Before, with even 32 chunks it worked fine, please atleast let us have it if we want to run it.. we can change it anytime so why give us a problem??.. and please dont purposely make the game lag! Thankyou
Officially Java edition supports 32 chunks render distance, where as the Xbox One/Series version can only go up to 22 chunks, Windows 10 edition can go further. Just in case you were curious about it.
Some people consider 32 chunks an extreme render distance, but I disagree, it should be standard by now.
Plenty of devices can run Minecraft at 32 chunks render distance and not have any lag at all or very little of it.
With todays technology we should be aiming for 32+, and eventually cap out at 128 someday, perhaps,
when tech has evolved enough, if each block is supposed to represent a meter distance, then considering in real life we can see up to 12 miles from beach to horizon on the sea, having a 2km viewing distance doesn't seem all that unreasonable to achieve in Minecraft someday.
Before, with even 32 chunks it worked fine, please atleast let us have it if we want to run it.. we can change it anytime so why give us a problem??.. and please dont purposely make the game lag! Thankyou
Officially Java edition supports 32 chunks render distance, where as the Xbox One/Series version can only go up to 22 chunks, Windows 10 edition can go further. Just in case you were curious about it.
Some people consider 32 chunks an extreme render distance, but I disagree, it should be standard by now.
Plenty of devices can run Minecraft at 32 chunks render distance and not have any lag at all or very little of it.
With todays technology we should be aiming for 32+, and eventually cap out at 128 someday, perhaps,
when tech has evolved enough, if each block is supposed to represent a meter distance, then considering in real life we can see up to 12 miles from beach to horizon on the sea, having a 2km viewing distance doesn't seem all that unreasonable to achieve in Minecraft someday.