This ones flexible, and doesn't have a lot of hard and fast rules. The idea is to keep moving, stopping at night, building a rudimentary house, or digging a hole. Then moving on. You may gather resources, you may even stay at one spot for short while to collect resources, you may not build a base however. The idea occurred to me when I started a world with my user name Vernon66, and spawned in a frozen wilderness. I started moving as far as I could during the day, and holing up at night, doing a little mining, and gathering stuff as I went. Thought it might be fun to make it a challenge. Here are the rules.
1. You have to keep moving, you may not stay at any place for more than a minecraft week, and should stay far less than that.
2. You may only take what you can carry, and you may not leave things stored in a chest to come back for. Your inventory is all you can take. You may make a chest, and use it while you are mining or camped for a bit, just to free you up for mining, and crafting.
3. The only place that you may leave anything is in a village. You can make a crafting table, and take it with you, you may make a bed etc. as well, but you have to take them with you. If you find a village, and need an anvil (assuming the village doesn't have one) you may make one and leave it at the village, or you may take it with you. (You could also build them a blacksmiths shop if you like, and take extra time to light the village up and fortify it) but remember, you still haven't found what your looking for so you need to move on pretty quickly. Enchanting tables, nether portals, brewing stands etc. can only be built and left in a village. Otherwise you must break them before you leave, but may take them with you if possible.
4. When leaving, leave nothing behind. You may not leave mines lit, remove your torches when you are finished. You may not leave a bed, a door, or even a torch when you leave (the exception to this is a village, which you may leave lit). We are talking about leaving for good, not going outside to collect wood, or go fishing. While you are occupying a camp, you may leave your mine lit, and your house in tact, only when you move on does it have to be dismantled. You may even farm, you just can't stay put for more than a week (give or take a day or two).
5. You are trying to cover ground, so as much as possible move in one direction. Head west, or what ever. Avoid obstacles, and otherwise travel normally, just don't wander aimlessly.
6. No nether travel, you may go to the nether, and travel there as much as you like, but you must return from the nether exactly where you left from. No linking multiple portals and travelling that way.
Exceptions: These are loose rules, if you are packing up and notice that half way down one mine branch you missed a torch, don't sweat it. You don't lose the challenge for that. Villages are exceptions to leaving things behind. If you find that you have too much stuff to take, it must be dropped, rather than stored in some way, except that you may place things like cobblestone when leaving, like blocking off your mine etc.
You may also leave a door, and very small shelter with a chest at your original spawn point for emergencies.
You don't have to leave crops unharvested, if you run a little over a week because your wheat needed another day that's fine too. The spirit of the challenge is more important.
You may use F3 to keep you going in the right direction. you might also note your original spawn coordinates.
Have fun, and when you eventually find that perfect spot feel free to settle down. Let us know how far you got, what you eventually ended up with in your inventory, and how long you played the challenge. Don't overload this thread with screen shots, as there is a forum section just for those. A few would be fine, I think, but if you have a lot of them post them over there and link to them here.
I hope I get around to doing it, I think it would be good for me since I'm a compulsive hoarder!
I only recently started to drop mined cobble in a hole to despawn, I used to store it in chests and if I had any inventory space left next time I passed I'd lug it home to my base and just store it.
It was necessary in this world, I had to move to find food, and like you, I am a compulsive hoarder. It has caused me much thinking as to just what I need. So far I am about a week in in minecraft time, and am carrying all sorts of stuff I'm finding no use for. Like wood, which you really don't need for much if you take your door, and all your torches. Once you have a door, a bed, a chest, and a stack of torches replacement tool handles are all you need. It's proven to be interesting, use my seed if you like, it'll give you a reason for moving on;)
I had to abreiviate the thread title to fit it into the world name.
While digging for my first cobblestone I stumbled upon a lovely cave system, got a stack of iron, after making tools and armor, and a stack of coal and left leaving the system half explored.
It feels quite novel this idea of "having enough".
Then I started starving and mistimed my stay, exiting in the late afternoon, had to hide in a cave with half a heart the next night.
The following day, after fearfully exiting, I managed to find a flock of chickens and regain my strength.
I planted some seeds, spent a few days ice fishing and abandoned my field and pressed on.
That snowy plains is great for mob hunting, nice and bright and very few places to get ambushed.
I managed to exercise some inventory controll, tossed out puffer fish, spider eyes, gun powder and the pumpkin I had been so glad to find the previous day. Did some more caving and found an underground ravine, found some more iron, ignored the gold and redstone, I guess I won't have any use for them.
Got enough string to make a bed but decided I might not bother, I know that wasn't part of the challange but it felt right. Ignored an enderman as well, I think I'll try to get along without my beloved ender chests. I might see about enchanting and brewing if I find an ocean monument, otherwise I probably won't bother.
I tamed a wolf but he fell through the ice and drowned before I could get the ice broken.
Fished up a lily pad and a name tag, might as well throw those away as well.
I'm on the ice offshore 1.2 km from spawn, I'll do some more fishing and craft a boat to continue.
More snowey plains over the sea, then ice spikes, and more wolves, I tamed two this time and have since bred two puppies, the ice spikes at night with snow falling make for a real winter wonderland.
And then 2.7km west of spawn I hit the porcine motherload, a stack and a half of pork!
And the dogs are proving quite useful chasing away skeletons and finishing off zombies, I wonder if they might be a problem when caving though I shouldn't have to do that for quite a while unless I feel the urge to supplement my armer and picks with diamonds. I might be able to get used to this sightseeing, I usually spend most of my time underground.
--
I've finally got an excuse to hunt squid, to dye a dog coller.
Time to head out to sea again, I hope my dog pack doesn't get lost.
--
First thing I see when the shore comes into view is a village!
But it's raining so I don't know what time of day it is, I think I'll wait offshore until tomorow and then swoop in, check for chests and grab some potatoes if there are any, though with all this pork there really isn't any hurry, I might have to start throwing away some fish and mutton to free up some inventory slots, or the mushrooms, I only have brown ones so far and they do take up a few slots, two for mushrooms and one for the bowl if you don't want to keep making new ones which is a chore.
--
Yeah, I'll ditch the mushrooms and replace the carrot with potatoes as soon as possible, I've got enough string that I can get rid of the fishing rod and make a new one if I need it, and I seem to have picked up a pretty good enchanted bow, probably fishing, so I can deep six the one I made, no reason to keep carrying a hoe around and if need be I can get rid of the shovel as well, and the axe. And if I'm not making a bed I should get rid of the wool as well, I still have enough string for that if I change my mind. (Now, if I could just get around to cleaning up my apartment IRL.)
3km west of spawn.
--
Nothing good in the blacksmiths chest, I took 3 iron, I got some potatoes.
No sign of my dogs, oh well!
I should have kept the boat, that was a pretty small island.
4km, looks like extreme hills ahead, they always provide a nice view.
--
Found an ocean monument, too soon, there will be more.
Stopped on a small sandy isle to multiply my potatoes, raided the mainland for dirt and refilled my wood.
Crafted a stack of crafting tables to satisfy my inner hoarder, it's still only one slot.
Got a stack of oak, didn't want to waste my 44 spruce so now I've got two slots taken up by wood
Never threw out that fish but now it's all used up.
Dug down, discovered and cleared an underground ravine and abandoned mineshaft, found a saddle and realized there was something I could use gold for (also remembered Notch Apples have some sort of healing properties) so started mining gold.
Had some close calls with cave spiders and creepers, being used to having a double chest full of enchanted diamond armor back at your base breeds carelessness.
Returned to the surface after clearing out 6! stacks of torches, you don't notice how many you use until you have to remove them! Was very tempted to destroy the cave spider spawners but settled on knocking out the torches and RUNNING!
Was bummed out that my final harvest only yeilded 63 potatoes instead of a full stack but decided it was time to move on. Left a stack and a half of excess string, half a stack of arrows, 4 stacks of torches and, as an afterthought the saddle and gold in a chest, stepped back, destroyed the chest and got back in my boat.
--
Passed the ocean monument, hit land at nightfall, spent the night hunting mobs and sheep, I now have a stack and a bit of mutton along with the stack and a half of pork and stack (-1) of potatoes, I'll have to watch that inner hoarder.
I also haven't gotten around to ditching the wool, I've got 55 white wool, I wonder if that's enough to build a sheep statue? I'm choosing to interpret the rules as not being allowed to leave anything useful in case I return, not as not leaving any trace of my passing, my provisioning is certainly having an environmental impact!
X =-7,5k (I think that's 6,3km west of spawn but I've forgotten).
It's going to be a looong trek back if I decide to check if what I'm looking for is in the End!
It probably isn't, the end, at least in 1.8, is kinda boring, but strongholds are always fun to explore.
At dusk I hit a swamp, fighting mobs in a swamp is not much fun so I lit up the furthest peninsula and am waiting for dawn before proceding.
Wow, you've done well. Much better than I have. The first night, I mined into a cave system as well right near spawn. Unfortunately, I managed to fall into it and hurt myself pretty good. I pillar jumped out, and moved on the next day with nothing but some wood I'd harvested. I stripped my mine before leaving and took my door as well. I walked west, until my hunger bar was at like two drumsticks, crossed a small stream that had open water in it, and dug out the side of a hill. The next morning I heard a spider outside, and rushed out to kill it. I only got hit once, but I was already pretty bad off. It dropped 2 string, so I rushed back in and set up my crafting table, made a fishing pole and started fishing. 2 fish, a bowl, and a saddle. I ate, but still didn't have enough on my hunger bar to heal. I hid out the night in my hole, and fished some more the next day. That fixed me up, and I did some mining. I managed a half stack of iron after armor, and 5 diamonds left over after making a diamond sword and pick axe. I kept on fishing, while trying to get some wheat to grow, an idea that I eventually abandoned. I left with 18 fish and 5 salmon, and my original 3 wheat seeds. This was a days walk mostly due west. I left in the morning heading west, and ran into some sheep pretty early, I should have been able to hear them from my hole, but hadn't. I set up my crafting table out in the open and made shears?????? I sheared two of them and got 4 wool. Not sure why I didn't just kill them, but looking back I'm glad that I didn't. I am playing 1.7.2, so sheep don't drop mutton, and there were only 2 white sheep. So If I had just killed them I'd have only gotten 2 wool for a bed. I broke my table, and moved on.
After that, I didn't stay anywhere for more than a night, and ran into the coast eventually. In my original challenge, rule 5 I talked about heading in one direction, but avoiding obstacles. I considered the ocean to be an obstacle. I haven't played minecraft for long, and didn't realize that the ocean was that easy to cross. So instead of swimming I turned north, but kept getting turned back by the coast, until I was headed back east. I camped, and the next day retraced my steps along the coast and headed south instead. That was much better, and soon I was able to resume my westerly travels. I cleared the frozen zone last night, and set up camp in a cave in some forest hills. There were chickens here and I collected 3 eggs. I'd been picking up sugar cane along the way for no reason other than it kept popping out of the ground as I passed it, so I made a pumpkin pie with that pumpkin I'd been carrying for no reason. Probably the same pumpkin that you found.
Looks like I'm about 3.5 km from spawn, and should have been further except for my having to turn back from the north. I am giving my inventory a serious go through now, I mined a bit here, and found some gold. I went ahead and dug 4, I don't know if I'll need it, but I built a clock. I have had a compass, but I'm not sure how much good it's doing me. So it may get booted. I have iron tools, and may leave the hoe. I am probably giving up on farming, since hunting and fishing are feeding me fine. I had been carrying a lot of useless stuff, like saplings, which I thought, if I end up in a plain, I'll need wood. Turns out I don't really need much wood at all. I just planted them, and since I'm in a warm zone, I'll plant the sugar cane before I leave. Not that I'll ever come back to harvest it, but I've found it a good home, so it can live here. The hardest thing in the world, is learning to just take what you need. This has proven to be a thought provoking challenge. I have a couple screen shots that I'll post from the house tonight.
You may keep only what you can carry. No chests allowed.
You must carry your crafting table and furnace with you. You can put
them down long enough to use them, but must pick them up again
immediately.
No permanent "house". You are homeless, and must stay outside, under the stars at night.
No beds allowed.
Explore as much territory as you can manage.
Play until you die.
Record your score.
Try again from scratch, in the same or different world, and try to get a better score.
The games should be pretty short and exciting.
Well, I kept moving last night, and found this. I might have fund what I was looking for. I did pick up and move on. but I keep looking back, thinking that was pretty awesome. I eventually cleared the frozen zone for good, then got killed by a creeper and two skellies. I think I am liking the ice plains way better than the forest I'm in now. I might have to give up and go back.
I had decided to stay for a bit in this forest area, and fish until I either had plenty of fish or my rod broke, so I cleared a small island and built a little cabin. The idea of setting it afire when I left was appealing. Kinda Jeremiah Johnsonish. Still haven't decided, I'll probably push on, for a while at least.
Spent the next night in an Extreme Hills+ M biome, I just LOVE those sterile gravel plateaus and verical gravel/stone cliffs!
Playing king of the mountain with the zombies on the highest peak with snow falling was magical.
Cleared out another large cavesystem with what must have been at least two intersecting abandoned mineshafts (I found several dirt rooms).
Hit 10 km and got blown up by a creeper, oh well, now I don't have to decide what to do with my 2 stacks of iron blocks.
--
Back at spawn, empty handed, at dusk!
Waited out the night in a hole in the ground.
Started a wheat farm, I don't remember ever having this much of a problem with starvation getting started on previous worlds, I wonder if something has changed?
Mined some iron for armor and sword (and a bucket), killed a couple of spiders and made a fishing rod, found an ice floe offshore and figured I'd be safe there so I just stayed the night and ended up with about a stack of fish (that might have taken two nights). Swam ashore and retreived the torches from my farm, left the wheat for next time, if there is a next time I'm going to have to replant some trees.
Built a boat, headed east and ran right into a mushroom island, interesting, I'm can't remember if I've ever seen one before, but nothing here to keep me for very long, I'm tempted to take a stack of mycelium but what's the point?
It's interesting that you guys are doing this. I have been doing this by accident, sort of. I used to start many worlds until I found one that looked pretty good at spawn. Sometimes I would start worlds for an hour of more. Now if I start a world, I just move on in one direction until I find an area that I really like. The problem is that I've become picky, so my game starts have started resembling what you guys are describing. Almost a far lands or bust kind of thing, Kurt , or whatever that guy is. It really makes you think about your inventory. If/ when I find the place I want to build, I have an extremely useful inventory on me. I just wanted to say I'm enjoying reading what you guys are doing, and am looking forward to hearing more of your travels.
Haven't had time this weekend, Deer Season came in. Maybe monday night. Starvation is an interesting aspect of this world. There really isn't much near spawn to eat. Even nearby water is frozen over. Well, anyway, I've found where I'll build eventually, it'll be the ice castle. But that may be a while in the future. I kinda like this wandering thing. Would it be cheating to turn back into the frozen zone though....... This forest makes hunting mobs a nightmare.
Still moving, 8 kilometers now. I built a few boats, because I kept running into water. I'm OK on food, for now. I've found that if you concentrate on one or two food items instead of everything, your inventory is more efficient. I didn't turn back, and have so far moved through plains, and some more forest, some more ice plains, and am bogged down now in an extreme hills. There just isn't an easy way to make progress in this biome. Maybe I'll get clear tonight.
This is kinda what I'm doing with my thread right now. I'm heading north. Always north, trying to reach the edge of the world. I only take what I need for food, but nothing else. No torches, no boat, nothing. Also I try not to break any block at all unless I absolutely need to, and then I'll replace it if I can.
This is kinda what I'm doing with my thread right now. I'm heading north. Always north, trying to reach the edge of the world. I only take what I need for food, but nothing else. No torches, no boat, nothing. Also I try not to break any block at all unless I absolutely need to, and then I'll replace it if I can.
Similar, yes. I have a bed, a door, and a chest. If I use a tree, I replant at least one sapling. I have less than a stack of torches, when I need iron or something, I mine and take my torches with me when I'm done. I usually dig into a hill at night, and sleep. I usually don't fill the hole in though. I am running at 7 FPS, and that just doesn't work for fighting mobs. That's annoying, because I started out on PS3, and feared no mob. Combat just doesn't work with this much lag.
I made it out to 10 km east and then I was ambushed by a witch and finished off by a skeleton.
Respawned around midnight, so I knocked down a tree and holed up for the night.
Mined the cobble for a furnace in total darkness, made a little charcoal and spent the night mining, got some iron but no coal so I had to make do with the few torches I had, placing them at intersections and only branching out as far as I could see.
Broke out of my hideout before dawn in order to score some string for a fishing rod and spent a day and a half fishing on my favorite ice floe before doing some caving for coal and some more iron and chopping down a bunch of trees replanting all the saplings.
Crafted a boat and headed south.
Passed more icy plains, some forests and hills, I'm getting tired of mob hunting, I've got enough string and some zombie meat and bones so I sheared a few sheep and crafted a bed though I haven't used it yet. I found another ice spire biome, spent the night perched on top of a spike (the low ones, not the wizard towers) just enjoying the view, did some more caving and ended up with nearly full diamond armor and way more iron than I need.
Dug a cubby hole in a cliff with a view of the horizon both east and west and spent the night smelting the iron.
Currently at 3 km south, dug into a shore cliff thinking to spend the night fishing.
Attached are pictures of a derpy looking natural statue of a sheep or dog? that I found before my first death and an U.F.O. I came across on my current trek.
--
Found some more wolves so now I have another pack of dogs, hope this is a big continent so I can hang onto them for a while. Raided a village, 3 diamonds! so now I have a sword and thanks to fishing I have Knockback II on it, a real godsend when fighting off creepers, I also have Protection IV on my chestplate. I kinda wish my leggings weren't the only piece of armor that was still iron, on the inventory screen it sorta looks like I'm not wearing pants.
Did some more caving to get redstone and gold, I made both a clock and compass, I decided the compass was actually useful in heading away from spawn as well as towards, saves me from having to stop to see which way the clouds/stars are moving to get my bearings, also I can use it to angle back towards due south of spawn rather than just south of where I happen to be (not that that really matters but still). Had to go back into the caves to rescue a dog that had teleported in even though I'd left them sitting, I could have just continued and seen if it teleported to me again but decided not to risk it, had to go back into the cave to get the rest of the dogs that I had forgotten to unsit on my way out. Was attacked by a creeper, everybody survived but I had to feed the dogs back to health.
5 km south: spending the night in a slightly modified pond facing cave fishing in a thunder storm, in a savanna, my favorite biome for thunderstorms
--
Found a small desert and 2 jungles, didn't find any temples, ran into a ocelot but didn't have any raw fish and didn't bother getting some and then finding it again. Lost most of the dogs to a memory crash and then the continent ran out at 9 km south and I said goodbye to the last one on the shore. Spent the night in my boat fishing in the rain with my new Lure II rod caught the last time I was fishing, got an enchanted bow, Unbreaking, Power III, Punch I. Set off again at daybreak, passed a few small island and an ocean monument.
This ones flexible, and doesn't have a lot of hard and fast rules. The idea is to keep moving, stopping at night, building a rudimentary house, or digging a hole. Then moving on. You may gather resources, you may even stay at one spot for short while to collect resources, you may not build a base however. The idea occurred to me when I started a world with my user name Vernon66, and spawned in a frozen wilderness. I started moving as far as I could during the day, and holing up at night, doing a little mining, and gathering stuff as I went. Thought it might be fun to make it a challenge. Here are the rules.
1. You have to keep moving, you may not stay at any place for more than a minecraft week, and should stay far less than that.
2. You may only take what you can carry, and you may not leave things stored in a chest to come back for. Your inventory is all you can take. You may make a chest, and use it while you are mining or camped for a bit, just to free you up for mining, and crafting.
3. The only place that you may leave anything is in a village. You can make a crafting table, and take it with you, you may make a bed etc. as well, but you have to take them with you. If you find a village, and need an anvil (assuming the village doesn't have one) you may make one and leave it at the village, or you may take it with you. (You could also build them a blacksmiths shop if you like, and take extra time to light the village up and fortify it) but remember, you still haven't found what your looking for so you need to move on pretty quickly. Enchanting tables, nether portals, brewing stands etc. can only be built and left in a village. Otherwise you must break them before you leave, but may take them with you if possible.
4. When leaving, leave nothing behind. You may not leave mines lit, remove your torches when you are finished. You may not leave a bed, a door, or even a torch when you leave (the exception to this is a village, which you may leave lit). We are talking about leaving for good, not going outside to collect wood, or go fishing. While you are occupying a camp, you may leave your mine lit, and your house in tact, only when you move on does it have to be dismantled. You may even farm, you just can't stay put for more than a week (give or take a day or two).
5. You are trying to cover ground, so as much as possible move in one direction. Head west, or what ever. Avoid obstacles, and otherwise travel normally, just don't wander aimlessly.
6. No nether travel, you may go to the nether, and travel there as much as you like, but you must return from the nether exactly where you left from. No linking multiple portals and travelling that way.
Exceptions: These are loose rules, if you are packing up and notice that half way down one mine branch you missed a torch, don't sweat it. You don't lose the challenge for that. Villages are exceptions to leaving things behind. If you find that you have too much stuff to take, it must be dropped, rather than stored in some way, except that you may place things like cobblestone when leaving, like blocking off your mine etc.
You may also leave a door, and very small shelter with a chest at your original spawn point for emergencies.
You don't have to leave crops unharvested, if you run a little over a week because your wheat needed another day that's fine too. The spirit of the challenge is more important.
You may use F3 to keep you going in the right direction. you might also note your original spawn coordinates.
Have fun, and when you eventually find that perfect spot feel free to settle down. Let us know how far you got, what you eventually ended up with in your inventory, and how long you played the challenge. Don't overload this thread with screen shots, as there is a forum section just for those. A few would be fine, I think, but if you have a lot of them post them over there and link to them here.
Sounds interesting!
I hope I get around to doing it, I think it would be good for me since I'm a compulsive hoarder!
I only recently started to drop mined cobble in a hole to despawn, I used to store it in chests and if I had any inventory space left next time I passed I'd lug it home to my base and just store it.
Just testing.
It was necessary in this world, I had to move to find food, and like you, I am a compulsive hoarder. It has caused me much thinking as to just what I need. So far I am about a week in in minecraft time, and am carrying all sorts of stuff I'm finding no use for. Like wood, which you really don't need for much if you take your door, and all your torches. Once you have a door, a bed, a chest, and a stack of torches replacement tool handles are all you need. It's proven to be interesting, use my seed if you like, it'll give you a reason for moving on;)
Ok, I'll do it.
---
So far so good!
I had to abreiviate the thread title to fit it into the world name.
While digging for my first cobblestone I stumbled upon a lovely cave system, got a stack of iron, after making tools and armor, and a stack of coal and left leaving the system half explored.
It feels quite novel this idea of "having enough".
Then I started starving and mistimed my stay, exiting in the late afternoon, had to hide in a cave with half a heart the next night.
The following day, after fearfully exiting, I managed to find a flock of chickens and regain my strength.
I planted some seeds, spent a few days ice fishing and abandoned my field and pressed on.
That snowy plains is great for mob hunting, nice and bright and very few places to get ambushed.
I managed to exercise some inventory controll, tossed out puffer fish, spider eyes, gun powder and the pumpkin I had been so glad to find the previous day. Did some more caving and found an underground ravine, found some more iron, ignored the gold and redstone, I guess I won't have any use for them.
Got enough string to make a bed but decided I might not bother, I know that wasn't part of the challange but it felt right. Ignored an enderman as well, I think I'll try to get along without my beloved ender chests. I might see about enchanting and brewing if I find an ocean monument, otherwise I probably won't bother.
I tamed a wolf but he fell through the ice and drowned before I could get the ice broken.
Fished up a lily pad and a name tag, might as well throw those away as well.
I'm on the ice offshore 1.2 km from spawn, I'll do some more fishing and craft a boat to continue.
Just testing.
More snowey plains over the sea, then ice spikes, and more wolves, I tamed two this time and have since bred two puppies, the ice spikes at night with snow falling make for a real winter wonderland.
And then 2.7km west of spawn I hit the porcine motherload, a stack and a half of pork!
And the dogs are proving quite useful chasing away skeletons and finishing off zombies, I wonder if they might be a problem when caving though I shouldn't have to do that for quite a while unless I feel the urge to supplement my armer and picks with diamonds. I might be able to get used to this sightseeing, I usually spend most of my time underground.
--
I've finally got an excuse to hunt squid, to dye a dog coller.
Time to head out to sea again, I hope my dog pack doesn't get lost.
--
First thing I see when the shore comes into view is a village!
But it's raining so I don't know what time of day it is, I think I'll wait offshore until tomorow and then swoop in, check for chests and grab some potatoes if there are any, though with all this pork there really isn't any hurry, I might have to start throwing away some fish and mutton to free up some inventory slots, or the mushrooms, I only have brown ones so far and they do take up a few slots, two for mushrooms and one for the bowl if you don't want to keep making new ones which is a chore.
--
Yeah, I'll ditch the mushrooms and replace the carrot with potatoes as soon as possible, I've got enough string that I can get rid of the fishing rod and make a new one if I need it, and I seem to have picked up a pretty good enchanted bow, probably fishing, so I can deep six the one I made, no reason to keep carrying a hoe around and if need be I can get rid of the shovel as well, and the axe. And if I'm not making a bed I should get rid of the wool as well, I still have enough string for that if I change my mind. (Now, if I could just get around to cleaning up my apartment IRL.)
3km west of spawn.
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Nothing good in the blacksmiths chest, I took 3 iron, I got some potatoes.
No sign of my dogs, oh well!
I should have kept the boat, that was a pretty small island.
4km, looks like extreme hills ahead, they always provide a nice view.
--
Found an ocean monument, too soon, there will be more.
Stopped on a small sandy isle to multiply my potatoes, raided the mainland for dirt and refilled my wood.
Crafted a stack of crafting tables to satisfy my inner hoarder, it's still only one slot.
Got a stack of oak, didn't want to waste my 44 spruce so now I've got two slots taken up by wood
Never threw out that fish but now it's all used up.
Dug down, discovered and cleared an underground ravine and abandoned mineshaft, found a saddle and realized there was something I could use gold for (also remembered Notch Apples have some sort of healing properties) so started mining gold.
Had some close calls with cave spiders and creepers, being used to having a double chest full of enchanted diamond armor back at your base breeds carelessness.
Returned to the surface after clearing out 6! stacks of torches, you don't notice how many you use until you have to remove them! Was very tempted to destroy the cave spider spawners but settled on knocking out the torches and RUNNING!
Was bummed out that my final harvest only yeilded 63 potatoes instead of a full stack but decided it was time to move on. Left a stack and a half of excess string, half a stack of arrows, 4 stacks of torches and, as an afterthought the saddle and gold in a chest, stepped back, destroyed the chest and got back in my boat.
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Passed the ocean monument, hit land at nightfall, spent the night hunting mobs and sheep, I now have a stack and a bit of mutton along with the stack and a half of pork and stack (-1) of potatoes, I'll have to watch that inner hoarder.
I also haven't gotten around to ditching the wool, I've got 55 white wool, I wonder if that's enough to build a sheep statue? I'm choosing to interpret the rules as not being allowed to leave anything useful in case I return, not as not leaving any trace of my passing, my provisioning is certainly having an environmental impact!
X =-7,5k (I think that's 6,3km west of spawn but I've forgotten).
It's going to be a looong trek back if I decide to check if what I'm looking for is in the End!
It probably isn't, the end, at least in 1.8, is kinda boring, but strongholds are always fun to explore.
At dusk I hit a swamp, fighting mobs in a swamp is not much fun so I lit up the furthest peninsula and am waiting for dawn before proceding.
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Dawn is here, but I have things to do IRL.
Just testing.
Wow, you've done well. Much better than I have. The first night, I mined into a cave system as well right near spawn. Unfortunately, I managed to fall into it and hurt myself pretty good. I pillar jumped out, and moved on the next day with nothing but some wood I'd harvested. I stripped my mine before leaving and took my door as well. I walked west, until my hunger bar was at like two drumsticks, crossed a small stream that had open water in it, and dug out the side of a hill. The next morning I heard a spider outside, and rushed out to kill it. I only got hit once, but I was already pretty bad off. It dropped 2 string, so I rushed back in and set up my crafting table, made a fishing pole and started fishing. 2 fish, a bowl, and a saddle. I ate, but still didn't have enough on my hunger bar to heal. I hid out the night in my hole, and fished some more the next day. That fixed me up, and I did some mining. I managed a half stack of iron after armor, and 5 diamonds left over after making a diamond sword and pick axe. I kept on fishing, while trying to get some wheat to grow, an idea that I eventually abandoned. I left with 18 fish and 5 salmon, and my original 3 wheat seeds. This was a days walk mostly due west. I left in the morning heading west, and ran into some sheep pretty early, I should have been able to hear them from my hole, but hadn't. I set up my crafting table out in the open and made shears?????? I sheared two of them and got 4 wool. Not sure why I didn't just kill them, but looking back I'm glad that I didn't. I am playing 1.7.2, so sheep don't drop mutton, and there were only 2 white sheep. So If I had just killed them I'd have only gotten 2 wool for a bed. I broke my table, and moved on.
After that, I didn't stay anywhere for more than a night, and ran into the coast eventually. In my original challenge, rule 5 I talked about heading in one direction, but avoiding obstacles. I considered the ocean to be an obstacle. I haven't played minecraft for long, and didn't realize that the ocean was that easy to cross. So instead of swimming I turned north, but kept getting turned back by the coast, until I was headed back east. I camped, and the next day retraced my steps along the coast and headed south instead. That was much better, and soon I was able to resume my westerly travels. I cleared the frozen zone last night, and set up camp in a cave in some forest hills. There were chickens here and I collected 3 eggs. I'd been picking up sugar cane along the way for no reason other than it kept popping out of the ground as I passed it, so I made a pumpkin pie with that pumpkin I'd been carrying for no reason. Probably the same pumpkin that you found.
Looks like I'm about 3.5 km from spawn, and should have been further except for my having to turn back from the north. I am giving my inventory a serious go through now, I mined a bit here, and found some gold. I went ahead and dug 4, I don't know if I'll need it, but I built a clock. I have had a compass, but I'm not sure how much good it's doing me. So it may get booted. I have iron tools, and may leave the hoe. I am probably giving up on farming, since hunting and fishing are feeding me fine. I had been carrying a lot of useless stuff, like saplings, which I thought, if I end up in a plain, I'll need wood. Turns out I don't really need much wood at all. I just planted them, and since I'm in a warm zone, I'll plant the sugar cane before I leave. Not that I'll ever come back to harvest it, but I've found it a good home, so it can live here. The hardest thing in the world, is learning to just take what you need. This has proven to be a thought provoking challenge. I have a couple screen shots that I'll post from the house tonight.
Sounds like my "Stark Naked and Screaming" challenge:
http://www.minecraftforum.net/forums/minecraft-discussion/survival-mode/2412975-short-game-stark-naked-and-screaming
It's close, and I'll have to try yours next.
Well, I kept moving last night, and found this. I might have fund what I was looking for. I did pick up and move on. but I keep looking back, thinking that was pretty awesome. I eventually cleared the frozen zone for good, then got killed by a creeper and two skellies. I think I am liking the ice plains way better than the forest I'm in now. I might have to give up and go back.
I had decided to stay for a bit in this forest area, and fish until I either had plenty of fish or my rod broke, so I cleared a small island and built a little cabin. The idea of setting it afire when I left was appealing. Kinda Jeremiah Johnsonish. Still haven't decided, I'll probably push on, for a while at least.
Exciting at first, but after a while it's gets pretty boring. I think an extra challenge would be to defeat the Ender dragon as an end goal.
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Spent the next night in an Extreme Hills+ M biome, I just LOVE those sterile gravel plateaus and verical gravel/stone cliffs!
Playing king of the mountain with the zombies on the highest peak with snow falling was magical.
Cleared out another large cavesystem with what must have been at least two intersecting abandoned mineshafts (I found several dirt rooms).
Hit 10 km and got blown up by a creeper, oh well, now I don't have to decide what to do with my 2 stacks of iron blocks.
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Back at spawn, empty handed, at dusk!
Waited out the night in a hole in the ground.
Started a wheat farm, I don't remember ever having this much of a problem with starvation getting started on previous worlds, I wonder if something has changed?
Mined some iron for armor and sword (and a bucket), killed a couple of spiders and made a fishing rod, found an ice floe offshore and figured I'd be safe there so I just stayed the night and ended up with about a stack of fish (that might have taken two nights). Swam ashore and retreived the torches from my farm, left the wheat for next time, if there is a next time I'm going to have to replant some trees.
Built a boat, headed east and ran right into a mushroom island, interesting, I'm can't remember if I've ever seen one before, but nothing here to keep me for very long, I'm tempted to take a stack of mycelium but what's the point?
Just testing.
It's interesting that you guys are doing this. I have been doing this by accident, sort of. I used to start many worlds until I found one that looked pretty good at spawn. Sometimes I would start worlds for an hour of more. Now if I start a world, I just move on in one direction until I find an area that I really like. The problem is that I've become picky, so my game starts have started resembling what you guys are describing. Almost a far lands or bust kind of thing, Kurt , or whatever that guy is. It really makes you think about your inventory. If/ when I find the place I want to build, I have an extremely useful inventory on me. I just wanted to say I'm enjoying reading what you guys are doing, and am looking forward to hearing more of your travels.
Haven't had time this weekend, Deer Season came in. Maybe monday night. Starvation is an interesting aspect of this world. There really isn't much near spawn to eat. Even nearby water is frozen over. Well, anyway, I've found where I'll build eventually, it'll be the ice castle. But that may be a while in the future. I kinda like this wandering thing. Would it be cheating to turn back into the frozen zone though....... This forest makes hunting mobs a nightmare.
Still moving, 8 kilometers now. I built a few boats, because I kept running into water. I'm OK on food, for now. I've found that if you concentrate on one or two food items instead of everything, your inventory is more efficient. I didn't turn back, and have so far moved through plains, and some more forest, some more ice plains, and am bogged down now in an extreme hills. There just isn't an easy way to make progress in this biome. Maybe I'll get clear tonight.
This is kinda what I'm doing with my thread right now. I'm heading north. Always north, trying to reach the edge of the world. I only take what I need for food, but nothing else. No torches, no boat, nothing. Also I try not to break any block at all unless I absolutely need to, and then I'll replace it if I can.
Similar, yes. I have a bed, a door, and a chest. If I use a tree, I replant at least one sapling. I have less than a stack of torches, when I need iron or something, I mine and take my torches with me when I'm done. I usually dig into a hill at night, and sleep. I usually don't fill the hole in though. I am running at 7 FPS, and that just doesn't work for fighting mobs. That's annoying, because I started out on PS3, and feared no mob. Combat just doesn't work with this much lag.
I made it out to 10 km east and then I was ambushed by a witch and finished off by a skeleton.
Respawned around midnight, so I knocked down a tree and holed up for the night.
Mined the cobble for a furnace in total darkness, made a little charcoal and spent the night mining, got some iron but no coal so I had to make do with the few torches I had, placing them at intersections and only branching out as far as I could see.
Broke out of my hideout before dawn in order to score some string for a fishing rod and spent a day and a half fishing on my favorite ice floe before doing some caving for coal and some more iron and chopping down a bunch of trees replanting all the saplings.
Crafted a boat and headed south.
Passed more icy plains, some forests and hills, I'm getting tired of mob hunting, I've got enough string and some zombie meat and bones so I sheared a few sheep and crafted a bed though I haven't used it yet. I found another ice spire biome, spent the night perched on top of a spike (the low ones, not the wizard towers) just enjoying the view, did some more caving and ended up with nearly full diamond armor and way more iron than I need.
Dug a cubby hole in a cliff with a view of the horizon both east and west and spent the night smelting the iron.
Currently at 3 km south, dug into a shore cliff thinking to spend the night fishing.
Attached are pictures of a derpy looking natural statue of a sheep or dog? that I found before my first death and an U.F.O. I came across on my current trek.
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Found some more wolves so now I have another pack of dogs, hope this is a big continent so I can hang onto them for a while. Raided a village, 3 diamonds! so now I have a sword and thanks to fishing I have Knockback II on it, a real godsend when fighting off creepers, I also have Protection IV on my chestplate. I kinda wish my leggings weren't the only piece of armor that was still iron, on the inventory screen it sorta looks like I'm not wearing pants.
Did some more caving to get redstone and gold, I made both a clock and compass, I decided the compass was actually useful in heading away from spawn as well as towards, saves me from having to stop to see which way the clouds/stars are moving to get my bearings, also I can use it to angle back towards due south of spawn rather than just south of where I happen to be (not that that really matters but still). Had to go back into the caves to rescue a dog that had teleported in even though I'd left them sitting, I could have just continued and seen if it teleported to me again but decided not to risk it, had to go back into the cave to get the rest of the dogs that I had forgotten to unsit on my way out. Was attacked by a creeper, everybody survived but I had to feed the dogs back to health.
5 km south: spending the night in a slightly modified pond facing cave fishing in a thunder storm, in a savanna, my favorite biome for thunderstorms
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Found a small desert and 2 jungles, didn't find any temples, ran into a ocelot but didn't have any raw fish and didn't bother getting some and then finding it again. Lost most of the dogs to a memory crash and then the continent ran out at 9 km south and I said goodbye to the last one on the shore. Spent the night in my boat fishing in the rain with my new Lure II rod caught the last time I was fishing, got an enchanted bow, Unbreaking, Power III, Punch I. Set off again at daybreak, passed a few small island and an ocean monument.
Just testing.