This is my personal take on how the Smithing table could be made more functional- as a means of implementing a new system of armor and equipment modification similar to Tetra or Tinker's Construct, but in a more vanilla friendly manner.
The Smithing table would allow players to take any piece of armor, weapon, or tool; and combine it with an additional material, (Leather, Iron, Copper, Gold, Diamond, or Netherite), in order to further modify their equipment with unique benefits and disadvantages. Most things require an ingot/one of the necessary material in order to modify the tool or piece of armor- chestplates and leggings would require a block of the necessary resource.
This would be a means of making copper more useful, without necessitating another set of armor or tools between leather and iron. Tools could also be modified with their own resource in order to increase their existing proficiency.
-Copper (Alloyed); Iron provides a different benefit- increased efficiency, without increased durability. Armor that is alloyed with copper provides additional protection. A sword alloyed with copper does more damaged, and Alloyed pickaxes and Axes work slightly faster, an alloyed bow has slightly increased range, etc.
-Iron (Reinforced); Iron provides a simple advantage: A small boost in maximum durability. Tools, Weapons, and armor that are combined with an iron ingot/block become 'Reinforced' versions. (Reinforced Diamond Chestplate, Reinforced Iron Axe, etc.).
-Gold (Gilded); Gold provides a more subtle advantage- Gilded tools and equipment actually get a slight decrease in durability, but can be enchanted to higher levels, and can hold more enchantments. (Gilded Gold Chestplate, Gilded Iron Sword, etc.)
-Leather (Bound); Leather binding doesn't do much of anything- but allows you to dye armor sets that aren't normally dyeable. (Or at least portions of them.) Maybe the binding also provides a slight increase in durability? Since there isn't such a thing as a leather block, only one leather would be required for chest plates and leggings. This wouldn't work on tools or weapons. When dyed, the 'Bound' would be replaced with the color. (Light Green Diamond Helmet, Orange Iron Chestplate, Bound Gold Leggings, etc.)
-Diamond (Studded); Diamond studded armor receives all the other benefits provided- increased enchantment capacity, increased durability, and slightly increased efficiency. These effects would be slightly less powerful than Iron, Gold, and Copper- but diamond studded equipment would have all of them. (Studded Bow, Studded Diamond Axe, Studded Iron Chestplate, etc.) Plus, diamond studded gold armor would look fantastic.
-Netherite (Forged); A powerful benefit, tools and equipment forged with Netherite gain fire resistance, and a much much larger boost in efficency than copper. (I'm not actually sure what Netherite should do- I'm still sort of used to the 'diamond is best' mentality.) This would also result in a new ultimate set of equipment- Forged Netherite Equipment. (This effect could also be called 'Ancient,' if only because an Ancient Netherite Helmet sounds cooler than a Forged Netherite Helmet.)
This is my personal take on how the Smithing table could be made more functional- as a means of implementing a new system of armor and equipment modification similar to Tetra or Tinker's Construct, but in a more vanilla friendly manner.
The Smithing table would allow players to take any piece of armor, weapon, or tool; and combine it with an additional material, (Leather, Iron, Copper, Gold, Diamond, or Netherite), in order to further modify their equipment with unique benefits and disadvantages. Most things require an ingot/one of the necessary material in order to modify the tool or piece of armor- chestplates and leggings would require a block of the necessary resource.
This would be a means of making copper more useful, without necessitating another set of armor or tools between leather and iron. Tools could also be modified with their own resource in order to increase their existing proficiency.
-Copper (Alloyed); Iron provides a different benefit- increased efficiency, without increased durability. Armor that is alloyed with copper provides additional protection. A sword alloyed with copper does more damaged, and Alloyed pickaxes and Axes work slightly faster, an alloyed bow has slightly increased range, etc.
-Iron (Reinforced); Iron provides a simple advantage: A small boost in maximum durability. Tools, Weapons, and armor that are combined with an iron ingot/block become 'Reinforced' versions. (Reinforced Diamond Chestplate, Reinforced Iron Axe, etc.).
-Gold (Gilded); Gold provides a more subtle advantage- Gilded tools and equipment actually get a slight decrease in durability, but can be enchanted to higher levels, and can hold more enchantments. (Gilded Gold Chestplate, Gilded Iron Sword, etc.)
-Leather (Bound); Leather binding doesn't do much of anything- but allows you to dye armor sets that aren't normally dyeable. (Or at least portions of them.) Maybe the binding also provides a slight increase in durability? Since there isn't such a thing as a leather block, only one leather would be required for chest plates and leggings. This wouldn't work on tools or weapons. When dyed, the 'Bound' would be replaced with the color. (Light Green Diamond Helmet, Orange Iron Chestplate, Bound Gold Leggings, etc.)
-Diamond (Studded); Diamond studded armor receives all the other benefits provided- increased enchantment capacity, increased durability, and slightly increased efficiency. These effects would be slightly less powerful than Iron, Gold, and Copper- but diamond studded equipment would have all of them. (Studded Bow, Studded Diamond Axe, Studded Iron Chestplate, etc.) Plus, diamond studded gold armor would look fantastic.
-Netherite (Forged); A powerful benefit, tools and equipment forged with Netherite gain fire resistance, and a much much larger boost in efficency than copper. (I'm not actually sure what Netherite should do- I'm still sort of used to the 'diamond is best' mentality.) This would also result in a new ultimate set of equipment- Forged Netherite Equipment. (This effect could also be called 'Ancient,' if only because an Ancient Netherite Helmet sounds cooler than a Forged Netherite Helmet.)
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