In Minecraft often people build massive structures that dwarf the smaller structures that others might create. This would be for ambitious builders. This update would add Big Castle gates in varying sizes and a material like woods, stones and ores collected. It would also be great to add new sets up weapons, armor, decorations like tapestries and new building blocks to go along with it. This would include furniture like a throne, and long tables, and chairs that can be sat on. This would be a huge update but would deliver some of fun new building aspects.
It is more practical and plus with village pillaging update it would be a lot more interesting and cool in sieges if you can build a fortress around a village. Don't get me wrong I know there are other ways to go around making an update but, it would make it a lot more stream line and adds more aesthetic to minecraft. This would be more of a cosmetic change to the game.
I can't see Mojang adding this given their opposition to furniture, but what I CAN see them doing is adding a block similar in scope to the observer that compacts the concept of a piston door circuit such that this single block can do the opening/closing (as opposed to the bulky redstone mess you hid). This would be useful for smaller drawbridge/portcullis style works, but the fancier etho doors and larger works that have blocks moving in multiple directions would still need the old-style piston door circuitry.
Big Castle Gates: Castle portcullises or drawbridges are basically impossible to build in Minecraft right now without mountains of redstone. If structures existed to slide blocks on rails or rotate them on hinges, this would be tremendously helpful for people who want these kinds of large doors. I'm not really a fan of giant over-sized blocks, though, since this limits what you can do with those structures.
New Weapons and Armor: I'd actually like new weapons like different sized-swords, spears, etc., albeit I think a new combat system would be required for this to take place. As for armor, I think it'd be cool to have a gambeson in the game since padded armor is actually fairly powerful compared to how it's portrayed in D&D or other roleplaying games. I think aesthetic-wise though, if enchantments added certain additions to your armor (for example, thorns would add spikes to your armor) that'd be pretty cool, definitely far cooler than just a purple shine.
Tapestries: We already have banners, but it'd be nice to be able to have something that doesn't have gaps when you place two or more of them next to each other. Maybe if we could place carpets sideways?
New Blocks: I can't really comment on this since you didn't tell us what these new blocks are.
Furniture: While I acknowledge furniture items would look far better than stairs, signs, fences and pressure plates, I'm against adding chairs or tables since, unlike stairs, signs, fences or pressure plates, chairs and tables can't be reused for other purposes. In addition to that, there are so many different ways to build chairs or tables that you're always going to have that one design that people want that isn't in the game, like lawn chairs or armchairs or what-have-you.
That being said, chairs are pretty universal and something that a lot of people want, and I suppose there are a lot of far less useful items in the game. If you could come up with a list of chairs that are crafted from different wood types, and you managed to effectively cover enough categories of chair that people won't have a problem picking one for the right situation, I might support chairs.
Overall, I support some of the ideas of the post, but this is almost definitely a wishlist and against the rules of the forum. I'd suggest focusing on one topic next time, the castle gates, for example, and going into better detail about that thing.
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My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
Based on the fact that all items are geared to making large castle structures, I'd say this is not a wishlist. That said, it would be nice if more information was included. This doesn't say how these things would be crafted or anything of that nature.
Rollback Post to RevisionRollBack
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
I think this idea is cool in practice, but ultimately breaks with most of what makes Minecraft so great - the simplicity. You don't need tables, you could have fences and pressure plates. You don't need chairs, you've got stairs. Should a builder want this they are always welcome to use mods. But I don't think it fits into vanilla, sorry.
I think this idea is cool in practice, but ultimately breaks with most of what makes Minecraft so great - the simplicity. You don't need tables, you could have fences and pressure plates. You don't need chairs, you've got stairs. Should a builder want this they are always welcome to use mods. But I don't think it fits into vanilla, sorry.
I think that so massive "blocks" would cause quite a lot of problems and issues.
What I approve are 3 or 4 block tall doors.
For doors wider than 1 block from each side - redstone and pistons!
Rollback Post to RevisionRollBack
Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
In Minecraft often people build massive structures that dwarf the smaller structures that others might create. This would be for ambitious builders. This update would add Big Castle gates in varying sizes and a material like woods, stones and ores collected. It would also be great to add new sets up weapons, armor, decorations like tapestries and new building blocks to go along with it. This would include furniture like a throne, and long tables, and chairs that can be sat on. This would be a huge update but would deliver some of fun new building aspects.
Adding to that I'd like to add a drawbridge for ambitious builders, without any need for sticky pistons forming and cutting off the path to the entrance of the castles with a 2 block wide path.
It is possible to make drawbridges that push stone up and down using sticky pistons, through a lava or water moat that is 1 block deep, but even this is too restricting.
What we need here is a new type of piston that has longer reach, and for slime blocks to actually hold onto things even when moving, this doesn't always work and there are limitations on what you can use slime blocks for. It certainly wouldn't work for a massive drawbridge or a big gate a dozen blocks tall and 6 blocks wide.
Alternatively bigger doors would be nice.
and a large door made of iron bars that could only be opened or shut from the top using redstone, levers, buttons or pressure plates.
Sticky pistons can move iron bars up or down if they are only 1 block, but they can't move a whole pack of them vertically consisting of 10 blocks up and down.
So no metal gates unless you want a static one placed at the wall that serves no other purpose than "just for show".
The big problem here is blocks cannot be glued together without some eyesore slime blocks involved.
Sorry to disappoint the previous posters here, but I'm going to have to disagree with some of you here. Minecraft's oversimplified design on what you can build is arguably what makes it so stale and boring, and it has a lot of room to improve upon in my honest opinion.
A new type of wooden door that is specifically designed for mansion, palace or castle builds, being 8 blocks tall and 3 blocks wide, and could be used in a double door formation, is what should be introduced to Minecraft, crafted only by using logs on a crafting table.
And an iron gate made from 9 iron bars on a crafting table, once crafted, it could be 8 blocks wide, and 24 blocks tall.
This iron gate could be designed to only be switchable or be activated using redstone, levers, buttons or pressure plates, which would be good for activating from a control room inside a tower of some kind.
And this would benefit the 99,99% of players that don't make massive builds how?
No.
Just because it doesn't benefit you doesn't mean it doesn't benefit anyone else.
and there are more people who design large builds than you seem to realize, and I highly doubt it is a rarity as you are implying.
Sure the majority of players may not do large builds, but 99.9%? what evidence do you have to back this claim? even so.
Arguments like this are exactly the reason why some other people made the ignorant suggestion to enable raids to destroy every block in survival mode, such as those you find on reddit. It may make the game more challenging, but in so doing it ruins the experience of people who put a long time into designing large builds who also went through a painstaking routine of using lighting, half slabs and whatever measures they took to ensure hostile mobs wouldn't spawn to destroy their project., whether it is a city, castle or whatever else it would be on a similarly large scale.
I would say people who do projects like this in survival mode more often than not don't do it until end game, after defeating Enderdragon, acquiring shulker boxes and Elytra from the outer islands, then returning to Overworld, and when they have pretty much nothing else to do except expand their structures and farm resources.
But even still that's just my assumption or the impression I'm getting,
in vanilla survival without cheats or mods of any kind, it certainly doesn't make sense to do these things early game.
Just because it doesn't benefit you doesn't mean it doesn't benefit anyone else.
and there are more people who design large builds than you seem to realize, and I highly doubt it is a rarity as you are implying.
Sure the majority of players may not do large builds, but 99.9%? what evidence do you have to back this claim? even so.
I would say that nearly every player at some point tries to build some large, near castle size structure at some point.
I know it isn't exactly a good measure, but just about every Minecraft youtuber has a video of something similar with thousands of views. I'm not saying this is proof that everyone does it, I'm just saying that this is a result of how popular building such things are.
And even if not, players would at least have new blocks available to find other uses for it.
Now, for the suggestions themselves, I don't like the idea of doors being ridiculously big, but 3-4 blocks would be cool while still fitting in the game's aesthetic. As for bridges, they definitely should require physically building them, so the suggestion for extra long pistons might work.
I would say that nearly every player at some point tries to build some large, near castle size structure at some point.
I know it isn't exactly a good measure, but just about every Minecraft youtuber has a video of something similar with thousands of views. I'm not saying this is proof that everyone does it, I'm just saying that this is a result of how popular building such things are.
And even if not, players would at least have new blocks available to find other uses for it.
Now, for the suggestions themselves, I don't like the idea of doors being ridiculously big, but 3-4 blocks would be cool while still fitting in the game's aesthetic. As for bridges, they definitely should require physically building them, so the suggestion for extra long pistons might work.
Pistons that could move large amounts of blocks stuck together would be nice, and would definitely work for a drawbridge build that pulls and pushes horizontally over a pit, be it over lava, water, or even a deep hole.
Technically you can already do this with pistons as I mentioned earlier, but it involves opening or closing a 2 block wide pathway.
I don't know about doors being only 4 blocks tall though, but if tall doors are to be added at all they do need to be designed with ambitious builds in mind and be craftable with wooden logs on a crafting table, making them costly on resources, but not too much that it puts people off from using them by the time they have a iron, diamond or netherite axe.
Pistons that could move large amounts of blocks stuck together would be nice, and would definitely work for a drawbridge build that pulls and pushes horizontally over a pit, be it over lava, water, or even a deep hole.
It sounds good, but I'm wondering how the piston would move multiple blocks like that. I guess it could just move all blocks in a certain area, but this would be very limiting.
I don't know about doors being only 4 blocks tall though, but if tall doors are to be added at all they do need to be designed with ambitious builds in mind
I feel like if the doors where to be huge, as in multiple blocks wide, it wouldn't fit with the current aesthetic as no other structure is that large and one continuous block.
Also, if this giant door opened without some animation, and swung open like the current doors do, it would just look clunky. Imagine this multiple block wide and tall door just instantly slamming open and shut.
It sounds good, but I'm wondering how the piston would move multiple blocks like that. I guess it could just move all blocks in a certain area, but this would be very limiting.
I feel like if the doors where to be huge, as in multiple blocks wide, it wouldn't fit with the current aesthetic as no other structure is that large and one continuous block.
Also, if this giant door opened without some animation, and swung open like the current doors do, it would just look clunky. Imagine this multiple block wide and tall door just instantly slamming open and shut.
I agree, it would need its own separate physics and gradually open and shut while making a deeper, more bassy effect of grinding hinges.
Also a 4 block tall door wouldn't look right if it was used as double doors, because it would just look like one square sitting in front of your building.
I think 8 blocks tall and 3 blocks wide would be more appropriate and would easily be good enough for castles, mansions or city halls etc.
In Minecraft often people build massive structures that dwarf the smaller structures that others might create. This would be for ambitious builders. This update would add Big Castle gates in varying sizes and a material like woods, stones and ores collected. It would also be great to add new sets up weapons, armor, decorations like tapestries and new building blocks to go along with it. This would include furniture like a throne, and long tables, and chairs that can be sat on. This would be a huge update but would deliver some of fun new building aspects.
And this would benefit the 99,99% of players that don't make massive builds how?
No.
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
We don't all make dirt houses, the wooden door is a little outdated in that there is only one size.
If you want bigger doors, build the, using redstone.
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
It is more practical and plus with village pillaging update it would be a lot more interesting and cool in sieges if you can build a fortress around a village. Don't get me wrong I know there are other ways to go around making an update but, it would make it a lot more stream line and adds more aesthetic to minecraft. This would be more of a cosmetic change to the game.
I can't see Mojang adding this given their opposition to furniture, but what I CAN see them doing is adding a block similar in scope to the observer that compacts the concept of a piston door circuit such that this single block can do the opening/closing (as opposed to the bulky redstone mess you hid). This would be useful for smaller drawbridge/portcullis style works, but the fancier etho doors and larger works that have blocks moving in multiple directions would still need the old-style piston door circuitry.
Big Castle Gates: Castle portcullises or drawbridges are basically impossible to build in Minecraft right now without mountains of redstone. If structures existed to slide blocks on rails or rotate them on hinges, this would be tremendously helpful for people who want these kinds of large doors. I'm not really a fan of giant over-sized blocks, though, since this limits what you can do with those structures.
New Weapons and Armor: I'd actually like new weapons like different sized-swords, spears, etc., albeit I think a new combat system would be required for this to take place. As for armor, I think it'd be cool to have a gambeson in the game since padded armor is actually fairly powerful compared to how it's portrayed in D&D or other roleplaying games. I think aesthetic-wise though, if enchantments added certain additions to your armor (for example, thorns would add spikes to your armor) that'd be pretty cool, definitely far cooler than just a purple shine.
Tapestries: We already have banners, but it'd be nice to be able to have something that doesn't have gaps when you place two or more of them next to each other. Maybe if we could place carpets sideways?
New Blocks: I can't really comment on this since you didn't tell us what these new blocks are.
Furniture: While I acknowledge furniture items would look far better than stairs, signs, fences and pressure plates, I'm against adding chairs or tables since, unlike stairs, signs, fences or pressure plates, chairs and tables can't be reused for other purposes. In addition to that, there are so many different ways to build chairs or tables that you're always going to have that one design that people want that isn't in the game, like lawn chairs or armchairs or what-have-you.
That being said, chairs are pretty universal and something that a lot of people want, and I suppose there are a lot of far less useful items in the game. If you could come up with a list of chairs that are crafted from different wood types, and you managed to effectively cover enough categories of chair that people won't have a problem picking one for the right situation, I might support chairs.
Overall, I support some of the ideas of the post, but this is almost definitely a wishlist and against the rules of the forum. I'd suggest focusing on one topic next time, the castle gates, for example, and going into better detail about that thing.
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
Based on the fact that all items are geared to making large castle structures, I'd say this is not a wishlist. That said, it would be nice if more information was included. This doesn't say how these things would be crafted or anything of that nature.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
One way to compact big piston doors: A Very Sticky Piston that pulls all blocks that it pushes.
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
I think this idea is cool in practice, but ultimately breaks with most of what makes Minecraft so great - the simplicity. You don't need tables, you could have fences and pressure plates. You don't need chairs, you've got stairs. Should a builder want this they are always welcome to use mods. But I don't think it fits into vanilla, sorry.
What I was going to say.
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
I think that so massive "blocks" would cause quite a lot of problems and issues.
What I approve are 3 or 4 block tall doors.
For doors wider than 1 block from each side - redstone and pistons!
Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
Adding to that I'd like to add a drawbridge for ambitious builders, without any need for sticky pistons forming and cutting off the path to the entrance of the castles with a 2 block wide path.
It is possible to make drawbridges that push stone up and down using sticky pistons, through a lava or water moat that is 1 block deep, but even this is too restricting.
What we need here is a new type of piston that has longer reach, and for slime blocks to actually hold onto things even when moving, this doesn't always work and there are limitations on what you can use slime blocks for. It certainly wouldn't work for a massive drawbridge or a big gate a dozen blocks tall and 6 blocks wide.
Alternatively bigger doors would be nice.
and a large door made of iron bars that could only be opened or shut from the top using redstone, levers, buttons or pressure plates.
Sticky pistons can move iron bars up or down if they are only 1 block, but they can't move a whole pack of them vertically consisting of 10 blocks up and down.
So no metal gates unless you want a static one placed at the wall that serves no other purpose than "just for show".
The big problem here is blocks cannot be glued together without some eyesore slime blocks involved.
Sorry to disappoint the previous posters here, but I'm going to have to disagree with some of you here. Minecraft's oversimplified design on what you can build is arguably what makes it so stale and boring, and it has a lot of room to improve upon in my honest opinion.
A new type of wooden door that is specifically designed for mansion, palace or castle builds, being 8 blocks tall and 3 blocks wide, and could be used in a double door formation, is what should be introduced to Minecraft, crafted only by using logs on a crafting table.
And an iron gate made from 9 iron bars on a crafting table, once crafted, it could be 8 blocks wide, and 24 blocks tall.
This iron gate could be designed to only be switchable or be activated using redstone, levers, buttons or pressure plates, which would be good for activating from a control room inside a tower of some kind.
Just because it doesn't benefit you doesn't mean it doesn't benefit anyone else.
and there are more people who design large builds than you seem to realize, and I highly doubt it is a rarity as you are implying.
Sure the majority of players may not do large builds, but 99.9%? what evidence do you have to back this claim? even so.
Arguments like this are exactly the reason why some other people made the ignorant suggestion to enable raids to destroy every block in survival mode, such as those you find on reddit. It may make the game more challenging, but in so doing it ruins the experience of people who put a long time into designing large builds who also went through a painstaking routine of using lighting, half slabs and whatever measures they took to ensure hostile mobs wouldn't spawn to destroy their project., whether it is a city, castle or whatever else it would be on a similarly large scale.
I would say people who do projects like this in survival mode more often than not don't do it until end game, after defeating Enderdragon, acquiring shulker boxes and Elytra from the outer islands, then returning to Overworld, and when they have pretty much nothing else to do except expand their structures and farm resources.
But even still that's just my assumption or the impression I'm getting,
in vanilla survival without cheats or mods of any kind, it certainly doesn't make sense to do these things early game.
I would say that nearly every player at some point tries to build some large, near castle size structure at some point.
I know it isn't exactly a good measure, but just about every Minecraft youtuber has a video of something similar with thousands of views. I'm not saying this is proof that everyone does it, I'm just saying that this is a result of how popular building such things are.
And even if not, players would at least have new blocks available to find other uses for it.
Now, for the suggestions themselves, I don't like the idea of doors being ridiculously big, but 3-4 blocks would be cool while still fitting in the game's aesthetic. As for bridges, they definitely should require physically building them, so the suggestion for extra long pistons might work.
Pistons that could move large amounts of blocks stuck together would be nice, and would definitely work for a drawbridge build that pulls and pushes horizontally over a pit, be it over lava, water, or even a deep hole.
Technically you can already do this with pistons as I mentioned earlier, but it involves opening or closing a 2 block wide pathway.
I don't know about doors being only 4 blocks tall though, but if tall doors are to be added at all they do need to be designed with ambitious builds in mind and be craftable with wooden logs on a crafting table, making them costly on resources, but not too much that it puts people off from using them by the time they have a iron, diamond or netherite axe.
Iron gates being tall would be nice too.
It sounds good, but I'm wondering how the piston would move multiple blocks like that. I guess it could just move all blocks in a certain area, but this would be very limiting.
I feel like if the doors where to be huge, as in multiple blocks wide, it wouldn't fit with the current aesthetic as no other structure is that large and one continuous block.
Also, if this giant door opened without some animation, and swung open like the current doors do, it would just look clunky. Imagine this multiple block wide and tall door just instantly slamming open and shut.
I agree, it would need its own separate physics and gradually open and shut while making a deeper, more bassy effect of grinding hinges.
Also a 4 block tall door wouldn't look right if it was used as double doors, because it would just look like one square sitting in front of your building.
I think 8 blocks tall and 3 blocks wide would be more appropriate and would easily be good enough for castles, mansions or city halls etc.