I would propose the addition of vineyards and the possibility of creating wine. The vineyard is created by planting the grapevine and attaching them on wires attached to poles, like in the real life. It would also be nice if you could create the wine, collecting it and putting it in a draft that extracts the must. Then the must is taken and put in a barrel to ferment, with an indicator of fermentation outside the barrel. After fermentation, you can collect the wine with ampoules, thus giving you a special effect, which could be that of nausea, or that of speed. As a fermentation waste it would be nice if there were the pomace that can be put in the alembic and distilled to produce liqueurs (such as Italian grappa).
I can’t download mods, because I play on XBox.
And why, in your opinion, is it not interesting for others? However, it is an update that can renew the game
Wine and other liquors are types of alcoholic beverage in real life. Simply referencing them would bump Minecraft's rating up to M, which isn't going to happen.
Rollback Post to RevisionRollBack
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
It means it wouldn't be considered child friendly, so it could be moved up in it's age rating by the ESRB. That means less accessibility, and thus less sales.
So no, they won't add alcoholic beverages. But, it could just be grape juice.
It means it wouldn't be considered child friendly, so it could be moved up in it's age rating by the ESRB. That means less accessibility, and thus less sales.
So no, they won't add alcoholic beverages. But, it could just be grape juice.
This. Specifically, M is short for "Mature (Audiences)" and is 18+. If they added wine and the rating increased, it'd furthermore be illegal for anyone to buy Minecraft themselves if they're under the age of 18 (at least in the US). And since ESRB is an American company, you know it'd get involved.
Rollback Post to RevisionRollBack
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
I don't think the addition of just alcoholic beverages would make the game go straight up to M, putting it at the same rating as games such as GTA, but it would certainly go up to at least PG.
I don't think the addition of just alcoholic beverages would make the game go straight up to M, putting it at the same rating as games such as GTA, but it would certainly go up to at least PG.
PG's not for video games. They're not handled by the same company. And anyways, PG is what most Disney movies are rated as. As far as I know, Disney movies don't use alcohol.
However, I did resort to Google for further information and found a board on the Sea of Thieves forums.
Sea of Thieves is rated T with the following ESRB rating:
TEEN
Content is generally suitable for ages 13 and up. May contain violence, suggestive themes, crude humor, minimal blood, simulated gambling and/or infrequent use of strong language.
And further down the page:
And a cartoony pirate game is the mildest thing out there even with some drinking and killing and stealing and killing sea life.
Rare want to keep the game rated at 13+, so going to 18+ isn't an option as far as they're concerned. I see what you're getting at, but I think the reason they've managed to keep that rating with alcohol in the game is that there are negative consequences to imbibing even not so large quantities, so it's not seen as promoting it's use.
So it's a cartoony game about pirates doing typical pirate things, including drinking. And, as the third person stated, alcohol has primarily negative effects when you drink any amount of grog, so it isn't seen as "promoting" drinking.
Still, Mojang Studios designed Minecraft for kids. It is marketed to kids. I doubt they're going to willingly take anything above an E10+ rating.
I would propose the addition of vineyards and the possibility of creating wine. The vineyard is created by planting the grapevine and attaching them on wires attached to poles, like in the real life. It would also be nice if you could create the wine, collecting it and putting it in a draft that extracts the must. Then the must is taken and put in a barrel to ferment, with an indicator of fermentation outside the barrel. After fermentation, you can collect the wine with ampoules, thus giving you a special effect, which could be that of nausea, or that of speed. As a fermentation waste it would be nice if there were the pomace that can be put in the alembic and distilled to produce liqueurs (such as Italian grappa).
Is this a bad idea? I think no
I think items need a bit of a better purpose than just creating nausea.
Wine might make sense for a bar in your town type of thing, but beyond that what use would it have?
Anyway as pointed out by the other posters here, this is definitely off limits for a game like Minecraft.
There isn't just adults who play this game and alcoholic references wouldn't exactly be child friendly.
There are already a lot of people with mental problems involving alcoholism, it isn't appropriate to imply to kids that it is okay or funny.
The same reason why certain other topics are not appropriate for the underaged, if it becomes normalized in culture it doesn't help.
I can’t download mods, because I play on XBox.
And why, in your opinion, is it not interesting for others? However, it is an update that can renew the game
If you play on xbox why you are posting in the Minecraft: Java Edition -> Suggestions channel?
Because it's called Minecraft, the main purpose has always been to mine for resources, craft stuff to fight monsters and farm just enough food to carry on. That's why you can milk cows with one click, and probably if they really want to add alcoholic beverages, you'll probably able to plant grapes the way two-block tall flowers are planted, harvest them like you do with berry bushes and craft the wine by combining one or more grapes with an empty glass bottle. That's just as complicated as things are in current Minecraft.
If you play on xbox why you are posting in the Minecraft: Java Edition -> Suggestions channel?
Because it's called Minecraft, the main purpose has always been to mine for resources, craft stuff to fight monsters and farm just enough food to carry on. That's why you can milk cows with one click, and probably if they really want to add alcoholic beverages, you'll probably able to plant grapes the way two-block tall flowers are planted, harvest them like you do with berry bushes and craft the wine by combining one or more grapes with an empty glass bottle. That's just as complicated as things are in current Minecraft.
I post and discuss here, though I play Bedrock, because I felt that Java is considered to have more serious and veteran players.
As for your description of how to make wine, it sounds perfect, just that they'd probably change the name to grape juice for that E rating.
If you play on xbox why you are posting in the Minecraft: Java Edition -> Suggestions channel?
Because it's called Minecraft, the main purpose has always been to mine for resources, craft stuff to fight monsters and farm just enough food to carry on. That's why you can milk cows with one click, and probably if they really want to add alcoholic beverages, you'll probably able to plant grapes the way two-block tall flowers are planted, harvest them like you do with berry bushes and craft the wine by combining one or more grapes with an empty glass bottle. That's just as complicated as things are in current Minecraft.
Some people go above and beyond from being "just enough"
Remember Minecraft is a sandbox game, with generous world sizes and resource amounts you can theoretically mine millions of diamonds and farm multiple chests full of food items in a single day provided you had the correct hopper setup.
I don't really think this adds anything that brewing doesn't already add. I'm not opposed to adding Grapes as a food item a la Sweet Berries, then using them as a brewing agent to create Potions of Nausea (including Splash and Lingering variants thereof), but it really doesn't need a whole new system. If you wanted to be realistic, you could even argue that Grape Vines have to be planted on a Fence rather than a Farmland block.
My only reservation with that version of the suggestion is that, unless Mojang reworked Nausea to actually have some effect on mobs (i.e. "dazing" them), it wouldn't be very useful in singleplayer.
I don't really think this adds anything that brewing doesn't already add. I'm not opposed to adding Grapes as a food item a la Sweet Berries, then using them as a brewing agent to create Potions of Nausea (including Splash and Lingering variants thereof), but it really doesn't need a whole new system. If you wanted to be realistic, you could even argue that Grape Vines have to be planted on a Fence rather than a Farmland block.
My only reservation with that version of the suggestion is that, unless Mojang reworked Nausea to actually have some effect on mobs (i.e. "dazing" them), it wouldn't be very useful in singleplayer.
Perhaps we could rename the said item to something else other than wine and it would pass as kid friendly. I mean cartoons already do this all the time by renaming things as a means of censorship so why not Minecraft?
Furthermore, the new nausea inducing recipe could probably double as a fuel source for furnaces, alcohol is flammable after all, when there is a sufficient concentration of it.
Perhaps we could rename the said item to something else other than wine and it would pass as kid friendly. I mean cartoons already do this all the time by renaming things as a means of censorship so why not Minecraft?
Furthermore, the new nausea inducing recipe could probably double as a fuel source for furnaces, alcohol is flammable after all, when there is a sufficient concentration of it.
Possibly, but it still presents the issue of just adding a redundant system that is wholly unnecessary given that potion brewing already exists. As I said, if you want to add Grapes as an ingredient for Potions of Nausea and as a means to farm purple dye, then that's probably fine, but even that's of... dubious value IMO. I really don't think it needs to be any more complicated than that, though, and we already have so many options for furnace fuel that I don't think have Potions of Nausea be a combustible substance is really necessary.
My only reservation with that version of the suggestion is that, unless Mojang reworked Nausea to actually have some effect on mobs (i.e. "dazing" them), it wouldn't be very useful in singleplayer.
Maybe it could reduce their detection range like when players wear mob heads?
Rollback Post to RevisionRollBack
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
Possibly, but it still presents the issue of just adding a redundant system that is wholly unnecessary given that potion brewing already exists. As I said, if you want to add Grapes as an ingredient for Potions of Nausea and as a means to farm purple dye, then that's probably fine, but even that's of... dubious value IMO. I really don't think it needs to be any more complicated than that, though, and we already have so many options for furnace fuel that I don't think have Potions of Nausea be a combustible substance is really necessary.
Well, grapes would need a better purpose than simply causing nausea from consuming their fermented juice, that's for sure.
Of course you can use lava as a fuel source, but this is finite because once it is used up more needs to be found, common in the nether, not so common at most elevations in the overworld. Then you have blaze rods, which don't last quite as long as lava buckets, at least not unless you're using a dozen blaze rods.
There is potential to make alcohol the longer lasting renewable energy resource in the overworld compared to charcoal.
But it needs processing via fermentation of plant based items before it can be extracted.
You can decompose plant items in compost bins to make bone meal, but that's only useful for growing stuff, it is not direct fuel.
Still, Mojang Studios designed Minecraft for kids.
No, actually. Mojang's intended target demographic was actually 30-year-old males. These were recently teen males who were highly into video games during the then-current gaming renaissance when classic favorites were making their first appearances. Mojang wasn't opposed to kid-gaming, but they weren't actively trying for it. That said, I honestly think it never occurred to Mojang that 30-year-old males were also dads.
In a way, Mojang is like the Iron Man armor and kids playing Minecraft are like Thor's lightning bolts unintentionally charging it up to 400%.
There is potential to make alcohol the longer lasting renewable energy resource in the overworld compared to charcoal.
But it needs processing via fermentation of plant based items before it can be extracted.
But charcoal, blaze rods and kelp blocks are stackable, smelting up to 1280 items per inventory slot.
(And coal blocks 5120 items/slot.)
If alcohol is stored in bottles, buckets, barrels casks, etc it's almost certainly not going to be stackable, plus you need to handle the empties.
And kelp block production is very easily automated.
So a new energy source isn't really needed. Alcohol would need some other justification for its addition. Then it would make sense to use it as a fuel as well.
I would propose the addition of vineyards and the possibility of creating wine. The vineyard is created by planting the grapevine and attaching them on wires attached to poles, like in the real life. It would also be nice if you could create the wine, collecting it and putting it in a draft that extracts the must. Then the must is taken and put in a barrel to ferment, with an indicator of fermentation outside the barrel. After fermentation, you can collect the wine with ampoules, thus giving you a special effect, which could be that of nausea, or that of speed. As a fermentation waste it would be nice if there were the pomace that can be put in the alembic and distilled to produce liqueurs (such as Italian grappa).
Is this a bad idea? I think no
Install one of the many mods that do exactly this. I don't think that it would be very much interesting for the most players which play vanilla.
I can’t download mods, because I play on XBox.
And why, in your opinion, is it not interesting for others? However, it is an update that can renew the game
Wine and other liquors are types of alcoholic beverage in real life. Simply referencing them would bump Minecraft's rating up to M, which isn't going to happen.
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
Excuse me, but I dont know what is the “rating up to M”
Thank you
It means it wouldn't be considered child friendly, so it could be moved up in it's age rating by the ESRB. That means less accessibility, and thus less sales.
So no, they won't add alcoholic beverages. But, it could just be grape juice.
This. Specifically, M is short for "Mature (Audiences)" and is 18+. If they added wine and the rating increased, it'd furthermore be illegal for anyone to buy Minecraft themselves if they're under the age of 18 (at least in the US). And since ESRB is an American company, you know it'd get involved.
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
I don't think the addition of just alcoholic beverages would make the game go straight up to M, putting it at the same rating as games such as GTA, but it would certainly go up to at least PG.
PG's not for video games. They're not handled by the same company. And anyways, PG is what most Disney movies are rated as. As far as I know, Disney movies don't use alcohol.
However, I did resort to Google for further information and found a board on the Sea of Thieves forums.
Sea of Thieves is rated T with the following ESRB rating:
And further down the page:
So it's a cartoony game about pirates doing typical pirate things, including drinking. And, as the third person stated, alcohol has primarily negative effects when you drink any amount of grog, so it isn't seen as "promoting" drinking.
Still, Mojang Studios designed Minecraft for kids. It is marketed to kids. I doubt they're going to willingly take anything above an E10+ rating.
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
I think items need a bit of a better purpose than just creating nausea.
Wine might make sense for a bar in your town type of thing, but beyond that what use would it have?
Anyway as pointed out by the other posters here, this is definitely off limits for a game like Minecraft.
There isn't just adults who play this game and alcoholic references wouldn't exactly be child friendly.
There are already a lot of people with mental problems involving alcoholism, it isn't appropriate to imply to kids that it is okay or funny.
The same reason why certain other topics are not appropriate for the underaged, if it becomes normalized in culture it doesn't help.
If you play on xbox why you are posting in the Minecraft: Java Edition -> Suggestions channel?
Because it's called Minecraft, the main purpose has always been to mine for resources, craft stuff to fight monsters and farm just enough food to carry on. That's why you can milk cows with one click, and probably if they really want to add alcoholic beverages, you'll probably able to plant grapes the way two-block tall flowers are planted, harvest them like you do with berry bushes and craft the wine by combining one or more grapes with an empty glass bottle. That's just as complicated as things are in current Minecraft.
I post and discuss here, though I play Bedrock, because I felt that Java is considered to have more serious and veteran players.
As for your description of how to make wine, it sounds perfect, just that they'd probably change the name to grape juice for that E rating.
Some people go above and beyond from being "just enough"
Remember Minecraft is a sandbox game, with generous world sizes and resource amounts you can theoretically mine millions of diamonds and farm multiple chests full of food items in a single day provided you had the correct hopper setup.
I don't really think this adds anything that brewing doesn't already add. I'm not opposed to adding Grapes as a food item a la Sweet Berries, then using them as a brewing agent to create Potions of Nausea (including Splash and Lingering variants thereof), but it really doesn't need a whole new system. If you wanted to be realistic, you could even argue that Grape Vines have to be planted on a Fence rather than a Farmland block.
My only reservation with that version of the suggestion is that, unless Mojang reworked Nausea to actually have some effect on mobs (i.e. "dazing" them), it wouldn't be very useful in singleplayer.
Perhaps we could rename the said item to something else other than wine and it would pass as kid friendly. I mean cartoons already do this all the time by renaming things as a means of censorship so why not Minecraft?
Furthermore, the new nausea inducing recipe could probably double as a fuel source for furnaces, alcohol is flammable after all, when there is a sufficient concentration of it.
Possibly, but it still presents the issue of just adding a redundant system that is wholly unnecessary given that potion brewing already exists. As I said, if you want to add Grapes as an ingredient for Potions of Nausea and as a means to farm purple dye, then that's probably fine, but even that's of... dubious value IMO. I really don't think it needs to be any more complicated than that, though, and we already have so many options for furnace fuel that I don't think have Potions of Nausea be a combustible substance is really necessary.
Maybe it could reduce their detection range like when players wear mob heads?
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
Well, grapes would need a better purpose than simply causing nausea from consuming their fermented juice, that's for sure.
Of course you can use lava as a fuel source, but this is finite because once it is used up more needs to be found, common in the nether, not so common at most elevations in the overworld. Then you have blaze rods, which don't last quite as long as lava buckets, at least not unless you're using a dozen blaze rods.
There is potential to make alcohol the longer lasting renewable energy resource in the overworld compared to charcoal.
But it needs processing via fermentation of plant based items before it can be extracted.
You can decompose plant items in compost bins to make bone meal, but that's only useful for growing stuff, it is not direct fuel.
https://gaming.stackexchange.com/questions/118621/which-fuels-burn-the-longest-in-minecraft
No, actually. Mojang's intended target demographic was actually 30-year-old males. These were recently teen males who were highly into video games during the then-current gaming renaissance when classic favorites were making their first appearances. Mojang wasn't opposed to kid-gaming, but they weren't actively trying for it. That said, I honestly think it never occurred to Mojang that 30-year-old males were also dads.
In a way, Mojang is like the Iron Man armor and kids playing Minecraft are like Thor's lightning bolts unintentionally charging it up to 400%.
But charcoal, blaze rods and kelp blocks are stackable, smelting up to 1280 items per inventory slot.
(And coal blocks 5120 items/slot.)
If alcohol is stored in bottles, buckets,
barrelscasks, etc it's almost certainly not going to be stackable, plus you need to handle the empties.And kelp block production is very easily automated.
So a new energy source isn't really needed. Alcohol would need some other justification for its addition. Then it would make sense to use it as a fuel as well.
Just testing.