|
Merchants
>>
|
|
15
|
773
|
|
Degrading blocks (indev/infdev multi ,when it comes out :p)
>>
|
|
2
|
506
|
|
Compass/Map
>>
|
|
18
|
1,191
|
|
Interesting idea I had
>>
|
|
2
|
461
|
|
Base Security in SMP (Probation System)
>>
|
|
43
|
4,172
|
|
Special rules area
>>
|
|
9
|
1,453
|
|
Ice
>>
|
|
46
|
2,578
|
|
Protection Effect-causing structure
>>
|
|
4
|
462
|
|
New tool - Shepherd's Crook (part of farming)
>>
|
|
7
|
1,638
|
|
Sanctuaries
>>
|
|
29
|
1,051
|
|
how to avoid exiting minecraft unintenionally
>>
|
|
10
|
463
|
|
What do we want first?
>>
|
|
12
|
686
|
|
tree seeding
>>
|
|
7
|
741
|
|
Flight
>>
|
|
15
|
797
|
|
Block Building Time.
>>
|
|
5
|
470
|
|
Player-made maps for Infdev
>>
|
|
4
|
890
|
|
Increased MOB spawn distances? RARARRRR!
>>
|
|
2
|
419
|
|
terrain favoring
>>
|
|
2
|
440
|
|
Very Simple solution to the Survival Stealing Problem
>>
|
|
21
|
683
|
|
Steam Trains
>>
|
|
8
|
604
|
|
Sloped Block
>>
|
|
17
|
1,915
|
|
Electricity, Lamps, and engines
>>
|
by user-8125722
|
16
|
2,933
|
|
Magic: Rituals and Structures
>>
|
|
6
|
1,045
|
|
Saving, Bases, and Protection.
>>
|
|
4
|
511
|
|
Safely Trigging Traps
>>
|
|
1
|
422
|
|
Daylight Savings; Alternatively, Seasonal Light
>>
|
|
3
|
485
|
|
My email to Notch
>>
|
|
0
|
475
|
|
Assuming Notch makes all blocks affected by gravity.
>>
|
|
12
|
1,232
|
|
Dead bodies should float in water.
>>
|
|
21
|
1,409
|
|
Uses of flint/string/gunpowder
>>
|
|
31
|
3,319
|