Don't plan to farm during your first year. Spawning in June doesn't give you enough time to gather and grow crops before winter in.. November? I forget when winter starts. Also - check your spawn to make sure it's summer and not winter (Northern vs Southern Hemisphere). Minimap mods help. Growing season also depends on how cold it gets in Spring/Fall. The closer you are to the Equator, the better your chances at a good season.
That firepit looks a bit close to the thatch. Might not want to chance it, cause that might cause a fire.
Torches only last 2 days. Make jack-o-lanterns instead because pumpkins have no other use, sadly.
You'll be a bit better at fish hunting with a javelin. It's honestly easier to kill a deer.
And you just got a group of studs. Male cows, pigs, and sheep have some form of horns or tusks sticking out. Female varieties look like vanilla. With chickens, roosters are pretty obvious (colorful with a slightly different body shape and louder than hell first thing in the morning), and hens look like normal vanilla chickens.
Taking on mobs with stone tools is a bad idea. Especially spiders, which have 1600 health. I don't have to do the math for you to figure out why you should run. Zombies are usually around 500, so they're usually just annoying and go down after four fwacks of an ax. Skeletons only respond to slashing and crushing damage, so you can't javelin or arrow them to death. It's really scary at first.
You're better off starting the challenge in the copper age, because then you have the full toolset. You may have to travel a very long ways (Kitty keeps reminding people that it's common to go 10,000 blocks to find something) to find your first bits. It's probably easier to pan for it (wiki has more info).
Also - I encountered that skin bug once before but I have no idea how I fixed it.
Next time, try it on Normal like normal folks.
'Nother sidenote: It looks like you're on dry grass. You'll have to walk around to find a spot with enough rainfall to make clay deposits. WAILA is a godsend.
wow. thats a lot to take in. how can you tell i am on dry grass? also, it is really hard to explore. in my last world i walked a while to find freshwater but then my computer couldnt handle all the chunk loading and i experienced heavy lag. if i need to explore i will have to do so really slowly to stop that from happening.
you say TFC is impossible on hardcore? i say your wrong. nothing is impossible! i may die a thousand times but i will succeed eventually. i am not a normal folk, i am an extreme folk!
i read that after you spend a certain amount of time in an area monsters will stop spawning, if the monsters disappear then it isn't impossible.
thanks for the help though, i guess i will not fight zombies and spiders and fish with a knife anymore. i thought a knife was deadlier than an axe because it replaces the vanilla sword.
i went back to the TFC page and it looks like there is TFC 2. is it still in development or did it already come out?
Alright! I started giving a shot at this challenge a couple days ago, and I just got passed the Wooden Age. Kinda made a log for it (pun not intended), so here it is!
I landed in a Shrubland, near a Coniferous Forest - perfet area to start! There's no cows in sight, meaning no quick acces to leather, but that can be arranged. I haven't checked much around anyways. Hoping to find a few in another area nearby.
Upon spawning, I dug two blocks deep to mark my position, and went on cutting down a tree for wood. Used that to craft a crafting table, then crafted a wooden sword, an axe, a shovel, and marked my spawn point with a block of oak wood. I'll replace that later for something else - maybe making it some sort of shrine. We'll see!
Suddenly not big on fir...
Slightly cramped up. Slightly.
I holed up in my spawn point, mostly because I'm not entirely used to 1.9 combat. It started raining almost immediately, not boding well to clear the zombies around...
The second day was spent making a wheat farm and basic pens, then checked for any nearby cows. I gave up pretty quickly though, encountering zombies, skeletons and creepers because of the forest. I went back to spawn for the night and creepers quickly spawned around, blocking me in.
Now, it was getting enough wood to wall up. It wouldn't have been a problem if I actually liked fir wood... but lo' and behold, I don't - looks too dull for what I want. I found an Extreme Hills biome just south and grabbed a couple of jacaranda and spruce saplings, checked around for any cows, then made my way back for the night.
From that point, I grew a tree farm along with lighting up the inside. I collected every sapling and replanted them ASAP, taking a few days to get a decent pace going between terraforming a bit, collecting wood and planning my wall. I came up with a design I'm still kinda unsure of, but that should work anyways. My problem is that I landed in a hilly area, and terraforming with wooden tools is annoying.
Also redid my base a bit. Changed the wood for jacaranda and spruce logs.
For sustainance, I lured in a few sheep, used the wheat to breed, and culled whenever I felt I had enough. The sheep started escaping, and I might make larger pens later on.
Several days past until my wall was at 3-block height. Last time I chopped this much wood, I was making an XP farm. Good news, nothing spawns in it! Bad news, I need to dig around to prevent outer mobs from getting in. I'm kinda embedded in a hill, and digging outside of the wall is easier.
Starting the wall...
Most of it at 2 blocks...
With the new spawnpoint/keep thing!
The gate, if it can be called a gate...
Hunting cows was... interesting. It also makes me hate skeletons even more.
I went past the Extreme Hills, following the Shrubland I'm half-in and stumbled upon A CHERRY GROVE. I grabbed some saplings of both trees and hightailed out into a Grove... where I forgot to grab some Dark Oak wood. Ah well, it's not that far. On my way back from the Cherry Grove, I ran into cows. And a lot of them. They're still in the Shrubland, but a good 500 blocks away, and the sun was setting. I thought about making a 2x2x2 wall around the cows I grabbed and hiding, but decided to keep going and be on the lookout for mobs. Of course, a skeleton spawned and pwned me in combat.
Excited, girly squeak!
I can't build in the cherry grove... I'll just take it with me.
Death toll: 1.
I slept before getting my goods, and my cows back. I tore down the door and the wall to get said cows in, eventually settling them into their pen. Then I went back to spider-proof my wall, as well as light up the top.
Soon spiders, soon...
A zombie made it in on my first night, but once I lit up the rest of the wall, nothing came in. Success!
COME AT ME! I HAVE AN AXE.
*Blows raspberries* You can't blow me uuuu-uuup!
I finally got all my requirements after some more work... and a quick base add-on, for the bed. I'll probably re-redesign it afterwards, since I'm getting ideas for an actual keep...
"Axe? Check. Subject? Check."
"Location? Check."
Sorry for the relatively bad screenshots XD;;. I'm not super at that... But I'll try to include some with shaders, now that I got OptiFine to work.
Rollback Post to RevisionRollBack
Nintendo 3DS FC: 1590 5643 3067 There is no knowledge that is not power. ~ Ralph Waldo Emerson
Ahaha.. sorry for the major list, but I warned you.
TFC 2? We're not even out of beta. And dry grass has a different texture. That's how I can tell. The knife is a tool, not a weapon. Your best weapons with stone are an axe and hammer (slicing and crushing damage). In the copper age (where I'm starting) you regain the ability to make a sword. And yeah, spawn protection is a thing and it is nice, but I'm mostly saying it because bears are incredibly strong and KO you in a matter of seconds.
Exploration is what TFC survival depends on, and, trust me, computers ain't happy. You just have to take it bit by bit. Maybe try turning your graphics down? You can also increase the number of days in a year (as long as it's a number divisible by 12) in the config so you've theoretically got more time, though I heard it messes with crop growth.
And windrider - your screenshots are fine. Shaders aren't exactly a requirement.
Rollback Post to RevisionRollBack
I don't mean to be unapproachable. I accept critiques and suggestions well, so please, by all means, make as many suggestions as you would like.
The Meaning of Life, the Universe, and Everything.
Join Date:
1/8/2013
Posts:
222
Minecraft:
Zerhai
Member Details
most of the way through iron age.... just have to build an outer wall (and put 2 towers on) the second tower on my inner wall is now gonna be an armory/barracks, i dyed a few of my sheep purple and black now I have my flag outside where the outer wall will be
got into a modded minecraft server and college starts back up tomorrow so i have been a bit busy...
i have a question about the animal pens:
can they all be under the same roof or do I have to make a separate building for each one?
Yeah, just put them under a roof. VaalDeth just has his under one roof with animals separated by fences. You could also use walls if you wanna get fancy.
Rollback Post to RevisionRollBack
I don't mean to be unapproachable. I accept critiques and suggestions well, so please, by all means, make as many suggestions as you would like.
Yeah, just put them under a roof. VaalDeth just has his under one roof with animals separated by fences. You could also use walls if you wanna get fancy.
Yeah, what he said! =)
On a somewhat quasi-related self-promoting topic... I am still working on this castle challenge! New episodes will be out soon.
I've just been super busy with work (project going overtime for the rest of the year and probably next.. ), and I've been playing Empyrion: Galactic Survival cause No Man's Sky is terrible.
Empyrion is like a space-based Minecraft with exploration and multiple planets/moons with many different enemy bases (dungeons), you can make different kinds of ships and bases and weapons... mmhmm, check out my channel if you guys are interested!
Double post because the last one was one day old and I want to make sure my progress is seen.
For once I'm actually posting pictures of a build! It's a really bad build, but it's a build nonetheless!
Start the mega-post!
First, I'll open with an overview of my world so far. After this, I traveled around some more, originally looking for some cows I passed by. I can't remember where they're at now.
The half-visible ones are once that I turned off so they don't render on the minimap but are still visible on the big map. This mod is VoxelMap, which works loads better than JourneyMap ever thought about.
I figured it was high time I make an actual house. I chopped down several hickory trees, turned them into planks, turned those into blocks, et voila. Walls. I filled the windows with fences for now. I'm not putting glass windows in a temporary structure.
While out tromping around, I found some berry bushes and brought them back. So far I have gooseberries, blueberries, strawberries (which actually grow on vines, but whatevs), and elderberries.
Here you see the walls of my house, the berry bushes (this was in summer, so the gooseberries were in season), the log pile, and the hay pile. The animal hole/pen is behind me.
It started raining before I could get a roof on, so I threw on a thatch ceiling to keep me dry for now.
At this point I had only made a sword, scythe, axe, and shovel. I've since made a prospector's pick and a pickaxe. Technically you can also make metal knives and hammers, but because knives are used so often (and for easy-to-break blocks) I really don't see the need in wasting the metal on them. It's easier to use stone. For hammers, metal ones are only necessary for anvils and metal forging. Since I'm not there yet, I can't justify making a copper hammer.
I chopped some birch wood for the roof. Much uglier than I was planning. Oh well. Works for now. Does this fulfill the 64 log requirement?
Alas, a finished(ish) house. I forgot about the bedroom requirement. I'll put it upstairs. I just made empty log piles for stairs to get up there and back down because you can dismantle them without the use of a tool. In the background there you see the resulting pile of birch that was leftover.
So I got a stud for my lady-pig. Not familiar enough to mate yet. The sheep, however, are due in January.
With winter fast approaching, I had no choice but to allow the crafting of a quern so I could grind flours and make vinegar to pickle food so I won't starve. Here you also see the food prep table and mixing bowl (added by Cooking w/ TFC).
I finally got my sheep familiar enough to sheer. Now I can work toward making the cloth necessary for a bed. Also - nearly 10 lbs of bread. That work?
I am now able to use the bread and other food items I have to make sandwiches! Yay!
The sheltered spawn-point. The spruce wood block is spawn. I used hickory support beams and plank blocks. As I get better materials I'll make it fancier. I'm not chiseling (and therefore wasting) wood plank blocks just to make it look nice.
Here's what my base now looks like on the map. I haven't finished the wall yet. Just put up the first layer of blocks to get a feel for what it'll look like.
I hope you enjoyed it! If you have any tips/suggestions/whatever, feel free to tell me!
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I don't mean to be unapproachable. I accept critiques and suggestions well, so please, by all means, make as many suggestions as you would like.
I've been progressing quite a bit. I made a mineshaft which goes down about 15-20 blocks down. Wussed out after hearing a spider, a skeleton and later on, a witch. Will most likely be turned into a dungeon of some sort.
This little mine of mine...
I'm gonna let it- ABORT! ABORT!
I worked between my keep, a larger mine - a quarry in fact - and my shrine. Not pictured: said quarry. It's located in the Coniferous Forest, about 230 blocks away from spawn. It's about 9x10 due to being unable to math, and I'm about 30 blocks deep in it. I have 8 iron gathered for the next age. A whole 8! Even though I fenced it, I still feel very unsafe, so I made a small house to sleep in.
Also, shaders that don't slow my FPS down to a slideshow crawl!
Like my city; that is, always in construction.
Work in progress!
We're getting there...
Better! But not done.
Inside, first floor.
Done quite a bit on my outer wall as well. I probably made it a lot larger than it should... so hopefully I'll figure out stuff as I go along. I'm planning on moving the wheat farm and the animal pens. Wheat farm has a new location which is already producing stuff, while I still have yet to figure out where to stick the pens. I may move the tree farm in the depression by the lake after terraforming it up a bit, so I can expand my keep east-side.
All and all it's just...
Another cobblestone in the wall...
I've explored, too. The Steppe up north goes quite a long way. There's something hilly near the north-west, along with a Seasonal Forest, something snowy, and another smaller Shrubland. I found horses, pigs and chicken nearby.
*Far* OINK!!!
Fit for royalty.
The hills have... trees.
Getting colder here...
By the next time I post progress, I should - in theory - be done with the Stone Age. In theory.
Rollback Post to RevisionRollBack
Nintendo 3DS FC: 1590 5643 3067 There is no knowledge that is not power. ~ Ralph Waldo Emerson
Well, windrider, by the next time I post I should, in theory, be right dead in the middle of winter and have the "wood" age complete. This'll be fun, I said. A castle in TFC would be awesome, I said. Let's drive me insane, I said.
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I don't mean to be unapproachable. I accept critiques and suggestions well, so please, by all means, make as many suggestions as you would like.
@Monach_of_Gold: Ouch. That sounds pretty painful indeed. I'm tempted to try those mods out at some point, maybe just on a regular survival world.
In other news, I just got passed the Stone Age! *throws images all around*
Building the outer wall was a pain. I also decided to go with stairs as a way to spider-proof it, only to realize I had built my wall, kind of, to be thickened from both sides. Not gonna work anymore. So I decided to thicken it from the inside whenever applicable, which may be better in the end. Only time will tell... Expect the gates to be redesigned.
Why did I dig into the Steppe hill again?
Stairception
Y'know, after all, it looks good at night!
Guard tower #1, reporting for duty.
Here's one gate...
HOW DO I CONSISTENCY??
Treasure and material requirements, all in one chest in my treasure room:
The Keep, 3-story tall with storage and a separate bedroom:
Courtyard: Wheat farm #1, animal pens with roof, tree farm:
Tree farm. Singular tree.
Mineshaft-slash-quarry, starts at y66 and goes down to y24 as of right now:
nice job! even though you are finished i would like to see any changes you do to your world.
i have started the castle building challenge on pe again and will post pics soon. i still have a lot of work on TFC before i reach the wood age and i found a good server to start the city construction challenge on.
Start the mega tip post:
Also - I encountered that skin bug once before but I have no idea how I fixed it.
Next time, try it on Normal like normal folks.
'Nother sidenote: It looks like you're on dry grass. You'll have to walk around to find a spot with enough rainfall to make clay deposits. WAILA is a godsend.
I don't mean to be unapproachable. I accept critiques and suggestions well, so please, by all means, make as many suggestions as you would like.
wow. thats a lot to take in. how can you tell i am on dry grass? also, it is really hard to explore. in my last world i walked a while to find freshwater but then my computer couldnt handle all the chunk loading and i experienced heavy lag. if i need to explore i will have to do so really slowly to stop that from happening.
you say TFC is impossible on hardcore? i say your wrong. nothing is impossible! i may die a thousand times but i will succeed eventually. i am not a normal folk, i am an extreme folk!
i read that after you spend a certain amount of time in an area monsters will stop spawning, if the monsters disappear then it isn't impossible.
thanks for the help though, i guess i will not fight zombies and spiders and fish with a knife anymore. i thought a knife was deadlier than an axe because it replaces the vanilla sword.
i went back to the TFC page and it looks like there is TFC 2. is it still in development or did it already come out?
Alright! I started giving a shot at this challenge a couple days ago, and I just got passed the Wooden Age. Kinda made a log for it (pun not intended), so here it is!
I landed in a Shrubland, near a Coniferous Forest - perfet area to start! There's no cows in sight, meaning no quick acces to leather, but that can be arranged. I haven't checked much around anyways. Hoping to find a few in another area nearby.
Upon spawning, I dug two blocks deep to mark my position, and went on cutting down a tree for wood. Used that to craft a crafting table, then crafted a wooden sword, an axe, a shovel, and marked my spawn point with a block of oak wood. I'll replace that later for something else - maybe making it some sort of shrine. We'll see!
Suddenly not big on fir...
Slightly cramped up. Slightly.
I holed up in my spawn point, mostly because I'm not entirely used to 1.9 combat. It started raining almost immediately, not boding well to clear the zombies around...
The second day was spent making a wheat farm and basic pens, then checked for any nearby cows. I gave up pretty quickly though, encountering zombies, skeletons and creepers because of the forest. I went back to spawn for the night and creepers quickly spawned around, blocking me in.
Now, it was getting enough wood to wall up. It wouldn't have been a problem if I actually liked fir wood... but lo' and behold, I don't - looks too dull for what I want. I found an Extreme Hills biome just south and grabbed a couple of jacaranda and spruce saplings, checked around for any cows, then made my way back for the night.
From that point, I grew a tree farm along with lighting up the inside. I collected every sapling and replanted them ASAP, taking a few days to get a decent pace going between terraforming a bit, collecting wood and planning my wall. I came up with a design I'm still kinda unsure of, but that should work anyways. My problem is that I landed in a hilly area, and terraforming with wooden tools is annoying.
Also redid my base a bit. Changed the wood for jacaranda and spruce logs.
For sustainance, I lured in a few sheep, used the wheat to breed, and culled whenever I felt I had enough. The sheep started escaping, and I might make larger pens later on.
Several days past until my wall was at 3-block height. Last time I chopped this much wood, I was making an XP farm. Good news, nothing spawns in it! Bad news, I need to dig around to prevent outer mobs from getting in. I'm kinda embedded in a hill, and digging outside of the wall is easier.
Starting the wall...
Most of it at 2 blocks...
With the new spawnpoint/keep thing!
The gate, if it can be called a gate...
Hunting cows was... interesting. It also makes me hate skeletons even more.
I went past the Extreme Hills, following the Shrubland I'm half-in and stumbled upon A CHERRY GROVE. I grabbed some saplings of both trees and hightailed out into a Grove... where I forgot to grab some Dark Oak wood. Ah well, it's not that far. On my way back from the Cherry Grove, I ran into cows. And a lot of them. They're still in the Shrubland, but a good 500 blocks away, and the sun was setting. I thought about making a 2x2x2 wall around the cows I grabbed and hiding, but decided to keep going and be on the lookout for mobs. Of course, a skeleton spawned and pwned me in combat.
Excited, girly squeak!
I can't build in the cherry grove... I'll just take it with me.
Death toll: 1.
I slept before getting my goods, and my cows back. I tore down the door and the wall to get said cows in, eventually settling them into their pen. Then I went back to spider-proof my wall, as well as light up the top.
Soon spiders, soon...
A zombie made it in on my first night, but once I lit up the rest of the wall, nothing came in. Success!
COME AT ME! I HAVE AN AXE.
*Blows raspberries* You can't blow me uuuu-uuup!
I finally got all my requirements after some more work... and a quick base add-on, for the bed. I'll probably re-redesign it afterwards, since I'm getting ideas for an actual keep...
"Axe? Check. Subject? Check."
"Location? Check."
Sorry for the relatively bad screenshots XD;;. I'm not super at that... But I'll try to include some with shaders, now that I got OptiFine to work.
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
Ahaha.. sorry for the major list, but I warned you.
TFC 2? We're not even out of beta. And dry grass has a different texture. That's how I can tell. The knife is a tool, not a weapon. Your best weapons with stone are an axe and hammer (slicing and crushing damage). In the copper age (where I'm starting) you regain the ability to make a sword. And yeah, spawn protection is a thing and it is nice, but I'm mostly saying it because bears are incredibly strong and KO you in a matter of seconds.
Exploration is what TFC survival depends on, and, trust me, computers ain't happy. You just have to take it bit by bit. Maybe try turning your graphics down? You can also increase the number of days in a year (as long as it's a number divisible by 12) in the config so you've theoretically got more time, though I heard it messes with crop growth.
And windrider - your screenshots are fine. Shaders aren't exactly a requirement.
I don't mean to be unapproachable. I accept critiques and suggestions well, so please, by all means, make as many suggestions as you would like.
Anyone know a quick way to find gold? I'm struggling with my treasure requirements...
Mine?
I don't mean to be unapproachable. I accept critiques and suggestions well, so please, by all means, make as many suggestions as you would like.
Welp, sounds like good advice.
Does anyone know what level it starts to spawn on?
Last I remember, somewhere between 30 and 10 is where it should start.
I don't mean to be unapproachable. I accept critiques and suggestions well, so please, by all means, make as many suggestions as you would like.
Thanks. I'll try it out and see how it works.
most of the way through iron age.... just have to build an outer wall (and put 2 towers on) the second tower on my inner wall is now gonna be an armory/barracks, i dyed a few of my sheep purple and black now I have my flag outside where the outer wall will be
got into a modded minecraft server and college starts back up tomorrow so i have been a bit busy...
i have a question about the animal pens:
can they all be under the same roof or do I have to make a separate building for each one?
Pet me, I'm Fluffy!
I'm sure it won't matter as long as all three are under a roof.
Yeah, just put them under a roof. VaalDeth just has his under one roof with animals separated by fences. You could also use walls if you wanna get fancy.
I don't mean to be unapproachable. I accept critiques and suggestions well, so please, by all means, make as many suggestions as you would like.
Yeah, what he said! =)
On a somewhat quasi-related self-promoting topic... I am still working on this castle challenge! New episodes will be out soon.
I've just been super busy with work (project going overtime for the rest of the year and probably next.. ), and I've been playing Empyrion: Galactic Survival cause No Man's Sky is terrible.
Empyrion is like a space-based Minecraft with exploration and multiple planets/moons with many different enemy bases (dungeons), you can make different kinds of ships and bases and weapons... mmhmm, check out my channel if you guys are interested!
https://www.youtube.com/user/VaalDeth
U-uh.. **she? You can't tell by my skin? Or my voice, for that matter, in my (few) YouTube vids? Q n Q
I don't mean to be unapproachable. I accept critiques and suggestions well, so please, by all means, make as many suggestions as you would like.
Double post because the last one was one day old and I want to make sure my progress is seen.
For once I'm actually posting pictures of a build! It's a really bad build, but it's a build nonetheless!
Start the mega-post!
The half-visible ones are once that I turned off so they don't render on the minimap but are still visible on the big map. This mod is VoxelMap, which works loads better than JourneyMap ever thought about.
I figured it was high time I make an actual house. I chopped down several hickory trees, turned them into planks, turned those into blocks, et voila. Walls. I filled the windows with fences for now. I'm not putting glass windows in a temporary structure.
While out tromping around, I found some berry bushes and brought them back. So far I have gooseberries, blueberries, strawberries (which actually grow on vines, but whatevs), and elderberries.
Here you see the walls of my house, the berry bushes (this was in summer, so the gooseberries were in season), the log pile, and the hay pile. The animal hole/pen is behind me.
It started raining before I could get a roof on, so I threw on a thatch ceiling to keep me dry for now.
At this point I had only made a sword, scythe, axe, and shovel. I've since made a prospector's pick and a pickaxe. Technically you can also make metal knives and hammers, but because knives are used so often (and for easy-to-break blocks) I really don't see the need in wasting the metal on them. It's easier to use stone. For hammers, metal ones are only necessary for anvils and metal forging. Since I'm not there yet, I can't justify making a copper hammer.
I chopped some birch wood for the roof. Much uglier than I was planning. Oh well. Works for now. Does this fulfill the 64 log requirement?
Alas, a finished(ish) house. I forgot about the bedroom requirement. I'll put it upstairs. I just made empty log piles for stairs to get up there and back down because you can dismantle them without the use of a tool. In the background there you see the resulting pile of birch that was leftover.
So I got a stud for my lady-pig. Not familiar enough to mate yet. The sheep, however, are due in January.
With winter fast approaching, I had no choice but to allow the crafting of a quern so I could grind flours and make vinegar to pickle food so I won't starve. Here you also see the food prep table and mixing bowl (added by Cooking w/ TFC).
I finally got my sheep familiar enough to sheer. Now I can work toward making the cloth necessary for a bed. Also - nearly 10 lbs of bread. That work?
I am now able to use the bread and other food items I have to make sandwiches! Yay!
The sheltered spawn-point. The spruce wood block is spawn. I used hickory support beams and plank blocks. As I get better materials I'll make it fancier. I'm not chiseling (and therefore wasting) wood plank blocks just to make it look nice.
Here's what my base now looks like on the map. I haven't finished the wall yet. Just put up the first layer of blocks to get a feel for what it'll look like.
I hope you enjoyed it! If you have any tips/suggestions/whatever, feel free to tell me!
I don't mean to be unapproachable. I accept critiques and suggestions well, so please, by all means, make as many suggestions as you would like.
I've been progressing quite a bit. I made a mineshaft which goes down about 15-20 blocks down. Wussed out after hearing a spider, a skeleton and later on, a witch. Will most likely be turned into a dungeon of some sort.
This little mine of mine...
I'm gonna let it- ABORT! ABORT!
I worked between my keep, a larger mine - a quarry in fact - and my shrine. Not pictured: said quarry. It's located in the Coniferous Forest, about 230 blocks away from spawn. It's about 9x10 due to being unable to math, and I'm about 30 blocks deep in it. I have 8 iron gathered for the next age. A whole 8! Even though I fenced it, I still feel very unsafe, so I made a small house to sleep in.
Also, shaders that don't slow my FPS down to a slideshow crawl!
Like my city; that is, always in construction.
Work in progress!
We're getting there...
Better! But not done.
Inside, first floor.
Done quite a bit on my outer wall as well. I probably made it a lot larger than it should... so hopefully I'll figure out stuff as I go along. I'm planning on moving the wheat farm and the animal pens. Wheat farm has a new location which is already producing stuff, while I still have yet to figure out where to stick the pens. I may move the tree farm in the depression by the lake after terraforming it up a bit, so I can expand my keep east-side.
All and all it's just...
Another cobblestone in the wall...
I've explored, too. The Steppe up north goes quite a long way. There's something hilly near the north-west, along with a Seasonal Forest, something snowy, and another smaller Shrubland. I found horses, pigs and chicken nearby.
*Far* OINK!!!
Fit for royalty.
The hills have... trees.
Getting colder here...
By the next time I post progress, I should - in theory - be done with the Stone Age. In theory.
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
Well, windrider, by the next time I post I should, in theory, be right dead in the middle of winter and have the "wood" age complete. This'll be fun, I said. A castle in TFC would be awesome, I said. Let's drive me insane, I said.
I don't mean to be unapproachable. I accept critiques and suggestions well, so please, by all means, make as many suggestions as you would like.
@Monach_of_Gold: Ouch. That sounds pretty painful indeed. I'm tempted to try those mods out at some point, maybe just on a regular survival world.
In other news, I just got passed the Stone Age! *throws images all around*
Building the outer wall was a pain. I also decided to go with stairs as a way to spider-proof it, only to realize I had built my wall, kind of, to be thickened from both sides. Not gonna work anymore. So I decided to thicken it from the inside whenever applicable, which may be better in the end. Only time will tell... Expect the gates to be redesigned.
Why did I dig into the Steppe hill again?
Stairception
Y'know, after all, it looks good at night!
Guard tower #1, reporting for duty.
Here's one gate...
HOW DO I CONSISTENCY??
Treasure and material requirements, all in one chest in my treasure room:
The Keep, 3-story tall with storage and a separate bedroom:
Courtyard: Wheat farm #1, animal pens with roof, tree farm:
Tree farm. Singular tree.
Mineshaft-slash-quarry, starts at y66 and goes down to y24 as of right now:
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
nice job! even though you are finished i would like to see any changes you do to your world.
i have started the castle building challenge on pe again and will post pics soon. i still have a lot of work on TFC before i reach the wood age and i found a good server to start the city construction challenge on.
Nice work everyone! Pretty nice castle there Cauwelken, something to be proud of and enjoy for sure.
by c0yote
I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..