Yeah, I figure most people won't be working too hard on their bases right now.
Still, I'm hoping others will come and share a bit of what they've made. I'm mostly looking to pick up some ideas for when I start new world of my own.
Anyway, I like your base. What does that cobblestone path lead to?
My bases are primitive by most standards; they lack any sort of XP/mob/resource farms beyond the most basic manual farms (e.g. a fenced in area for passive mobs) as I've never seen the point of them when my playstyle nets me more of everything than I could ever use (an average play session sees me collecting more than 3,000 resources and 5,000 XP).
Here are some screenshots of my main base in my first world:
A rendering of the base, which includes a large walled-in area surrounding a naturally generated village. Most of the base is a structure with a glass roof which was originally a tree farm, now used to hold some animals, including some pink sheep and Mooshrooms as trophies, with jungle trees being my primary source of wood (used to make torches while caving):
The main room:
This was the first room that I made:
An updated screenshot of my map wall:
Most of my base proper is a huge underground storage room which stores more than 3 million resources:
This is a cutaway I made by using MCEdit to delete everything above; each corridor of 16 double chests is capable of storing nearly half a million resources (16 * 54 * 64 * 9 when stored as blocks)
Inside the glass-roofed area:
I've made a bit fancier bases in later worlds (I still play on my first world but have never felt the need to upgrade it; virtually all my time after the "end-game" is spent caving):
(a brewing stand is in the corner near the middle; I don't brew any potions after the "early-game", where I only make a few Fire Resistance for the Nether and Weakness to cure zombie villagers; likewise, the only enchanting that I do afterwards is enchanting items that I use for repairs for 1 level so I can use them up a bit to maximize repair efficiency)
(this is always the most significant part of my bases; in this world I collected over 430,000 resources)
(in this world I traded with villagers early on to get Mending, later on I just moved some of the villagers into this village on top of my base; I've always made some sort of village like this regardless of whether or not I actually traded with them; in my first world I do still trade during the "end-game" to get diamond gear for repairs, which is just something I do for fun)
I do branch-mine early on to collect resources but afterwards I get everything that I need as a byproduct of caving for fun:
For comparison, this is a map of all of the caves that I explored in this world; the branch-mine seen above is near the top-center; more than 99.5% of all mined resources came from caving, a figure which is even higher in my first world due to less branch-mining (I mined about 3x as much in this world due to a rare mod ore; I don't even see Fortune as worthwhile on diamond) and around 6 as many caves explored:
Also, here is a full surface rendering of the world, including the Nether and End, which are pretty much devoid of player builds; the Nether has a small room (the portal generated inside of a circular cave room) with an enchanting setup which I only used while mining quartz for the XP needed to enchant my end-game gear, I never returned to either dimension after I was done enchanting or killed the dragon (I did not even put a portal in my main base, which I built after killing the dragon):
I also have secondary bases, 17 in my first world, 0-2 in other worlds, but they are little more than places to restock on supplies and store resources between caving sessions, with occasional trips back to my main base for permanent storage, with railways linking them together.
I tend to play modded so you might not appreciate the builds I do, but my previous base concept was a depiction of a Minecraft item frame with 2 crossed swords in it. The swords were the buildings, with the tips of the blades being my entrances, the longer portions of the blades being the connecting hallways to stuff, and the hilts/handguards being where my tiny starter farms were. The roof of the building was made of glass, with the walls and edge of the roof being materials that matched the actual material of the swords I was inspired by (brown/tan for the hilt, metallic for the blade, etc.)
My current base layout is an interesting beast. It initially started out as "tribal monkey warrior" layout, with a large "Stewie's football head"-shaped chamber forming the warrior's head (my storage area), a half-chamber of similar style forming the feet (my processing area), a spear held upright in the hand on the west side (my stairways to the mine and deep-underground areas), an hourglass-shaped shield held in the eastern hand (my crop farms), and a bushy/thick tail (my L-shaped grand entrance to the surface.) I didn't really like how that was shaping up, so I changed to a design that is more like the fancy patterns depicted on gigantic tapestries hanging on a wall.
My bases are primitive by most standards; they lack any sort of XP/mob/resource farms beyond the most basic manual farms (e.g. a fenced in area for passive mobs) as I've never seen the point of them when my playstyle nets me more of everything than I could ever use (an average play session sees me collecting more than 3,000 resources and 5,000 XP).
Here are some screenshots of my main base in my first world:
A rendering of the base, which includes a large walled-in area surrounding a naturally generated village. Most of the base is a structure with a glass roof which was originally a tree farm, now used to hold some animals, including some pink sheep and Mooshrooms as trophies, with jungle trees being my primary source of wood (used to make torches while caving):
The main room:
This was the first room that I made:
An updated screenshot of my map wall:
Most of my base proper is a huge underground storage room which stores more than 3 million resources:
This is a cutaway I made by using MCEdit to delete everything above; each corridor of 16 double chests is capable of storing nearly half a million resources (16 * 54 * 64 * 9 when stored as blocks)
Inside the glass-roofed area:
I've made a bit fancier bases in later worlds (I still play on my first world but have never felt the need to upgrade it; virtually all my time after the "end-game" is spent caving):
(a brewing stand is in the corner near the middle; I don't brew any potions after the "early-game", where I only make a few Fire Resistance for the Nether and Weakness to cure zombie villagers; likewise, the only enchanting that I do afterwards is enchanting items that I use for repairs for 1 level so I can use them up a bit to maximize repair efficiency)
(this is always the most significant part of my bases; in this world I collected over 430,000 resources)
(in this world I traded with villagers early on to get Mending, later on I just moved some of the villagers into this village on top of my base; I've always made some sort of village like this regardless of whether or not I actually traded with them; in my first world I do still trade during the "end-game" to get diamond gear for repairs, which is just something I do for fun)
I do branch-mine early on to collect resources but afterwards I get everything that I need as a byproduct of caving for fun:
For comparison, this is a map of all of the caves that I explored in this world; the branch-mine seen above is near the top-center; more than 99.5% of all mined resources came from caving, a figure which is even higher in my first world due to less branch-mining (I mined about 3x as much in this world due to a rare mod ore; I don't even see Fortune as worthwhile on diamond) and around 6 as many caves explored:
Also, here is a full surface rendering of the world, including the Nether and End, which are pretty much devoid of player builds; the Nether has a small room (the portal generated inside of a circular cave room) with an enchanting setup which I only used while mining quartz for the XP needed to enchant my end-game gear, I never returned to either dimension after I was done enchanting or killed the dragon (I did not even put a portal in my main base, which I built after killing the dragon):
I also have secondary bases, 17 in my first world, 0-2 in other worlds, but they are little more than places to restock on supplies and store resources between caving sessions, with occasional trips back to my main base for permanent storage, with railways linking them together.
Sorry in advance to the terrible quality of my cameraman-ship, but here is my 3DS base:
Picture 1: And outside view of my whatever you call a base. The ground floor with windows is my small garden room with temporarily housing my two farm animal's, a Chicken and a Cow. 2nd floor is accessible only by the outside ladder and that glass hallway (that leads to my Storage Hall), in that second floor is my wood and tools storage along with my furnaces. The third floor is my bedroom floor.
Picture 2: Garden Room, you can see its very small, yeah I hunt most of the time. But usually I farm in Minecraft. You can also see my Cow of which I call Butter, and that sideways light brown block near the door (Laughs) is a Chicken. I am using the Mario Texture Pack and chickens are Gumbas XD.
Picture 3: I always thought the larger island below mine looked really similar to the UK island. Doesn't it?
Picture 4: Yeah all I have in my Storage Hall is a bunch of chests and a room for Hay bales and another for Coal Blocks (Which I have quite a bit of).
Picture 5: is a view looking down on my "base" from my tallest tower, called Overlook Tower. I only use it to look down upon my little island.
I consider my main world of 7 & 1/2 years+ more of a "home" than a base, but nevertheless i shall bite.
*Overview
* Food farms
The wheat farm used to be where melon farm is now on a basic piston staircase system like the carrots and potatoes, but as I use wheat so little these days (Only for breeding) that why it's been relocated & reduced in size some time ago to where it is now. One day I'll get round to having beetroots along side it.
Coca & Melons:
Carrots, potatoes & mushrooms:
Basic wheat & beetroots:
* Mine
N/A - There are so many individual strip mine it wouldn't be worth showing.
* Foundry
N/A
* Storage
* Enchanting room
with world map room:
* Nether Portal
Eventually I'll "Nether up" all of the surrounding cave/lava pool area:
* Brewery
N?A
* Resource Farms
Tree farms:
Iron farm:
Slime farm: (Only just started recently so it's nowhere near built yet)
Mob grinder:
(A door at the back on the left wall leads to the slime farm)
Near the old 2nd watch tower (Built in Alpha, the original is now a lighthouse) lies a spider dungeon:
Like Minecraft forums or interested in my world? Try My message board, it's better moderated because I run it directly and have run Internet message boards for 21+ years! Better software and I have much more control to keep the content more up to date. Free to join, 13 years+.
Still, I'm hoping others will come and share a bit of what they've made. I'm mostly looking to pick up some ideas for when I start new world of my own.
You might try finding inspiration in the What Have You Done Recently thread. It's a really nice thread representing lots of play and build styles. Start back maybe 20 pages and work your way forward. Not everything will be to your liking, but you might find a growing interest in a few peoples' worlds. I know I did.
As for your original question, I don't think sprawling multi-years-old survival complexes really fit the theme of this thread, so instead of posting pictures of my castle as it currently stands, I'll indulge in some nostalgia.
I'm celebrating my world's fourth anniversary tomorrow! I started this large-biome world July 2, 2014 in version 1.7.10 and have continued to play really none other since.
Taken Oct. 13, 2014:
What's now the massive Castle Midgard was once a small fort on a precipice between an extreme hills biome and birch forest hills. The Olympian Mountains and Bleach Bone Forest, they're called. This is my first (and only) "large biome" world and I didn't really know how big the biomes would be. It was a time when Minecraft was still mysterious and exciting for me. I didn't read the wiki or forums very much back then. I didn't know what was out there. I didn't know what was beyond the mountains to the east or the massive plains to the west. I didn't know what was on the other side of the 10 km-wide Dead Sea to the north or the shadows of the Forbidden Forest's roofed canopy to the south.
I had sheep, cows and pigs all on one side, chickens (too far away to render) on the other. I kept a lot of chickens because in addition to being a food food source, I needed feathers for arrows to slay the Ender Dragon, which I accomplished Aug. 28, 2014. As these pictures were taken after both the dragon and the Wither's death, I was eating potatoes 100% of the time. I just kept that small patch there and harvested when I ran low. The wheat by the pool of water was my first "farm." I used it to breed the cows. The horses came from a far-off plain about 3 km to the west, the first plains I encountered in that direction. Large biome world, remember.
I kept it pretty simple. The melons were for healing potions, which become largely obsolete after version 1.9.
A view looking at it from the west:
The "new" castle was built at the very end of 2015 around that old fort (now called Old Tower) and remains my "main base." Inside it, not much of anything has changed except the basement. The basement held my first nether portal, but that's moved to another location now and storage is in its place. I could open an old save or look through my 100's of screenshots, but the inside of that old fort is really the same as it is now; just more decorations on the interior walls.
Fast forward almost four years and here's a look inside it today (captions below the pictures):
(Above) All the diamond tools hanging on the walls are the first examples of their kind to have exhausted their ability to be repaired on the anvil. They were hung on the wall in 1.8.x, before Mending. The sword is Witherbane, the sword with which I slew the Wither. It's a max-enchant Smite V blade. The bow is a mob drop; it's both Mending and Infinity and nothing else. Of course, those enchantments are mutually exclusive now. I have two others that I carry, but some day, I may have to use that one. The book is my 46-page journal. It's more than two years old. The potted jungle sapling atop the two furnaces is from a jungle more than 25 km away, found during my voyage in 2015. The Notch apple is from a desert even farther away than the jungle, I believe. Other mementos are first of their kind as well. For example, the End city banner and dragon head is from my first End city raid. The iron armor is mob drops that are both Mending and Protection III or IV. Just souvenirs. I don't have two of such helmets, so a wither skeleton skull tops the second. The ladder going up just leads to the roof. Hard to see in the second picture, but the trapdoor in the upper left (behind the wither skull) leads to the basement.
Really, just a bunch of storage down here, as well as a large furnace array. I've never needed more than 3x3 of furnaces, but I often fill them. For example, I harvest about 4,500 potatoes at a time, so it comes in handy then. Rarely, I'll come back from adventuring and need to fill all nine with iron and gold. The cauldron is just decoration, of course. If I need to fill bottles I just dump a bucket on the floor. However, it came from the first witch hut I ever found.
Thanks for indulging my trip down memory lane. Good luck with your new world!
Rollback Post to RevisionRollBack
My short story-like journals; quick-and-easy reads:
My bases are primitive by most standards; they lack any sort of XP/mob/resource farms beyond the most basic manual farms (e.g. a fenced in area for passive mobs) as I've never seen the point of them when my playstyle nets me more of everything than I could ever use (an average play session sees me collecting more than 3,000 resources and 5,000 XP).
Here are some screenshots of my main base in my first world:
A rendering of the base, which includes a large walled-in area surrounding a naturally generated village. Most of the base is a structure with a glass roof which was originally a tree farm, now used to hold some animals, including some pink sheep and Mooshrooms as trophies, with jungle trees being my primary source of wood (used to make torches while caving):
The main room:
This was the first room that I made:
An updated screenshot of my map wall:
Most of my base proper is a huge underground storage room which stores more than 3 million resources:
This is a cutaway I made by using MCEdit to delete everything above; each corridor of 16 double chests is capable of storing nearly half a million resources (16 * 54 * 64 * 9 when stored as blocks)
Inside the glass-roofed area:
I've made a bit fancier bases in later worlds (I still play on my first world but have never felt the need to upgrade it; virtually all my time after the "end-game" is spent caving):
(a brewing stand is in the corner near the middle; I don't brew any potions after the "early-game", where I only make a few Fire Resistance for the Nether and Weakness to cure zombie villagers; likewise, the only enchanting that I do afterwards is enchanting items that I use for repairs for 1 level so I can use them up a bit to maximize repair efficiency)
(this is always the most significant part of my bases; in this world I collected over 430,000 resources)
(in this world I traded with villagers early on to get Mending, later on I just moved some of the villagers into this village on top of my base; I've always made some sort of village like this regardless of whether or not I actually traded with them; in my first world I do still trade during the "end-game" to get diamond gear for repairs, which is just something I do for fun)
I do branch-mine early on to collect resources but afterwards I get everything that I need as a byproduct of caving for fun:
For comparison, this is a map of all of the caves that I explored in this world; the branch-mine seen above is near the top-center; more than 99.5% of all mined resources came from caving, a figure which is even higher in my first world due to less branch-mining (I mined about 3x as much in this world due to a rare mod ore; I don't even see Fortune as worthwhile on diamond) and around 6 as many caves explored:
Also, here is a full surface rendering of the world, including the Nether and End, which are pretty much devoid of player builds; the Nether has a small room (the portal generated inside of a circular cave room) with an enchanting setup which I only used while mining quartz for the XP needed to enchant my end-game gear, I never returned to either dimension after I was done enchanting or killed the dragon (I did not even put a portal in my main base, which I built after killing the dragon):
I also have secondary bases, 17 in my first world, 0-2 in other worlds, but they are little more than places to restock on supplies and store resources between caving sessions, with occasional trips back to my main base for permanent storage, with railways linking them together.
I've seen pictures of your base before. I've always been intrigued by the area with the glass roof..
Since you gated off sections of the world for your own private use it almost feels like it's a small world inside another small world.
Sorry in advance to the terrible quality of my cameraman-ship, but here is my 3DS base:
Picture 1: And outside view of my whatever you call a base. The ground floor with windows is my small garden room with temporarily housing my two farm animal's, a Chicken and a Cow. 2nd floor is accessible only by the outside ladder and that glass hallway (that leads to my Storage Hall), in that second floor is my wood and tools storage along with my furnaces. The third floor is my bedroom floor.
Picture 2: Garden Room, you can see its very small, yeah I hunt most of the time. But usually I farm in Minecraft. You can also see my Cow of which I call Butter, and that sideways light brown block near the door (Laughs) is a Chicken. I am using the Mario Texture Pack and chickens are Gumbas XD.
Picture 3: I always thought the larger island below mine looked really similar to the UK island. Doesn't it?
Picture 4: Yeah all I have in my Storage Hall is a bunch of chests and a room for Hay bales and another for Coal Blocks (Which I have quite a bit of).
Picture 5: is a view looking down on my "base" from my tallest tower, called Overlook Tower. I only use it to look down upon my little island.
Looks like the perfect vacation house. A diving board atop that tower would be amazing.
You're right about the island. It does look a lot like Great Britain. It's too bad that Ireland is so way out of place.
I consider my main world of 7 & 1/2 years+ more of a "home" than a base, but nevertheless i shall bite.
*Overview
* Food farms
The wheat farm used to be where melon farm is now on a basic piston staircase system like the carrots and potatoes, but as I use wheat so little these days (Only for breeding) that why it's been relocated & reduced in size some time ago to where it is now. One day I'll get round to having beetroots along side it.
Coca & Melons:
Carrots, potatoes & mushrooms:
Basic wheat & beetroots:
* Mine
N/A - There are so many individual strip mine it wouldn't be worth showing.
* Foundry
N/A
* Storage
* Enchanting room
with world map room:
* Nether Portal
Eventually I'll "Nether up" all of the surrounding cave/lava pool area:
* Brewery
N?A
* Resource Farms
Tree farms:
Iron farm:
Slime farm: (Only just started recently so it's nowhere near built yet)
Mob grinder:
(A door at the back on the left wall leads to the slime farm)
Near the old 2nd watch tower (Built in Alpha, the original is now a lighthouse) lies a spider dungeon:
Science lab leading to potions:
* Other places of interest
Auto-smelters off storage:
Concrete mixing rooom:
Snow factory:
Villager far/area for trading:
Cactus farm:
I'm awestruck.
It's all so aesthetically pleasing... Did you plan all this or did you build it as you went along?
I'm awestruck.
It's all so aesthetically pleasing... Did you plan all this or did you build it as you went along?
You might try finding inspiration in the What Have You Done Recently thread. It's a really nice thread representing lots of play and build styles. Start back maybe 20 pages and work your way forward. Not everything will be to your liking, but you might find a growing interest in a few peoples' worlds. I know I did.
As for your original question, I don't think sprawling multi-years-old survival complexes really fit the theme of this thread, so instead of posting pictures of my castle as it currently stands, I'll indulge in some nostalgia.
I'm celebrating my world's fourth anniversary tomorrow! I started this large-biome world July 2, 2014 in version 1.7.10 and have continued to play really none other since.
Taken Oct. 13, 2014:
What's now the massive Castle Midgard was once a small fort on a precipice between an extreme hills biome and birch forest hills. The Olympian Mountains and Bleach Bone Forest, they're called. This is my first (and only) "large biome" world and I didn't really know how big the biomes would be. It was a time when Minecraft was still mysterious and exciting for me. I didn't read the wiki or forums very much back then. I didn't know what was out there. I didn't know what was beyond the mountains to the east or the massive plains to the west. I didn't know what was on the other side of the 10 km-wide Dead Sea to the north or the shadows of the Forbidden Forest's roofed canopy to the south.
I had sheep, cows and pigs all on one side, chickens (too far away to render) on the other. I kept a lot of chickens because in addition to being a food food source, I needed feathers for arrows to slay the Ender Dragon, which I accomplished Aug. 28, 2014. As these pictures were taken after both the dragon and the Wither's death, I was eating potatoes 100% of the time. I just kept that small patch there and harvested when I ran low. The wheat by the pool of water was my first "farm." I used it to breed the cows. The horses came from a far-off plain about 3 km to the west, the first plains I encountered in that direction. Large biome world, remember.
I kept it pretty simple. The melons were for healing potions, which become largely obsolete after version 1.9.
A view looking at it from the west:
The "new" castle was built at the very end of 2015 around that old fort (now called Old Tower) and remains my "main base." Inside it, not much of anything has changed except the basement. The basement held my first nether portal, but that's moved to another location now and storage is in its place. I could open an old save or look through my 100's of screenshots, but the inside of that old fort is really the same as it is now; just more decorations on the interior walls.
Fast forward almost four years and here's a look inside it today (captions below the pictures):
(Above) All the diamond tools hanging on the walls are the first examples of their kind to have exhausted their ability to be repaired on the anvil. They were hung on the wall in 1.8.x, before Mending. The sword is Witherbane, the sword with which I slew the Wither. It's a max-enchant Smite V blade. The bow is a mob drop; it's both Mending and Infinity and nothing else. Of course, those enchantments are mutually exclusive now. I have two others that I carry, but some day, I may have to use that one. The book is my 46-page journal. It's more than two years old. The potted jungle sapling atop the two furnaces is from a jungle more than 25 km away, found during my voyage in 2015. The Notch apple is from a desert even farther away than the jungle, I believe. Other mementos are first of their kind as well. For example, the End city banner and dragon head is from my first End city raid. The iron armor is mob drops that are both Mending and Protection III or IV. Just souvenirs. I don't have two of such helmets, so a wither skeleton skull tops the second. The ladder going up just leads to the roof. Hard to see in the second picture, but the trapdoor in the upper left (behind the wither skull) leads to the basement.
Really, just a bunch of storage down here, as well as a large furnace array. I've never needed more than 3x3 of furnaces, but I often fill them. For example, I harvest about 4,500 potatoes at a time, so it comes in handy then. Rarely, I'll come back from adventuring and need to fill all nine with iron and gold. The cauldron is just decoration, of course. If I need to fill bottles I just dump a bucket on the floor. However, it came from the first witch hut I ever found.
Thanks for indulging my trip down memory lane. Good luck with your new world!
I love that thread.
I've been keeping up with posters such as yourself, TheMasterCaver, Courageous_Marinade and Mr_N_Derman for a good while now.
Congrats on your world's recent anniversary! That's some amazing commitment.
Have you ever encountered any issues after changing versions though?
Thank you for posting. I'm real happy to have a place where I can get a clear overview of people's worlds.
Edit:
I just started reading your Jungle thread and wanna say that the pictures there are gorgeous.
The inside of the castle looks beautiful, even without the shaders.
Have you ever encountered any issues after changing versions though?
The only real issues are when you change versions that majorly change terrain/biome generation. As my world was started in 1.5 and there was big change to biomes in 1.7 (i think) i do get some major transitions between 1.5 -1.6.4 and 1.7 areas onwards. I have some sheer cliffs and some stationary water where an ocean is cut through by a cave but doesnt flow into it. You also sometimes have to generate new areas of your world to take advantage of new features, for instance, currently mining a huge underground area at one base which has no andesite, granite or diorite in it at all due to being generated before it was added, but i do have a later base which does have them in the ground, so i do have a source.
I'm awestruck.
It's all so aesthetically pleasing... Did you plan all this or did you build it as you went along?
No planning, just built it as I went along. Then in late 2014/2015+ I began renovating things built in Alpha/Beta - either renovating or demolishing completely and rebuilding things better as my style building style changed.
I should thank you actually as after posting those auto-smelters, it made me realise I really needed to finish those walls that were left and so I did! (With new border trim. extra embedded log columns, and I even fixed the ceiling!) So Thank-you!
Like Minecraft forums or interested in my world? Try My message board, it's better moderated because I run it directly and have run Internet message boards for 21+ years! Better software and I have much more control to keep the content more up to date. Free to join, 13 years+.
I generally avoid building large, since on faction/pvp servers no big structure survives for long. I opt for smaller, compact bases that have much of the space occupied by player traps. Not without some aesthetic flair, though. For example:
Everything is stored in ender or shulker+ender chest combo, but there are some chests to serve as a bait. Eventually the base will be in ruins, but by that time I usually manage to trap and kill a fair amount of player (and grab their loot). That is also where most of the food comes from
Sunset from my fishing hut, looking past the iron + gold farm and the south side of my island.
The iron + gold farm is now an iron + gunpowder farm (replaced the pigman spawner with a creeper spawner).
There are three tiers of double villages (six total), all spaced far enough apart to never merge. So this farm is pretty much unbreakable and has been running since the 1.8 series (tested up to version 1.13-pre6).
I have even recently added another level down near bedrock.
It only uses 4 sky access snorkels to validate 40 doors below.
I also have a pretty OP guardian farm with both collection-only and XP modes (switched by a button).
I always like seeing others' homes, because sometimes they have some things in a small and simple place, or applied in such a method that, in over six years of playing, I have either never done, or if I did, I did the bare minimum and wouldn't consider it something staple for a home location.
Anyway, I don't have what you'd call a "base" proper, per se. My play style is that of a builder and story player, and while I certainly have important and "home" locations, I don't really have a singular collective multi-purpose base in the way others do, and a lot of my "things" are spread around my world as well. The closest I might have is a few of my larger cities I've used as long term primary locales for myself, which often just include a network of rooms and tunnels in a mountain near or within the city as my actual storage and multi-purpose home. So, I'll show the two I've used for that.
Before showing those, here's an overview of the core of my world. It's quite outdated (namely, areas in Northern Zi, and North and North-west of it, have some completion/addition/overhauls), though not enough to be incorrect.
I'll start with my current, primary, largest, and favorite home. This is Lindblum, my multi-year project city which is still not ever fully done, but has at least reached an initial state of completion (many times over, funny enough). It'd probably be easier to understand as a pair of twin cities (East and West half) separated by a mountain (what you may call my base) to give a better picture.
This is the "front", or looking at the original and East half from the East of it.
This is looking at more or less the entire thing and both halves, as well as the mountain between them, from the North.
This is the "back", or looking at the newer and larger half from the West of it.
This a sort of shrine or temple inspired by Japanese style that I made. Around my world, I have different landmarks or Crafterra (the name of my world), and this is one of them. One is a temple, another a tower, etc., with more planned. All have a Beacon within them, and I plan to put a floating small island in the sky above all (picture of another later since this landmark doesn't yet have that).
This is looking at the North-east towards the East half from the Southern half of the mountain the middle. You can see the ships North of the East half, as well as what are some airship docking towers. I plan to build some airships around the place eventually.
This is looking North-west towards the West half, and specifically at what would closest be my own "house". As I said, my locations have always just been a tunnel network of rooms within a mountain, and for this location, I made a house at least for myself (connected to the mountain network from within).
Looking South-west from about the same spot. I plan to add a couple of ships in the Sea here as well.
Looking towards the East half from about the middle of the West half, atop the tallest building, with my mountain home in the middle.
Not Lindblum proper, specifically, but not far off at all is a new and small farming supply location, that I built styled after another I recently built.
Prior to creating Lindblum, here is my old primary location before Lindblum, named Ziland. It was more or less the same thing, although Lindblum was done on a much greater scale with better planning, and includes some things I wanted to add to Ziland but didn't, but you might notice the similarities of "big city in a desert sided by green fields and sided directly by a mountain with a network of rooms and tunnels within it serving as a home". Also, Ziland somewhat suffered a bit as it started small and had a lot added over time so it isn't as cohesive, and as the prime example it literally looks like twin cities directly next to one another in vastly different styles (and also has a Southern but detached half that was never completed). While it doesn't match, I still think it gives it it's own unique characteristics, and serves to show it started as something small and humble but grew well past it's initial state. These are way old pictures too (you can even see snow still in the Taiga biome nearby so it's prior to 1.7 for sure, and that Taiga biome was also taken down and custom replaced by a self-made Savannah mimic biome, something I also did near Lindblum as well).
The "Tower of Crafterra" I referenced earlier. I guess I never took a picture that showed the small floating island way above it, or it wasn't yet done when I took these pictures.
There's many other locations I could show as well as their unique purpose and identity, but i'll leave it to the two main "homes" I've had throughout my life of playing. You can browse my collection if you wish for more of the world.
I'm curious to see what everyone has built to advance their minecraft game.
What have you made for the following:
* Food farm
* Mine
* Foundry
* Storage
* Enchanting room
* Nether Portal
* Brewery
* Resource Farms
* Other places of interest
It's okay if your base doesn't have everything listed here. I'd still like to see what you guys have built.
I don't have much for farms yet, I have an iron farm I haven't screenied yet, and I'm working on a slime farm.
Might make some crop farms. Hard to get really into building with the looming update, the realm I'm on it planning on doing a new map for 1.13.
Yeah, I figure most people won't be working too hard on their bases right now.
Still, I'm hoping others will come and share a bit of what they've made. I'm mostly looking to pick up some ideas for when I start new world of my own.
Anyway, I like your base. What does that cobblestone path lead to?
My bases are primitive by most standards; they lack any sort of XP/mob/resource farms beyond the most basic manual farms (e.g. a fenced in area for passive mobs) as I've never seen the point of them when my playstyle nets me more of everything than I could ever use (an average play session sees me collecting more than 3,000 resources and 5,000 XP).
Here are some screenshots of my main base in my first world:
The main room:
This was the first room that I made:
An updated screenshot of my map wall:
Most of my base proper is a huge underground storage room which stores more than 3 million resources:
This is a cutaway I made by using MCEdit to delete everything above; each corridor of 16 double chests is capable of storing nearly half a million resources (16 * 54 * 64 * 9 when stored as blocks)
Inside the glass-roofed area:
I've made a bit fancier bases in later worlds (I still play on my first world but have never felt the need to upgrade it; virtually all my time after the "end-game" is spent caving):
(a brewing stand is in the corner near the middle; I don't brew any potions after the "early-game", where I only make a few Fire Resistance for the Nether and Weakness to cure zombie villagers; likewise, the only enchanting that I do afterwards is enchanting items that I use for repairs for 1 level so I can use them up a bit to maximize repair efficiency)
(this is always the most significant part of my bases; in this world I collected over 430,000 resources)
(in this world I traded with villagers early on to get Mending, later on I just moved some of the villagers into this village on top of my base; I've always made some sort of village like this regardless of whether or not I actually traded with them; in my first world I do still trade during the "end-game" to get diamond gear for repairs, which is just something I do for fun)
I do branch-mine early on to collect resources but afterwards I get everything that I need as a byproduct of caving for fun:
For comparison, this is a map of all of the caves that I explored in this world; the branch-mine seen above is near the top-center; more than 99.5% of all mined resources came from caving, a figure which is even higher in my first world due to less branch-mining (I mined about 3x as much in this world due to a rare mod ore; I don't even see Fortune as worthwhile on diamond) and around 6 as many caves explored:
Also, here is a full surface rendering of the world, including the Nether and End, which are pretty much devoid of player builds; the Nether has a small room (the portal generated inside of a circular cave room) with an enchanting setup which I only used while mining quartz for the XP needed to enchant my end-game gear, I never returned to either dimension after I was done enchanting or killed the dragon (I did not even put a portal in my main base, which I built after killing the dragon):
I also have secondary bases, 17 in my first world, 0-2 in other worlds, but they are little more than places to restock on supplies and store resources between caving sessions, with occasional trips back to my main base for permanent storage, with railways linking them together.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
I tend to play modded so you might not appreciate the builds I do, but my previous base concept was a depiction of a Minecraft item frame with 2 crossed swords in it. The swords were the buildings, with the tips of the blades being my entrances, the longer portions of the blades being the connecting hallways to stuff, and the hilts/handguards being where my tiny starter farms were. The roof of the building was made of glass, with the walls and edge of the roof being materials that matched the actual material of the swords I was inspired by (brown/tan for the hilt, metallic for the blade, etc.)
My current base layout is an interesting beast. It initially started out as "tribal monkey warrior" layout, with a large "Stewie's football head"-shaped chamber forming the warrior's head (my storage area), a half-chamber of similar style forming the feet (my processing area), a spear held upright in the hand on the west side (my stairways to the mine and deep-underground areas), an hourglass-shaped shield held in the eastern hand (my crop farms), and a bushy/thick tail (my L-shaped grand entrance to the surface.) I didn't really like how that was shaping up, so I changed to a design that is more like the fancy patterns depicted on gigantic tapestries hanging on a wall.
It leads off to my iron farm, slime farm, and other people's bases and builds.
Wow, Mine is much simpler. You've got it good and organized. Nice :insert thumbs up:
Sorry in advance to the terrible quality of my cameraman-ship, but here is my 3DS base:
Picture 1: And outside view of my whatever you call a base. The ground floor with windows is my small garden room with temporarily housing my two farm animal's, a Chicken and a Cow. 2nd floor is accessible only by the outside ladder and that glass hallway (that leads to my Storage Hall), in that second floor is my wood and tools storage along with my furnaces. The third floor is my bedroom floor.
Picture 2: Garden Room, you can see its very small, yeah I hunt most of the time. But usually I farm in Minecraft. You can also see my Cow of which I call Butter, and that sideways light brown block near the door (Laughs) is a Chicken. I am using the Mario Texture Pack and chickens are Gumbas XD.
Picture 3: I always thought the larger island below mine looked really similar to the UK island. Doesn't it?
Picture 4: Yeah all I have in my Storage Hall is a bunch of chests and a room for Hay bales and another for Coal Blocks (Which I have quite a bit of).
Picture 5: is a view looking down on my "base" from my tallest tower, called Overlook Tower. I only use it to look down upon my little island.
I consider my main world of 7 & 1/2 years+ more of a "home" than a base, but nevertheless i shall bite.
*Overview
* Food farms
The wheat farm used to be where melon farm is now on a basic piston staircase system like the carrots and potatoes, but as I use wheat so little these days (Only for breeding) that why it's been relocated & reduced in size some time ago to where it is now. One day I'll get round to having beetroots along side it.
Carrots, potatoes & mushrooms:
Basic wheat & beetroots:
* Mine
N/A - There are so many individual strip mine it wouldn't be worth showing.
* Foundry
N/A
* Storage
* Enchanting room
with world map room:
* Nether Portal
Eventually I'll "Nether up" all of the surrounding cave/lava pool area:
* Brewery
N?A
* Resource Farms
Iron farm:
Slime farm: (Only just started recently so it's nowhere near built yet)
Mob grinder:
(A door at the back on the left wall leads to the slime farm)
Near the old 2nd watch tower (Built in Alpha, the original is now a lighthouse) lies a spider dungeon:
Science lab leading to potions:
* Other places of interest
Auto-smelters off storage:
Concrete mixing rooom:
Snow factory:
Villager far/area for trading:
Cactus farm:
Closed old thread
Like Minecraft forums or interested in my world? Try My message board, it's better moderated because I run it directly and have run Internet message boards for 21+ years! Better software and I have much more control to keep the content more up to date. Free to join, 13 years+.
16yrs+ only
You might try finding inspiration in the What Have You Done Recently thread. It's a really nice thread representing lots of play and build styles. Start back maybe 20 pages and work your way forward. Not everything will be to your liking, but you might find a growing interest in a few peoples' worlds. I know I did.
As for your original question, I don't think sprawling multi-years-old survival complexes really fit the theme of this thread, so instead of posting pictures of my castle as it currently stands, I'll indulge in some nostalgia.
I'm celebrating my world's fourth anniversary tomorrow! I started this large-biome world July 2, 2014 in version 1.7.10 and have continued to play really none other since.
Taken Oct. 13, 2014:
What's now the massive Castle Midgard was once a small fort on a precipice between an extreme hills biome and birch forest hills. The Olympian Mountains and Bleach Bone Forest, they're called. This is my first (and only) "large biome" world and I didn't really know how big the biomes would be. It was a time when Minecraft was still mysterious and exciting for me. I didn't read the wiki or forums very much back then. I didn't know what was out there. I didn't know what was beyond the mountains to the east or the massive plains to the west. I didn't know what was on the other side of the 10 km-wide Dead Sea to the north or the shadows of the Forbidden Forest's roofed canopy to the south.
I had sheep, cows and pigs all on one side, chickens (too far away to render) on the other. I kept a lot of chickens because in addition to being a food food source, I needed feathers for arrows to slay the Ender Dragon, which I accomplished Aug. 28, 2014. As these pictures were taken after both the dragon and the Wither's death, I was eating potatoes 100% of the time. I just kept that small patch there and harvested when I ran low. The wheat by the pool of water was my first "farm." I used it to breed the cows. The horses came from a far-off plain about 3 km to the west, the first plains I encountered in that direction. Large biome world, remember.
I kept it pretty simple. The melons were for healing potions, which become largely obsolete after version 1.9.
A view looking at it from the west:
The "new" castle was built at the very end of 2015 around that old fort (now called Old Tower) and remains my "main base." Inside it, not much of anything has changed except the basement. The basement held my first nether portal, but that's moved to another location now and storage is in its place. I could open an old save or look through my 100's of screenshots, but the inside of that old fort is really the same as it is now; just more decorations on the interior walls.
Fast forward almost four years and here's a look inside it today (captions below the pictures):
(Above) All the diamond tools hanging on the walls are the first examples of their kind to have exhausted their ability to be repaired on the anvil. They were hung on the wall in 1.8.x, before Mending. The sword is Witherbane, the sword with which I slew the Wither. It's a max-enchant Smite V blade. The bow is a mob drop; it's both Mending and Infinity and nothing else. Of course, those enchantments are mutually exclusive now. I have two others that I carry, but some day, I may have to use that one. The book is my 46-page journal. It's more than two years old. The potted jungle sapling atop the two furnaces is from a jungle more than 25 km away, found during my voyage in 2015. The Notch apple is from a desert even farther away than the jungle, I believe. Other mementos are first of their kind as well. For example, the End city banner and dragon head is from my first End city raid. The iron armor is mob drops that are both Mending and Protection III or IV. Just souvenirs. I don't have two of such helmets, so a wither skeleton skull tops the second. The ladder going up just leads to the roof. Hard to see in the second picture, but the trapdoor in the upper left (behind the wither skull) leads to the basement.
Really, just a bunch of storage down here, as well as a large furnace array. I've never needed more than 3x3 of furnaces, but I often fill them. For example, I harvest about 4,500 potatoes at a time, so it comes in handy then. Rarely, I'll come back from adventuring and need to fill all nine with iron and gold. The cauldron is just decoration, of course. If I need to fill bottles I just dump a bucket on the floor. However, it came from the first witch hut I ever found.
Thanks for indulging my trip down memory lane. Good luck with your new world!
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
I've seen pictures of your base before. I've always been intrigued by the area with the glass roof..
Since you gated off sections of the world for your own private use it almost feels like it's a small world inside another small world.
Looks like the perfect vacation house. A diving board atop that tower would be amazing.
You're right about the island. It does look a lot like Great Britain. It's too bad that Ireland is so way out of place.
I'm awestruck.
It's all so aesthetically pleasing... Did you plan all this or did you build it as you went along?
I love that thread.
I've been keeping up with posters such as yourself, TheMasterCaver, Courageous_Marinade and Mr_N_Derman for a good while now.
Congrats on your world's recent anniversary! That's some amazing commitment.
Have you ever encountered any issues after changing versions though?
Thank you for posting. I'm real happy to have a place where I can get a clear overview of people's worlds.
Edit:
I just started reading your Jungle thread and wanna say that the pictures there are gorgeous.
The inside of the castle looks beautiful, even without the shaders.
The only real issues are when you change versions that majorly change terrain/biome generation. As my world was started in 1.5 and there was big change to biomes in 1.7 (i think) i do get some major transitions between 1.5 -1.6.4 and 1.7 areas onwards. I have some sheer cliffs and some stationary water where an ocean is cut through by a cave but doesnt flow into it. You also sometimes have to generate new areas of your world to take advantage of new features, for instance, currently mining a huge underground area at one base which has no andesite, granite or diorite in it at all due to being generated before it was added, but i do have a later base which does have them in the ground, so i do have a source.
Mintutor now works in 1.13!
MrKite & Mc_Etlam ... I salute you!
hey what program did you use to get those kind of pictures
No planning, just built it as I went along. Then in late 2014/2015+ I began renovating things built in Alpha/Beta - either renovating or demolishing completely and rebuilding things better as my style building style changed.
I should thank you actually as after posting those auto-smelters, it made me realise I really needed to finish those walls that were left and so I did! (With new border trim. extra embedded log columns, and I even fixed the ceiling!) So Thank-you!
Closed old thread
Like Minecraft forums or interested in my world? Try My message board, it's better moderated because I run it directly and have run Internet message boards for 21+ years! Better software and I have much more control to keep the content more up to date. Free to join, 13 years+.
16yrs+ only
I generally avoid building large, since on faction/pvp servers no big structure survives for long. I opt for smaller, compact bases that have much of the space occupied by player traps. Not without some aesthetic flair, though. For example:
Everything is stored in ender or shulker+ender chest combo, but there are some chests to serve as a bait. Eventually the base will be in ruins, but by that time I usually manage to trap and kill a fair amount of player (and grab their loot). That is also where most of the food comes from
First quasi-academic YouTube MC channel
Sunset from my fishing hut, looking past the iron + gold farm and the south side of my island.
The iron + gold farm is now an iron + gunpowder farm (replaced the pigman spawner with a creeper spawner).
There are three tiers of double villages (six total), all spaced far enough apart to never merge. So this farm is pretty much unbreakable and has been running since the 1.8 series (tested up to version 1.13-pre6).
I have even recently added another level down near bedrock.
It only uses 4 sky access snorkels to validate 40 doors below.
I also have a pretty OP guardian farm with both collection-only and XP modes (switched by a button).
That's all for now...
Here's my own base in case anyone's interested. I don't think I'll be doing any more work on it.
Animal pens:
There's a little farm in the middle:
Here's the view from the ground:
Veggie farm / Enchanting room:
The Enchanting room:
One of the farms:
Foundry / Brewery / Mushroom farm:
At night it looks spooky:
Front view:
Unfinished Village:
Here's the jungle tree at the center of it all. I was going to build my house here, but all I ever made was an observation deck.
This is my survival base
You can see i have cow/sheep/chicken pens
A castle/house/cactus farm/my statue
Underground base with villager farm/storage/beaons/sugarcane/pumpkin-melon farms
This took me for ever to carve out but it is worth it
I always like seeing others' homes, because sometimes they have some things in a small and simple place, or applied in such a method that, in over six years of playing, I have either never done, or if I did, I did the bare minimum and wouldn't consider it something staple for a home location.
Anyway, I don't have what you'd call a "base" proper, per se. My play style is that of a builder and story player, and while I certainly have important and "home" locations, I don't really have a singular collective multi-purpose base in the way others do, and a lot of my "things" are spread around my world as well. The closest I might have is a few of my larger cities I've used as long term primary locales for myself, which often just include a network of rooms and tunnels in a mountain near or within the city as my actual storage and multi-purpose home. So, I'll show the two I've used for that.
Before showing those, here's an overview of the core of my world. It's quite outdated (namely, areas in Northern Zi, and North and North-west of it, have some completion/addition/overhauls), though not enough to be incorrect.
I'll start with my current, primary, largest, and favorite home. This is Lindblum, my multi-year project city which is still not ever fully done, but has at least reached an initial state of completion (many times over, funny enough). It'd probably be easier to understand as a pair of twin cities (East and West half) separated by a mountain (what you may call my base) to give a better picture.
This is the "front", or looking at the original and East half from the East of it.
This is looking at more or less the entire thing and both halves, as well as the mountain between them, from the North.
This is the "back", or looking at the newer and larger half from the West of it.
This a sort of shrine or temple inspired by Japanese style that I made. Around my world, I have different landmarks or Crafterra (the name of my world), and this is one of them. One is a temple, another a tower, etc., with more planned. All have a Beacon within them, and I plan to put a floating small island in the sky above all (picture of another later since this landmark doesn't yet have that).
This is looking at the North-east towards the East half from the Southern half of the mountain the middle. You can see the ships North of the East half, as well as what are some airship docking towers. I plan to build some airships around the place eventually.
This is looking North-west towards the West half, and specifically at what would closest be my own "house". As I said, my locations have always just been a tunnel network of rooms within a mountain, and for this location, I made a house at least for myself (connected to the mountain network from within).
Looking South-west from about the same spot. I plan to add a couple of ships in the Sea here as well.
Looking towards the East half from about the middle of the West half, atop the tallest building, with my mountain home in the middle.
Not Lindblum proper, specifically, but not far off at all is a new and small farming supply location, that I built styled after another I recently built.
Prior to creating Lindblum, here is my old primary location before Lindblum, named Ziland. It was more or less the same thing, although Lindblum was done on a much greater scale with better planning, and includes some things I wanted to add to Ziland but didn't, but you might notice the similarities of "big city in a desert sided by green fields and sided directly by a mountain with a network of rooms and tunnels within it serving as a home". Also, Ziland somewhat suffered a bit as it started small and had a lot added over time so it isn't as cohesive, and as the prime example it literally looks like twin cities directly next to one another in vastly different styles (and also has a Southern but detached half that was never completed). While it doesn't match, I still think it gives it it's own unique characteristics, and serves to show it started as something small and humble but grew well past it's initial state. These are way old pictures too (you can even see snow still in the Taiga biome nearby so it's prior to 1.7 for sure, and that Taiga biome was also taken down and custom replaced by a self-made Savannah mimic biome, something I also did near Lindblum as well).
The "Tower of Crafterra" I referenced earlier. I guess I never took a picture that showed the small floating island way above it, or it wasn't yet done when I took these pictures.
There's many other locations I could show as well as their unique purpose and identity, but i'll leave it to the two main "homes" I've had throughout my life of playing. You can browse my collection if you wish for more of the world.
my survival house and farms