Ok lets see the two biggest difference between creative and survival. One, you have to work for your materials. Two, you have to survive te creatures of the night. This would be only a problem until you built your house, or is it?
I have just started playing minecraft after a while, but I noticed one thing. You can very easily survive the first night by punching one log and beating up three sheep, and throw the bed in the middle of nowhere at sunset and sleep. You don't even need a house, as long as there is no monsters nearby, you can easily skip the challenging part.
Ok lets see the two biggest difference between creative and survival. One, you have to work for your materials. Two, you have to survive te creatures of the night. This would be only a problem until you built your house, or is it?
I have just started playing minecraft after a while, but I noticed one thing. You can very easily survive the first night by punching one log and beating up three sheep, and throw the bed in the middle of nowhere at sunset and sleep. You don't even need a house, as long as there is no monsters nearby, you can easily skip the challenging part.
Either
A Only use a bed to reset your spawn
B Don't use them, period
C Download the Better than wolves mod. As well as adding some new challenges, he disables bed function as anything other than nether tnt.
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Why do creepers only ever show up when you're building something important?
Well, it is anyway quite easy to survive. Just build a pillar and stand in top of it during night. It certainly wastes time, but so what?
Most important role of beds is changing spawn points. I usually do not sleep in them, as long as my last used bed is safe and in reasonable distance.
I quite agree that survival might be a bit harder for those who want more interesting dangers though. But for those who do not like fighting there should be way around. Just like beds. Or torches, by the way.
I totally agree. I thought at first a shelter was needed, and I use to spend night time doing stuff in it, only to wake up with creepers and spiders comming very close to my place.
Then I understood how to get the timing right to go to sleep before the spawning hour, and never had a creeper close to my place anymore. I got a bit light on my defense about it, by the way, no more gates on my last improvements, sleeping with the door wide open...
That totally change the gameplay... but when I'm farming/working on a project, I would not spend the night waiting for the day, so I just sleep. If hostile mobs could still be able to spawn and move at least a bit during sleep time, it would be a lot more challenging.
You can very easily survive the first night by punching one log and beating up three sheep, and throw the bed in the middle of nowhere at sunset and sleep.
I discovered that when I was a newbie too. Also, it messes with the weather patterns. Now, I don't even bother making a bed unless my home is far from my spawn. I just farm all day and mine all night. Steve? is indefatigable.
By the way, you know sleeping every night won't protect you completely, right? Just when you think your world is peaceful and totally under control, you'll stay out after sunset one night, and suddenly there's creepers in your garden. Also, there's monsters galore underground.
Playing that way changes what the challenge is. Instead of being in fighting monsters, it turns into a race to get stuff done before nightfall, punctuated by running off to your bed to avoid them. Which for me is a gigantic pain in the neck , especially during big projects. It also doesn't do a lick for you when you're underground.
I agree. When I play and cannot make a bed by the first night, it is always more exciting and fun. Thinking "OH man.. I am going to have to survive the night..." Where as if you make a bed, like you said, just place it where ever and sleep. Skip the whole night. It does kinda take away from survival.
I don't think they should be removed. I know you can just not use them... I wish you could get attacked while you sleep. Something besides skipping the whole night.
Woulda been nice if it meant you eventually HAD to sleep, or die of exhaustion. Then you would need to build a shelter. Except that would suck because nether and viking craft residents would die.
My advice is to go play on a busy public server. Try sleeping in a bed at night - it will be a long, long night. Beds are all but useless in SMP because 15625 other players will simply not stop what they're doing and run back to their beds so you, and only you, can advance the clock.
I don't use beds, even to reset my spawn. It adds to the danger and challenge of the game (to some extent). At night I'll go and take care of stuff inside my castle (dig for rocks, farm, clean up my inventory, craft stuff, go to my mob grinder, etc...)
The only real benefit would be how it resets weather, and in my current world it rains all the time.
Playing that way changes what the challenge is. Instead of being in fighting monsters, it turns into a race to get stuff done before nightfall, punctuated by running off to your bed to avoid them. Which for me is a gigantic pain in the neck , especially during big projects. It also doesn't do a lick for you when you're underground.
Well, if that does not bother you getting back to your first spawn point, you can carry a bed in your pocket and get it out when you need it. Very convenient (and low-challenging, I agree).
Playing that way changes what the challenge is. Instead of being in fighting monsters, it turns into a race to get stuff done before nightfall, punctuated by running off to your bed to avoid them. Which for me is a gigantic pain in the neck , especially during big projects.It also doesn't do a lick for you when you're underground.
As realistic as looking a zombie in the eyes from 15 blocks in the middle of a desert, taking your bed out of your pocket, sleep through night, and wake up to see him at the exact same place starting to roast
And waiting during all the night when I'm not well prepared enough to fight or mine is a pain, so I use beds.
People that use beds would have hidden in their house during night anyways, so it really didn't make much difference, except allow the player to move their spawn point, encouraging more exploration.
While that sounds true, in practice the waiting can cause even a cautious person to do risky things. For example running out to harvest a tree because you want to make something but don't have enough wood on hand. Or run over to the chicken pen to collect the eggs. Or attack that skeleton outside the door because you could use the arrows it might drop.
I learned very quickly in alpha to make a fairly self contained base to keep me busy at night and also to go mining/caving at night to pass the time productively. To this day I don't use beds except in superflat or custom maps where you might get lost without setting a reliable spawn point.
Wow people will complain about anything. What next, people complaining that food makes the game to easy?
There was actually a thread complaining that the new food bar and changes to how food works made the game too easy =P
Back on topic... beds don't make it any easier. Hide in a hole... build a quick house... sit safe until daylight. This game is as easy or difficult as you make it. If it's too easy then YOU need to make it harder.
I have just started playing minecraft after a while, but I noticed one thing. You can very easily survive the first night by punching one log and beating up three sheep, and throw the bed in the middle of nowhere at sunset and sleep. You don't even need a house, as long as there is no monsters nearby, you can easily skip the challenging part.
Either
A Only use a bed to reset your spawn
B Don't use them, period
C Download the Better than wolves mod. As well as adding some new challenges, he disables bed function as anything other than nether tnt.
Most important role of beds is changing spawn points. I usually do not sleep in them, as long as my last used bed is safe and in reasonable distance.
I quite agree that survival might be a bit harder for those who want more interesting dangers though. But for those who do not like fighting there should be way around. Just like beds. Or torches, by the way.
Check out my Youtube channel!
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Then I understood how to get the timing right to go to sleep before the spawning hour, and never had a creeper close to my place anymore. I got a bit light on my defense about it, by the way, no more gates on my last improvements, sleeping with the door wide open...
That totally change the gameplay... but when I'm farming/working on a project, I would not spend the night waiting for the day, so I just sleep. If hostile mobs could still be able to spawn and move at least a bit during sleep time, it would be a lot more challenging.
By the way, you know sleeping every night won't protect you completely, right? Just when you think your world is peaceful and totally under control, you'll stay out after sunset one night, and suddenly there's creepers in your garden. Also, there's monsters galore underground.
I don't think they should be removed. I know you can just not use them... I wish you could get attacked while you sleep. Something besides skipping the whole night.
My advice is to go play on a busy public server. Try sleeping in a bed at night - it will be a long, long night. Beds are all but useless in SMP because 15625 other players will simply not stop what they're doing and run back to their beds so you, and only you, can advance the clock.
The only real benefit would be how it resets weather, and in my current world it rains all the time.
https://www.youtube.com/playlist?list=PL0OtPNZX22RvZVeq4-dHa8GYKOc5lojKX
You do not have to, in SP no mob move or spawn during your sleep so if you're safe when you go to bed, you're safe when you wake up.
Well, if that does not bother you getting back to your first spawn point, you can carry a bed in your pocket and get it out when you need it. Very convenient (and low-challenging, I agree).
And waiting during all the night when I'm not well prepared enough to fight or mine is a pain, so I use beds.
While that sounds true, in practice the waiting can cause even a cautious person to do risky things. For example running out to harvest a tree because you want to make something but don't have enough wood on hand. Or run over to the chicken pen to collect the eggs. Or attack that skeleton outside the door because you could use the arrows it might drop.
I learned very quickly in alpha to make a fairly self contained base to keep me busy at night and also to go mining/caving at night to pass the time productively. To this day I don't use beds except in superflat or custom maps where you might get lost without setting a reliable spawn point.
by c0yote
I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..
There was actually a thread complaining that the new food bar and changes to how food works made the game too easy =P
Back on topic... beds don't make it any easier. Hide in a hole... build a quick house... sit safe until daylight. This game is as easy or difficult as you make it. If it's too easy then YOU need to make it harder.
No. Stop.
Some people had already complained about the food already.....