The Meaning of Life, the Universe, and Everything.
Join Date:
9/16/2014
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Love this idea! Me and my friends would get together, make a gallean, and completely raid and plunder towns like real pirates! All who oppose us would die, all who don't would also die, muhahahahah (You were right about if you're power-hungry you could use a gallean) . But in all seriousness, great idea, total respect, total support.
As for ship length, the larger ships should be definitely longer than eight blocks; I was thinking, you know a chunk is sixteen blocks on a side, and it'd be neat to have one or more monster ships that length -- with perhaps at least one boss-monster's ship the size of a chunk diagonally from corner to corner.... (And, Davey Jones ta make ya walk tha plank, YARRR.)
Second; as for redstone powering a boat's or ship's engine(s), you wouldn't necessarily need to use redstone straight; we could have recipes for one or more mixtures of "gasoline" (say, by combining with one or more slime balls, glowstone dust, coal, flint, or something else) that is consumed at some predefined rate per unit.
perhaps you could make different types of ships in a certain class like for the Galleons there would be a Spanish galleon and a Dutch Galleon. Also i think that adding massive sea creatures would be amazing. i honestly cant wait for the mod to be finished it is a great and epic idea.
Hahaha, sure! Just remember to post on it if you like it! It needs to be popular if it's going to be accepted!
How did you make your ship models? I'm thinking of making one in Techne and posting it. Nvm, got one made in Structure Planner.
My suggestions:
First up, the Frigate:
You have a beautiful Galleon, but you have a thirst for war, and need even more guns. Well, my friend, you came to the right shipbuilder! This baby boasts three decks, a double row of 7 broadside cannons on each side, four cannons on each side of her top deck, two fore cannons and two aft cannons, for a total of 36 cannons. Never again will any fleet dare to enter your ports, for you have the ultimate in naval weaponry.
There are seven crew cabins below deck, each capable of holding eight crew members in four bunks each, for a total of 56 crew members per ship. More than enough to man your cannons, operate the sails, check the stocks of food, gunpowder and cannon balls, and swab the decks. A nicely furnished captain's quarters are above decks and two large rooms below deck for storing food/gunpowder/cannonballs/cutlasses/pistols/etc.
It has less health than the Galleon, yet requires 6 plates to fully armor it.
You do realize 1.8 is out, right? And it's been out for a while.
Edit: Unless you mean that they would add it in a 1.8.2 update or something, but I'm 99% sure they only add content in major updates.
Thanks for the Quartz N Steel mod. This has helped me a lot, since my main house build uses quartz and coal blocks for the kitchen and chiseled quartz blocks for the bathroom. This will make sure that I have tons of quartz without ever traveling to the Nether, though I need the Nether for TiC Ardite and Cobalt(for Manyullyn, an end-game metal alloy of the previous two metals).
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This is a cool idea, but minecarts should also be advanced too
Yeah, maybe carts that have a furnace and chest simultaneously? Add ores from the chest to the furnace and send it down the line to another player on the server(Regular or LAN).
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I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
I think this is a great idea, but too large for minecraft. Minecraft is intended to be a relatively simple game. I'm not saying this is a bad idea, this would be great as a mod, but it just doesn't seem to fit with the general theme of the game. If they do add it, they would probably just add the skiff, it fits the theme okay.
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I think this is a great idea, but too large for minecraft. Minecraft is intended to be a relatively simple game. I'm not saying this is a bad idea, this would be great as a mod, but it just doesn't seem to fit with the general theme of the game. If they do add it, they would probably just add the skiff, it fits the theme okay.
I kind of agree, but if you had told a Beta player about stuff like potions or the Enderdragon, they would have said the same thing. On the other hand, this suggestion is awesome, and if we had been playing Minecraft with Boats Evolved all along, we probably wouldn't be saying it doesn't fit the theme. So you probably shouldn't reject a suggestion just because it doesn't fit the theme (unless it's something that's really against the theme of Minecraft, like guns or planes).
But maybe Minecraft isn't ready for Boats Evolved yet. Although I fully support this suggestion, I would agree that maybe Mojang should wait a few updates before adding it in. The problem right now is that there isn't that much stuff to do in end-game other than build, so if they went full-blown Ocean Update, then ships would be the end game of Minecraft. Especially on multiplayer servers, it would turn into PirateCraft. And while shipbuilding is a fun end-game goal, it wouldn't be good if that was all there was to do, because Minecraft isn't supposed to revolve around shipbuilding. So I think this would be a great addition to 1.11 or 1.12, after we get maybe a few mob updates, a combat update, etc. to balance out the large amount of ship-related content with non-ship content.
This whole thing is starting to sound like conservative vs. liberal debates in real life. Like on one side is old people who dislike change, and the other is usually younger players who are okay with it. Back in 1.0, the debate was about the Enderdragon and potions. Before that, it was the Nether. Even horses in 1.6 (which was like a year ago) were preceded by a huge debate. And believe it or not, I was on the anti-horses side back then, but now I'm ok with horses. Back to my analogy (and moderators, I'm sorry this is sounding like a politicial post) in real life, there's the debate about gay marriage today. Before that, it was black rights, then women's rights. Religious stuff aside, the point is that people opposing the change are against it because it's not something they're used to. So-called "Minecraft conservatives" today, are the group of people that are against suggestions like Boats Evolved because it doesn't fit the theme of Minecraft. However, they're ok with potions, despite "conservative players" back then being against potions. Or the dragon. Or horses. Or black people having the right to vote. The point is, historically in Minecraft there have always been huge updates that many people loved but some opposed, and they end up being accepted and nobody complains.
Tl;dr: Don't oppose a suggestion just because it doesn't fit the theme of Minecraft. Judge it on whether it's a good idea, adds to gameplay, etc.
Also sorry if I offended anyone's political beliefs, I just thought it was a good analogy for what tends to happen with every major update in Minecraft.
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Timeless Modding is kinda dead but idk what to put here now
I kind of agree, but if you had told a Beta player about stuff like potions or the Enderdragon, they would have said the same thing. On the other hand, this suggestion is awesome, and if we had been playing Minecraft with Boats Evolved all along, we probably wouldn't be saying it doesn't fit the theme. So you probably shouldn't reject a suggestion just because it doesn't fit the theme (unless it's something that's really against the theme of Minecraft, like guns or planes).
But maybe Minecraft isn't ready for Boats Evolved yet. Although I fully support this suggestion, I would agree that maybe Mojang should wait a few updates before adding it in. The problem right now is that there isn't that much stuff to do in end-game other than build, so if they went full-blown Ocean Update, then ships would be the end game of Minecraft. Especially on multiplayer servers, it would turn into PirateCraft. And while shipbuilding is a fun end-game goal, it wouldn't be good if that was all there was to do, because Minecraft isn't supposed to revolve around shipbuilding. So I think this would be a great addition to 1.11 or 1.12, after we get maybe a few mob updates, a combat update, etc. to balance out the large amount of ship-related content with non-ship content.
This whole thing is starting to sound like conservative vs. liberal debates in real life. Like on one side is old people who dislike change, and the other is usually younger players who are okay with it. Back in 1.0, the debate was about the Enderdragon and potions. Before that, it was the Nether. Even horses in 1.6 (which was like a year ago) were preceded by a huge debate. And believe it or not, I was on the anti-horses side back then, but now I'm ok with horses. Back to my analogy (and moderators, I'm sorry this is sounding like a politicial post) in real life, there's the debate about gay marriage today. Before that, it was black rights, then women's rights. Religious stuff aside, the point is that people opposing the change are against it because it's not something they're used to. So-called "Minecraft conservatives" today, are the group of people that are against suggestions like Boats Evolved because it doesn't fit the theme of Minecraft. However, they're ok with potions, despite "conservative players" back then being against potions. Or the dragon. Or horses. Or black people having the right to vote. The point is, historically in Minecraft there have always been huge updates that many people loved but some opposed, and they end up being accepted and nobody complains.
Tl;dr: Don't oppose a suggestion just because it doesn't fit the theme of Minecraft. Judge it on whether it's a good idea, adds to gameplay, etc.
Also sorry if I offended anyone's political beliefs, I just thought it was a good analogy for what tends to happen with every major update in Minecraft.
Second; as for redstone powering a boat's or ship's engine(s), you wouldn't necessarily need to use redstone straight; we could have recipes for one or more mixtures of "gasoline" (say, by combining with one or more slime balls, glowstone dust, coal, flint, or something else) that is consumed at some predefined rate per unit.
[CENTER][/CENTER]
You can already add armour to them.
as for the idea? I really can't say much about it, it looks like everything is in order. So that earns you
#Baumformod
Oh, can't read webdings? Here.
this could still be added in minecraft 1.8.x update as it already adds ocean monuments...
FULL SUPPORT!
You do realize 1.8 is out, right? And it's been out for a while.
Edit: Unless you mean that they would add it in a 1.8.2 update or something, but I'm 99% sure they only add content in major updates.
Timeless Modding is kinda dead but idk what to put here now
I occasionally make textures/models for random people. Contributed to: Tinker's Construct, Growthcraft, and Animals+
PixelQuest 2, my new 1.10 RPG/rougelike-inspired modpack, is coming soon!
How did you make your ship models?
I'm thinking of making one in Techne and posting it.Nvm, got one made in Structure Planner.My suggestions:
First up, the Frigate:
You have a beautiful Galleon, but you have a thirst for war, and need even more guns. Well, my friend, you came to the right shipbuilder! This baby boasts three decks, a double row of 7 broadside cannons on each side, four cannons on each side of her top deck, two fore cannons and two aft cannons, for a total of 36 cannons. Never again will any fleet dare to enter your ports, for you have the ultimate in naval weaponry.
There are seven crew cabins below deck, each capable of holding eight crew members in four bunks each, for a total of 56 crew members per ship. More than enough to man your cannons, operate the sails, check the stocks of food, gunpowder and cannon balls, and swab the decks. A nicely furnished captain's quarters are above decks and two large rooms below deck for storing food/gunpowder/cannonballs/cutlasses/pistols/etc.
It has less health than the Galleon, yet requires 6 plates to fully armor it.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
Thanks for the Quartz N Steel mod. This has helped me a lot, since my main house build uses quartz and coal blocks for the kitchen and chiseled quartz blocks for the bathroom. This will make sure that I have tons of quartz without ever traveling to the Nether, though I need the Nether for TiC Ardite and Cobalt(for Manyullyn, an end-game metal alloy of the previous two metals).
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
Yeah, maybe carts that have a furnace and chest simultaneously? Add ores from the chest to the furnace and send it down the line to another player on the server(Regular or LAN).
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
mine carts ------> TRAINS oh yah
Link Removed
I kind of agree, but if you had told a Beta player about stuff like potions or the Enderdragon, they would have said the same thing. On the other hand, this suggestion is awesome, and if we had been playing Minecraft with Boats Evolved all along, we probably wouldn't be saying it doesn't fit the theme. So you probably shouldn't reject a suggestion just because it doesn't fit the theme (unless it's something that's really against the theme of Minecraft, like guns or planes).
But maybe Minecraft isn't ready for Boats Evolved yet. Although I fully support this suggestion, I would agree that maybe Mojang should wait a few updates before adding it in. The problem right now is that there isn't that much stuff to do in end-game other than build, so if they went full-blown Ocean Update, then ships would be the end game of Minecraft. Especially on multiplayer servers, it would turn into PirateCraft. And while shipbuilding is a fun end-game goal, it wouldn't be good if that was all there was to do, because Minecraft isn't supposed to revolve around shipbuilding. So I think this would be a great addition to 1.11 or 1.12, after we get maybe a few mob updates, a combat update, etc. to balance out the large amount of ship-related content with non-ship content.
This whole thing is starting to sound like conservative vs. liberal debates in real life. Like on one side is old people who dislike change, and the other is usually younger players who are okay with it. Back in 1.0, the debate was about the Enderdragon and potions. Before that, it was the Nether. Even horses in 1.6 (which was like a year ago) were preceded by a huge debate. And believe it or not, I was on the anti-horses side back then, but now I'm ok with horses. Back to my analogy (and moderators, I'm sorry this is sounding like a politicial post) in real life, there's the debate about gay marriage today. Before that, it was black rights, then women's rights. Religious stuff aside, the point is that people opposing the change are against it because it's not something they're used to. So-called "Minecraft conservatives" today, are the group of people that are against suggestions like Boats Evolved because it doesn't fit the theme of Minecraft. However, they're ok with potions, despite "conservative players" back then being against potions. Or the dragon. Or horses. Or black people having the right to vote. The point is, historically in Minecraft there have always been huge updates that many people loved but some opposed, and they end up being accepted and nobody complains.
Tl;dr: Don't oppose a suggestion just because it doesn't fit the theme of Minecraft. Judge it on whether it's a good idea, adds to gameplay, etc.
Also sorry if I offended anyone's political beliefs, I just thought it was a good analogy for what tends to happen with every major update in Minecraft.
Timeless Modding is kinda dead but idk what to put here now
I occasionally make textures/models for random people. Contributed to: Tinker's Construct, Growthcraft, and Animals+
PixelQuest 2, my new 1.10 RPG/rougelike-inspired modpack, is coming soon!
Someone deserves a metal
Lol looking back on it, I wrote way too much. And possibly solved the biggest argument on Minecraft Forum. Or made it worse. Idk.
Timeless Modding is kinda dead but idk what to put here now
I occasionally make textures/models for random people. Contributed to: Tinker's Construct, Growthcraft, and Animals+
PixelQuest 2, my new 1.10 RPG/rougelike-inspired modpack, is coming soon!