It really is stupid the amount of limitations the game has on things like this.
Of course you can use the eggs for pumpkin pie or cake, but no one starts out with this when they make a new world, resources have to be earned to get these in survival. Some alternatives for the eggs you find from chickens (other than spawning new ones) would be nice, otherwise they're just wasting inventory space.
The problem is that eggs are infinitely renewable and take very little effort to farm. All you need is a single hopper, and you can theoretically gain infinite amounts of food with no player intervention. This can be balanced by reducing an omelette's hunger yield down to near-minimum (like what kelp does), but then it won't be worth using in the first place. It's a slippery slope.
Rollback Post to RevisionRollBack
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
The problem is that eggs are infinitely renewable and take very little effort to farm. All you need is a single hopper, and you can theoretically gain infinite amounts of food with no player intervention. This can be balanced by reducing an omelette's hunger yield down to near-minimum (like what kelp does), but then it won't be worth using in the first place. It's a slippery slope.
The eggs would still need to be baked in the furnace to make the omelettes, it doesn't matter if people are using hoppers or not to farm them because at the end of the day the eggs themselves cannot be eaten straight up and would require processing to become food.
Just make the omelettes fill 2 drumsticks each on the hunger bar, sorted.
Other food sources like baked potato, bread, cooked beef and cooked chicken etc still restore more hunger points than the eggs.
Omelletes would be better than beets and carrots for getting rid of hunger, but it would be inferior per unit compared to most others.
It really is stupid the amount of limitations the game has on things like this.
??????????
Of course you can use the eggs for pumpkin pie or cake, but no one starts out with this when they make a new world, resources have to be earned to get these in survival. Some alternatives for the eggs you find from chickens (other than spawning new ones) would be nice, otherwise they're just wasting inventory space.
Omelettes would be just another sprite to ram down your throat. I don't see why this is that big of an issue.
I would like some crafting recepts for more "advanced" foot or as I personally prefer more: Some ways to eat automatically. What do you think?
"Some ways to eat automatically"? What?
Not seeing the value of adding more "advanced" food. It just seems like we're adding that stuff just for the sake of being added. We have more than plenty of food types. What is adding extra edible sprites gonna accomplish?
Omelettes would be just another sprite to ram down your throat. I don't see why this is that big of an issue.
Not really, it would be an option for people who want it in the game, for others who don't want to use it there are other food resources in the game they can hunt for.
In all seriousness, I think it would be a bit too easy to have just pure eggs cookable in a furnace.
How about you need a water filled bucket or bottle and you fill it and then craft an egg with it and cook that to get a boiled egg (or up to three)?
Then decraft the boiled eggs as food and the bottle and bucket as just water again.
By this reasoning, why not just introduce a frying pan in the game which can be placed over a camp fire or any fire in the game? made of iron, job done, you got a tool which can be used for cooking food items in the game and you revamp the cooking food system at the same time. Furnaces can then be used for smelting, what they are supposed to be for. We don't generally call ovens "furnaces", even though they have a similar function.
By this reasoning, why not just introduce a frying pan in the game which can be placed over a camp fire or any fire in the game? made of iron, job done, you got a tool which can be used for cooking food items in the game and you revamp the cooking food system at the same time. Furnaces can then be used for smelting, what they are supposed to be for. We don't generally call ovens "furnaces", even though they have a similar function.
Is an idea, makes campfires more diverse. I was trying not to add too much though.
Not seeing the value of adding more "advanced" food. It just seems like we're adding that stuff just for the sake of being added. We have more than plenty of food types. What is adding extra edible sprites gonna accomplish?
I take it you were adamantly opposed to the addition of all food types after Bread, Steak, and Porkchops, right? Particularly things like Pumpkin Pie and Rabbit Soup?
Anyway, I think Omelettes are fine as an idea, but they should be a little more complicated than just Eggs. I think Omelettes should exist as a means to improve existing food items. Crafting 8 Eggs with a raw version of any of the following items will create an Uncooked Omelette: Potato, Pork Chop, or Rotten Flesh. The cooked Omelettes provide +1 Food and increases the Nourishment value to 2.0 compared to the cooked base item--for instance, a Pork Chop normally grants 8 Food and 12.8 Saturation, while the Pork Omelette grants 9 Food and 18 Saturation. Notably, the Monster Omelette (made from Rotten Flesh) no longer applies Nausea.
This has a few benefits, in my view. Firstly, it gives us something to do with the large number of Eggs that Chicken farmers can accumulate. Additionally, it puts some value back on farming Pigs--whereas Cows and Chickens are useful for Leather, Milk, and Feathers, Pigs currently don't bring much to the table. Making Pork Chops, not Steak or Chicken, an option for Omelettes to become one of the better food options in the game should make sure players have a good reason to farm Pigs. Finally, it finally gives us some better value for all that Rotten Flesh--while it's not a top tier food item, Monster Omelette could provide a reliable food source, especially for those accumulating large amounts of Rotten Flesh with mob farms.
The potato omelettes would really just be there for our vegetarian community they're the least necessary in my view
I take it you were adamantly opposed to the addition of all food types after Bread, Steak, and Porkchops, right? Particularly things like Pumpkin Pie and Rabbit Soup?
Anyway, I think Omelettes are fine as an idea, but they should be a little more complicated than just Eggs. I think Omelettes should exist as a means to improve existing food items. Crafting 8 Eggs with a raw version of any of the following items will create an Uncooked Omelette: Potato, Pork Chop, or Rotten Flesh. The cooked Omelettes provide +1 Food and increases the Nourishment value to 2.0 compared to the cooked base item--for instance, a Pork Chop normally grants 8 Food and 12.8 Saturation, while the Pork Omelette grants 9 Food and 18 Saturation. Notably, the Monster Omelette (made from Rotten Flesh) no longer applies Nausea.
This has a few benefits, in my view. Firstly, it gives us something to do with the large number of Eggs that Chicken farmers can accumulate. Additionally, it puts some value back on farming Pigs--whereas Cows and Chickens are useful for Leather, Milk, and Feathers, Pigs currently don't bring much to the table. Making Pork Chops, not Steak or Chicken, an option for Omelettes to become one of the better food options in the game should make sure players have a good reason to farm Pigs. Finally, it finally gives us some better value for all that Rotten Flesh--while it's not a top tier food item, Monster Omelette could provide a reliable food source, especially for those accumulating large amounts of Rotten Flesh with mob farms.
The potato omelettes would really just be there for our vegetarian community they're the least necessary in my view
Should have vegetable soup as an option in the game too, if we had corn in the game we could have cornfields and use the corncobs in a vegetable soup recipe with the potatoes and carrots. The vegetable soup could be something that restores 5 drumsticks on the hunger bar per bowl.
Bowls can be stacked, so can the ingredients for the soup so players would have plenty of incentive to carry it around with them.
But yes I agree with your points about the omelettes, with more ingredients they could have a similar effect on your hunger bar.
Should have vegetable soup as an option in the game too, if we had corn in the game we could have cornfields and use the corncobs in a vegetable soup recipe with the potatoes and carrots. The vegetable soup could be something that restores 5 drumsticks on the hunger bar per bowl.
Bowls can be stacked, so can the ingredients for the soup so players would have plenty of incentive to carry it around with them.
But yes I agree with your points about the omelettes, with more ingredients they could have a similar effect on your hunger bar.
Well, see I do draw a line at adding new items just for the express purpose of creating a new advanced food. Creating an advanced food out of items we already have? Cool, I'm down for that. Adding a brand new item just so we can have a new advanced food? Nah.
I think the better alternative would be a Fruit Salad. Four Watermelon Slices, three Sweet Berries, and one Apple crafted on a bowl. Akin to fruit in real life, perhaps this restores a lot of Saturation but not as much Hunger.
Well, see I do draw a line at adding new items just for the express purpose of creating a new advanced food. Creating an advanced food out of items we already have? Cool, I'm down for that. Adding a brand new item just so we can have a new advanced food? Nah.
I think the better alternative would be a Fruit Salad. Four Watermelon Slices, three Sweet Berries, and one Apple crafted on a bowl. Akin to fruit in real life, perhaps this restores a lot of Saturation but not as much Hunger.
We could do with more food items that immediately fill up more drumsticks on the hunger bar per item, instead of wasting an additional 10 seconds consuming individual carrots or other low grade food items just to fill up an almost depleted bar. You can only fill 1 and a half hunger points per carrot and there is 20 in total before starvation begins.
You could craft these soup items whilst waiting for another task to finish, such as smelting items in furnaces, or crops to grow etc.
And then keeping the soup bowls in your hotbar until you needed it.
We could do with more food items that immediately fill up more drumsticks on the hunger bar per item, instead of wasting an additional 10 seconds consuming individual carrots or other low grade food items just to fill up an almost depleted bar. You can only fill 1 and a half hunger points per carrot and there is 20 in total before starvation begins.
You could craft these soup items whilst waiting for another task to finish, such as smelting items in furnaces, or crops to grow etc.
And then keeping the soup bowls in your hotbar until you needed it.
I would also like a wider variety of foods that take more or less time to eat. Some mechanics in games go so underused. It's a shame.
I would also like a wider variety of foods that take more or less time to eat. Some mechanics in games go so underused. It's a shame.
The soup suggestion makes sense though, we already have it with mushrooms. But the same could be done with different plant foods if Mojang put it in the game with the addition of corn for cornfield plantation. I'm going to reserve some farmland in my main survival world for when this does get added, while there is no announcement officially for corn or vegetable soups to get added, there's still a good chance it might in future, so there's hope.
beets got added and no one complained.
Technically vegetable soup already exists in MC because of beetroot soup, and suspicious stew.
But suspicious stew is mainly there to give you various status effects.
Getting an omelette for cooking eggs in the furnace.
It really is stupid the amount of limitations the game has on things like this.
Of course you can use the eggs for pumpkin pie or cake, but no one starts out with this when they make a new world, resources have to be earned to get these in survival. Some alternatives for the eggs you find from chickens (other than spawning new ones) would be nice, otherwise they're just wasting inventory space.
The problem is that eggs are infinitely renewable and take very little effort to farm. All you need is a single hopper, and you can theoretically gain infinite amounts of food with no player intervention. This can be balanced by reducing an omelette's hunger yield down to near-minimum (like what kelp does), but then it won't be worth using in the first place. It's a slippery slope.
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
Then we can change how the chickens are laying eggs, any suggestions? Because they gonna take a lot of CPU.
The eggs would still need to be baked in the furnace to make the omelettes, it doesn't matter if people are using hoppers or not to farm them because at the end of the day the eggs themselves cannot be eaten straight up and would require processing to become food.
Just make the omelettes fill 2 drumsticks each on the hunger bar, sorted.
Other food sources like baked potato, bread, cooked beef and cooked chicken etc still restore more hunger points than the eggs.
Omelletes would be better than beets and carrots for getting rid of hunger, but it would be inferior per unit compared to most others.
??????????
Omelettes would be just another sprite to ram down your throat. I don't see why this is that big of an issue.
I would like some crafting recepts for more "advanced" foot or as I personally prefer more: Some ways to eat automatically. What do you think?
"Some ways to eat automatically"? What?
Not seeing the value of adding more "advanced" food. It just seems like we're adding that stuff just for the sake of being added. We have more than plenty of food types. What is adding extra edible sprites gonna accomplish?
Not really, it would be an option for people who want it in the game, for others who don't want to use it there are other food resources in the game they can hunt for.
This thread cracks me up, it's like a broken egg.
In all seriousness, I think it would be a bit too easy to have just pure eggs cookable in a furnace.
How about you need a water filled bucket or bottle and you fill it and then craft an egg with it and cook that to get a boiled egg (or up to three)?
Then decraft the boiled eggs as food and the bottle and bucket as just water again.
By this reasoning, why not just introduce a frying pan in the game which can be placed over a camp fire or any fire in the game? made of iron, job done, you got a tool which can be used for cooking food items in the game and you revamp the cooking food system at the same time. Furnaces can then be used for smelting, what they are supposed to be for. We don't generally call ovens "furnaces", even though they have a similar function.
Is an idea, makes campfires more diverse. I was trying not to add too much though.
Campfires already offer a way to cook food, you just can't do a fried egg or omelette on them.
But with a frying pan introduced that solves the problem, and it makes the process complex enough that it isn't unbalanced.
I take it you were adamantly opposed to the addition of all food types after Bread, Steak, and Porkchops, right? Particularly things like Pumpkin Pie and Rabbit Soup?
Anyway, I think Omelettes are fine as an idea, but they should be a little more complicated than just Eggs. I think Omelettes should exist as a means to improve existing food items. Crafting 8 Eggs with a raw version of any of the following items will create an Uncooked Omelette: Potato, Pork Chop, or Rotten Flesh. The cooked Omelettes provide +1 Food and increases the Nourishment value to 2.0 compared to the cooked base item--for instance, a Pork Chop normally grants 8 Food and 12.8 Saturation, while the Pork Omelette grants 9 Food and 18 Saturation. Notably, the Monster Omelette (made from Rotten Flesh) no longer applies Nausea.
This has a few benefits, in my view. Firstly, it gives us something to do with the large number of Eggs that Chicken farmers can accumulate. Additionally, it puts some value back on farming Pigs--whereas Cows and Chickens are useful for Leather, Milk, and Feathers, Pigs currently don't bring much to the table. Making Pork Chops, not Steak or Chicken, an option for Omelettes to become one of the better food options in the game should make sure players have a good reason to farm Pigs. Finally, it finally gives us some better value for all that Rotten Flesh--while it's not a top tier food item, Monster Omelette could provide a reliable food source, especially for those accumulating large amounts of Rotten Flesh with mob farms.
The potato omelettes would really just be there for our vegetarian community they're the least necessary in my view
Should have vegetable soup as an option in the game too, if we had corn in the game we could have cornfields and use the corncobs in a vegetable soup recipe with the potatoes and carrots. The vegetable soup could be something that restores 5 drumsticks on the hunger bar per bowl.
Bowls can be stacked, so can the ingredients for the soup so players would have plenty of incentive to carry it around with them.
But yes I agree with your points about the omelettes, with more ingredients they could have a similar effect on your hunger bar.
Well, see I do draw a line at adding new items just for the express purpose of creating a new advanced food. Creating an advanced food out of items we already have? Cool, I'm down for that. Adding a brand new item just so we can have a new advanced food? Nah.
I think the better alternative would be a Fruit Salad. Four Watermelon Slices, three Sweet Berries, and one Apple crafted on a bowl. Akin to fruit in real life, perhaps this restores a lot of Saturation but not as much Hunger.
I think we're all just hungry.
We could do with more food items that immediately fill up more drumsticks on the hunger bar per item, instead of wasting an additional 10 seconds consuming individual carrots or other low grade food items just to fill up an almost depleted bar. You can only fill 1 and a half hunger points per carrot and there is 20 in total before starvation begins.
You could craft these soup items whilst waiting for another task to finish, such as smelting items in furnaces, or crops to grow etc.
And then keeping the soup bowls in your hotbar until you needed it.
I would also like a wider variety of foods that take more or less time to eat. Some mechanics in games go so underused. It's a shame.
The soup suggestion makes sense though, we already have it with mushrooms. But the same could be done with different plant foods if Mojang put it in the game with the addition of corn for cornfield plantation. I'm going to reserve some farmland in my main survival world for when this does get added, while there is no announcement officially for corn or vegetable soups to get added, there's still a good chance it might in future, so there's hope.
beets got added and no one complained.
Technically vegetable soup already exists in MC because of beetroot soup, and suspicious stew.
But suspicious stew is mainly there to give you various status effects.