So here I am again, back from a hiatus of some sort. I never fully go on hiatus on Minecraft, because I try out stuff only to get bored an hour in the map. After trying out several mods, I decided to go back to the basics: I made a 1.12 world. I'm still using some light mods, like JourneyMap and Optifine+shaders. Other than that, 100% vanilla. I might use a texture pack, whenever ChromaHills gets a public release for 1.12. *grabby hands!*
As of writing this, I have 75 days of in-game time played. I'm not far. I've been taking it really slowly, building and hunting animals down, caving a bit, exploring, gathering some other resources.
The seed: "5151997417359662029"
So I spawned in a forest, and made my way to a nearby Plains biome. Because old habits die hard, and even with mapping tools, I can't seem to base myself super far away from spawn. Which is why it's usually important for me to have a bunch of resources handy. I was more patient this time, as only chicken and horses had spawned right where I wanted to settle. I alternated between working on the base itself, the farm, and exploring a bit. Slowly, the base went from just a bridge between both hills, to a small manor. The manor itself is built above ground, while the farms and pens are below.
Near spawn
Oooh this looks nice.
Site for my base, before the base...
The bridge...
Shiva used a shader! It's super effective!
Starting on the walls...
Kitchen in the making.
After the ceiling.
And lights.
Living room:
Working on the second floor:
The result, before the cow pen addition and minor aesthetic changes.
Farm stuff:
The bridge from earlier...
What it looked like after planting...
Glass walls...
More glass walls!
Don't mind the half-finished back walls.
Stairwell!
New addition: cow pen. At night.
Storage room:
So that's the main base, right now. I might move, who knows?
I did some exploring. It's mostly forests (Hills, Roofed Forests, Birch), extreme hills and swamps. I made a tiny house in what I'm calling Mini-Swamp, around 500 blocks away from the manor. Mini-Swamp is actually the lower end of a swamp north-east of the main base; it's where I'm thinking of basing my slime farm. I haven't seen a witch hut around, but I know one spawned in the other swamp, the one north-west. I spotted some nice places while exploring, some villages (including one smack dab in the middle of an ocean O_o) and so on.
Like llamas...
Here's a llama, there's a llama...
And another little llama...
Fuzzy llama, funny llama...
Llama, llama duck!
Ocean temples (three of them!)...
First one, somewhere east...
Second one, north-west, south of the Sorceress' Swamp. Because of course, at night.
Third one near the second one, like 400 blocks away-ish.
Honestly, the biggest surprise was a large Mesa-based biome out west. The mineshafts run above water level, and the place is why I went outta my way to find cows. I know the place is full of cave spiders, cave spiders cause poison, I wanted to be ready. I'll eventually make a base there, import my cows, and breed them there as well.
Mesa pics:
And that's about it for this update. I don't have a ton of resources, as I did more exploring and building than caving. I'll also get more accurate coordinates, and will post JourneyMap stuff as well.
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Nintendo 3DS FC: 1590 5643 3067 There is no knowledge that is not power. ~ Ralph Waldo Emerson
But good news, I'm still on that world. I'm spacing out gameplay sessions to not get bored too quickly, leading to my progress being kinda slow.
Still, I made some progress! I explored a bit, gave some landmark names - something I don't usually do, considering I'm never on a map for this long - and I guess it helps. Turns out there's a Mesa Bryce around the Mesa area, some snow fields north of that, along with a village in the ocean. Which I've avoided loading because I kinda don't want these villagers to die out. Should be relatively easy to protect though, when I get to it.
Wolves!
Neat caves
One sheep, two sheeps, three sheeps... *snores*
The ravine by all these sheeps; now named Shepherd's Fault line
Mesa Bryce pics
I've been mining a bit, namely branch mining. Long story short, I kept hearing mobs under my farm, and figures out there's an underground ravine that goes straight through my manor. It drops to y-40 something, and I dug to -14, where I started my branch mine. I've been getting a good supply of iron, redstone and coal; only found 5 diamonds so far. In a nice little cluster, though. Crafted a diamond pickaxe with that, so I got some obsidian. Once I have a place to stick a portal in, I'll start exploring the Nether.
Ravine also goes through the river.
Where I first surfaced after exploring.
After some mining, finally! Natural diamonds!
Most of my building was the start of a railway, though I need more powered rails to make it efficient. The road itself goes to the area where I'll build a rest area/hub thing, a small village perhaps. I'm not sure how I'll extend it, just wanted to build a railway because I've never really done that before. Plus I like having options.
Other than that, I fixed some things around the manor, added some decorations, set up a better tree farm, a sugar cane farm... that sorta thing.
Llama pen!
Sugar cane area
There we are!
Third story still under construction; can see a part of the railway
I see you're expanding, would be a shame...
If I exploded your bridge! Mwahahah!
Minor damage though.
Only noticed the missing glass after I took this screenshot
Starting next update, I'm switching texture packs. I was using the default, but hey, ChromaHills got a public release and asjdakjhd I needed this.
Guess I'm starting in this update after all!
And that's it for now! I'll try updating faster next time.
Awesome base. I love doing similar builds to what you have done and incorporating my house into the landscape, especially near water.
Also, what shader pack are you using? I'll be checking back on this thread often if you keep it up
Thanks too! I love going with the terrain instead of terraforming everything, though I still do a bit of it for aesthetic reasons. Makes things more interesting shape-wise, or so I think.
I'm using KUDA Shaders, also! They're neat, but the moon phases are off by default. Found that recently...
And so...
As I write this, having logged on to my world as I'm updating this thread, I have a little over 24 hours into this world - Minecraft Day 156 just started. I've been focusing on a few things. Branch mining, building a Nether portal, exploring a tiny portion of the Nether, and building a small village.
Branch mining has yielded 4 more diamonds, a couple more stacks of iron, coal and some gold as well. Still low on diamonds, but once I'm settled better to survive in the mineshafts in the Mesa, I should stock up. Otherwise, it's mining and caving. I want more gold too, for powered rails and Notched apples... all in time, I think. I found a slime chunk, which I may or may not turn into a farm. It's located within another, unexplored ravine right next to the one under the manor. Will I turn *that* into a slime farm? Not sure yet, considering it's in a ravine and would be annoying to mine into, with all the dark corners.
Diamonds! More of them! There were 4 under this.
I think it's the first, maybe second, time that I reach bedrock in survival.
Slime chuuuuunk!
Hadn't seen lapis in a while!
I wanted the Nether portal by the manor - Checkerboard Manor as I'm calling it, since it's very... checkerboard-y. I had dug a space some time back for... reasons, I have no idea why, probably found coal, and just dug in deeper in that tiny cave. After lighting the area, cobblestoning it a bit and adding a buffer zone, I finally went to explore. My main annoyances are ghasts, because you hear them from afar and the sound they make drive me nuts. Their other mechanics, not so much. The only one I encountered so far lost aggro as I was trying to kill it. To be frank, I was somewhat disappointed still. I like being able to kill things in a game.
As far as the Nether goes, I landed quite high, and on a platform surrounded by lava. I'm setting up a cobblestone road across to a lower platform; probably should've setup the portal way lower, around my mine really, but hey. I can deal with it. As long as I don't draw pigmen aggro and that ghasts play nice, I'll be fine. My goal is to reach the Nether fortress near spawn, explore that, find a blaze spawn, get a rod, and start brewing potions to a) explore the Mesa and clear out my first ocean monument.
The stairway to the Nether room...
And after minor adjustments; still not done though...
Buffer zone, to be finished later too
Just set up the obsidian...
*WOOSH*
Nether spawn. In soulsand. Joy.
There's the ghast. Sigh.
The first magma cubes in a while!
I've been using the cobblestone I get from the mining to build a village, near that aerial railroad I'm building. I somehow nailed the height to reach the top of a hill, which was neat. I've built a church, a lighthouse and 2 small houses so far. I'm aiming to make a marketplace, more houses, and potentially putting up walls and a few farms. Tempted to make a strip mine somewhere, or to dismantle a mountain from the Extreme Hills down south.
My goal with this village was to mostly use materials that were available in the area; cobblestone and birch trees mostly, with some glass and glowstone. I wanna make the place pretty after all, so slightly diverging from the "available in the area" mindset isn't gonna hurt too much.
When I said I nailed the height...
Stairs WIP
Church area
Inside the church, part 1
Now with seatings!
Lighthouse!
Roof in construction
Cleared out an area for the fountain
And that's it for this udpate! Gonna be a few more days before I update again, this was the last I did before moving onto other games for a bit. Potential update over the weekend.
Ocean monument is a worthwhile goal - I was too afraid to get near one of those until about day 2100 when I finally got over myself. Now I have raided three of them - each with slightly more confidence than the last.
I am liking the idea of building with the land; it accentuates the enamoring beauty of nature's non-disastrous wonders.
Rollback Post to RevisionRollBack
LP series? Not my style! Video series? Closer, but not quite. Survival journal, maybe? That's better. Now in Season 4 of the Legends of Quintropolis Journal (<< click to view)!! World download and more can be found there.
Ocean monument is a worthwhile goal - I was too afraid to get near one of those until about day 2100 when I finally got over myself. Now I have raided three of them - each with slightly more confidence than the last.
I am liking the idea of building with the land; it accentuates the enamoring beauty of nature's non-disastrous wonders.
The prospect of raiding a monument is a motivator for my exploring of the Nether, since I feel the need for potions. I wanna clear out the thing, kinda, before draining it of water. I also wanna turn one of the ones in my world into a farm to get prismarine stuff from, because I'm a huge fan of glowing stuff. We need more glowing blocks XD;. (Or colorable ones.)
Love that glass ceiling! And the fountain is stunning! You make me want to play with shaders again!
Thank you! Shaders are resource packs are something I love. They make this already fun game so much more visually appealing. I try to build with the original graphics in mind, but man, shaders are awesome. I'm gonna miss this, come December when I lose access to my gaming PC for a couple weeks.
~
I've been building my village, which I called Fairgrounds Port. It's what the name is, really; it has a small fairground, and a small port as well. I've built two market stalls, a town hall, which isn't entirely done yet, put up banners, glassed up the windows, and now I'm lighting up the place with glowstone.
Market stall beginnings
Fairgrounds area;
Fairgrounds outline!
Town hall
Meeting room;
Before building the port;
Road!
Even has boats!
At home, I've focused on making a quarry in my backyard. It gave onto a cave I've explored before, so the mining has been huh... kinda minimal. Resources have been somewhat scarce, but I built it for cobble. Works out. What doesn't work out however, is the AFK fishing design I found. Either I'm not doing it right or something, but yeah, I can't get it to work. I might revisit that at a later point. Notable other things: a small netherwort farm, a blaze rod drop from the Nether leading to a brewing stand, a now functional third floor with a library-in-the-making, and more cobble.
Quarry outline
Oh yeah, I felt that drop.
The quarry now!
Tiny netherwort farm
Aftermath of a creeper attack
I... really need to work on this third floor.
As for the Nether itself, really, I haven't done much - or so it seems. I've reached the fortress via roads which I really need to work on, considering a few of them have a 1-block width over lava pools. Still, that got me a rod drop, the "discovery" of I think two blaze spawners (they're in really awful areas over lava oceans), some gold ingots from chests... I also need to set up a quick way to the blaze spawners, but that's also for later. First, I need potions in case I ever fall into the lava pools.
So close.
I FREAKING MADE IT.
If looks like a blaze and it breathes like a blaze... it's probably a blaze spawner.
That covers it for now!
Rollback Post to RevisionRollBack
Nintendo 3DS FC: 1590 5643 3067 There is no knowledge that is not power. ~ Ralph Waldo Emerson
Alright, time for another post. Finally. Just been dealing with RL, but it's going slightly better now. I'll probably update more often, since my mom's visiting and I need something I can hop in and out quickly. Minecraft actually has a pause button.
In the meantime, I've been playing in short bursts. The progress hasn't been so much physical this time around. Besides working on my manor's third floor, its roof and the prospect of another lighthouse, there's not much that changed in my world.
I love the smell of burning mobs in the morning...
Where I'll be sticking the manor's lighthouse
Urge to pet rising, rising, rising...
Bonus: Found this guy in my farms. He dropped an ender pearl, so all good.
My progress has been through the Nether. Specifically, figuring the seed's layout, the spawns, and dying.
Spawn layer
Near lava level
Aftermath of a Ghast attack
Fortress #2, AKA that easy blaze spawner
*Metroid item find chime plays*
Ooooh skellies!
Because of course now that I know I can kill stuff, I wanna kill all the stuff. Including the stuff with gold swords that aggroes in packs across a 32-block radius. I'm thankful zombie pigmen are neutral unless provoked. As I'm writing this, I died again. Aggroed some in a corner, managed to kill them, but others became aggressive and I ran for another corner, where I was kinda stuck between them. Forgot I had a shield. Ded.
Related to all of this... ever since I've upgraded to 1.12, I've had sound issues. Minecraft seems to not load its sound engine properly. The thing is... I'm heavily sound-reliant. My sight is pretty bad (around 6/20), and I'm more sensitive to sounds, generally-speaking. So I tend respond faster to sound cues than to visual cues.
One day, I decided to forgo the whole "omg no sound again *rageflip table*" thing and I hopped in the Nether anyways. There's usually a small cluster of pigmen not too far from spawn, but since I spawned in the lower area of a higher.. valley?, there are more that spawn above, and they aren't easily detected by JourneyMap as I haven't explored the upper layers. Anyways, I decided to kill the ones around, only for more to drop from above. I didn't hear them, kinda saw something moving on my map, but I couldn't figure out where they were coming from based on sounds. By the time I spotted them in my field of vision, they had killed me. That's when I restarted Minecraft to fix the sound.
The area, now void of any pigmen. ... Until next time.
I went back with some new equipment, took them down, and moved on forward to the first fortress. Hah, same thing happened. You'd think I'd learn from my mistakes. Went to the death point, got my things back, pushed on to the fortress, and decided to try and reach the blaze spawner from the top of the fortress.
I made my way to the top by stacking some cobble as I went up, but didn't really account for the blazes that spawned above... as usual. There were 3 or 4 blazes on top of where I had decided to go up from, which was a narrow strip above the fortress, and ended dying again. After yet another trip there, I just kinda gave up getting to the spawner without fire-resist potions. Meaning I had to reach the other fortress or hunt down magma cubes, so why not both.
This is how I died.
The other fortress is roughly on the same level as spawn, but there's both walls of netherrack and lava oceans between it. My solution was hopping down, making a ladder back to spawn platform, and finding a way to get inside the fortress. Which I did. Considering I don't have any screenshot of the latter, I wanted to go back, but the pigmen who were aggressive earlier still are, along with the other 15-ish others. In other words, I'm not sure I wanna go down there right now...
They do not like me right now...
Still, over the last few sessions, I've been able to find an easy blaze spawner, get a couple rods, and from last night's magma cube killing (took down about 5 large cubes), I'm at 3 magma creams. They weren't keen on dropping them, but gotta start somewhere, right?
*squish, squish, squish*
Next step: Getting those pigmen to either despawn or die by my sword, fire-resist potion crafting, and huh... more things!
Quick update, the pigmen have deaggroed and have returned to a neutral state. I didn't need to commit mass murder! HURRAH!
So here I am again, back from a hiatus of some sort. I never fully go on hiatus on Minecraft, because I try out stuff only to get bored an hour in the map. After trying out several mods, I decided to go back to the basics: I made a 1.12 world. I'm still using some light mods, like JourneyMap and Optifine+shaders. Other than that, 100% vanilla. I might use a texture pack, whenever ChromaHills gets a public release for 1.12. *grabby hands!*
As of writing this, I have 75 days of in-game time played. I'm not far. I've been taking it really slowly, building and hunting animals down, caving a bit, exploring, gathering some other resources.
The seed: "5151997417359662029"
So I spawned in a forest, and made my way to a nearby Plains biome. Because old habits die hard, and even with mapping tools, I can't seem to base myself super far away from spawn. Which is why it's usually important for me to have a bunch of resources handy. I was more patient this time, as only chicken and horses had spawned right where I wanted to settle. I alternated between working on the base itself, the farm, and exploring a bit. Slowly, the base went from just a bridge between both hills, to a small manor. The manor itself is built above ground, while the farms and pens are below.
Near spawn
Oooh this looks nice.
Site for my base, before the base...
The bridge...
Shiva used a shader! It's super effective!
Starting on the walls...
Kitchen in the making.
After the ceiling.
And lights.
Living room:
Working on the second floor:
The result, before the cow pen addition and minor aesthetic changes.
Farm stuff:
The bridge from earlier...
What it looked like after planting...
Glass walls...
More glass walls!
Don't mind the half-finished back walls.
Stairwell!
New addition: cow pen. At night.
Storage room:
So that's the main base, right now. I might move, who knows?
I did some exploring. It's mostly forests (Hills, Roofed Forests, Birch), extreme hills and swamps. I made a tiny house in what I'm calling Mini-Swamp, around 500 blocks away from the manor. Mini-Swamp is actually the lower end of a swamp north-east of the main base; it's where I'm thinking of basing my slime farm. I haven't seen a witch hut around, but I know one spawned in the other swamp, the one north-west. I spotted some nice places while exploring, some villages (including one smack dab in the middle of an ocean O_o) and so on.
Like llamas...
Here's a llama, there's a llama...
And another little llama...
Fuzzy llama, funny llama...
Llama, llama duck!
Ocean temples (three of them!)...
First one, somewhere east...
Second one, north-west, south of the Sorceress' Swamp. Because of course, at night.
Third one near the second one, like 400 blocks away-ish.
Honestly, the biggest surprise was a large Mesa-based biome out west. The mineshafts run above water level, and the place is why I went outta my way to find cows. I know the place is full of cave spiders, cave spiders cause poison, I wanted to be ready. I'll eventually make a base there, import my cows, and breed them there as well.
Mesa pics:
And that's about it for this update. I don't have a ton of resources, as I did more exploring and building than caving. I'll also get more accurate coordinates, and will post JourneyMap stuff as well.
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
Very nice!
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
Oh wow, I haven't updated this since my first post.
Thanks!
But good news, I'm still on that world. I'm spacing out gameplay sessions to not get bored too quickly, leading to my progress being kinda slow.
Still, I made some progress! I explored a bit, gave some landmark names - something I don't usually do, considering I'm never on a map for this long - and I guess it helps. Turns out there's a Mesa Bryce around the Mesa area, some snow fields north of that, along with a village in the ocean. Which I've avoided loading because I kinda don't want these villagers to die out. Should be relatively easy to protect though, when I get to it.
Wolves!
Neat caves
One sheep, two sheeps, three sheeps... *snores*
The ravine by all these sheeps; now named Shepherd's Fault line
Mesa Bryce pics
I've been mining a bit, namely branch mining. Long story short, I kept hearing mobs under my farm, and figures out there's an underground ravine that goes straight through my manor. It drops to y-40 something, and I dug to -14, where I started my branch mine. I've been getting a good supply of iron, redstone and coal; only found 5 diamonds so far. In a nice little cluster, though. Crafted a diamond pickaxe with that, so I got some obsidian. Once I have a place to stick a portal in, I'll start exploring the Nether.
Ravine also goes through the river.
Where I first surfaced after exploring.
After some mining, finally! Natural diamonds!
Most of my building was the start of a railway, though I need more powered rails to make it efficient. The road itself goes to the area where I'll build a rest area/hub thing, a small village perhaps. I'm not sure how I'll extend it, just wanted to build a railway because I've never really done that before. Plus I like having options.
Other than that, I fixed some things around the manor, added some decorations, set up a better tree farm, a sugar cane farm... that sorta thing.
Llama pen!
Sugar cane area
There we are!
Third story still under construction; can see a part of the railway
I see you're expanding, would be a shame...
If I exploded your bridge! Mwahahah!
Minor damage though.
Only noticed the missing glass after I took this screenshot
Starting next update, I'm switching texture packs. I was using the default, but hey, ChromaHills got a public release and asjdakjhd I needed this.
Guess I'm starting in this update after all!
And that's it for now! I'll try updating faster next time.
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
Awesome base. I love doing similar builds to what you have done and incorporating my house into the landscape, especially near water.
Also, what shader pack are you using? I'll be checking back on this thread often if you keep it up
Quote from Arczynext
Looking good, keep this up!
Thanks! That's why I'm slowly playing, yeah. I gotta keep it up, but I can't binge on the thing else I'll lose interest.
Thanks too! I love going with the terrain instead of terraforming everything, though I still do a bit of it for aesthetic reasons. Makes things more interesting shape-wise, or so I think.
I'm using KUDA Shaders, also! They're neat, but the moon phases are off by default. Found that recently...
And so...
As I write this, having logged on to my world as I'm updating this thread, I have a little over 24 hours into this world - Minecraft Day 156 just started. I've been focusing on a few things. Branch mining, building a Nether portal, exploring a tiny portion of the Nether, and building a small village.
Branch mining has yielded 4 more diamonds, a couple more stacks of iron, coal and some gold as well. Still low on diamonds, but once I'm settled better to survive in the mineshafts in the Mesa, I should stock up. Otherwise, it's mining and caving. I want more gold too, for powered rails and Notched apples... all in time, I think. I found a slime chunk, which I may or may not turn into a farm. It's located within another, unexplored ravine right next to the one under the manor. Will I turn *that* into a slime farm? Not sure yet, considering it's in a ravine and would be annoying to mine into, with all the dark corners.
Diamonds! More of them! There were 4 under this.
I think it's the first, maybe second, time that I reach bedrock in survival.
Slime chuuuuunk!
Hadn't seen lapis in a while!
I wanted the Nether portal by the manor - Checkerboard Manor as I'm calling it, since it's very... checkerboard-y. I had dug a space some time back for... reasons, I have no idea why, probably found coal, and just dug in deeper in that tiny cave. After lighting the area, cobblestoning it a bit and adding a buffer zone, I finally went to explore. My main annoyances are ghasts, because you hear them from afar and the sound they make drive me nuts. Their other mechanics, not so much. The only one I encountered so far lost aggro as I was trying to kill it. To be frank, I was somewhat disappointed still. I like being able to kill things in a game.
As far as the Nether goes, I landed quite high, and on a platform surrounded by lava. I'm setting up a cobblestone road across to a lower platform; probably should've setup the portal way lower, around my mine really, but hey. I can deal with it. As long as I don't draw pigmen aggro and that ghasts play nice, I'll be fine. My goal is to reach the Nether fortress near spawn, explore that, find a blaze spawn, get a rod, and start brewing potions to a) explore the Mesa and clear out my first ocean monument.
The stairway to the Nether room...
And after minor adjustments; still not done though...
Buffer zone, to be finished later too
Just set up the obsidian...
*WOOSH*
Nether spawn. In soulsand. Joy.
There's the ghast. Sigh.
The first magma cubes in a while!
I've been using the cobblestone I get from the mining to build a village, near that aerial railroad I'm building. I somehow nailed the height to reach the top of a hill, which was neat. I've built a church, a lighthouse and 2 small houses so far. I'm aiming to make a marketplace, more houses, and potentially putting up walls and a few farms. Tempted to make a strip mine somewhere, or to dismantle a mountain from the Extreme Hills down south.
My goal with this village was to mostly use materials that were available in the area; cobblestone and birch trees mostly, with some glass and glowstone. I wanna make the place pretty after all, so slightly diverging from the "available in the area" mindset isn't gonna hurt too much.
When I said I nailed the height...
Stairs WIP
Church area
Inside the church, part 1
Now with seatings!
Lighthouse!
Roof in construction
Cleared out an area for the fountain
And that's it for this udpate! Gonna be a few more days before I update again, this was the last I did before moving onto other games for a bit. Potential update over the weekend.
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
Ocean monument is a worthwhile goal - I was too afraid to get near one of those until about day 2100 when I finally got over myself. Now I have raided three of them - each with slightly more confidence than the last.
I am liking the idea of building with the land; it accentuates the enamoring beauty of nature's non-disastrous wonders.
LP series? Not my style! Video series? Closer, but not quite. Survival journal, maybe? That's better. Now in Season 4 of the Legends of Quintropolis Journal (<< click to view)!! World download and more can be found there.
Love that glass ceiling! And the fountain is stunning! You make me want to play with shaders again!
PMC's Pumpkin Carving Solo Contest Entry
Hi everyone! Had a rough week, haven't played much, so this update took longer than I expected.
The prospect of raiding a monument is a motivator for my exploring of the Nether, since I feel the need for potions. I wanna clear out the thing, kinda, before draining it of water. I also wanna turn one of the ones in my world into a farm to get prismarine stuff from, because I'm a huge fan of glowing stuff. We need more glowing blocks XD;. (Or colorable ones.)
Thank you! Shaders are resource packs are something I love. They make this already fun game so much more visually appealing. I try to build with the original graphics in mind, but man, shaders are awesome. I'm gonna miss this, come December when I lose access to my gaming PC for a couple weeks.
~
I've been building my village, which I called Fairgrounds Port. It's what the name is, really; it has a small fairground, and a small port as well. I've built two market stalls, a town hall, which isn't entirely done yet, put up banners, glassed up the windows, and now I'm lighting up the place with glowstone.
Market stall beginnings
Fairgrounds area;
Fairgrounds outline!
Town hall
Meeting room;
Before building the port;
Road!
Even has boats!
At home, I've focused on making a quarry in my backyard. It gave onto a cave I've explored before, so the mining has been huh... kinda minimal. Resources have been somewhat scarce, but I built it for cobble. Works out. What doesn't work out however, is the AFK fishing design I found. Either I'm not doing it right or something, but yeah, I can't get it to work. I might revisit that at a later point. Notable other things: a small netherwort farm, a blaze rod drop from the Nether leading to a brewing stand, a now functional third floor with a library-in-the-making, and more cobble.
Quarry outline
Oh yeah, I felt that drop.
The quarry now!
Tiny netherwort farm
Aftermath of a creeper attack
I... really need to work on this third floor.
As for the Nether itself, really, I haven't done much - or so it seems. I've reached the fortress via roads which I really need to work on, considering a few of them have a 1-block width over lava pools. Still, that got me a rod drop, the "discovery" of I think two blaze spawners (they're in really awful areas over lava oceans), some gold ingots from chests... I also need to set up a quick way to the blaze spawners, but that's also for later. First, I need potions in case I ever fall into the lava pools.
So close.
I FREAKING MADE IT.
If looks like a blaze and it breathes like a blaze... it's probably a blaze spawner.
That covers it for now!
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson
*casually waits, waiting for new post*
Cool stuffs in spoiler
Alright, time for another post. Finally. Just been dealing with RL, but it's going slightly better now. I'll probably update more often, since my mom's visiting and I need something I can hop in and out quickly. Minecraft actually has a pause button.
In the meantime, I've been playing in short bursts. The progress hasn't been so much physical this time around. Besides working on my manor's third floor, its roof and the prospect of another lighthouse, there's not much that changed in my world.
Walls, check. Glass panels, check. Ceiling, huh...
*WOOP* There it is!
This is one roof that's not on fire.
I love the smell of burning mobs in the morning...
Where I'll be sticking the manor's lighthouse
Urge to pet rising, rising, rising...
Bonus: Found this guy in my farms. He dropped an ender pearl, so all good.
My progress has been through the Nether. Specifically, figuring the seed's layout, the spawns, and dying.
Spawn layer
Near lava level
Aftermath of a Ghast attack
Fortress #2, AKA that easy blaze spawner
*Metroid item find chime plays*
Ooooh skellies!
Because of course now that I know I can kill stuff, I wanna kill all the stuff. Including the stuff with gold swords that aggroes in packs across a 32-block radius. I'm thankful zombie pigmen are neutral unless provoked. As I'm writing this, I died again. Aggroed some in a corner, managed to kill them, but others became aggressive and I ran for another corner, where I was kinda stuck between them. Forgot I had a shield. Ded.
Related to all of this... ever since I've upgraded to 1.12, I've had sound issues. Minecraft seems to not load its sound engine properly. The thing is... I'm heavily sound-reliant. My sight is pretty bad (around 6/20), and I'm more sensitive to sounds, generally-speaking. So I tend respond faster to sound cues than to visual cues.
One day, I decided to forgo the whole "omg no sound again *rageflip table*" thing and I hopped in the Nether anyways. There's usually a small cluster of pigmen not too far from spawn, but since I spawned in the lower area of a higher.. valley?, there are more that spawn above, and they aren't easily detected by JourneyMap as I haven't explored the upper layers. Anyways, I decided to kill the ones around, only for more to drop from above. I didn't hear them, kinda saw something moving on my map, but I couldn't figure out where they were coming from based on sounds. By the time I spotted them in my field of vision, they had killed me. That's when I restarted Minecraft to fix the sound.
The area, now void of any pigmen. ... Until next time.
I went back with some new equipment, took them down, and moved on forward to the first fortress. Hah, same thing happened. You'd think I'd learn from my mistakes. Went to the death point, got my things back, pushed on to the fortress, and decided to try and reach the blaze spawner from the top of the fortress.
I made my way to the top by stacking some cobble as I went up, but didn't really account for the blazes that spawned above... as usual. There were 3 or 4 blazes on top of where I had decided to go up from, which was a narrow strip above the fortress, and ended dying again. After yet another trip there, I just kinda gave up getting to the spawner without fire-resist potions. Meaning I had to reach the other fortress or hunt down magma cubes, so why not both.
This is how I died.
The other fortress is roughly on the same level as spawn, but there's both walls of netherrack and lava oceans between it. My solution was hopping down, making a ladder back to spawn platform, and finding a way to get inside the fortress. Which I did. Considering I don't have any screenshot of the latter, I wanted to go back, but the pigmen who were aggressive earlier still are, along with the other 15-ish others. In other words, I'm not sure I wanna go down there right now...
They do not like me right now...
Still, over the last few sessions, I've been able to find an easy blaze spawner, get a couple rods, and from last night's magma cube killing (took down about 5 large cubes), I'm at 3 magma creams. They weren't keen on dropping them, but gotta start somewhere, right?
*squish, squish, squish*
Next step: Getting those pigmen to either despawn or die by my sword, fire-resist potion crafting, and huh... more things!
Quick update, the pigmen have deaggroed and have returned to a neutral state. I didn't need to commit mass murder! HURRAH!
Nintendo 3DS FC: 1590 5643 3067
There is no knowledge that is not power.
~ Ralph Waldo Emerson