An AI director can't read your mind, so it won't be able to tell when you want your base to be swarmed. It will also be difficult to differentiate between construction and simply building for the sake of moving up a mountain. This would take Notch months to implement, and it still won't be able to work correctly in some situations.
this could be great , it should have alot of randomness as well
for exam , some nights it may randomly decide to swarm u , and send lots of tactically placed mobs at u ( maybe with wall breaking properties ) , other times it would be nicer randomly , this allows for more challenge and also some house asult :biggrin.gif:
Great idea, the AI Director should be unpredictable :biggrin.gif:
No, if you did really good, then there'd be more mobs.
If theres more mobs, then you get less successful a little.
The AI Director senses that and eases up on the monsters
An AI director can't read your mind, so it won't be able to tell when you want your base to be swarmed. It will also be difficult to differentiate between construction and simply building for the sake of moving up a mountain. This would take Notch months to implement, and it still won't be able to work correctly in some situations.
The AI director only analyzes how successful you are against monsters. Its meant to keep up a challenge, not make someone's experience in Minecraft a walk in the park.
I think it should be a single player only kind of thing...
Or should it? :tongue.gif:
If it was multiplayer, then newcomers may be overwhelmed if other players are doing too good.
Or maybe the AI director is affected by the number of people on the server!
The more people, the harder it is.
This forces players to actually work together for once instead of spawning and punching each other to death.
EDIT: QUOTE FAIL too lazy to fix lol
No, if you did really good, then there'd be more mobs.
If theres more mobs, then you get less successful a little.
The AI Director senses that and eases up on the monsters
The AI director only analyzes how successful you are against monsters. Its meant to keep up a challenge, not make someone's experience in Minecraft a walk in the park.
Or should it? :tongue.gif:
If it was multiplayer, then newcomers may be overwhelmed if other players are doing too good.
Or maybe the AI director is affected by the number of people on the server!
The more people, the harder it is.
This forces players to actually work together for once instead of spawning and punching each other to death.
EDIT: QUOTE FAIL too lazy to fix lol
Troll face