The Meaning of Life, the Universe, and Everything.
Join Date:
12/15/2010
Posts:
506
Minecraft:
warlock274
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Oh, that's what you meant. Yeah it was meant to be just wood, you don't have to light it though. But for those that do want to light it yeah, it would require netherrack.
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Very slow going for me. I've been searching for dungeons to try and get the seeds I need to start a melon farm. So far, I've only found one dungeon.
No seeds, but I did find a "cat"record in the chest! Built a jukebox, even though it required a diamond to make. If this is cheating, I'm cool with that.
Also, got lucky and managed to kite a skeleton into killing a creeper. Scored a "mall" record!
Really need to get some slimeballs so I can start building traps. Saw one down in here in the cave beneath my city ages ago so I've done some excavating to increase the floor space and I'm hoping to get lucky.
The Meaning of Life, the Universe, and Everything.
Join Date:
12/15/2010
Posts:
506
Minecraft:
warlock274
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I'm seeing all the colored wool you got there. I think it would be awesome if Jeb would make beds different colors, like, if you use all red wool, the bed will be the original red, if you use blue wool, the bed will be blue, if you use regular white wool, the bed will be white. I think that would be awesome!
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Fantasy City Build Team Co-leader - Want to apply?
PM Amazingsniper8 or I for more information.
I'm seeing all the colored wool you got there. I think it would be awesome if Jeb would make beds different colors, like, if you use all red wool, the bed will be the original red, if you use blue wool, the bed will be blue, if you use regular white wool, the bed will be white. I think that would be awesome!
Heck yeah! Hm. Wonder if someone's come up with a mod for that. The texture pack I have supports multiple different skins for mobs, don't see why someone couldn't make one to have a few different options at least for beds.
Speaking of colored wool...Kobold update!
Got the additional 2 huts for stage three complete. For the sake of fun I decided to add a splash of color to the huts by giving each hut a different color torch sconce. Can make out the blue, purple, yellow, green, and cyan ones in the pic.
I finally got some slimes to spawn so I've also started working on the traps. Decided to start with a false entrance to the city for my redstone trap. View from outside:
At the bottom of the tunnel is a piston suffocation trap - super deadly and pretty much inescapable for anything that winds up trapped inside (which I can attest to personally after a mishap during testing lol). Lit above by a jack-o'-lantern (mostly because I've got so many pumpkins I don't know what to do with them).
Here's a pic of a zombie being crushed to death when trying to get inside the city.
Still haven't found any melon seeds so I'm at a stalemate for that at the moment. Working on farming enough gunpowder for the TNT reserves & traps requirement - have 7 so far, 13 left to go. Also, slowly accumulating apples. Think I'm up to 26 so about 6 more and I can scratch that off the list. Still debating where I'm going to put the 10x10 planning hut.
Intruder Kills thus far for Stage Three:
17 Skeletons
14 Spiders
14 Creepers
21 Zombies
2 Slimes
Also got about 4 solid whacks on an Enderman before the jerk teleported away and vanished. The jerk!
The Meaning of Life, the Universe, and Everything.
Join Date:
6/22/2012
Posts:
77
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Aelis_Lleowyn
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Updates:
Human Challenge 1: Still on hiatus. But not for terribly much longer.
Dwarf Challenge: Almost done with Stage 1. I ended up mining out my own cave. Slowly but surely the size of the cavern will increase. I did find some areas that are natural to expand into, though they are currently ruled by mobs. Dirty, dirty mobs. I do have four trees in my tree farm (I don't ever have to go to the surface again! Except to get Creepers for TnT.) and my farm is a little larger than the 3x4 that is required. Right now I am at the point where I need to gather the 4 TnT. Then it will be screen shots and Stage 2 time. Also, it'll be time to return to the Human Challenge.
Human Challenge 2: Yes, Challenge 2. This is the challenge I am running on a friend's server. I took some food, my armor, and some weapons and travelled far to the east of my original, non-challenge home. I was going to go two days and two nights, but after the first night, I realized "This is a friend's server. This increases the size of the world file on him... I think I'll stop soon." Thus, I travelled only one day and one night. It still took me two kilometers away from my original home. Well enough I'd say. Upon arrival at my new home, I relinquished my old gear to retire as an adventurer. Yet I must start again as the mobs close in... Once I have a new bed to reset my spawn point, I will sacrifice myself to the gods of the challenge to atone for my use of non-challenge related equipment to arrive at this new point. (Also the death is necessary to remove all the XP I gained traveling and my previous mining experience.)
As my friend's server is Hard, and to further atone for my indiscretions, I will be performing this challenge on Hard-Mode. What is that you ask? Simply put I will be doubling all of the building requirements and resource requirements, where it makes sense - such as not building *two* castles, two libraries, two baths, two mayor houses and two wizard towers (wizards are fairly jealous and solitary individuals. Two in the same area is just asking for a magical and/or ecological disaster...). In those situations, I will simply add another appropriate house to the list (The port will have more ships, rather than more buildings.) Additionally, a road will be built from the castle town, village and port to the original spawn location with an appropriate amount of wayfarer inns and guard posts. (One or two...) Oh yeah, and to the NPC village I found that was spawned between spawn and my new home as well. :-D
Elf Challenge: Yeah, I know *four* challenges. I might try running on Normal for this one as easy has become, well, easy. For amusement sake, I'll be using my birthdate of 6141979 as the seed. I know this starts me out in a tundra biome. So big trees. To be made bigger.
So that's the current update. A little slow this weekend as this was my busy week for tabletop gaming.
I edited the Kobold challenge for the melon stuff. If you're unlucky to find melon seeds, just make another wheat farm.
Nice! I'll keep looking at least as long as it takes me to farm up the gunpowder for the TNT, though. I've explored the cave under the city extensively (gotten incredibly lost a couple times) and only found 2 dungeons so far. Sadly, they were both zombie spawners so not really worth farming, but one did have a slime chunk adjacent.
LOL Wish I'd been able to take a screen shot of something earlier - I went to check my slime trap down in the bowels of the cave and there was a slime. He wasn't in the trap, however, but on the ledge above it across from were I was standing.
The little bugger decided to try to jump the 4 square distance to get me...and fell straight down 5-squares into the trap & immediately went *splat* from the falling damage. Easiest 2 slimeballs I've ever farmed. lol
So that's the current update. A little slow this weekend as this was my busy week for tabletop gaming.
Did you, or anybody else here, make it to the D&D Game Day? Pretty sure the guys down at the shop I play at tried to run it yesterday but I couldn't attend. Oh well, at least I've got Minecraft.
I was discussing with an old buddy of mine the idea of rebuilding some old modules - D&D or what have you - in Minecraft and using them as adventure maps. Seems like it'd be an awesome way to bring some of them to life. Maybe use a mod like Hack/Mine to play through them? Not sure if that'd work - I don't know anything really about the mod other than what I saw in the Yogscast vids.
Did you, or anybody else here, make it to the D&D Game Day? Pretty sure the guys down at the shop I play at tried to run it yesterday but I couldn't attend. Oh well, at least I've got Minecraft.
I was discussing with an old buddy of mine the idea of rebuilding some old modules - D&D or what have you - in Minecraft and using them as adventure maps. Seems like it'd be an awesome way to bring some of them to life. Maybe use a mod like Hack/Mine to play through them? Not sure if that'd work - I don't know anything really about the mod other than what I saw in the Yogscast vids.
Crap, can't believe I missed the tangent. Heh.
That said, no. I didn't make it sadly. Funny you mention rebuilding D&D modules in MC. My friend - whose server I am running the Hard Mode Human Challenge on - built the Old Skull Inn from Shadowdale in the Forgotten Realms on said same server. My idea for the castle town on my prime Human Challenge was derived from the Netherese from the same setting. And I was pondering using Castle Ravenloft for my HM Challenge castle. I've already started to convert it as best I can into MC. At the very least the first floor has been put onto graph paper. I was digging through some of the modules I have (nothing *really* old...) to find some interesting ruins or such to build.
Since I am posting, how's about a quick update:
- Human Challenge 1: Still hiatus.
- Human Challenge 2: Haven't suicided yet to clear away the excess XP. Currently lowering the ground level to flatten things out for building my city on. Since it looks like there will be 30 houses not counting the greenhouse and the mayor's house.
Hard Mode Human Challenge
Stage 1: We Built This Hamlet...
Rules:
-Up to stone tools
-Cannot use anything above stone
Building requirements:
-Build 6 houses (must have 3 rooms, a door, and a bed)
-Build a wheat farm (at least 8x5)
-Build roads connecting all your buildings
-collect two stacks of cobble
-collect a stack of wood
Stage 2: Hamlet Becomes a Village
Rules:
-Up to iron tools
-Cannot use anything above iron
Building requirements:
-Build a barracks with a mess hall, sleeping quarters (for at least 8 men to sleep), and a training grounds
-Build a large wheat farm (at least 12x6)
-Build an animal stables (must 6 sets of pairs from the following: pigs, cows, chickens, sheep, wolves, or mooshrooms)
-Build 7 more houses (total of 13)
-Build a small park
-Build roads connecting all your buildings
-Gather 6 stacks of cobblestone
-Gather 4 stacks of logs
-Gather a full set of iron armor
-Gather a full set of iron tools
Stage 3: A Town Fit to Rule
Rules:
-Up to gold tools
-Cannot use anything above gold
Building requirements:
Town
-Build 8 more houses (total of 21)
-Build a sheep farm of 8 pairs of differently colored sheep (EX: 2 yellow, 2 red, 2 blue, 2 green)
-Build a green house with a wheat farm (at least 4x5), a melon farm (at least 10 melon plants), a pumpkin farm (at least 10 pumpkin plants), and an infinite water source.
Castle
-Move a good distance away from your town to start your royal city
-Build your castle (make it the biggest building in your kingdom!) with at least one floor (make enough room for 3 floors, for later stages), and inside a kitchen, throne room, alchemy lab, treasurey, meeting hall, and a servants quarters.
-Build a garden around your castle
-Build 6 nobles houses (at least 2 floors, a study, a bedroom, and a kitchen)
-Connect your town to you castle with a road
-Gather an entire set of gold armor and store it in the treasurey
-Gather 10 stacks of cobble
-Gather 6 stacks of wood
Stage 4: Kingdom Come
Rules:
-none
Building requirements:
Town
-Build 9 more homes (total of 30)
-Build the mayors house that is two stories high, has a kitchen, three meeting rooms, a bedroom, a bathroom, a pool, and a living room
-Build a train station that goes underground, connecting your town to your castle
Roads
-Light the roads to the castle with glowstone lamps
-Build two Guard stations, one on the road between town and the castle, and one between the Port and the castle
Castle
-Build a second and third story on your castle (put whatever you want in it)
-Build 11 more nobles houses
-Build a library with a reception desk and an enchantment room
-Build a royal bathhouse that is at least two stories high and has a sauna, and at least 3 baths
-Build a wizards tower
-Put a Nether Portal somewhere within the wizards tower
-Build a wall around the entire city
Port
-Walk to the nearest ocean
-Build some docks for ships to dock on
-Build a traders shop
-Build a tavern
-Connect the Port to the Castle
-Build three boats (not one that you craft, an actual boat)
- Dwarf Challenge: Need one more TNT and then I'll have pictures for the crowd of the situation thus far.
- Elf Challenge: Died once while exploring. Had to hunt down sheep for wool. One house is fully built, three are in the process of being built. The library is also being built as well. Not entirely sure if building a furnace was against the rules of the challenge as it is made of stone. But it isn't a stone tool. Felt it was quite weird for an elf to eat raw flesh, so made a furnace in order to cook meat. Will have pictures once the buildings are done.
So it looks like I might have a few sets of pictures soon... ish...
I'll do a Kobold update probably tomorrow. Things are still slow-going while I try to farm gunpowder. Got a few pics, but mostly been doing some cave exploration to search for dungeons. I've seen...some pretty crazy stuff that I'm looking forward to sharing.
Crap, can't believe I missed the tangent. Heh.
That said, no. I didn't make it sadly. Funny you mention rebuilding D&D modules in MC. My friend - whose server I am running the Hard Mode Human Challenge on - built the Old Skull Inn from Shadowdale in the Forgotten Realms on said same server. My idea for the castle town on my prime Human Challenge was derived from the Netherese from the same setting. And I was pondering using Castle Ravenloft for my HM Challenge castle. I've already started to convert it as best I can into MC. At the very least the first floor has been put onto graph paper. I was digging through some of the modules I have (nothing *really* old...) to find some interesting ruins or such to build.
I've got a few modules dating back to Basic as well as a number of Dungeon mags. Got dang near all 3e & 4e, and a chunk of Pathfinder, 2e, & Basic/Challenger Series, as .pdfs as well as lots of the books sitting on shelves in the back room. Castle Ravenloft would be awesome. Got an old Dungeon with another Ravenloft castle that'd be pretty spiffy - the one from one of the realms with a werepanther darklord - castle is shaped like a giant panther. I never really got into Forgotten Realms; preferred DarkSun & DragonLance (at least up until the setting jumped the shark). My brother is a huge fan of the books, though.
Some of the old 2e maps might be easier to convert since a lot of them use a 10-ft./square scale. LOLing at the idea of Dragon Mountain or Undermountain rebuilt in Minecraft - would take years to build even with some heavy duty building mods. An old buddy of mine who's just now getting into Minecraft suggested the Tomb of Horrors. The Cleric's Challenge from 2e could probably be a good short & sweet adventure map.
I'll do a Kobold update probably tomorrow. Things are still slow-going while I try to farm gunpowder. Got a few pics, but mostly been doing some cave exploration to search for dungeons. I've seen...some pretty crazy stuff that I'm looking forward to sharing.
I've got a few modules dating back to Basic as well as a number of Dungeon mags. Got dang near all 3e & 4e, and a chunk of Pathfinder, 2e, & Basic/Challenger Series, as .pdfs as well as lots of the books sitting on shelves in the back room. Castle Ravenloft would be awesome. Got an old Dungeon with another Ravenloft castle that'd be pretty spiffy - the one from one of the realms with a werepanther darklord - castle is shaped like a giant panther. I never really got into Forgotten Realms; preferred DarkSun & DragonLance (at least up until the setting jumped the shark). My brother is a huge fan of the books, though.
Some of the old 2e maps might be easier to convert since a lot of them use a 10-ft./square scale. LOLing at the idea of Dragon Mountain or Undermountain rebuilt in Minecraft - would take years to build even with some heavy duty building mods. An old buddy of mine who's just now getting into Minecraft suggested the Tomb of Horrors. The Cleric's Challenge from 2e could probably be a good short & sweet adventure map.
The Meaning of Life, the Universe, and Everything.
Join Date:
12/15/2010
Posts:
506
Minecraft:
warlock274
Member Details
Alright guys, just a few fixes for this Update.
Update:
- Fixed Angels. At first you couldn't get wool for the beds and such.
- Buckets and Shears are not considered "iron" items anymore, meaning you can craft them whenever you are available.
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Fantasy City Build Team Co-leader - Want to apply?
PM Amazingsniper8 or I for more information.
I've made some progress since the last update, for a change. First off, I've finally manged to farm up the remainder of the necessary apples & other foods so scratch that off the list.
Also, after what seemed like weeks (in game) of exploring caves and hunting through the night, I've scrounged up enough gunpowder to meet the TNT reserve requirement. Now I just need to farm enough to make the traps. Though I've found a few dungeons, I still haven't found any melon seeds. I'm still planning on farming up the remainder of the gunpowder before I skip the seeds, however.
Additionally, my slime pit seems to finally be working. Saving up some slimeballs for use in traps later.
As much of this stage has been composed of near-endless cave exploration, I thought I'd share some pics of the odder things I've seen in the process.
Shared this pic elsewhere but I'm still not sure what's going on here...Enderman party? O.o I count three in this pic and there were more around the bend.
Though I can't use them yet by the rules of the challenge, there's nothing saying I can't mine them and stock up for when I can.
Nothing like exploring a cave and coming to a massive, lava-filled chasm. Yeah...I think I'll leave that for another day...
I decided I may as well explore this one, however.
Finally, a while back I found one of those weird floating islands the game generates occasionally. Since it seemed like the obvious thing to do, I planted a sapling on it. I'm such a proud tree-daddy...my how he's grown!
As this has been a fairly combat-heavy stage (and I expect the rest to be, too), my levels have shot up and dropped and shot up again as I alternate between killing sprees and getting killed myself. Realistically, with all the gunpowder that's required, unless I'm impossibly lucky with dungeon chests the intruder kill count requirements for the kobold challenge are never going to be a problem meeting so I may dispense with keeping track from now on. For the sake of completion, however, here's my kills so far this stage:
40 Skeletons
36 Spiders
42 Creepers
56 Zombies
7 Slimes (counting the giant one as a single slime, even if it's essentially made up of 8 small slimes)
1 Enderman
Update 1: Let's see, i couldn't figure out how to upload pictures, so these are the pictures from up to where i am (which is the end of stage 3). All I need to finish the stage is:
PM Amazingsniper8 or I for more information.
Very slow going for me. I've been searching for dungeons to try and get the seeds I need to start a melon farm. So far, I've only found one dungeon.
No seeds, but I did find a "cat"record in the chest! Built a jukebox, even though it required a diamond to make. If this is cheating, I'm cool with that.
Also, got lucky and managed to kite a skeleton into killing a creeper. Scored a "mall" record!
Really need to get some slimeballs so I can start building traps. Saw one down in here in the cave beneath my city ages ago so I've done some excavating to increase the floor space and I'm hoping to get lucky.
And at least my sheep are being productive.
Check out the Fantasy City Build Challenge - it's pretty amazing!
PM Amazingsniper8 or I for more information.
Heck yeah! Hm. Wonder if someone's come up with a mod for that. The texture pack I have supports multiple different skins for mobs, don't see why someone couldn't make one to have a few different options at least for beds.
Speaking of colored wool...Kobold update!
Got the additional 2 huts for stage three complete. For the sake of fun I decided to add a splash of color to the huts by giving each hut a different color torch sconce. Can make out the blue, purple, yellow, green, and cyan ones in the pic.
I finally got some slimes to spawn so I've also started working on the traps. Decided to start with a false entrance to the city for my redstone trap. View from outside:
At the bottom of the tunnel is a piston suffocation trap - super deadly and pretty much inescapable for anything that winds up trapped inside (which I can attest to personally after a mishap during testing lol). Lit above by a jack-o'-lantern (mostly because I've got so many pumpkins I don't know what to do with them).
Here's a pic of a zombie being crushed to death when trying to get inside the city.
Still haven't found any melon seeds so I'm at a stalemate for that at the moment. Working on farming enough gunpowder for the TNT reserves & traps requirement - have 7 so far, 13 left to go. Also, slowly accumulating apples. Think I'm up to 26 so about 6 more and I can scratch that off the list. Still debating where I'm going to put the 10x10 planning hut.
Intruder Kills thus far for Stage Three:
17 Skeletons
14 Spiders
14 Creepers
21 Zombies
2 Slimes
Also got about 4 solid whacks on an Enderman before the jerk teleported away and vanished. The jerk!
Check out the Fantasy City Build Challenge - it's pretty amazing!
PM Amazingsniper8 or I for more information.
Human Challenge 1: Still on hiatus. But not for terribly much longer.
Dwarf Challenge: Almost done with Stage 1. I ended up mining out my own cave. Slowly but surely the size of the cavern will increase. I did find some areas that are natural to expand into, though they are currently ruled by mobs. Dirty, dirty mobs. I do have four trees in my tree farm (I don't ever have to go to the surface again! Except to get Creepers for TnT.) and my farm is a little larger than the 3x4 that is required. Right now I am at the point where I need to gather the 4 TnT. Then it will be screen shots and Stage 2 time. Also, it'll be time to return to the Human Challenge.
Human Challenge 2: Yes, Challenge 2. This is the challenge I am running on a friend's server. I took some food, my armor, and some weapons and travelled far to the east of my original, non-challenge home. I was going to go two days and two nights, but after the first night, I realized "This is a friend's server. This increases the size of the world file on him... I think I'll stop soon." Thus, I travelled only one day and one night. It still took me two kilometers away from my original home. Well enough I'd say. Upon arrival at my new home, I relinquished my old gear to retire as an adventurer. Yet I must start again as the mobs close in... Once I have a new bed to reset my spawn point, I will sacrifice myself to the gods of the challenge to atone for my use of non-challenge related equipment to arrive at this new point. (Also the death is necessary to remove all the XP I gained traveling and my previous mining experience.)
As my friend's server is Hard, and to further atone for my indiscretions, I will be performing this challenge on Hard-Mode. What is that you ask? Simply put I will be doubling all of the building requirements and resource requirements, where it makes sense - such as not building *two* castles, two libraries, two baths, two mayor houses and two wizard towers (wizards are fairly jealous and solitary individuals. Two in the same area is just asking for a magical and/or ecological disaster...). In those situations, I will simply add another appropriate house to the list (The port will have more ships, rather than more buildings.) Additionally, a road will be built from the castle town, village and port to the original spawn location with an appropriate amount of wayfarer inns and guard posts. (One or two...) Oh yeah, and to the NPC village I found that was spawned between spawn and my new home as well. :-D
Elf Challenge: Yeah, I know *four* challenges. I might try running on Normal for this one as easy has become, well, easy. For amusement sake, I'll be using my birthdate of 6141979 as the seed. I know this starts me out in a tundra biome. So big trees. To be made bigger.
So that's the current update. A little slow this weekend as this was my busy week for tabletop gaming.
Nice! I'll keep looking at least as long as it takes me to farm up the gunpowder for the TNT, though. I've explored the cave under the city extensively (gotten incredibly lost a couple times) and only found 2 dungeons so far. Sadly, they were both zombie spawners so not really worth farming, but one did have a slime chunk adjacent.
LOL Wish I'd been able to take a screen shot of something earlier - I went to check my slime trap down in the bowels of the cave and there was a slime. He wasn't in the trap, however, but on the ledge above it across from were I was standing.
The little bugger decided to try to jump the 4 square distance to get me...and fell straight down 5-squares into the trap & immediately went *splat* from the falling damage. Easiest 2 slimeballs I've ever farmed. lol
Tangent:
Did you, or anybody else here, make it to the D&D Game Day? Pretty sure the guys down at the shop I play at tried to run it yesterday but I couldn't attend. Oh well, at least I've got Minecraft.
I was discussing with an old buddy of mine the idea of rebuilding some old modules - D&D or what have you - in Minecraft and using them as adventure maps. Seems like it'd be an awesome way to bring some of them to life. Maybe use a mod like Hack/Mine to play through them? Not sure if that'd work - I don't know anything really about the mod other than what I saw in the Yogscast vids.
Check out the Fantasy City Build Challenge - it's pretty amazing!
Check out the Fantasy City Build Challenge - it's pretty amazing!
Crap, can't believe I missed the tangent. Heh.
That said, no. I didn't make it sadly. Funny you mention rebuilding D&D modules in MC. My friend - whose server I am running the Hard Mode Human Challenge on - built the Old Skull Inn from Shadowdale in the Forgotten Realms on said same server. My idea for the castle town on my prime Human Challenge was derived from the Netherese from the same setting. And I was pondering using Castle Ravenloft for my HM Challenge castle. I've already started to convert it as best I can into MC. At the very least the first floor has been put onto graph paper. I was digging through some of the modules I have (nothing *really* old...) to find some interesting ruins or such to build.
Since I am posting, how's about a quick update:
- Human Challenge 1: Still hiatus.
- Human Challenge 2: Haven't suicided yet to clear away the excess XP. Currently lowering the ground level to flatten things out for building my city on. Since it looks like there will be 30 houses not counting the greenhouse and the mayor's house.
Hard Mode Human Challenge
Stage 1: We Built This Hamlet...
Rules:
-Up to stone tools
-Cannot use anything above stone
Building requirements:
-Build 6 houses (must have 3 rooms, a door, and a bed)
-Build a wheat farm (at least 8x5)
-Build roads connecting all your buildings
-collect two stacks of cobble
-collect a stack of wood
Stage 2: Hamlet Becomes a Village
Rules:
-Up to iron tools
-Cannot use anything above iron
Building requirements:
-Build a barracks with a mess hall, sleeping quarters (for at least 8 men to sleep), and a training grounds
-Build a large wheat farm (at least 12x6)
-Build an animal stables (must 6 sets of pairs from the following: pigs, cows, chickens, sheep, wolves, or mooshrooms)
-Build 7 more houses (total of 13)
-Build a small park
-Build roads connecting all your buildings
-Gather 6 stacks of cobblestone
-Gather 4 stacks of logs
-Gather a full set of iron armor
-Gather a full set of iron tools
Stage 3: A Town Fit to Rule
Rules:
-Up to gold tools
-Cannot use anything above gold
Building requirements:
Town
-Build 8 more houses (total of 21)
-Build a sheep farm of 8 pairs of differently colored sheep (EX: 2 yellow, 2 red, 2 blue, 2 green)
-Build a green house with a wheat farm (at least 4x5), a melon farm (at least 10 melon plants), a pumpkin farm (at least 10 pumpkin plants), and an infinite water source.
Castle
-Move a good distance away from your town to start your royal city
-Build your castle (make it the biggest building in your kingdom!) with at least one floor (make enough room for 3 floors, for later stages), and inside a kitchen, throne room, alchemy lab, treasurey, meeting hall, and a servants quarters.
-Build a garden around your castle
-Build 6 nobles houses (at least 2 floors, a study, a bedroom, and a kitchen)
-Connect your town to you castle with a road
-Gather an entire set of gold armor and store it in the treasurey
-Gather 10 stacks of cobble
-Gather 6 stacks of wood
Stage 4: Kingdom Come
Rules:
-none
Building requirements:
Town
-Build 9 more homes (total of 30)
-Build the mayors house that is two stories high, has a kitchen, three meeting rooms, a bedroom, a bathroom, a pool, and a living room
-Build a train station that goes underground, connecting your town to your castle
Roads
-Light the roads to the castle with glowstone lamps
-Build two Guard stations, one on the road between town and the castle, and one between the Port and the castle
Castle
-Build a second and third story on your castle (put whatever you want in it)
-Build 11 more nobles houses
-Build a library with a reception desk and an enchantment room
-Build a royal bathhouse that is at least two stories high and has a sauna, and at least 3 baths
-Build a wizards tower
-Put a Nether Portal somewhere within the wizards tower
-Build a wall around the entire city
Port
-Walk to the nearest ocean
-Build some docks for ships to dock on
-Build a traders shop
-Build a tavern
-Connect the Port to the Castle
-Build three boats (not one that you craft, an actual boat)
- Dwarf Challenge: Need one more TNT and then I'll have pictures for the crowd of the situation thus far.
- Elf Challenge: Died once while exploring. Had to hunt down sheep for wool. One house is fully built, three are in the process of being built. The library is also being built as well. Not entirely sure if building a furnace was against the rules of the challenge as it is made of stone. But it isn't a stone tool. Felt it was quite weird for an elf to eat raw flesh, so made a furnace in order to cook meat. Will have pictures once the buildings are done.
So it looks like I might have a few sets of pictures soon... ish...
PM Amazingsniper8 or I for more information.
I just use my old photobucketaccount.
I've got a few modules dating back to Basic as well as a number of Dungeon mags. Got dang near all 3e & 4e, and a chunk of Pathfinder, 2e, & Basic/Challenger Series, as .pdfs as well as lots of the books sitting on shelves in the back room. Castle Ravenloft would be awesome. Got an old Dungeon with another Ravenloft castle that'd be pretty spiffy - the one from one of the realms with a werepanther darklord - castle is shaped like a giant panther. I never really got into Forgotten Realms; preferred DarkSun & DragonLance (at least up until the setting jumped the shark). My brother is a huge fan of the books, though.
Some of the old 2e maps might be easier to convert since a lot of them use a 10-ft./square scale. LOLing at the idea of Dragon Mountain or Undermountain rebuilt in Minecraft - would take years to build even with some heavy duty building mods. An old buddy of mine who's just now getting into Minecraft suggested the Tomb of Horrors. The Cleric's Challenge from 2e could probably be a good short & sweet adventure map.
Check out the Fantasy City Build Challenge - it's pretty amazing!
Update:
- Fixed Angels. At first you couldn't get wool for the beds and such.
- Buckets and Shears are not considered "iron" items anymore, meaning you can craft them whenever you are available.
PM Amazingsniper8 or I for more information.
*Looking through races*
Maybe I'll be a human... or... hmm
*sees murloc*
MURLOC. I AM GOING TO BE A MURLOC.
I wonder if they play wow,,, Gosh I need sleep.
And not to be nitpicky but you spell in Murloc. No k if it's what i'm thinking of...
Someone read the "Hypochondriac's pocket guide to horrible diseases you probably already have"
don't click this link...
I've made some progress since the last update, for a change. First off, I've finally manged to farm up the remainder of the necessary apples & other foods so scratch that off the list.
Also, after what seemed like weeks (in game) of exploring caves and hunting through the night, I've scrounged up enough gunpowder to meet the TNT reserve requirement. Now I just need to farm enough to make the traps. Though I've found a few dungeons, I still haven't found any melon seeds. I'm still planning on farming up the remainder of the gunpowder before I skip the seeds, however.
Additionally, my slime pit seems to finally be working. Saving up some slimeballs for use in traps later.
As much of this stage has been composed of near-endless cave exploration, I thought I'd share some pics of the odder things I've seen in the process.
Shared this pic elsewhere but I'm still not sure what's going on here...Enderman party? O.o I count three in this pic and there were more around the bend.
Though I can't use them yet by the rules of the challenge, there's nothing saying I can't mine them and stock up for when I can.
Nothing like exploring a cave and coming to a massive, lava-filled chasm. Yeah...I think I'll leave that for another day...
I decided I may as well explore this one, however.
Finally, a while back I found one of those weird floating islands the game generates occasionally. Since it seemed like the obvious thing to do, I planted a sapling on it. I'm such a proud tree-daddy...my how he's grown!
As this has been a fairly combat-heavy stage (and I expect the rest to be, too), my levels have shot up and dropped and shot up again as I alternate between killing sprees and getting killed myself. Realistically, with all the gunpowder that's required, unless I'm impossibly lucky with dungeon chests the intruder kill count requirements for the kobold challenge are never going to be a problem meeting so I may dispense with keeping track from now on. For the sake of completion, however, here's my kills so far this stage:
40 Skeletons
36 Spiders
42 Creepers
56 Zombies
7 Slimes (counting the giant one as a single slime, even if it's essentially made up of 8 small slimes)
1 Enderman
Check out the Fantasy City Build Challenge - it's pretty amazing!
If that was regarding my post, heh. Sorry for the confusion. I posted my self imposed Hard Mode so people can see what I am going to be doing.
When I have access to my computer I'll have pictures of my Dwarf and Elf challenge stage 1.
-5 more spider eyes
-About a stack of cobblestone
Pictures are available here: https://picasaweb.google.com/101209162841868803055/FantasyCityBuildChallenge