I would really like multiple command lines in one command block.
For example, you want to give someone a kit, but as of now, you need rows of command blocks. that takes space, and for map makers, it will look odd for random iron blocks (or whatever the place is made out of) to be hanging from the side of the building. But with multiple commands, you could have 4, 5, 6, or maybe even 7 commands for it. That means for a 5 item kit, one command block only!
If you leave a line blank, then it won't do anything from that line.
I Support This! I Have Always Wanted This, Because I Am A Very Good Redstoner, And Sometimes I Can't Fit All Of Those Command Blocks In One Area. Also, How About If You Put A Number On A Line, It Will Make A Delay Between Commands.
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I support this, but not for the same reasons that all of you guys do. As a redstoner, it isn't as much of a problem if the blocks look strange and out of place and they can't fit. The problem is that you can't transfer variables between command blocks.
For example, I'm creating a PVP arena that will select two users at random, and put them in the arena.
My first block setup will look something like this: /tppos @r[r=10] x y z
However, I need to switch their gamemodes to survival as well. If I do /survival @r or @p, it won't necessarily select the same two players that it did last time. /survival @a won't help because it sets ALL users' gamemodes to survival, and spectators won't want that.
Multiple commands in command blocks would help because I could simply do something like /survival, /tppos x y z @r[r=10]
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Support, with the /setblock it should work with an array of coordinates like "/setblock ~10-1 ~ ~10-1 stone", which would create a 10-10 area around the command block, or "/setblock ~7,4 ~1,3,27 ~-1,9,-2 1". I don't necessarily think multiple commands, but it would be nice if you could have multiple items/coordinates/variables etc. in a single command block.
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Sethblingmanaged tospawnentirestructureswithONEspawnerthatexecutedmultiple commandsat the same time. So whynotwith a singlecommandblock,tosave spaceandtime, ascan be checkedthe first time.
For orders, instead ofa small window whereyou can not seeeverything,it would take a bigger windowon multiple linesfor all to see.Butwithcopy and paste,juststick it onnotepad tochange the command
I wishthere could bea test commandfor entities(includingNPC,Minecarts, fallingsandblocks andItemsstackableor notstackable),such as ' /testforentity ' .
I would really like multiple command lines in one command block.
For example, you want to give someone a kit, but as of now, you need rows of command blocks. that takes space, and for map makers, it will look odd for random iron blocks (or whatever the place is made out of) to be hanging from the side of the building. But with multiple commands, you could have 4, 5, 6, or maybe even 7 commands for it. That means for a 5 item kit, one command block only!
If you leave a line blank, then it won't do anything from that line.
I hope you like my suggestion!
Click the above image for science! Some people think it's a scam. But it's not. Why else would I put this in my sig?
Paper Mario The Thousand Year Door is by far the world's best Nintendo game ever made.
Do you want a cookie? Yes:
For example, I'm creating a PVP arena that will select two users at random, and put them in the arena.
My first block setup will look something like this: /tppos @r[r=10] x y z
However, I need to switch their gamemodes to survival as well. If I do /survival @r or @p, it won't necessarily select the same two players that it did last time. /survival @a won't help because it sets ALL users' gamemodes to survival, and spectators won't want that.
Multiple commands in command blocks would help because I could simply do something like /survival, /tppos x y z @r[r=10]
Click the above image for science! Some people think it's a scam. But it's not. Why else would I put this in my sig?
Paper Mario The Thousand Year Door is by far the world's best Nintendo game ever made.
Do you want a cookie? Yes:
I would love to hear it, because it would solve A LOT of problems for me
Thanks,
eyamil
http://www.minecraft...command-blocks/
Two things:
1. That topic does have to do with command blocks, but isn't the same idea.
2. Mine was made before yours...
So why not with a single command block, to save space and time, as can be checked the first time.
For orders, instead of a small window where you can not see everything, it would take a bigger window on multiple lines for all to see. But with copy and paste, just stick it on notepad to change the command
I wish there could be a test command for entities (including NPC, Minecarts, fallingsand blocks and Items stackable or not stackable), such as ' /testforentity ' .