I was playing minecraft and I wondered about adding new enchantments to minecraft.
Sword Enchantments
Every enchantment is enchantable on a Gold tool/sword of it's type. If no tool tier is specified, any tool tier can work.
LightningRod: Rarity: Rare Enchantable on: Iron and Stone Swords. Levels: 3 Effect: Level 1 causes the next lightning bolt to go to the coordinates where the target was when the target was hit. Later strikes override earlier strikes.
Level 2 causes the next lightning bolt to hit the mob hit with the sword. Later strikes override and loses effect when the mob is killed. Level 1 effects on players.
Level 3 is like level 2, but causes a lightning bolt to strike as soon as you swing your sword IF there is a thunderstorm.
Incompatible with Lover of Lightning
Lover of Lightning:
Rarity: Super Rare
Enchantable on: Iron Swords
Levels: 3
Effect: Level 1 is the same as Level 3 LightningRod.
Level 2 causes lightning to strike whatever is hit if it is raining, snowing, or a thunderstorm.
Level 3 is like level 2, but also has a 75% chance of striking wherever it hit with a lightning bolt in clear weather.
Incompatible with LightningRod.
Aqua Awesome:
Rarity: Very Rare
Enchantable on: Diamond Sword
Levels: 1
Effect: Won't be damaged when used while it is raining, snowing, or a thunderstorm. Deals 50% more damage to any Nether mob (ghast, blaze, magma cube, or zombie pigman). Incompatible with fire aspect and flamingrod.
Flamingrod:
Rarity: Very Uncommon.
Enchantable on: Gold Sword only.
Levels: 5
Effect: Level 1 has a 15% chance of lighting the target on fire. Level 2 has a 25% chance. All future levels have 25% greater chance.
Level 2 and higher will not lose durability when either the target or attacker is standing in lava or fire, or on fire. It doesn't count if either is a Nether mob.
Level 3 will do 35% more damage when the target or attacker is on fire. Future levels deal 15% more damage. It doesn't count if either is a nether mob.
Level 4 will do 25% more damage to a Nether mob if you or the target is standing in lava or fire, or on fire. All future levels do 25% more damage. Also, it will not lose durability if you are in the nether.
Level 5 will not lose durability against a Nether mob.
Hoe enchantments
Unbreaking: Same as tool enchant.
Hydro:
Rarity: Common
Levels: 1
Effects: Tills dirt into hydrated farmland. Hydrated farmland can still decay into unhydrated.
I will add more later. If you have a sword/tool from a mod or idea and want to know what it is compatible with, tell me the name of the material and give me a picture of the ore, block, or raw material (ingot or gem).
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Sword Enchantments
Every enchantment is enchantable on a Gold tool/sword of it's type. If no tool tier is specified, any tool tier can work.
LightningRod:
Rarity: Rare
Enchantable on: Iron and Stone Swords.
Levels: 3
Effect: Level 1 causes the next lightning bolt to go to the coordinates where the target was when the target was hit. Later strikes override earlier strikes.
Level 2 causes the next lightning bolt to hit the mob hit with the sword. Later strikes override and loses effect when the mob is killed. Level 1 effects on players.
Level 3 is like level 2, but causes a lightning bolt to strike as soon as you swing your sword IF there is a thunderstorm.
Incompatible with Lover of Lightning
Lover of Lightning:
Rarity: Super Rare
Enchantable on: Iron Swords
Levels: 3
Effect: Level 1 is the same as Level 3 LightningRod.
Level 2 causes lightning to strike whatever is hit if it is raining, snowing, or a thunderstorm.
Level 3 is like level 2, but also has a 75% chance of striking wherever it hit with a lightning bolt in clear weather.
Incompatible with LightningRod.
Aqua Awesome:
Rarity: Very Rare
Enchantable on: Diamond Sword
Levels: 1
Effect: Won't be damaged when used while it is raining, snowing, or a thunderstorm. Deals 50% more damage to any Nether mob (ghast, blaze, magma cube, or zombie pigman).
Incompatible with fire aspect and flamingrod.
Flamingrod:
Rarity: Very Uncommon.
Enchantable on: Gold Sword only.
Levels: 5
Effect: Level 1 has a 15% chance of lighting the target on fire. Level 2 has a 25% chance. All future levels have 25% greater chance.
Level 2 and higher will not lose durability when either the target or attacker is standing in lava or fire, or on fire. It doesn't count if either is a Nether mob.
Level 3 will do 35% more damage when the target or attacker is on fire. Future levels deal 15% more damage. It doesn't count if either is a nether mob.
Level 4 will do 25% more damage to a Nether mob if you or the target is standing in lava or fire, or on fire. All future levels do 25% more damage. Also, it will not lose durability if you are in the nether.
Level 5 will not lose durability against a Nether mob.
Hoe enchantments
Unbreaking: Same as tool enchant.
Hydro:
Rarity: Common
Levels: 1
Effects: Tills dirt into hydrated farmland. Hydrated farmland can still decay into unhydrated.
I will add more later. If you have a sword/tool from a mod or idea and want to know what it is compatible with, tell me the name of the material and give me a picture of the ore, block, or raw material (ingot or gem).
Why does everyone think I don't have an avatar? Is there anyone who can see the one black pixel.
Please click the dragons, they need to grow. Also, my fully grown dragons can be found in my bio.