I've had this idea for a little while and I think its time to share it, A mob that spawns only in the Overworld at night, it looks like a villager but it has a ski mask on and what this mob will do is try to break into the players home, and if the player has a chest/barrel/shulkerbox/enderchest in that home, they will try to sneak towards the chest, open it and steal all of the players items. The player will have to track this mob down and keep following it until it arrives back at where ever it lives (the village for example), and the player has to kill the mob in order to get all of their stuff back. The mobs name could be ''Villager Thief'' or better yet, make it a illager wearing the ski mask and call it ''Illager Robber'' and it could go back to its outpost instead of the village! Thank you for reading, have a nice day.
There have been some resistance to the idea of mobs being able to steal player items, and I think it could be done if it were kept at a limit.
It should probably be a kind of pillager, and since the game has a medieval fantasy vibe, it could be made to look like a fantasy rogue ( instead of wearing a ski mask). Maybe it only attacks if you catch it, and it uses a bow to fit the rogue theme.
I've had this idea for a little while and I think its time to share it, A mob that spawns only in the Overworld at night, it looks like a villager but it has a ski mask on and what this mob will do is try to break into the players home, and if the player has a chest/barrel/shulkerbox/enderchest in that home, they will try to sneak towards the chest, open it and steal all of the players items. The player will have to track this mob down and keep following it until it arrives back at where ever it lives (the village for example), and the player has to kill the mob in order to get all of their stuff back. The mobs name could be ''Villager Thief'' or better yet, make it a illager wearing the ski mask and call it ''Illager Robber'' and it could go back to its outpost instead of the village! Thank you for reading, have a nice day.
There have been some resistance to the idea of mobs being able to steal player items, and I think it could be done if it were kept at a limit.
It should probably be a kind of pillager, and since the game has a medieval fantasy vibe, it could be made to look like a fantasy rogue ( instead of wearing a ski mask). Maybe it only attacks if you catch it, and it uses a bow to fit the rogue theme.