Okay, all I've heard on the zombies is hate and its not that bad of a change. I honestly love the Zombies in my survival world cause I have a new, start of world way to farm some Zombies for their XP without getting hurt. (If you want some pics then tell me and I'll tag a post.) But, this only is towards one end of the spectrum in the Zombie's updated features. Second end is pretty simple. They've went social Do you have any idead how depressing lone zombies are so at least they have friends now! Just kidding but in all honesty this can be bad or good depending on how you look at it. Some say it adds realism into play, but think of it this way, Zombies aren't real the zclosest thing to it is bath salt drug addicts. Even if they were, they wouldnt spawn out of then air. But, for players like me this is good, its more of a challenge when a horde of zombies come at you left for dead style. This is just how I see it, but your welcome to add in your opinion, I'd love to hear it!
The thing that scares me the most with the new zombies is when they start breaking down your door when you don't expect it and then starts killing you. xD
The thing that scares me the most with the new zombies is when they start breaking down your door when you don't expect it and then starts killing you. xD
That's been in since 1.4 and I love it! It gives a reason to improvise new door types or use iron doors xD
In startup worlds I never use wooden doors, I use Wooden Gates
I wouldn't mind the zombie spawning method if it wasn't so slapped in, but its far too simple, and makes no sort of sense, even by the games own logic. I REALLY would love to see them implement it using a better method, like zombie torsos falling off and crawling around, similar to half-life, in a way.
I wouldn't mind the zombie spawning method if it wasn't so slapped in, but its far too simple, and makes no sort of sense, even by the games own logic. I REALLY would love to see them implement it using a better method, like zombie torsos falling off and crawling around, similar to half-life, in a way.
I hate it personally. I've been working for 5 months on a zombie gamemode plugin and now its basically ruined because the zombies are way too overpowered I like it on any other server or on singleplayer, but I wish there was a way to disable it for the sake of my plugin.
I hate it personally. I've been working for 5 months on a zombie gamemode plugin and now its basically ruined because the zombies are way too overpowered I like it on any other server or on singleplayer, but I wish there was a way to disable it for the sake of my plugin.
I understand that. If I was working on the same, I'd be upset out the @*%, too.
PLease don't double post ):
^NOT MINE! I posted this and my ex-mod so yeah. This is my second topic,brah. So I can post this for my matters!
I agree! The new zombies are fricking amazing to me at least!
okay. It was posted TODAY and the mod was officially released TODAY so i had misunderstood. Gezz =_=
Either way, I still this this needs to be in the other Zombie 1.6 thread. >.<
No it doesnt! I can post whether I get replies or not is my business so your argument is thereby invalid! Making your inpersistence not needed.
That's been in since 1.4 and I love it! It gives a reason to improvise new door types or use iron doors xD
In startup worlds I never use wooden doors, I use Wooden Gates
That'd be really cool!
I understand that. If I was working on the same, I'd be upset out the @*%, too.