Dungeons arent rare, i am using a terrain gen mod (Beta gen FTW!!!) using 1.5 features, found a skele spawner on a taiga, pretty cool, made my cobble shelter above it, the dungeon have an opening to a small cave, no mobs in there, i will make a mine in that cave eventually
Rollback Post to RevisionRollBack
If Facebook, Myspace, and Twitter were all destroyed, 99% of teens would go insane. If you're one of the 1% that would be laughing at them, copy this into your signature and hope it happens.
Dungeons arent rare, i am using a terrain gen mod (Beta gen FTW!!!) using 1.5 features, found a skele spawner on a taiga, pretty cool, made my cobble shelter above it, the dungeon have an opening to a small cave, no mobs in there, i will make a mine in that cave eventually
Sounds like a fun mod- this is a dungeon in a Beta desert from my world, I seem to remember finding these quite often in deserts in the early Minecraft days (originally the spawner and dungeon floor was covered in sand). I haven't seen one like this visable from the surface in a desert for ages.
EDIT: Just realised I am replying to a post from 2012 haha
I haven't seen one like this visable from the surface in a desert for ages.
This is because they made it so that sand and gravel placed during world generation no longer automatically fall; I'm not sure what version it was but 1.10 looks likely as it added falling particles for unsupported sand and gravel and made caves no longer turn floating sand into sandstone (previously, you could find isolated occurrences of this since block updates are not performed during initial terrain generation, as well as the generation of most features, except for underwater patches and gravel "ore" veins, and only when they are placed; e.g. if a mineshaft cuts through gravel after it was placed it won't fall). The main incentive for this change was to make caving more dangerous; in 1.6.4 I never worry about sand or gravel collapsing when disturbed since it has already done so, except for very rare cases in mineshafts or around lakes.
That makes sense, I never really considered that. So that's why I never see exposed dungeons in the desert any more. There's piles of gravel around in my world I don't ever remember disturbing under Beta hill overhangs etc, but nothing like that in the newer areas.
If Facebook, Myspace, and Twitter were all destroyed, 99% of teens would go insane. If you're one of the 1% that would be laughing at them, copy this into your signature and hope it happens.
Infinite world=100% chance of infinite of those. :dry.gif:
[deleted]
Too bad my brother destroyed it ¬¬
When I used a seed, I saw a dungeon just in the surface of the dessert, I deleted the world, same seed, same place, structures on, no dungeon
thanks to LucasAntunes998 for making this banner!
How rare is this lol? found it today in my hardcore world after finding 3 god apples and a pink sheep lmfao
Sounds like a fun mod- this is a dungeon in a Beta desert from my world, I seem to remember finding these quite often in deserts in the early Minecraft days (originally the spawner and dungeon floor was covered in sand). I haven't seen one like this visable from the surface in a desert for ages.
EDIT: Just realised I am replying to a post from 2012 haha
This is because they made it so that sand and gravel placed during world generation no longer automatically fall; I'm not sure what version it was but 1.10 looks likely as it added falling particles for unsupported sand and gravel and made caves no longer turn floating sand into sandstone (previously, you could find isolated occurrences of this since block updates are not performed during initial terrain generation, as well as the generation of most features, except for underwater patches and gravel "ore" veins, and only when they are placed; e.g. if a mineshaft cuts through gravel after it was placed it won't fall). The main incentive for this change was to make caving more dangerous; in 1.6.4 I never worry about sand or gravel collapsing when disturbed since it has already done so, except for very rare cases in mineshafts or around lakes.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
That makes sense, I never really considered that. So that's why I never see exposed dungeons in the desert any more. There's piles of gravel around in my world I don't ever remember disturbing under Beta hill overhangs etc, but nothing like that in the newer areas.