At the moment horse armor lacks enchantments.
I think it should change, to add more creative uses and tactics for mounts, as well as give incentive for collection and upgrading of multiple sets.
1. Melee protection I-IV - horse takes less damage from melee strikes, giving reason for more aggressive tactics than Mongolian shoot and scoot;
2. Magic protection I-IV - horse takes less damage from potions of harming and shortens timers of potions thrown at it;
3. Maneuverability I-III - horse strafes and backpedals faster;
4. Fighting fury - if below 50% of HP, the horse kicks every target melee'd by rider, dealing additional damage;
Notes: Due to lack of wear of horse armor, mending and unbreaking are redundant. All horse armor enchantments are mutually exclusive with each other.
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Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
Full support- Horses need a bit more in terms of customization. It would be cool if you could do something like this with dogs- I know there are mods out there that add enchantable dog collars/armor. This just feels like something that should already be a part of the game. (Sorry cats, but you're pretty much useless.)
At the moment horse armor lacks enchantments.
I think it should change, to add more creative uses and tactics for mounts, as well as give incentive for collection and upgrading of multiple sets.
1. Melee protection I-IV - horse takes less damage from melee strikes, giving reason for more aggressive tactics than Mongolian shoot and scoot;
2. Magic protection I-IV - horse takes less damage from potions of harming and shortens timers of potions thrown at it;
3. Maneuverability I-III - horse strafes and backpedals faster;
4. Fighting fury - if below 50% of HP, the horse kicks every target melee'd by rider, dealing additional damage;
Notes: Due to lack of wear of horse armor, mending and unbreaking are redundant. All horse armor enchantments are mutually exclusive with each other.
Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
Full support- Horses need a bit more in terms of customization. It would be cool if you could do something like this with dogs- I know there are mods out there that add enchantable dog collars/armor. This just feels like something that should already be a part of the game. (Sorry cats, but you're pretty much useless.)
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