I think this is a fair idea. Bees should naturally spawn in appropriate biomes like other creatures do, and when they spawn they should check around for a couple of minutes for a hive that can hold them, and if there isn't one they should make one. The only thing that is then needed is a check that prevents additional bees from spawning if there are say... 12 bees in the area or more. Something along those lines, to prevent them from spawning endlessly.
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Minecraft worlds are (nearly) infinite. I managed to find bees and nests in my pre-existing, well-explored world just by traveling far enough (over 10,000 blocks), because hives spawn in chunk-generation, not just world generation. I don’t think it’s possible to have a world where you can’t find bees—just explore somewhere new.
I do like the idea of them spawning in with the hive but there is a problem.
First if you upgrade your world from an older version there is a possibility the bees and hive may not spawn in at all.
Plus I don't believe it operates that way, since they were not created initially it means they won't spawn in since it is not newly generated.
This means no honey, and no hives, and no bees.
Second what if the player explored all their biomes already that would have them. Is it okay for the player to be denied the ability to have the bees?
I don't think that would be fair.
Third you have to create a new world just to have the bees.
Those are the current problems with the current iteration snapshot that stands now.
I was thinking what if the bees create the hives depending on a variety of different settings.
The hives would still be rare but the bees would create them at a low 5% ceiling which would be attached to trees.
Still I like to hear what you guys think.
I think this is a fair idea. Bees should naturally spawn in appropriate biomes like other creatures do, and when they spawn they should check around for a couple of minutes for a hive that can hold them, and if there isn't one they should make one. The only thing that is then needed is a check that prevents additional bees from spawning if there are say... 12 bees in the area or more. Something along those lines, to prevent them from spawning endlessly.
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i was wondering why there weren't hives to harvest honey if we already had bees?
bootleg fishcenterlive
Minecraft worlds are (nearly) infinite. I managed to find bees and nests in my pre-existing, well-explored world just by traveling far enough (over 10,000 blocks), because hives spawn in chunk-generation, not just world generation. I don’t think it’s possible to have a world where you can’t find bees—just explore somewhere new.
Unless you're playing a world in the type Old, wouldn't you be able to go find bees? Although it seems interesting to consider.
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