Griefing is a major problem, I've been playing for just a few days and every multiplayer project I have worked on has been attacked by a griefer at least once.
Players should be able to report others for griefing and that rating should be displayed when they join a server. Perhaps even, servers should be able to reject players who have a high number of reports (set by the owner of the server). Yeah, some people will bump up other people's grief rating for no reason, but true griefers will have a noticeably high grief rating. The grief rating should gradually drop, maybe one report drop every day.
Looking how easy is to make a account, any griefer with a score would just create a new account.
Could been something like a trust score, the better score you have, it mean that you are trustable, but still griefers would only create new accounts so they raise they score. Unless a points system is created, even 2 hours you stay in a public server you would win a level on your account, the higher your level, wen you voted in someone in the trust system, it would win more points to that person, making it new created accounts unable to vote.
Just take a video of them doing it and post it.
It's not going to stop griefing, but it's a way to warn the community about certain griefers, and it just might cause a few of the griefers to face repercussions for the crap that they pull.
The servers you have been on must have been very insecure. Mostly these days there are only 4 or 5 proper griefers (e.g. eddyeddy0 or variations of) and they are farely easy to keep contained. Just have some op's or turn the server off when noone can be there, or infact, keep a backup.
I'm thinking this would be more effective if it was tied to IP instead of username.
Quote from Skittles »
This is a good idea. But, griefing will forever exist, unfortuanately.
Thanks.
Quote from Compo »
Greifers arn't even people, Notch just put Mobs into the game with randomized names that go round destroying things.
Or, atleast that's what they're close too.. =]
At least mobs have souls! :biggrin.gif:
Quote from Rebel47 »
Just take a video of them doing it and post it.
It's not going to stop griefing, but it's a way to warn the community about certain griefers, and it just might cause a few of the griefers to face repercussions for the crap that they pull.
Yeah but somebody made a good point about this: They will just make new accounts.
Quote from Arzock »
The servers you have been on must have been very insecure. Mostly these days there are only 4 or 5 proper griefers (e.g. eddyeddy0 or variations of) and they are farely easy to keep contained. Just have some op's or turn the server off when noone can be there, or infact, keep a backup.
Players should be able to report others for griefing and that rating should be displayed when they join a server. Perhaps even, servers should be able to reject players who have a high number of reports (set by the owner of the server). Yeah, some people will bump up other people's grief rating for no reason, but true griefers will have a noticeably high grief rating. The grief rating should gradually drop, maybe one report drop every day.
-The Prof.
Could been something like a trust score, the better score you have, it mean that you are trustable, but still griefers would only create new accounts so they raise they score. Unless a points system is created, even 2 hours you stay in a public server you would win a level on your account, the higher your level, wen you voted in someone in the trust system, it would win more points to that person, making it new created accounts unable to vote.
It's not going to stop griefing, but it's a way to warn the community about certain griefers, and it just might cause a few of the griefers to face repercussions for the crap that they pull.
Thanks.
At least mobs have souls! :biggrin.gif:
Yeah but somebody made a good point about this: They will just make new accounts.
My own server :'(