ever thougth your house whas completely safe so night gets really boring but i have an idea this involves mobs working together. first thing is creepers they will sense walls stopping mobs from reaching you and will attempt to destroy the wall with its explosions. then once the wall is destroyed mobs will smartly move throught the crater and into you house. also zombies instead of just doors they can break wood planks, glass blocks, dirt, and grass that is in there way of reaching you but VERY slowly. skeletons also have a new feature they will attempt to shoot glass PANES and once one is shot there is a 75% chance it will break. spiders will also have a new feature if a skeleton is damaged it will climb on a nearby spider and become a spider jockey. spider jockeys will move all the way to you then stop and let the spider shoot if you move to close to the spider jockey the spider will attack. you may be thinking are beds still safe well no sort of now it no longer says there are mobs nearby instead you will just sleep when sleeping if there is mobs nearby the bed you will wake up at midnight with a couple mobs in the house to prevent this you can try and kill all the mobs near your house but its a bit tricky because some mobs are hidden the other way is explained in the next sentence. there is also a new block it is the mob indacator when placed adjacent to a bed it will light up if there are monsters nearby and the brighter it lights the more mobs there is near the bed so kill untill its off. the indacator will make redstone particles when on incase the light is to weak to see. the indacator is crafted like this
= redstone dust = redstone torch
also you may turn off the better AI in the options menu
= redstone dust = redstone torch
also you may turn off the better AI in the options menu