The ambiance block would be a block crafted by surrounding any block with glowstone dust (on the 4 sides). It would look and behave like the block used, but emit light level 13 light. It would be used to make lights that aren't visible. If you are wondering about more technical things, open the spoiler. Otherwise, you don't have to.
The ambiance block would be a tile entity. The tile entity would store the ID of the block it is imitating. When in the inventory, it would be the item's damage value. Falling sand/gravel ambiance blocks would not emit light until it lands on the ground to avoid making dynamic light.
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Why does everyone think I don't have an avatar? Is there anyone who can see the one black pixel.
Please click the dragons, they need to grow. Also, my fully grown dragons can be found in my bio.
I sort of like the idea, but i have some sugestions.
1. I don't like the light levle being that high for it..may a 1 (gives a glowing effect) or like 3 (gives a small amount of light but not so much that it becomes ovedr powered)
2. Change it to 1 or 2 glow dust and add the lower light emitions.
3. swap out glow dust by adding a new plant "glow shroom". It would be a mushroom that gives of a light of 1 so it glows but wont affect anything.4. limit the blocks you could use this on.
Why does everyone think I don't have an avatar? Is there anyone who can see the one black pixel.
Please click the dragons, they need to grow. Also, my fully grown dragons can be found in my bio.
1. I don't like the light levle being that high for it..may a 1 (gives a glowing effect) or like 3 (gives a small amount of light but not so much that it becomes ovedr powered)
2. Change it to 1 or 2 glow dust and add the lower light emitions.
3. swap out glow dust by adding a new plant "glow shroom". It would be a mushroom that gives of a light of 1 so it glows but wont affect anything.4. limit the blocks you could use this on.
(Probaly not.)