i guess i kind of agree withi guess i KIND OF agree but i usually dont have ANY wood and i usually need tons, so a fortune III axe would be great for me!
Fortune III On an Axe won't get you more wood from trees. If it did, you could get 4 blocks of wood from one piece, then place one down, and get 3 out of it, and keep doing this. It'd be abusive.
You should use Silk Touch on glowstone, so you don't waste any dust.
If you are after chopping down melons or getting flint from gravel, use an efficiency & fortune shovel. 3x cheaper than axe (especially, if you use diamonds). Efficiency shovel is also great for chopping down trees and leaves.
There's also wheat and nether wart, and presumably Cocoa Beans. (I've heard Clay is also affected by a fortune now, even from an axe) When you harvest tall grass, nether wart, and wheat, your fortune axe won't take any durability loss either, as of 1.3.1.
Silk Touch and Fortune are about equal on Glowstone.
Glowstone naturally drops 2-4. Anytime fortune procs, you'd get a guaranteed 4. Fortune III procs quite often, meaning a large chunk of the time, you'd get it back. But obviously, if you have silk touch, it'd be better.
I do wonder: Does Fortune affect Bookshelves? Like, if you have a Fortune Axe and chop a bookshelf. Will it give a chance to grant extra books?
That's just another useless enchant, but you can use it on stuff that doesn't take durability, like wheat, nether warts. It can also be used for melons. but silk touch is better for melons
For Wheat, it only works on the actual seeds, it wont multiply the actual wheat item. Because..... well I have no idea why, but that's how it is. So pretty useless for that.
I've done extensive tests with a Fortune 3 Axe breaking 100 of the following: Wheat (seed drops), Tall Grass, Giant Mushroom (red and brown), Nether Wart, Coca Bean plants, Leaves and Melons. I also did the same test again as a controle with an axe that had no enchantments. I placed the drops from each test into its own chests to make a count later on. So Fortune 3 will not and never will work on Coca Bean plants, Leaves, and Giant Mushroom (red and brown). The numbers for the drops where almost the same and the funny thing is that the numbers where only 1-2 drops off. Now with Wheat (seed drops), Tall Grass, Nether Wart and Melons it was very clear that Fortune 3 worked because I had 2-3 stacks more when I harvested with Fortune 3. I hope this clears up what the best item to use a Fortune 3 Axe on is.
One last thing I tested breaking a Melon with Efficiency 4 Shovel and Axe. The Axe was faster and to top it all off I did the same test again in the 1.4 shapshot 12w32a you may want to start using the proper tools again becuase they are changing it so that Effciency will only work on the blocks that the tool its self can break so no more will you be able to use an Efficency 4 Unbreaking 3 pickaxe as a multi-perpous clearing too.
"Oak and dark oak leaves also have a 0.5% (1/200) chance of dropping an apple. Rates are increased by the Fortune enchantment." ~ MineCraft Gamepedia
What do people say about this 4 years on?
"Oak and dark oak leaves have 0.5% (1⁄200)
chance of dropping an apple when decayed or broken. This amounts to
approximately 25% chance to get an apple from an oak tree and 60% chance
from a dark oak tree. Breaking leaves with a tool enchanted with the
fortune enchantment will increase the chances of dropping an apple:
0.556% (1⁄180) with Fortune I, 0.625% (1⁄160) with Fortune II, and 0.833% (1⁄120) with Fortune III."
I have been wondering the same thing since i recently got Fortune II on a brand new diamond axe. Along with some other enchantments. I love the other enchants i ended up with. But i really do find Fortune on an axe to be pretty pointless... But that's just how i feel.
Mhm , I made a Fortune III diamond axe with Unbreaking III (and Smite IV [came with the Fortune Book]) for collecting apples. I feel like it yields more but I don't know for sure.
It is wasteful to make Fortune axes just to collect apples because any tool will work on blocks that can be mined by hand and give drops, and axes do not mine leaves faster (only swords and shears do, neither of which can get Fortune, plus shears directly harvest leaves).
Another reason not to use Fortune on an axe if you are playing in a version before 1.8 is because a Fortune III, Efficiency V, Unbreaking III diamond axe costs 37 levels to repair with a single diamond (5624 XP for a full repair), instead of a much more reasonable 33 levels (1032 XP) to repair one without Fortune with a new axe, which can be bought from trading (not that either are an issue for me but the majority of players depend on XP farms and don't like mining).
If you get it as a secondary enchantment in 1.8+ it doesn't really matter since repair costs are no longer affected by enchantments, but I would still not try to get Fortune as a primary enchantment, plus golden apples are much less useful since 1.9 (even in 1.6.4 I've only ever used them to cure a couple zombie villagers when starting a new world; I currently have nearly two stacks looted from dungeons).
There is one possible use for a lot of apples for me - crafting enchanted golden apples to store gold more compactly; I'm closing in on two double chests of gold blocks and when converted to Notch apples that much gold would only take up half of a single chest and require 864 apples (even with Fortune that would require mining more than 100,000 leaves, and considering that you need to spend time mining them it would be much faster to just chop down trees and let the leaves decay. If all the wood I've harvested came from small oak trees I'd have gotten more apples than I'd need).
I dont think there is...
There's also wheat and nether wart, and presumably Cocoa Beans. (I've heard Clay is also affected by a fortune now, even from an axe) When you harvest tall grass, nether wart, and wheat, your fortune axe won't take any durability loss either, as of 1.3.1.
Silk Touch and Fortune are about equal on Glowstone.
Glowstone naturally drops 2-4. Anytime fortune procs, you'd get a guaranteed 4. Fortune III procs quite often, meaning a large chunk of the time, you'd get it back. But obviously, if you have silk touch, it'd be better.
I do wonder: Does Fortune affect Bookshelves? Like, if you have a Fortune Axe and chop a bookshelf. Will it give a chance to grant extra books?
For Wheat, it only works on the actual seeds, it wont multiply the actual wheat item. Because..... well I have no idea why, but that's how it is. So pretty useless for that.
I've done extensive tests with a Fortune 3 Axe breaking 100 of the following: Wheat (seed drops), Tall Grass, Giant Mushroom (red and brown), Nether Wart, Coca Bean plants, Leaves and Melons. I also did the same test again as a controle with an axe that had no enchantments. I placed the drops from each test into its own chests to make a count later on. So Fortune 3 will not and never will work on Coca Bean plants, Leaves, and Giant Mushroom (red and brown). The numbers for the drops where almost the same and the funny thing is that the numbers where only 1-2 drops off. Now with Wheat (seed drops), Tall Grass, Nether Wart and Melons it was very clear that Fortune 3 worked because I had 2-3 stacks more when I harvested with Fortune 3. I hope this clears up what the best item to use a Fortune 3 Axe on is.
One last thing I tested breaking a Melon with Efficiency 4 Shovel and Axe. The Axe was faster and to top it all off I did the same test again in the 1.4 shapshot 12w32a you may want to start using the proper tools again becuase they are changing it so that Effciency will only work on the blocks that the tool its self can break so no more will you be able to use an Efficency 4 Unbreaking 3 pickaxe as a multi-perpous clearing too.
"Oak and dark oak leaves also have a 0.5% (1/200) chance of dropping an apple. Rates are increased by the Fortune enchantment." ~ MineCraft Gamepedia
What do people say about this 4 years on?
"Oak and dark oak leaves have 0.5% (1⁄200)
chance of dropping an apple when decayed or broken. This amounts to
approximately 25% chance to get an apple from an oak tree and 60% chance
from a dark oak tree. Breaking leaves with a tool enchanted with the
fortune enchantment will increase the chances of dropping an apple:
0.556% (1⁄180) with Fortune I, 0.625% (1⁄160) with Fortune II, and 0.833% (1⁄120) with Fortune III."
~ minecraft.gamepedia.com/Apple
I have been wondering the same thing since i recently got Fortune II on a brand new diamond axe. Along with some other enchantments. I love the other enchants i ended up with. But i really do find Fortune on an axe to be pretty pointless... But that's just how i feel.
Mhm , I made a Fortune III diamond axe with Unbreaking III (and Smite IV [came with the Fortune Book]) for collecting apples. I feel like it yields more but I don't know for sure.
It is wasteful to make Fortune axes just to collect apples because any tool will work on blocks that can be mined by hand and give drops, and axes do not mine leaves faster (only swords and shears do, neither of which can get Fortune, plus shears directly harvest leaves).
Another reason not to use Fortune on an axe if you are playing in a version before 1.8 is because a Fortune III, Efficiency V, Unbreaking III diamond axe costs 37 levels to repair with a single diamond (5624 XP for a full repair), instead of a much more reasonable 33 levels (1032 XP) to repair one without Fortune with a new axe, which can be bought from trading (not that either are an issue for me but the majority of players depend on XP farms and don't like mining).
If you get it as a secondary enchantment in 1.8+ it doesn't really matter since repair costs are no longer affected by enchantments, but I would still not try to get Fortune as a primary enchantment, plus golden apples are much less useful since 1.9 (even in 1.6.4 I've only ever used them to cure a couple zombie villagers when starting a new world; I currently have nearly two stacks looted from dungeons).
There is one possible use for a lot of apples for me - crafting enchanted golden apples to store gold more compactly; I'm closing in on two double chests of gold blocks and when converted to Notch apples that much gold would only take up half of a single chest and require 864 apples (even with Fortune that would require mining more than 100,000 leaves, and considering that you need to spend time mining them it would be much faster to just chop down trees and let the leaves decay. If all the wood I've harvested came from small oak trees I'd have gotten more apples than I'd need).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?