building up my stash of wood, blocks etc. I built a really neat house and am in the process of decking it out. I've got wheat, carrot, potato and sugar cane farms going strong. I've got several hundred iron ingots, 100 gold ingots and about 38 Diamonds. I've been trying to collect diamonds to make armor/tools/weps and I've been making books so i can enchant them to enchant the diamond armor.
But i'm getting bored. I don't have any goals. I don't know what i'm supposed to do. I've explored a lot underground and found caverns with mobs and some tunnels with spiders and some chests. The chests were exciting for the first few but they only contain stuff i can mine or craft. There is no excitement for loot. In Terraria i knew i had to keep mining better ore to gear up for bosses. The progression just flowed. In Minecraft i feel lost. So right now my current goals are: 1) continue renovating my house 2) farming my crops 3) mining at around Y12 for diamonds and exploring caves 4) looking for cows for leather for books for enchanting. That's all I've got. What end game stuff should i be working for? Even a weblink to a progression site would be great or any suggestions. I know there is the Ender Dragon and some strongholds and underwater stuff but no real clue how to build up for them. Thanks in advance!!
If you're board with Minecraft after a couple weeks, you're probably not going to be a big fan of Minecraft. Yes, you can work toward the game's intrinsic goals—slay the Ender Dragon and the Wither, get achievements, etc.—but if that's what drives you to play, the game is going to quickly lose its appeal once you've done those things.
If you're the type of person who needs or wants to be told to do things like "build a villager trading hall" or whatever, then you're probably not going to be the type of person who enjoys Minecraft for very long.
There's nothing at all wrong with that. As you said, you love Terraria. You're probably more of a Terraria person. It's a "Coke vs. Pepsi" type of thing.
Are you just taking a break from Terraria? Giving Minecraft a try to see what it's all about?
The chests were exciting for the first few but they only contain stuff i can mine or craft. There is no excitement for loot. In Terraria i knew i had to keep mining better ore to gear up for bosses. The progression just flowed.
Minecraft really falls flat here, especially when compared to Terraria. Once you get a full suit of diamond equipment enchanted with Mending, you're really done mining, which is a serious issue in a game that's half about mining.
The dragon fight is not hard and the Wither, if spawned underground, is even easier. As you said, the loot dropped from kills and found in chests in this game is almost worthless. By the time you're raiding End cities, you're likely already decked out in fully-enchanted diamond armor anyway.
Anyway, here's an oversimplified guide to killing the dragon written off the top of my head:
1. Go to the Nether and find a Nether Fortress, a big castle where blazes spawn. Kill them and take the blaze rods they drop.
2. Kill endermen and take the ender pearls they drop. Combine the ender pearls with the blaze powder from broken-down blaze rods to make eyes of ender. Toss an eye into the sky and it will float in the direction of the nearest stronghold. Repeat until you find the stronghold.
3. Once inside the stronghold, find its End portal. Fill the portal's empty sockets with eyes of ender to activate it. Jump in and fight the dragon.
Your first time, you should have at least full Protection IV diamond armor and a Power IV or V bow with either Infinity or more than a stack of arrows. There are several guides and videos on the Internet about fighting the dragon. It's easy and straightforward, so any up-to-date guide you find will do.
After you kill the dragon and the wither, if you're still unmotivated, I'd just play another game.
Good luck!
Rollback Post to RevisionRollBack
My short story-like journals; quick-and-easy reads:
You could also try mods, many of which add some form of actual progression to the game, or make exploration more interesting; for example, I've been making my own mods for the past 6 years to make caving more interesting (this is about the only thing I do when playing) - I don't even care about official updates (which actually made caves less interesting in 1.7 with little in the way of changes since then). Otherwise, I'm pretty much the exact opposite of you - my current world has 31.83 days of playtime over 214 sessions (3.57 hours per session), and that isn't even close to my longest-played world:
Some people consider several hundred iron to be a lot, while I have over a hundred thousand - all mined by hand (otherwise, anybody with this much of any resource is using automated farms, which I've never used):
These are surface and underground (layer 20) renderings of the world, as of a few weeks ago - virtually the entire underground is lit up (minus chunks around the edges of the generated area, which I trimmed away before making these renderings so as to not accidentally reveal anything I haven't seen yet):
This is an example of how I've made caving more interesting - nothing in vanilla can ever come close to this, and they can get even larger:
I struggle with this issue on my server where we have players who want "tough" but not "too tough" of their battles, and "too much" is a line that seems to slide all over the place from time-to-time. Minecraft, as a game, is a "bring your own batteries" game. That is, the very best motivation to keep playing comes from within you. Some goal you wish to pursue, something you wish to accomplish. For me, I daydream of making some sort of town and castle with Vanilla Villagers that are actually "trapped", but done in such a way they appear free to move and do their "villager" thing, and have the town and castle actually feel alive.
is a mod that actually does this within the code, but since I'm playing 1.14, I have to "fake" what TangoTek actually accomplishes.
Another mod you might consider is https://www.spigotmc.org/resources/extra-hard-mode.19673/. Of course, you would *have* to run Spigot as a server, and learning how to do that might be interesting to learn. It *really* isn't that big a deal to set one up. Then you have a way to invite your friends to enjoy Extra Hard Mode *with* you. And EHM … well, a few friends might help a great deal. And I don't think you would be *bored* with it.
Or if you really want something that would give you hairy palms, check out "RLCraft" Mod. That one doesn't use Spigot, so just use Forge and learn to work with it. But... be prepared to die quite a bit. But you WILL NOT be "bored", just mostly dead trying to learn how to stay alive.
Sharpe103, I greatly appreciate your post! I didn't want to make it seem like i was some anti minecraft snob. Your reply was wonderful! I had so much fun in Minecraft the first couple weeks, mining, building a base, making farms etc. However, I realized there was no real reason to have stacks of carrots or potatos or whatever. It doesn't take that much effort to get enough sugar cane for paper. I guess you can eat the stuff or sell maybe? I had 3 stacks of gold that was almost useless. Gold armor sucks for some reason. I had diamond armor early so there was nothing to strive for there except enchantments which is a TON of grinding and hoping to get lucky Like you said, there was no excitement of finding cool loot. So, after just a couple weeks, I had the strongest set of armor, didn't need to mine anymore and had no treasure to discover. And I loved mining! Loved finding a cavern or cool caves but knowing there is no real reason to be there wiped me out. So, since i know i'm done I got the woodland mansion map and spent over an hour running to the darn thing only to be gravely disappointed. I found 3-4 chest and pulled out 3 pieces of iron armor, 2 redstone some bread and some other useless stuff. I couldn't even keep the spawns out and i put torches every where. I guess some hidden spawners somewhere in the walls? I was going to cheat and make the tools neccessary to get to the Ender dragon but don't think i'm going to do it. He probably drops some gold armor and some wheat.
Anyway, i have all the respect in the world for the Minecraft community. I can certainly see why people love this game. You just have to not have the mindset of expecting loot and progression like in RPG's. It's a very relaxing game most of the time and like i said, i had a blast the first couple weeks. It just got empty after that for me.
Saturnings, Thanks for the reply! I play FPS's with my 2 cousins (Modern warfar, Pubg, Ghost Recon) but i could never convince them to play Minecraft hehe. They are FPS snobs But still a great reply, thanks for the info!
Romaq, thanks for replying! Great ideas and i will surely think about them. I did think about making some goals but even if a goal was say, build a castle, I would probably grind it out and once finished realize that now what am i going to do with this castle? Stare at it from time to time? hehe. Mods might be the way to go though!
That is an definitely an issue. Try downloading copy world from a recent season of Hermitcraft. All this beautiful "stuff"... going nowhere. Doing nothing. If it isn't in "use" somehow, even by NPC's, "somehow", it's pretty dead. Pretty to look at, it's "art", but nothing dynamic. No "life".
This is the LAST of a series of three. I think you would find Whitelight expresses the problem well. And if you need ideas or clarification, the Hive Mind is here for you.
Hi all! I just started playing Minecraft about 2.5 weeks ago. I was majorly missing Terraria and wanted to play a crafting game so decided on Minecraft. I had a lot of fun early on building up my stash of wood, blocks etc. I built a really neat house and am in the process of decking it out. I've got wheat, carrot, potato and sugar cane farms going strong. I've got several hundred iron ingots, 100 gold ingots and about 38 Diamonds. I've been trying to collect diamonds to make armor/tools/weps and I've been making books so i can enchant them to enchant the diamond armor.
But i'm getting bored. I don't have any goals. I don't know what i'm supposed to do. I've explored a lot underground and found caverns with mobs and some tunnels with spiders and some chests. The chests were exciting for the first few but they only contain stuff i can mine or craft. There is no excitement for loot. In Terraria i knew i had to keep mining better ore to gear up for bosses. The progression just flowed. In Minecraft i feel lost. So right now my current goals are: 1) continue renovating my house 2) farming my crops 3) mining at around Y12 for diamonds and exploring caves 4) looking for cows for leather for books for enchanting. That's all I've got. What end game stuff should i be working for? Even a weblink to a progression site would be great or any suggestions. I know there is the Ender Dragon and some strongholds and underwater stuff but no real clue how to build up for them. Thanks in advance!!
Greetings!
If you're board with Minecraft after a couple weeks, you're probably not going to be a big fan of Minecraft. Yes, you can work toward the game's intrinsic goals—slay the Ender Dragon and the Wither, get achievements, etc.—but if that's what drives you to play, the game is going to quickly lose its appeal once you've done those things.
If you're the type of person who needs or wants to be told to do things like "build a villager trading hall" or whatever, then you're probably not going to be the type of person who enjoys Minecraft for very long.
There's nothing at all wrong with that. As you said, you love Terraria. You're probably more of a Terraria person. It's a "Coke vs. Pepsi" type of thing.
Are you just taking a break from Terraria? Giving Minecraft a try to see what it's all about?
Minecraft really falls flat here, especially when compared to Terraria. Once you get a full suit of diamond equipment enchanted with Mending, you're really done mining, which is a serious issue in a game that's half about mining.
The dragon fight is not hard and the Wither, if spawned underground, is even easier. As you said, the loot dropped from kills and found in chests in this game is almost worthless. By the time you're raiding End cities, you're likely already decked out in fully-enchanted diamond armor anyway.
Anyway, here's an oversimplified guide to killing the dragon written off the top of my head:
1. Go to the Nether and find a Nether Fortress, a big castle where blazes spawn. Kill them and take the blaze rods they drop.
2. Kill endermen and take the ender pearls they drop. Combine the ender pearls with the blaze powder from broken-down blaze rods to make eyes of ender. Toss an eye into the sky and it will float in the direction of the nearest stronghold. Repeat until you find the stronghold.
3. Once inside the stronghold, find its End portal. Fill the portal's empty sockets with eyes of ender to activate it. Jump in and fight the dragon.
Your first time, you should have at least full Protection IV diamond armor and a Power IV or V bow with either Infinity or more than a stack of arrows. There are several guides and videos on the Internet about fighting the dragon. It's easy and straightforward, so any up-to-date guide you find will do.
After you kill the dragon and the wither, if you're still unmotivated, I'd just play another game.
Good luck!
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
You could also try mods, many of which add some form of actual progression to the game, or make exploration more interesting; for example, I've been making my own mods for the past 6 years to make caving more interesting (this is about the only thing I do when playing) - I don't even care about official updates (which actually made caves less interesting in 1.7 with little in the way of changes since then). Otherwise, I'm pretty much the exact opposite of you - my current world has 31.83 days of playtime over 214 sessions (3.57 hours per session), and that isn't even close to my longest-played world:
Some people consider several hundred iron to be a lot, while I have over a hundred thousand - all mined by hand (otherwise, anybody with this much of any resource is using automated farms, which I've never used):
These are surface and underground (layer 20) renderings of the world, as of a few weeks ago - virtually the entire underground is lit up (minus chunks around the edges of the generated area, which I trimmed away before making these renderings so as to not accidentally reveal anything I haven't seen yet):
This is an example of how I've made caving more interesting - nothing in vanilla can ever come close to this, and they can get even larger:
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
If your getting bored with minecraft, you can still try multiplayer. There are alot of popular servers like Hypixel, Mineplex, Cubecraft, GommeHD etc.
If you wanna just play survival with your friends, i suggest creating a server with minehut.
I struggle with this issue on my server where we have players who want "tough" but not "too tough" of their battles, and "too much" is a line that seems to slide all over the place from time-to-time. Minecraft, as a game, is a "bring your own batteries" game. That is, the very best motivation to keep playing comes from within you. Some goal you wish to pursue, something you wish to accomplish. For me, I daydream of making some sort of town and castle with Vanilla Villagers that are actually "trapped", but done in such a way they appear free to move and do their "villager" thing, and have the town and castle actually feel alive.
is a mod that actually does this within the code, but since I'm playing 1.14, I have to "fake" what TangoTek actually accomplishes.
Another mod you might consider is https://www.spigotmc.org/resources/extra-hard-mode.19673/. Of course, you would *have* to run Spigot as a server, and learning how to do that might be interesting to learn. It *really* isn't that big a deal to set one up. Then you have a way to invite your friends to enjoy Extra Hard Mode *with* you. And EHM … well, a few friends might help a great deal. And I don't think you would be *bored* with it.
Or if you really want something that would give you hairy palms, check out "RLCraft" Mod. That one doesn't use Spigot, so just use Forge and learn to work with it. But... be prepared to die quite a bit. But you WILL NOT be "bored", just mostly dead trying to learn how to stay alive.
Sharpe103, I greatly appreciate your post! I didn't want to make it seem like i was some anti minecraft snob. Your reply was wonderful! I had so much fun in Minecraft the first couple weeks, mining, building a base, making farms etc. However, I realized there was no real reason to have stacks of carrots or potatos or whatever. It doesn't take that much effort to get enough sugar cane for paper. I guess you can eat the stuff or sell maybe? I had 3 stacks of gold that was almost useless. Gold armor sucks for some reason. I had diamond armor early so there was nothing to strive for there except enchantments which is a TON of grinding and hoping to get lucky Like you said, there was no excitement of finding cool loot. So, after just a couple weeks, I had the strongest set of armor, didn't need to mine anymore and had no treasure to discover. And I loved mining! Loved finding a cavern or cool caves but knowing there is no real reason to be there wiped me out. So, since i know i'm done I got the woodland mansion map and spent over an hour running to the darn thing only to be gravely disappointed. I found 3-4 chest and pulled out 3 pieces of iron armor, 2 redstone some bread and some other useless stuff. I couldn't even keep the spawns out and i put torches every where. I guess some hidden spawners somewhere in the walls? I was going to cheat and make the tools neccessary to get to the Ender dragon but don't think i'm going to do it. He probably drops some gold armor and some wheat.
Anyway, i have all the respect in the world for the Minecraft community. I can certainly see why people love this game. You just have to not have the mindset of expecting loot and progression like in RPG's. It's a very relaxing game most of the time and like i said, i had a blast the first couple weeks. It just got empty after that for me.
TheMasterCaver, thanks for the reply! I appreciate the idea! I will certainly check it out and consider!
Saturnings, Thanks for the reply! I play FPS's with my 2 cousins (Modern warfar, Pubg, Ghost Recon) but i could never convince them to play Minecraft hehe. They are FPS snobs But still a great reply, thanks for the info!
Romaq, thanks for replying! Great ideas and i will surely think about them. I did think about making some goals but even if a goal was say, build a castle, I would probably grind it out and once finished realize that now what am i going to do with this castle? Stare at it from time to time? hehe. Mods might be the way to go though!
That is an definitely an issue. Try downloading copy world from a recent season of Hermitcraft. All this beautiful "stuff"... going nowhere. Doing nothing. If it isn't in "use" somehow, even by NPC's, "somehow", it's pretty dead. Pretty to look at, it's "art", but nothing dynamic. No "life".
This is the LAST of a series of three. I think you would find Whitelight expresses the problem well. And if you need ideas or clarification, the Hive Mind is here for you.