Many multiplayer servers(e.g mindcrack, hermitcraft, etc...) have "Netherhubs". A nether hub is essentially a faster method of traveling, it is done by making a portal to the nether, moving the distance in the nether, then going back to the overworld(one block in the nether is eight blocks in the overworld). I was wondering, is your survival world large enough that you have had to make a netherhub?
I'd like one in my vanilla world. I wandered far off from spawn in that world and set up my starter house over 4000 blocks away. Then I used AMIDST to find a cool mesa biome in that part of the map, so I built my treehouse and stables there, thinking I'd never bother going back to the spawn area of the map. But then i did, for a couple of reasons, and built a house there that's now my main house. Except a lot of stuff is still back at my other two builds, plus I know that part of the map well and know where to get resources around there.
I've been watching a lot of Hermitcraft and I love their nether system, but frankly that's a lot of work for one person with limited time to play. I recently saw a video by new Hermitcrafter zueljin, showing the starts of a new nether portal system on the roof of the Nether, and I think that would work great for me and be easier than building tunnels and bridges all over the Nether. But that will require quite a bit of planning and tweaking to get right, I'm sure. Just getting to the roof and breaking through without cheats will be quite a task, which is how I'd prefer to do if I'm going to do it. But I have a few other things i want to get done in this world before doing that. So in the meantime I'm building a command block hub to /tp me to my major locations on the map. I don't want to rely on /tp exclusively in this world--one of the goals is to create long connecting roadways in the Overworld to use horses, it's one of the reasons I started this particular world. But I cannot see myself building a 4-5k block road straight from my newest house to the old builds. So instead I hope to build a chain of houses and waystation one by one between the two parts of the map. But for now I have to /tp to get back and forth. Unless of course a bunch of my friends want to help me build a nether system...oh wait, I have no firiends who play Minecraft...nevermind..
Yes, I do. Many of out villages and other locales are linked to it, and one extends to a place in the overworld some 40,000+ blocks away. I wanted to avoid chunk transitions when 1.7 brought the new terrain generation so we made a portal lead to a faraway place and have our 1.7.x part of the world there. Yes, 40,000 blocks is overkill, but with horses and speed potions, the travel time is cut down to a few minutes in the nether (under a Minecraft day for sure), and we used Amidst to find a good location with the biomes and features we wanted, and it was the closest while leaving a buffer around or original region.
I also have a railway system linking some of the villages (not as many), and footpaths (can use horses too) that have slowly but surely been made over time interconnecting villages.
I don't because I don't see the point. And I don't build buildings 5,000 miles away from my house.
That's why you don't see the point. I have a world built up over the years between many people that spans several villages and projects (almost all built from the ground up or entirely renovated), and a way to network that together with a faster means of travel is very beneficial. I might argue that it borders closer to essential even. My main supply of materials is in my primary village. Every time I needed supplies for my current large project (or any of my smaller ones in the past), I'd fetch most of them from there. It is over a Minecraft Day away, but the portal lets me get there in a few minutes. I can get there, get the supplies, and be back and ready to go before I'd even be halfway one trip without the nether hub. If you don't expand your world or build out or do much traveling, then no, it might not seem worthwhile.
I pretty much always have a Nether Portal in every base I build and a travel network (mostly tunnels) connecting them. It makes a huge difference traveling back and forth - especially when you get to base B and realize you left something important at base A (and I've done that. Grrr.) Even bases that are very close often get Nether connections - I have one pair that's only about 300 blocks apart, but because of the Nether connection they're almost like one base.
Building the connections can be quite the adventure, though. In the first world I did this I had a very easy connection- most of it was on a shelf; I just walked 70% of the way, and tunneled the rest. But my last two connections have been very hairy events with multiple attempted routes blocked by large voids or lava ocean. One of them I had to build a complicated winding and wandering staircase down a cliff, then wend a narrow ledge between two lava oceans, and finally build a platform out into one of the oceans.
I just had to do it again in my hardcore survival journal although it wasn't nearly so bad. I had to make three passes at crossing a void before I finally found a bridge across. Of course, it's a more significant hazard to do it hardcore; this is the first time I've built a Nether network in hardcore.
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Well, now that I built a building about 14,000 blocks away (literally!), I see a purpose. I'm still trying to link them together; One is below a lava lake.
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I have one, in the newest world I built (built on 1.7 release) I have it connecting my main base to a stronghold. It also goes to the nearest nether fortress. The inside has a floor made of half slabs and iron doors lead to the outer nether. This keeps annoying mobs out of the way.
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I love nether hubs, though I currently don't have one in any of my current worlds, especially for my modded LP because of all the better ways of transportation. I had one on a vanilla world a while back but I've retired that file.
I definitely am going to build one on my SMP server though, I have some pretty cool plans for it, of all my planned projects for that server, that one I am most excited about.
...But that will require quite a bit of planning and tweaking to get right, I'm sure. Just getting to the roof and breaking through without cheats will be quite a task, which is how I'd prefer to do if I'm going to do it.
Getting through the roof is actually very easy with an enderpearl. Just make sure you take some obsidian in case you need to portal out. Trying to make an even-shaped hole in the bedrock with dark oak saplings will drive you mad though, so don’t even try, but it’s also pretty easy to make some kind of hole.
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I've been watching a lot of Hermitcraft and I love their nether system, but frankly that's a lot of work for one person with limited time to play. I recently saw a video by new Hermitcrafter zueljin, showing the starts of a new nether portal system on the roof of the Nether, and I think that would work great for me and be easier than building tunnels and bridges all over the Nether. But that will require quite a bit of planning and tweaking to get right, I'm sure. Just getting to the roof and breaking through without cheats will be quite a task, which is how I'd prefer to do if I'm going to do it. But I have a few other things i want to get done in this world before doing that. So in the meantime I'm building a command block hub to /tp me to my major locations on the map. I don't want to rely on /tp exclusively in this world--one of the goals is to create long connecting roadways in the Overworld to use horses, it's one of the reasons I started this particular world. But I cannot see myself building a 4-5k block road straight from my newest house to the old builds. So instead I hope to build a chain of houses and waystation one by one between the two parts of the map. But for now I have to /tp to get back and forth. Unless of course a bunch of my friends want to help me build a nether system...oh wait, I have no firiends who play Minecraft...nevermind..
Formerly known as ORabbit around these parts.
I also have a railway system linking some of the villages (not as many), and footpaths (can use horses too) that have slowly but surely been made over time interconnecting villages.
You can just call me Canary.
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That's why you don't see the point. I have a world built up over the years between many people that spans several villages and projects (almost all built from the ground up or entirely renovated), and a way to network that together with a faster means of travel is very beneficial. I might argue that it borders closer to essential even. My main supply of materials is in my primary village. Every time I needed supplies for my current large project (or any of my smaller ones in the past), I'd fetch most of them from there. It is over a Minecraft Day away, but the portal lets me get there in a few minutes. I can get there, get the supplies, and be back and ready to go before I'd even be halfway one trip without the nether hub. If you don't expand your world or build out or do much traveling, then no, it might not seem worthwhile.
Never knew that 1 block in the nether is 8 in the overworld... Thought it was random : 3
(not the best picture of it, looks better in-game!)
Used for us to get to settlements/outposts in far away biomes.
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Building the connections can be quite the adventure, though. In the first world I did this I had a very easy connection- most of it was on a shelf; I just walked 70% of the way, and tunneled the rest. But my last two connections have been very hairy events with multiple attempted routes blocked by large voids or lava ocean. One of them I had to build a complicated winding and wandering staircase down a cliff, then wend a narrow ledge between two lava oceans, and finally build a platform out into one of the oceans.
I just had to do it again in my hardcore survival journal although it wasn't nearly so bad. I had to make three passes at crossing a void before I finally found a bridge across. Of course, it's a more significant hazard to do it hardcore; this is the first time I've built a Nether network in hardcore.
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
You can just call me Canary.
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Fact: Using flint and steel on a creeper causes them to stop in place and blow up.
I definitely am going to build one on my SMP server though, I have some pretty cool plans for it, of all my planned projects for that server, that one I am most excited about.
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Getting through the roof is actually very easy with an enderpearl. Just make sure you take some obsidian in case you need to portal out. Trying to make an even-shaped hole in the bedrock with dark oak saplings will drive you mad though, so don’t even try, but it’s also pretty easy to make some kind of hole.