When Player or villager dies, it leaves 2 "flesh blocks" on the ground placed. if you have life force in your hands and right click any flesh block(NOT rotten), and it has connection with another block(both lying near each other), Human rises.
Flesh block is turned rotten in 2-3 minecraft days. When there are lying 2 Rotten flesh blocks and you use life force on them, then there is 90% chance zombie will rise. On rare occourence it will take apart itself and rise a skeleton, and drop rotten flesh, sometimes bone and rarely redstone dust. Note: the skeleton is unarmed. Unarmed they are more dangerous than zombies. Ever tried to fight bow-less skeleton in server minigame? they are fast and tremors your aim so much. but deals less than zombies.
Also, if you rise lone flesh block, it will transform into "torso monster" or such. "torso monster" always feel pain and attacks anyone except player, villager, nether/end mobs and golems. They are just like human or zombie - except that sun heals them. torso monsters can wear only chestplates and helmets, and can wield swords and bows. Torso monster is not hostile, it is neutral. It will attack zombie versions of torso monster and will attack spiders. However after you rise lone rotten flesh block it will create zombie torso monster. Zombie torso monsters will attack normal torso monsters and player.
Both versions of torso monster have 5 hearts and deal 1 heart damage. Normal torso monster will call help, however zombie version will not, as it will call zombie and zombie pigman help.
Also, when you craft life force and rotten flesh it will create Mutated meat. Once you eat it, you will slowly turn zombie, your health will first(after 2 minecraft days) be 200% the normal, and then 500% after 10 days it will be 1000% the normal. Undead and creepers will not attack you, nor will spiders. You will be able to freely look in enderman. But after you reach 200% health you will burn in sun. Also you will gain slowness until you are cured or die. You will almost automatically attack villagers, but no reputation loss - your computer controls then will be "hijacked" when you see villager or another player. You will AUTO ATTACK it!!! You will be target of pursuit of golems, and it is hard to survive when you have slowness and dullness until your death. Anyway, if you WILL survive the hell of being undead, slow man with a lot of lives, you will either be cured or die. If you have life force , right click for instant cure. But if you cease to, then you will have 90% chance to die because of zombie infection, or 10% chance to survive and be internally cured.
Mutated meat can be eaten, also it can be crafted with fermented spider eye to make mutagen. Brew mutagen with mundane potion and you will get potion of infection, which once drunk will treat equally like mutated meat! But it is not useless as you can splash yourself along with whole village to make undead party!
About this suggestion: I said no spawning. Enderman instead will have ability to reanimate dead. They will reanimate these in order to fight you.
And they will carry supply boxes. They drop supply boxes. Supply box is chest but with "storage until open." In other words, enderman drops supply box item which has data, and you place it on the ground. Once placed you can open them and claim contents. But if you closed and destroyed box, items will scatter around box.
Box will have:
15-35% diamonds
50% Life Force
20% Rotten flesh
60% Gold or Iron ingots
20% obsidian
5% potion of Infection
Life force can be crafted in block of life.It is like glass with green color. It will:
emit level 15 light in total brightness radius of 15 blocks, and in no-hostility radius of 8 blocks, radial(spheric)
in radius of no-hostility it will damage any undead just like if they were touching cactus
In radius of no-hostility it will heal living mobs, including creepers and arthropods
In radius of no hostility it will heal players the exact opposite of cactus(the same heal rate as damage rate of cactus, the same "strength" of heal)
When Player or villager dies, it leaves 2 "flesh blocks" on the ground placed. if you have life force in your hands and right click any flesh block(NOT rotten), and it has connection with another block(both lying near each other), Human rises.
What do you mean by life force?
Flesh block is turned rotten in 2-3 minecraft days. When there are lying 2 Rotten flesh blocks and you use life force on them, then there is 90% chance zombie will rise. On rare occourence it will take apart itself and rise a skeleton, and drop rotten flesh, sometimes bone and rarely redstone dust.
Why would a skeleton drop rotten flesh?
Note: the skeleton is unarmed. Unarmed they are more dangerous than zombies. Ever tried to fight bow-less skeleton in server minigame? they are fast and tremors your aim so much. but deals less than zombies.
Also, if you rise lone flesh block, it will transform into "torso monster" or such. "torso monster" always feel pain and attacks anyone except player, villager, nether/end mobs and golems.
Okay, what do you mean by if you rise a flesh block?
They are just like human or zombie - except that sun heals them.
Oh, boy. It's going to be real fun trying to kill a monster that regenerates in the sun all day. (that was sarcasm)
torso monsters can wear only chestplates and helmets, and can wield swords and bows. Torso monster is not hostile, it is neutral. It will attack zombie versions of torso monster and will attack spiders. However after you rise lone rotten flesh block it will create zombie torso monster. Zombie torso monsters will attack normal torso monsters and player.
Both versions of torso monster have 5 hearts and deal 1 heart damage.
This mob seems underpowered.
Normal torso monster will call help, however zombie version will not, as it will call zombie and zombie pigman help.
Also, when you craft life force and rotten flesh it will create Mutated meat.
Once again, what is life force?
Once you eat it, you will slowly turn zombie, your health will first(after 2 minecraft days) be 200% the normal, and then 500% after 10 days it will be 1000% the normal.
Oh dear, I wouldn't want to accidentaly eat mutated meat and become a zombie. This also seems way too overpowered.
Undead and creepers will not attack you, nor will spiders. You will be able to freely look in enderman. But after you reach 200% health you will burn in sun. Also you will gain slowness until you are cured or die.
How do you get cured?
You will almost automatically attack villagers, but no reputation loss - your computer controls then will be "hijacked" when you see villager or another player.
So... People could use this to grief villages without losing any popularity?
You will AUTO ATTACK it!!! You will be target of pursuit of golems, and it is hard to survive when you have slowness and dullness until your death. Anyway, if you WILL survive the hell of being undead, slow man with a lot of lives, you will either be cured or die.
What do you mean if you survive it? Is it only for a limited time?
If you have life force , right click for instant cure.
Seriously, WHAT IS LIFE FORCE?
But if you cease to, then you will have 90% chance to die because of zombie infection, or 10% chance to survive and be internally cured.
Mutated meat can be eaten, also it can be crafted with fermented spider eye to make mutagen. Brew mutagen with mundane potion and you will get potion of infection, which once drunk will treat equally like mutated meat! But it is not useless as you can splash yourself along with whole village to make undead party!
That's a party I wouldn't want to go to.
About this suggestion: I said no spawning. Enderman instead will have ability to reanimate dead. They will reanimate these in order to fight you.
So, Endermen fight you with a ton of zombies and skeletons?
And they will carry supply boxes. They drop supply boxes. Supply box is chest but with "storage until open." In other words, enderman drops supply box item which has data, and you place it on the ground. Once placed you can open them and claim contents. But if you closed and destroyed box, items will scatter around box.
Box will have:
15-35% diamonds
50% Life Force
20% Rotten flesh
60% Gold or Iron ingots
20% obsidian
5% potion of Infection
Please explain what life force is!
Life force can be crafted in block of life.
Okay, but what is Life Force?
It is like glass with green color. It will:
emit level 15 light in total brightness radius of 15 blocks, and in no-hostility radius of 8 blocks, radial(spheric)
in radius of no-hostility it will damage any undead just like if they were touching cactus
In radius of no-hostility it will heal living mobs, including creepers and arthropods
In radius of no hostility it will heal players the exact opposite of cactus(the same heal rate as damage rate of cactus, the same "strength" of heal)
In radius of no hostility it will rise flesh.
Are you describing life force or the life block?
life force and its block:
the supply block dropped by enderman:
flesh block: above - normal, below - rotten:
potion of infection:
I highly doubt this will ever be added in minecraft.
Rollback Post to RevisionRollBack
"And so I go fast. Not because I want to, because no one else will."
When Player or villager dies, it leaves 2 "flesh blocks" on the ground placed. if you have life force in your hands and right click any flesh block(NOT rotten), and it has connection with another block(both lying near each other), Human rises.
Flesh block is turned rotten in 2-3 minecraft days. When there are lying 2 Rotten flesh blocks and you use life force on them, then there is 90% chance zombie will rise. On rare occourence it will take apart itself and rise a skeleton, and drop rotten flesh, sometimes bone and rarely redstone dust.
Note: the skeleton is unarmed. Unarmed they are more dangerous than zombies. Ever tried to fight bow-less skeleton in server minigame? they are fast and tremors your aim so much. but deals less than zombies.
Also, if you rise lone flesh block, it will transform into "torso monster" or such. "torso monster" always feel pain and attacks anyone except player, villager, nether/end mobs and golems. They are just like human or zombie - except that sun heals them. torso monsters can wear only chestplates and helmets, and can wield swords and bows. Torso monster is not hostile, it is neutral. It will attack zombie versions of torso monster and will attack spiders. However after you rise lone rotten flesh block it will create zombie torso monster. Zombie torso monsters will attack normal torso monsters and player.
Both versions of torso monster have 5 hearts and deal 1 heart damage. Normal torso monster will call help, however zombie version will not, as it will call zombie and zombie pigman help.
Also, when you craft life force and rotten flesh it will create Mutated meat. Once you eat it, you will slowly turn zombie, your health will first(after 2 minecraft days) be 200% the normal, and then 500% after 10 days it will be 1000% the normal. Undead and creepers will not attack you, nor will spiders. You will be able to freely look in enderman. But after you reach 200% health you will burn in sun. Also you will gain slowness until you are cured or die. You will almost automatically attack villagers, but no reputation loss - your computer controls then will be "hijacked" when you see villager or another player. You will AUTO ATTACK it!!! You will be target of pursuit of golems, and it is hard to survive when you have slowness and dullness until your death. Anyway, if you WILL survive the hell of being undead, slow man with a lot of lives, you will either be cured or die. If you have life force , right click for instant cure. But if you cease to, then you will have 90% chance to die because of zombie infection, or 10% chance to survive and be internally cured.
Mutated meat can be eaten, also it can be crafted with fermented spider eye to make mutagen. Brew mutagen with mundane potion and you will get potion of infection, which once drunk will treat equally like mutated meat! But it is not useless as you can splash yourself along with whole village to make undead party!
About this suggestion: I said no spawning. Enderman instead will have ability to reanimate dead. They will reanimate these in order to fight you.
And they will carry supply boxes. They drop supply boxes. Supply box is chest but with "storage until open." In other words, enderman drops supply box item which has data, and you place it on the ground. Once placed you can open them and claim contents. But if you closed and destroyed box, items will scatter around box.
Box will have:
the supply block dropped by enderman:
flesh block: above - normal, below - rotten:
potion of infection:
Love the creativity, but I can't really support.
"And so I go fast. Not because I want to, because no one else will."
-Sanic Hegehog