I think minecraft on pc should have a option when creating a world to choose whether your world is infinite or limited like in the xbox 360 since this could reduce lag for players. And maybe even a option to choose the size?
I don't really mind this option Mr.Wi- I mean alexis33111.
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The world is limited, Minecraft is 30,000,000 x 30,000,000 blocks wide. Before 1.7, you could explore out of that range, but "fake chunks" would render, and if you tried to walk in one, you would fall through and straight into the Void. So, as of 1.7, Mojang added an invisible wall that prohibits you from going any further. Perhaps you could customize the length of the world in Options before creating a world?
For servers, there's a plugin called worldborder that does exactly that. If you don't want that, use MCEdit to make a bedrock box around the world, or make it a sky world where anything beyond a point is void.
Yes, beucase some people don't want their worlds to be over 10GB+ and create more possible lag from areas they never pass/use again. And No, 30 Million blocks wide is not a limitation to one person or even a few millions will not fill THAT up( Earth is still not filled up and it has over 7 Billion and this planet is much smaller) and you never fill that up and our current Hard drives cannot carry a fully loaded world. So yes, espeiclly to as an option ( I don't even how why people hate against having options).
It's ironic that this idea is supposed to reduce lag and memory usage when the amount of memory used is solely dependent on what is actually loaded into memory at any one time (up to 1089 chunks on 16 chunk render distance), not the size of the entire world; a 10 GB world will run just as fast as a 10 MB world and any modern computer has enough drive space to hold 10 GB; the size also only depends on the chunks you have created, so you have full control over it (just don't explore that far, admittedly harder to do in 1.7 if you want a particular biome, but you can also use a seed to get what you want, and a limited size world may not even have a particular biome or even climate zone if it is small enough).
That said, servers like to limit world size to prevent people from going really far or causing lag from generating new chunks (using a pre-generated world) or using up a limited disk space allocation, but as was already mentioned we now have the worldborder command (that said, this thread was made before the command was added).
It's ironic that this idea is supposed to reduce lag and memory usage when the amount of memory used is solely dependent on what is actually loaded into memory at any one time (up to 1089 chunks on 16 chunk render distance), not the size of the entire world; ...
But if the world is smaller, there's a higher chance that players will be grouped closer together so less overall chunks will be loaded because there will be some overlay. I think that is what the point was trying to be, not the overall world size.
The world is limited, Minecraft is 30,000,000 x 30,000,000 blocks wide. Before 1.7, you could explore out of that range, but "fake chunks" would render, and if you tried to walk in one, you would fall through and straight into the Void. So, as of 1.7, Mojang added an invisible wall that prohibits you from going any further. Perhaps you could customize the length of the world in Options before creating a world?
Of course since the maximun theoretical area of a Minecraft world is many times greater than the surface of the Earth, that limit is pretty academic.
i dont know i vote for normal i mean what if you build alot of things and you had this really good idea,yet there was no room left to build,theres a good reason MineCraft should stay the way it is right now.
About the size of the world, it is really finite, although very very very very large horizontally(search for cubic chunks to see a suggestion that would expand it also vertically) and 126 blocks tall, also, I would like a ton if mojang enabled to increase the size, although, i don't know why would someone reduce it, as the lag is only dependent of the render distance, not of the size of the world.
The world is infinite, though after you get past 30k or so, it's just all plain water from there. All I mean is there should be an endless world because there are endless exploring possibilities.
About the size of the world, it is really finite, although very very very very large horizontally(search for cubic chunks to see a suggestion that would expand it also vertically) and 126 blocks tall, also, I would like a ton if mojang enabled to increase the size, although, i don't know why would someone reduce it, as the lag is only dependent of the render distance, not of the size of the world.
Because some, like me, want to have the whole world loaded entirly so that chunks don't pop in and out. I want to see my tower 800 blocks away without it being cut in half because its split across 3 chunks, and one chunk isn't loaded.
The world is infinite, though after you get past 30k or so, it's just all plain water from there. All I mean is there should be an endless world because there are endless exploring possibilities.
Sorry, but no support.
Some don't want, nor need that endless exploring and is often a wasted feature. Limited worlds, whouch could be made to be 30,000x30,000, would improve world usage for others, like myself. I don't need 8x the size of earth, I just need the size of my immediate area and a little extra for expanding.
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Minecraft is limited! Do this command :
No Support.
That said, servers like to limit world size to prevent people from going really far or causing lag from generating new chunks (using a pre-generated world) or using up a limited disk space allocation, but as was already mentioned we now have the worldborder command (that said, this thread was made before the command was added).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
This was suggested before /worldborder (so it's irrelevant now but wasn't then).
But if the world is smaller, there's a higher chance that players will be grouped closer together so less overall chunks will be loaded because there will be some overlay. I think that is what the point was trying to be, not the overall world size.
Of course since the maximun theoretical area of a Minecraft world is many times greater than the surface of the Earth, that limit is pretty academic.
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Sorry, but no support.
Because some, like me, want to have the whole world loaded entirly so that chunks don't pop in and out. I want to see my tower 800 blocks away without it being cut in half because its split across 3 chunks, and one chunk isn't loaded.
Some don't want, nor need that endless exploring and is often a wasted feature. Limited worlds, whouch could be made to be 30,000x30,000, would improve world usage for others, like myself. I don't need 8x the size of earth, I just need the size of my immediate area and a little extra for expanding.
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4