The Meaning of Life, the Universe, and Everything.
Join Date:
1/25/2021
Posts:
99
Member Details
Here we go for another suggestion! Here are all of them
1: New plant called Lush Tangler which if a player or mob goes on it, it slows the players or mob down! Can only be placed in water
2: Salamanders! These cuties are able to get out of the water with no problem and explore! But Axolotls gott stay in the water for many reasons, but Salamanders will be able to lay eggs like sea turtles but eggs underwater to hatch! How about any mob that lays eggs makes them hatch? Including the Dragon Egg!
3: last but not least, Lush Hider, these are creatures what camouflage in the lush foliage, they are big and beefy and green, they can't hear so yeah you can just walk behind one and it won't know, it will two shot you even when you have only netherite armor, Lush Hiders are like Wardens I guess except Wardens can't see, as Lush Hiders can't hear
Here we go for another suggestion! Here are all of them
1: New plant called Lush Tangler which if a player or mob goes on it, it slows the players or mob down! Can only be placed in water
2: Salamanders! These cuties are able to get out of the water with no problem and explore! But Axolotls gott stay in the water for many reasons, but Salamanders will be able to lay eggs like sea turtles but eggs underwater to hatch! How about any mob that lays eggs makes them hatch? Including the Dragon Egg!
3: last but not least, Lush Hider, these are creatures what camouflage in the lush foliage, they are big and beefy and green, they can't hear so yeah you can just walk behind one and it won't know, it will two shot you even when you have only netherite armor, Lush Hiders are like Wardens I guess except Wardens can't see, as Lush Hiders can't hear
1. Seems like an underwater cobweb. That may be useful actually. Support.
2a. Salamander. What it's supposed to do? No utility, no support. Axolotls at least are useful for torpedoing Guardians when assaulting Ocean Monuments.
2b. Hatching a dragon egg?! It's supposed to be a trophy! Besides, what's it's supposed to hatch? The Ender Dragon is currently recreated with use of End Crystals,. No support.
3. Uh, the Warden is supposed to be a nuisance in the deep dark caves, rich with minerals. What is the purpose of that lush hider? Making starting areas on the low-risk surface lethal? It goes against the intentional purpose of the surface world. No support.
Rollback Post to RevisionRollBack
Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
Here we go for another suggestion! Here are all of them
1: New plant called Lush Tangler which if a player or mob goes on it, it slows the players or mob down! Can only be placed in water
2: Salamanders! These cuties are able to get out of the water with no problem and explore! But Axolotls gott stay in the water for many reasons, but Salamanders will be able to lay eggs like sea turtles but eggs underwater to hatch! How about any mob that lays eggs makes them hatch? Including the Dragon Egg!
3: last but not least, Lush Hider, these are creatures what camouflage in the lush foliage, they are big and beefy and green, they can't hear so yeah you can just walk behind one and it won't know, it will two shot you even when you have only netherite armor, Lush Hiders are like Wardens I guess except Wardens can't see, as Lush Hiders can't hear
1. Seems like an underwater cobweb. That may be useful actually. Support.
2a. Salamander. What it's supposed to do? No utility, no support. Axolotls at least are useful for torpedoing Guardians when assaulting Ocean Monuments.
2b. Hatching a dragon egg?! It's supposed to be a trophy! Besides, what's it's supposed to hatch? The Ender Dragon is currently recreated with use of End Crystals,. No support.
3. Uh, the Warden is supposed to be a nuisance in the deep dark caves, rich with minerals. What is the purpose of that lush hider? Making starting areas on the low-risk surface lethal? It goes against the intentional purpose of the surface world. No support.
Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
Maybe if the Lush Hider was guarding a new temple structure that is in the forest, then it would make sense.
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Okay, I guess the underwater cobweb is good