I am in school to learn programming, and this concept is on my to do list, but that may be a year or two away from now. So I post this Idea in hopes of seeing it arrive sooner rather than later. I am new to server administration, so please do correct me if I am wrong, but I would assume a server with multiple dimensions (Ather, Nether, End, Twilight Forest, ext) would cause a lot of issues with latency after the dimensions have been thoroughly explored and expanded. I would like to see a management plugin that allows for the refresh of dimensions upon no player being in the dimension. I would have it set, if there are no players in a dimension, even though the portal has been there for some time, a new one (dimension) is created. Upon a player(s) complete evacuation of the realm, if is deleted to conserve server space. Maybe implement a timing for how long the dimension can exist with no player present. Obviously would need a restriction to not allowing chuck loaders within the (non)Overworld dimensions. This would make it much easier to have a server with 5+ dimensions or plenty more since more are being published. Also would create a unique experience every time the servers players every time they enter the different realms. Just a thought, and like I said I will be working on this in the future if it is not implemented. I have searched thoroughly, and if I am mistaken please point me in the right direction, but I do not believe such a plugin exists. Any coders out there I wonder what your thoughts would be of this, and whether or not the constant deletion/creation would cause latency issues
Feature suggestions
-Auto delete/create upon (all) player(s) exit/ player(s) entrance
-Configurable timing
Examples
20 mins after evacuation auto delete
Set daily (realtime) intervals of refresh (deleting/creating) with forced evacuations of all players
(configurable warnings before forced evacuation) Could also be weekly/monthly -Dimensional Spawning Management
help to prevent auto deletion upon death, spawn at portal instead of to overworld
Or maybe a countdown to how long you have to reenter the Realm before it's collapse (deletion)
Forward hosting (programmers please let me know if this is impossible) Create a dimension on the players computer (private realm offline that is linked to the realm of the server) Then with a party system can bring befriended players to their private dimension through a Forward hosting process (such as done with console games, one console will be chose to host the game)
Would love to hear from programmers and players alike on their thoughts of this idea and would love to hear of even more features that could be integrated to compliment such an idea
Feature suggestions
-Auto delete/create upon (all) player(s) exit/ player(s) entrance
-Configurable timing
Examples
20 mins after evacuation auto delete
Set daily (realtime) intervals of refresh (deleting/creating) with forced evacuations of all players
(configurable warnings before forced evacuation) Could also be weekly/monthly -Dimensional Spawning Management
help to prevent auto deletion upon death, spawn at portal instead of to overworld
Or maybe a countdown to how long you have to reenter the Realm before it's collapse (deletion)
Forward hosting (programmers please let me know if this is impossible) Create a dimension on the players computer (private realm offline that is linked to the realm of the server) Then with a party system can bring befriended players to their private dimension through a Forward hosting process (such as done with console games, one console will be chose to host the game)
Would love to hear from programmers and players alike on their thoughts of this idea and would love to hear of even more features that could be integrated to compliment such an idea