Although that one mentions the level while this one just mentions XP; while you can normally only see this if you die my personal version/mod displays your score in the inventory screen and this score represents the total XP you've accumulated in the world, regardless of death (for some reason the game uses two counters for total XP in vanilla, one of which is displayed in the death screen and is still reset on death) - in my first world I've accumulated nearly 4 million XP since I implemented my mod, back in 2014:
In another world I accumulated a total of 708515 XP (over the entire lifetime of the world, unlike my first world, where I've accumulated more than 4 million XP in total, but it reset on death before I made my mod), including 642307 XP while caving at the rate of 5308 XP per play session:
45052 mobs killed, 42495 while caving, 351 per caving session and 135 per non-caving session
708515 XP gained, 642307 while caving, 5308 per caving session and 3485 per non-caving session
Blocks mined over 121 sessions/466 hours spent caving:
percent /session /hour
Coal ore: 256837 67.5654 2122.62 551.15
Iron ore: 93786 24.6720 775.09 201.26
Redstone ore: 12831 3.3754 106.04 27.53
Gold ore: 10857 2.8561 89.73 23.30
Lapis ore: 3754 0.9876 31.02 8.06
Diamond ore: 1598 0.4204 13.21 3.43
Amethyst ore: 223 0.0567 1.84 0.48
Ruby ore: 153 0.0402 1.26 0.33
Emerald ore: 92 0.0242 0.76 0.20
Total ore: 380131 3141.58 815.73
Rails: 18053 149.20 38.74
Moss stone: 10173 84.07 21.83
Cobwebs: 8850 73.14 18.99
Ore+other: 417207 78.8156 3447.99 895.29
Spawners: 444 3.67 0.95
Stone mined: 95777 18.0935 791.55 205.53
Total blocks: 529346 (pickaxe) 4374.76 1135.94
538196 (+cobwebs) 4447.90 1154.93
Notes:
Percentages for ores are relative to total ore
Percentages for ore+other and stone are relative to total blocks mined with an amethyst pickaxe
(only used while caving. Spawners are not counted in any totals)
Total blocks is all blocks mined with an amethyst pickaxe plus cobwebs (mined with shears)
I've averaged even more XP per play session in my current world, where I've gained 418747 XP since I started playing on it again, over 76 play sessions for an average of 5510 XP per session:
This is a screenshot I made after I started playing on the world again; the score shown isn't all the XP I previously accumulated since I hadn't implemented by "lifetime XP" mod yet (which splits your score into two components, one of which is never reset on death). Also, you can see that I've played for about 287 hours (861 days, which are mostly 20 minutes since I almost never sleep), representing a gain of 1459 XP per hour:
While I use my own mods to display the score you can also view it with a tool like NBTExplorer ("Score" and "XpTotal" will be the same in vanilla; "Score" is what the death screen displays while "XpTotal" has some unknown function; both are normally reset on death but I save "XPTotal"):
In terms of levels, I continuously spend levels to repair my gear so I never accumulate that many, relatively speaking; I've exceeded level 70 on occasion, which also requires less XP to reach than if you play in 1.8 or later (the Ender Dragon gives 78 levels before but only 68 after). Even if I played in 1.9+ (Mending) I'd occasionally spend levels to combine enchanted books that I find so I wouldn't indefinitely accumulate levels.
Most impressively, all of this has been obtained "legit" - I do not use XP farms, or any other such farms (some do not even exist in the version I play on, such as fishing farms, and even if I enhanced fishing I'd definitely patch/nerf automated AFK farms, as I've done with mob farms).
Although that one mentions the level while this one just mentions XP; while you can normally only see this if you die my personal version/mod displays your score in the inventory screen and this score represents the total XP you've accumulated in the world, regardless of death (for some reason the game uses two counters for total XP in vanilla, one of which is displayed in the death screen and is still reset on death) - in my first world I've accumulated nearly 4 million XP since I implemented my mod, back in 2014:
In another world I accumulated a total of 708515 XP (over the entire lifetime of the world, unlike my first world, where I've accumulated more than 4 million XP in total, but it reset on death before I made my mod), including 642307 XP while caving at the rate of 5308 XP per play session:
45052 mobs killed, 42495 while caving, 351 per caving session and 135 per non-caving session
708515 XP gained, 642307 while caving, 5308 per caving session and 3485 per non-caving session
Blocks mined over 121 sessions/466 hours spent caving:
percent /session /hour
Coal ore: 256837 67.5654 2122.62 551.15
Iron ore: 93786 24.6720 775.09 201.26
Redstone ore: 12831 3.3754 106.04 27.53
Gold ore: 10857 2.8561 89.73 23.30
Lapis ore: 3754 0.9876 31.02 8.06
Diamond ore: 1598 0.4204 13.21 3.43
Amethyst ore: 223 0.0567 1.84 0.48
Ruby ore: 153 0.0402 1.26 0.33
Emerald ore: 92 0.0242 0.76 0.20
Total ore: 380131 3141.58 815.73
Rails: 18053 149.20 38.74
Moss stone: 10173 84.07 21.83
Cobwebs: 8850 73.14 18.99
Ore+other: 417207 78.8156 3447.99 895.29
Spawners: 444 3.67 0.95
Stone mined: 95777 18.0935 791.55 205.53
Total blocks: 529346 (pickaxe) 4374.76 1135.94
538196 (+cobwebs) 4447.90 1154.93
Notes:
Percentages for ores are relative to total ore
Percentages for ore+other and stone are relative to total blocks mined with an amethyst pickaxe
(only used while caving. Spawners are not counted in any totals)
Total blocks is all blocks mined with an amethyst pickaxe plus cobwebs (mined with shears)
I've averaged even more XP per play session in my current world, where I've gained 418747 XP since I started playing on it again, over 76 play sessions for an average of 5510 XP per session:
This is a screenshot I made after I started playing on the world again; the score shown isn't all the XP I previously accumulated since I hadn't implemented by "lifetime XP" mod yet (which splits your score into two components, one of which is never reset on death). Also, you can see that I've played for about 287 hours (861 days, which are mostly 20 minutes since I almost never sleep), representing a gain of 1459 XP per hour:
While I use my own mods to display the score you can also view it with a tool like NBTExplorer ("Score" and "XpTotal" will be the same in vanilla; "Score" is what the death screen displays while "XpTotal" has some unknown function; both are normally reset on death but I save "XPTotal"):
In terms of levels, I continuously spend levels to repair my gear so I never accumulate that many, relatively speaking; I've exceeded level 70 on occasion, which also requires less XP to reach than if you play in 1.8 or later (the Ender Dragon gives 78 levels before but only 68 after). Even if I played in 1.9+ (Mending) I'd occasionally spend levels to combine enchanted books that I find so I wouldn't indefinitely accumulate levels.
Most impressively, all of this has been obtained "legit" - I do not use XP farms, or any other such farms (some do not even exist in the version I play on, such as fishing farms, and even if I enhanced fishing I'd definitely patch/nerf automated AFK farms, as I've done with mob farms).
There are some monster XP farms out there. I use ilmango's pigman farm and it's pretty crazy. The highest level I ever held was 360 before immediately forgetting to equip my elytra and jumping to my death. Supposedly the guardian and ender ender farms are even better.
Over 135, maybe 145 of level. No mob farming. I can't remember it was before or after I slayed the Enderdragon in 1.8. I didn't had the ressources to create an echanment table and anvils didn't exist, so I had a lot. I can't remember the ammount of experience, it used to be showed in stats back then, but it was a crazy ammount.
Hi, I was just working on my mob farm and was wondering how much exp have everyone has gotten. My highest level was 96.
My first poll! https://www.minecraftforum.net/forums/minecraft-java-edition/discussion/2991209-how-many-nether-stars-have-you-obtained
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
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This is very similar to another thread active recently (the moderators generally frown on making similar threads to one that already exists):
What is the highest XP level you have gotten legit in vanilla minecraft in survival?
Although that one mentions the level while this one just mentions XP; while you can normally only see this if you die my personal version/mod displays your score in the inventory screen and this score represents the total XP you've accumulated in the world, regardless of death (for some reason the game uses two counters for total XP in vanilla, one of which is displayed in the death screen and is still reset on death) - in my first world I've accumulated nearly 4 million XP since I implemented my mod, back in 2014:
In another world I accumulated a total of 708515 XP (over the entire lifetime of the world, unlike my first world, where I've accumulated more than 4 million XP in total, but it reset on death before I made my mod), including 642307 XP while caving at the rate of 5308 XP per play session:
I've averaged even more XP per play session in my current world, where I've gained 418747 XP since I started playing on it again, over 76 play sessions for an average of 5510 XP per session:
This is a screenshot I made after I started playing on the world again; the score shown isn't all the XP I previously accumulated since I hadn't implemented by "lifetime XP" mod yet (which splits your score into two components, one of which is never reset on death). Also, you can see that I've played for about 287 hours (861 days, which are mostly 20 minutes since I almost never sleep), representing a gain of 1459 XP per hour:
While I use my own mods to display the score you can also view it with a tool like NBTExplorer ("Score" and "XpTotal" will be the same in vanilla; "Score" is what the death screen displays while "XpTotal" has some unknown function; both are normally reset on death but I save "XPTotal"):
In terms of levels, I continuously spend levels to repair my gear so I never accumulate that many, relatively speaking; I've exceeded level 70 on occasion, which also requires less XP to reach than if you play in 1.8 or later (the Ender Dragon gives 78 levels before but only 68 after). Even if I played in 1.9+ (Mending) I'd occasionally spend levels to combine enchanted books that I find so I wouldn't indefinitely accumulate levels.
Most impressively, all of this has been obtained "legit" - I do not use XP farms, or any other such farms (some do not even exist in the version I play on, such as fishing farms, and even if I enhanced fishing I'd definitely patch/nerf automated AFK farms, as I've done with mob farms).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
What is your personal mod called? Can I try it?
My first poll! https://www.minecraftforum.net/forums/minecraft-java-edition/discussion/2991209-how-many-nether-stars-have-you-obtained
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
I believe I once got over level 120, but it was probably on a modded playthrough.
Creator of Metroid Cubed 3, a Metroid-themed mod! Become a donator today!
I should have said no mods.
My first poll! https://www.minecraftforum.net/forums/minecraft-java-edition/discussion/2991209-how-many-nether-stars-have-you-obtained
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
There are some monster XP farms out there. I use ilmango's pigman farm and it's pretty crazy. The highest level I ever held was 360 before immediately forgetting to equip my elytra and jumping to my death. Supposedly the guardian and ender ender farms are even better.
Over 135, maybe 145 of level. No mob farming. I can't remember it was before or after I slayed the Enderdragon in 1.8. I didn't had the ressources to create an echanment table and anvils didn't exist, so I had a lot. I can't remember the ammount of experience, it used to be showed in stats back then, but it was a crazy ammount.