The Meaning of Life, the Universe, and Everything.
Join Date:
8/25/2012
Posts:
393
Member Details
A long time ago, when players placed stairs, the stairs would "look at" the blocks around them and try to figure out how to orient themselves accordingly. Eventually, everyone realized that this was stupid, and now stairs orient themselves according to what direction you're facing when you place them.
Now, at long last, we have corner stairs. Kind of. Not really. What we really have is a repeat of the stairs-trying-to-orient themselves mistake. We have a situation in which a player places a normal stair block, and then the stair block looks at the blocks around itself to try to figure out whether it should be normal stairs, convex corner stairs, or concave corner stairs. This makes it very difficult or even impossible to put corner stairs in places where Mojang doesn't expect us to put them.
Well, to hell with that approach. What we really need are dedicated corner stair blocks with their own recipes, like so...
Maybe just craft a normal stair straight into a corner piece, so it could be done on the fly as you're building the staircase. I love the idea too, corners have always been an issue for me and this would really help making staircases without making a landing at every corner.
If you understand how the new corner stair blocks work then you can predict how they will be applied. It depends whether you are aiming at the top or the bottom of the block you are attaching to. It also depends what order you place them in.
It was a bit tricky at first but after some trial and error I now understand how they work and I don't have any problems getting them the way I want them.
I don't have any problems getting them the way I want them.
Okay then. How do I get a corner stair all by itself, not touching any other stairs? Try it in the game before posting your answer, because destroying the surrounding stair blocks just causes the corner stair to convert back to a normal stairs.
Okay then. How do I get a corner stair all by itself, not touching any other stairs? Try it in the game before posting your answer, because destroying the surrounding stair blocks just causes the corner stair to convert back to a normal stairs.
Why exactly do you need a stand alone corner stair block? Thats pointless and it would add an unnecessary number of items to the game. As they would have implement a different Item for every mutation of the stair block and then multiply that by four for every type of wood. This is an utterly pointless waste of time for Mojang. TIme that could be better spent on things like better terrain.
Rollback Post to RevisionRollBack
Humanity is the creation of Logic and Emotion, Calculation and Imagination, Cold Analysis and Blind Faith. This is why I believe it is a strange Human that would prize one while shunning the other. For a calculator can do math just as well as you, but a calculator can not use math to make the world a better place.
No actually this is a great idea I have thought of many times. I want a corner chair but I don't have a corner stair to do that or I want to make a diagonal gutter. There are lots of things stand alone corner stairs would be helpful for. I support!
They dont need their own block, they just need to reimplement how it used to be, when they would keep their corner shape after the blocks next them were destroyed. That would be a lot more convenient than having yet more blocks to craft/store. Or even better, have a way to cycle through shapes as you place them, with a mouse wheel or something while you're holding them. Kind of like how they should make paintings work.
They dont need their own block, they just need to reimplement how it used to be, when they would keep their corner shape after the blocks next them were destroyed. That would be a lot more convenient than having yet more blocks to craft/store. Or even better, have a way to cycle through shapes as you place them, with a mouse wheel or something while you're holding them. Kind of like how they should make paintings work.
More blocks to craft is bad.
Actually what if I want a stair running perpenicular to another stair and I don't want them to auto-rotate to form a corner stair? With this you can do that.
Actually what if I want a stair running perpenicular to another stair and I don't want them to auto-rotate to form a corner stair? With this you can do that.
You could place extra stairs down, to get the configuration you want, then destroy the extra ones. Kind of like the way you have to work with rails sometimes. You could make them do what ever you want the old way, you just had to think about it first. Thats way better than having twelve extra block types. Remember that there would be two extra block types for every kind of stair material. I know what you're saying, but there are better ways to accomplish this than adding more blocks. The best way would be for them to be cycleable, so you could pick which kind you want before placing it, like I said, maybe rolling the mouse wheel to cycle through regular stairs, or inside and outside corners. That would be MUCH better than more blocks to craft and store.
A long time ago, when players placed stairs, the stairs would "look at" the blocks around them and try to figure out how to orient themselves accordingly. Eventually, everyone realized that this was stupid, and now stairs orient themselves according to what direction you're facing when you place them.
Actually, the block face you placed it against determined the orientation, from what I recall, until Alpha 1.2.0, at which point it used the direction the player was facing.
Just make the scenario or ceiling in the upside-down position first, like for example make your ceiling scene on the ground in an inverted fashion and then make a schematic of that with Mcedit and use the 'Flip' option when pasting the schematic to your map.
This works for stairs and stuff like that, however it won't work for redstone, repeaters, comparators or rails as they will all just pop off and hit the floor afterwards.
Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
A long time ago, when players placed stairs, the stairs would "look at" the blocks around them and try to figure out how to orient themselves accordingly. Eventually, everyone realized that this was stupid, and now stairs orient themselves according to what direction you're facing when you place them.
Now, at long last, we have corner stairs. Kind of. Not really. What we really have is a repeat of the stairs-trying-to-orient themselves mistake. We have a situation in which a player places a normal stair block, and then the stair block looks at the blocks around itself to try to figure out whether it should be normal stairs, convex corner stairs, or concave corner stairs. This makes it very difficult or even impossible to put corner stairs in places where Mojang doesn't expect us to put them.
Well, to hell with that approach. What we really need are dedicated corner stair blocks with their own recipes, like so...
...and...
...problem solved.
why should there be stairs like that?why WAS there stairs like that?
Now, at long last, we have corner stairs. Kind of. Not really. What we really have is a repeat of the stairs-trying-to-orient themselves mistake. We have a situation in which a player places a normal stair block, and then the stair block looks at the blocks around itself to try to figure out whether it should be normal stairs, convex corner stairs, or concave corner stairs. This makes it very difficult or even impossible to put corner stairs in places where Mojang doesn't expect us to put them.
Well, to hell with that approach. What we really need are dedicated corner stair blocks with their own recipes, like so...
...and...
...problem solved.
It was a bit tricky at first but after some trial and error I now understand how they work and I don't have any problems getting them the way I want them.
Okay then. How do I get a corner stair all by itself, not touching any other stairs? Try it in the game before posting your answer, because destroying the surrounding stair blocks just causes the corner stair to convert back to a normal stairs.
Why exactly do you need a stand alone corner stair block? Thats pointless and it would add an unnecessary number of items to the game. As they would have implement a different Item for every mutation of the stair block and then multiply that by four for every type of wood. This is an utterly pointless waste of time for Mojang. TIme that could be better spent on things like better terrain.
Although that's probably just me, because I never really use stairs for decoration in my buildings.
Half Support.
There is so much more you could do with corner stairs being their own block. Auto rotating stairs can't do alot.
More blocks to craft is bad.
Im half and half opinion
There would only be 2 stairs added.....
Actually what if I want a stair running perpenicular to another stair and I don't want them to auto-rotate to form a corner stair? With this you can do that.
You could place extra stairs down, to get the configuration you want, then destroy the extra ones. Kind of like the way you have to work with rails sometimes. You could make them do what ever you want the old way, you just had to think about it first. Thats way better than having twelve extra block types. Remember that there would be two extra block types for every kind of stair material. I know what you're saying, but there are better ways to accomplish this than adding more blocks. The best way would be for them to be cycleable, so you could pick which kind you want before placing it, like I said, maybe rolling the mouse wheel to cycle through regular stairs, or inside and outside corners. That would be MUCH better than more blocks to craft and store.
Actually, the block face you placed it against determined the orientation, from what I recall, until Alpha 1.2.0, at which point it used the direction the player was facing.
Just make the scenario or ceiling in the upside-down position first, like for example make your ceiling scene on the ground in an inverted fashion and then make a schematic of that with Mcedit and use the 'Flip' option when pasting the schematic to your map.
This works for stairs and stuff like that, however it won't work for redstone, repeaters, comparators or rails as they will all just pop off and hit the floor afterwards.
Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
It is and allows way more stuff.
stairs should be left the way they are but this should be a block you should be able to spawn, like the wood blocks with bark on all sides.