The Meaning of Life, the Universe, and Everything.
Join Date:
12/13/2019
Posts:
57
Minecraft:
MiracleDinner
Xbox:
HyperMermaid820
Discord:
MiracleDinner#0592
Member Details
1. yes, it's a significant milestone in survival which doens't have one right now
2. maybe, didn't really know this was a thing, but ok
3. as others have said, if there's no factors which can mitigate fall damage this wouldn't be possible in hardcore so no. if we include stuff like absorption, resistance, hay bales, and feather falling the damage can be mitigated to be survivable from much higher heights, but if we include MLG water, slime blocks, and/or slow falling it would be trivial to do from any height as all of those things negate fall damage entirely.
4. umm ok maybe make it eat whilst hungry instead so it fits the title better
5. no, it seems really random and i don't see any reason why this would be an interesting advancement
(not-so-easy survival: go in lava ON THE SURFACE while its raining and spam a lever that powers a piston, a door, and a dispenser that shoots firework rockets at the same time)
villager gossip, but you are rewarded with emeralds.
Random may be fun but it doesn't really fit a game that's trying to take itself seriously.
these advancements/suggested versions of suggested avancement aint suppose to be what you should do, but what you can do to past the time (beside mine 1)
Random may be fun but it doesn't really fit a game that's trying to take itself seriously.
very good point
very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very
these advancements/suggested versions of suggested avancement aint suppose to be what you should do, but what you can do to past the time (beside mine 1)
Yeah but this is a survival game first and foremost so the objectives shouldn't be suicidal or totally illogical, that's wasting resources or health.
but usually by the time you would be doing this, you would most likely all ready be quite far into the game, do to some of them require certain things which is unlucky to have.
I support numbers 1 and 4. I would support number 3 if it wasn't impossible in hardcore mode.
The first advancement would help the player figure out how to get to the end, which isn't entirely clear currently.
The fourth advancement is simply an interesting thing to have, and it could be useful in commands in order to detect whether a person can pick something up.
I wasn't actually aware that villagers took flowers, but I don't see how those advances your progress in the game. The chest one just seems arbitrary.
Get feather falling on your boots and you can do number three in hardcore.
To download the other ones you need to make a folder in the versions folder for minecraft and put the client and JSON file for the versions in there. They all need to be named the same aside from file extensions. Once you do that, you will be able to choose that version when making a new profile with the minecraft launcher.
I personally think advancements should be awarded for serious progress like mining diamonds or defeating the Ender Dragon, not silly things like riding a pig off a cliff.
I personally think advancements should be awarded for serious progress like mining diamonds or defeating the Ender Dragon, not silly things like riding a pig off a cliff.
Those things are completed along the way to beating the ender dragon. The advancements are mostly things that you wouldn’t usually do on your way to beating the game, like riding a pig off a cliff, or having all the potion effects applied at once.
Those things are completed along the way to beating the ender dragon. The advancements are mostly things that you wouldn’t usually do on your way to beating the game, like riding a pig off a cliff, or having all the potion effects applied at once.
But they're things that make no sense to do and can be harmful or wasteful.
Those things are completed along the way to beating the ender dragon. The advancements are mostly things that you wouldn’t usually do on your way to beating the game, like riding a pig off a cliff, or having all the potion effects applied at once.
For the record, I don't want advancements a linear line from starting a world to beating the ender dragon; far from it. I think advancements should also incorporate side progressions that players can but don't have to, like finding a village or another structure, growing crops, beating the wither, working with redstone, etc. Just not frivolous ones; saddling a horse would count in my opinion, but not riding one off a cliff.
For the record, I don't want advancements a linear line from starting a world to beating the ender dragon; far from it. I think advancements should also incorporate side progressions that players can but don't have to, like finding a village or another structure, growing crops, beating the wither, working with redstone, etc. Just not frivolous ones; saddling a horse would count in my opinion, but not riding one off a cliff.
Exactly my thoughts.
Sidequests: cool
"Punch 10 000 trees / explore 40 biomes / drink 15 potions" not cool
hmmm
dont do it,
you could be punched by iron golem
1. yes, it's a significant milestone in survival which doens't have one right now
2. maybe, didn't really know this was a thing, but ok
3. as others have said, if there's no factors which can mitigate fall damage this wouldn't be possible in hardcore so no. if we include stuff like absorption, resistance, hay bales, and feather falling the damage can be mitigated to be survivable from much higher heights, but if we include MLG water, slime blocks, and/or slow falling it would be trivial to do from any height as all of those things negate fall damage entirely.
4. umm ok maybe make it eat whilst hungry instead so it fits the title better
5. no, it seems really random and i don't see any reason why this would be an interesting advancement
Random may be fun but it doesn't really fit a game that's trying to take itself seriously.
these advancements/suggested versions of suggested avancement aint suppose to be what you should do, but what you can do to past the time (beside mine 1)
very good point
very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very
Who's that behind you?
Uh, thanks, Draggy.
Yeah but this is a survival game first and foremost so the objectives shouldn't be suicidal or totally illogical, that's wasting resources or health.
but usually by the time you would be doing this, you would most likely all ready be quite far into the game, do to some of them require certain things which is unlucky to have.
It's still sort of unfair to make people throw away what they've earned to get an advancement imo.
Get feather falling on your boots and you can do number three in hardcore.
It was edited - The old version required you to die.
Remember those versions that minecraft pranked us with? Specifically:
Those are still downloadable! Watch this video for 2.0:
https://www.youtube.com/watch?v=PQdu9LKAdIU
To download the other ones you need to make a folder in the versions folder for minecraft and put the client and JSON file for the versions in there. They all need to be named the same aside from file extensions. Once you do that, you will be able to choose that version when making a new profile with the minecraft launcher.
15w14a is on this link:
http://minecraft.gamepedia.com/15w14a
1.RV-Pre1 is here:
http://minecraft.gamepedia.com/1.RV-Pre1
Minecraft 3D is here:
https://minecraft.gamepedia.com/Java_Edition_3D_Shareware_v1.34
O
Mojang doesn't look on here. Otherwise, great post! I'm always open for new advancements like the ones you described!
Full Support!
Hey guys I'm James, I used to be a noob but now I'm not, I finally figured out how to use TextCraft so here's a banner for one of my suggestions.
I personally think advancements should be awarded for serious progress like mining diamonds or defeating the Ender Dragon, not silly things like riding a pig off a cliff.
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
Those things are completed along the way to beating the ender dragon. The advancements are mostly things that you wouldn’t usually do on your way to beating the game, like riding a pig off a cliff, or having all the potion effects applied at once.
But they're things that make no sense to do and can be harmful or wasteful.
For the record, I don't want advancements a linear line from starting a world to beating the ender dragon; far from it. I think advancements should also incorporate side progressions that players can but don't have to, like finding a village or another structure, growing crops, beating the wither, working with redstone, etc. Just not frivolous ones; saddling a horse would count in my opinion, but not riding one off a cliff.
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
Exactly my thoughts.
Sidequests: cool
"Punch 10 000 trees / explore 40 biomes / drink 15 potions" not cool
commit suicide by cliff? no ofc not
V4 Of Advancements is out after a year of the suggestion