I suggest making it possible to craft a security camera, so that you could check on your distant assets/farms/bases remotely on a multiplayer server.
You craft it and end up with two blocks: a camera block and a monitor block. They have unique IDs like maps. Each camera is tied strictly to its block.
You place the camera block in any remote location you want to be able to observe.
You place the monitor block at your place of residence.
Then, when you right mouse click on the monitor block, you essentially teleport as a spectator to the camera location, but can't move away from the camera. Right-clicking again makes you "return" to your body near the monitor location.
Make crafting it expensive. Diamond blocks (lenses/lcd) + gold blocks (microelectronics often use gold for its conductive properties).
Umm... very vague and seems too modern for minecraft. What is the crafting recipe? Also, making something ridiculously expensive doesn't make it any more appealing. No support.
Yeah I'm with Gdog on this way to modern for Minecraft.
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"I don't care if you're black, white, straight, bisexual, gay, lesbian, short, tall, fat, rich or poor. If you are nice to me I will be nice to you simple as that." -Eminem
"I used to be the type of kid that always thought the sky was falling. Now I think the fact that I'm differently wired is awesome..." -Eminem
"Handouts create lazy people I'm not impressed with, you want something in life then they don't you go and get it?" -NF
"Perfect people don't exist so don't pretend to be one..." -NF
"If money is where you find happiness you will always be poor..." -NF
"I now see that circumstances of one's birth are irrelevant... it is what you do with the gift of life that determines who you are." -Mewtwo
It's not any more modern then the rest of redstone. Take daylight sensor, for example, which is a an electronic photoelement. Or an observer.
It would, however, revolutionize multiplayer experience AND it's extremely easy to implement.
It would help build cities, governments, defend against griefing on vanilla or anarchy servers. It would expand your abilities and what what you can do by giving you access to information around the map.
Making it expensive makes sense, so that it doesn't get spammed excessively. Also, in real life electronics aren't exactly cheap.
I'd say there is a vast difference between a device that detects changes in light or detects a change in a nearby location and capturing ~30 frames per second and transmitting them remotely any infinite amount of distance in real time.
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I suggest making it possible to craft a security camera, so that you could check on your distant assets/farms/bases remotely on a multiplayer server.
You craft it and end up with two blocks: a camera block and a monitor block. They have unique IDs like maps. Each camera is tied strictly to its block.
You place the camera block in any remote location you want to be able to observe.
You place the monitor block at your place of residence.
Then, when you right mouse click on the monitor block, you essentially teleport as a spectator to the camera location, but can't move away from the camera. Right-clicking again makes you "return" to your body near the monitor location.
Make crafting it expensive. Diamond blocks (lenses/lcd) + gold blocks (microelectronics often use gold for its conductive properties).
There is a plugin that does all this with out the need to sit and watch on a CCTV who's griefing the server. The plugin is Core Protect For Spigot Server. Logs everything and can Restore the server back to any instant . There are already plugins that cover just about every situation . Look in the Spigot forums.
I'd say there is a vast difference between a device that detects changes in light or detects a change in a nearby location and capturing ~30 frames per second and transmitting them remotely any infinite amount of distance in real time.
Umm, that's not what the suggestion was about. The camara and monitor texture was simply an aesthetic covering for what is essentially the setting up of a fake player at a location somewhere other than where the actual player is currently at. For all intents and purposes, the OP is suggesting the approximate implementation of the Botania mod's Ender Overseer, which lets you remotely access UIs in an area you do not have PHYSICAL access to (such as a room that has no doors, causing you to break blocks to get inside).
1)building. Ever had to build a large project (or one that was hard to get to and from easily)? One of the main annoyances of this is having to climb down all the scaffolding and travel to a vantage point to see if you're keeping to the plan or making a mistake (which might not be as noticeable when you're standing on scaffolding right next to it). You could use the camera to remotely get a good look at the project, as if you HAD travelled all the way over there to see for yourself.
2)ever built a mob farm and found it to not be working as expected? You probably wondered what you did wrong, but now you can't get in without chopping your way in and at any rate with you being there the mobs are going to stop spawning anyways so you wouldn't be able to see what's actually happening. The camera would allow you to pop inside without breaking anything, and because you're in spectator mode as a fake player the farm will probably still be operating.
3)ever messed up a redstone build? Those can be pretty hard to troubleshoot, especially if you aren't sure what went wrong or you guessed wrongly. Being able to easily look at various things without having to chop your way in would help a lot.
There is a plugin that does all this with out the need to sit and watch on a CCTV who's griefing the server. The plugin is Core Protect For Spigot Server. Logs everything and can Restore the server back to any instant . There are already plugins that cover just about every situation . Look in the Spigot forums.
I'm well aware of Core Protect.
I did not suggest this as a tool for administrators to keep an eye on rule breakers.
That would be silly.
This is a surveillance gameplay tool for servers where griefing is allowed: vanilla, anarchy servers.
It's for players, not for admins.
But it's not just for security. This could be used as a in-game "Skype" of sort to allow friends who are distance apart to "communicate".
Or air theater performances.
Or all the useful applications that DuhDerp listed above.
--finally implemented The Force. Those of sufficient power level can now talk to others via holographic ghost images (no matter how it got implemented, this would be so freakin' cool)..
In order for a monitor to provide information on what was happening at "distant assets/farms/bases", the relevant chunnks would need to be loaded which could be a significant source of lag.
(Even if the monitor displayed only a static image when the distant asset was not loaded, it would be necessary to either load the chunks to generate that image or maintain a record of when the displayed snapshot was 'taken' as well as when the affected chunks were last loaded.)
[Swapping the monitor/camera for crystal ball/magic eye would get arround the modernity issue, but lag and limited utility would remain.
WRT limited utility: getting a version of the suggestion out as a mod would liikely be the best way of addressing this. Give a large number of players access to a new toy and the utility (or lack thereof) will become apparent.]
NO SUPPORT at present; subject to change if a way to avoid lag is found and sufficient utility demonstarted.
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"Why does everything have to be so stoopid?" Harvey Pekar (from American Splendor)
WARNING: I have an extemely "grindy" playstyle; YMMV — if this doesn't seem fun to you, mine what you can from it & bin the rest.
In order for a monitor to provide information on what was happening at "distant assets/farms/bases", the relevant chunnks would need to be loaded which could be a significant source of lag.
(Even if the monitor displayed only a static image when the distant asset was not loaded, it would be necessary to either load the chunks to generate that image or maintain a record of when the displayed snapshot was 'taken' as well as when the affected chunks were last loaded.)
[Swapping the monitor/camera for crystal ball/magic eye would get arround the modernity issue, but lag and limited utility would remain.
WRT limited utility: getting a version of the suggestion out as a mod would liikely be the best way of addressing this. Give a large number of players access to a new toy and the utility (or lack thereof) will become apparent.]
NO SUPPORT at present; subject to change if a way to avoid lag is found and sufficient utility demonstarted.
I appreciate your concern regarding the lag aspect -- it's actually very thoughtful of you -- but I assure you that, for example, flying using an elytra creates a waaay more significant and, most importantly, CONTINUOUS lag (because you keep moving and keep loading new chunks at a very fast rate), whereas with the camera you load few chunks once and that's it (since you cannot move away from the camera) -- it's static. So the lag effect will be negligible. In fact, it will even be better than simply traveling around.
Umm, that's not what the suggestion was about. The camara and monitor texture was simply an aesthetic covering for what is essentially the setting up of a fake player at a location somewhere other than where the actual player is currently at. For all intents and purposes, the OP is suggesting the approximate implementation of the Botania mod's Ender Overseer, which lets you remotely access UIs in an area you do not have PHYSICAL access to (such as a room that has no doors, causing you to break blocks to get inside).
I was responding to the OP's assertion that a wireless CCTV was on par with the complexity and modernization of other Redstone blocks, not the difficulty for implementation. While interacting with the monitor block you "go to" the location that the camera is set up as a spectator, rather than viewing what the camera can see on a monitor block, but the core design of the blocks is still a wireless camera transmitting footage, which is the part that is unfitting.
I'm not outright opposed to the idea, but I'd say it would make more sense to lean into the magic side of the game to implement this. Something like a Scrying Mirror where you put two linked mirrors in two locations and it allows any player to look in one mirror and see what the linked mirror can see. Since the End already has a lot of mechanics linked to things like this it just fits better to make this a magical item rather than a Redstone item.
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I was responding to the OP's assertion that a wireless CCTV was on par with the complexity and modernization of other Redstone blocks, not the difficulty for implementation. While interacting with the monitor block you "go to" the location that the camera is set up as a spectator, rather than viewing what the camera can see on a monitor block, but the core design of the blocks is still a wireless camera transmitting footage, which is the part that is unfitting.
I'm not outright opposed to the idea, but I'd say it would make more sense to lean into the magic side of the game to implement this. Something like a Scrying Mirror where you put two linked mirrors in two locations and it allows any player to look in one mirror and see what the linked mirror can see. Since the End already has a lot of mechanics linked to things like this it just fits better to make this a magical item rather than a Redstone item.
I don't care about the facade.
Magic is fine.
An electronic monitor or a magic mirror -- it's just appearances. The functionality is the same.
I feel that this new item would add a lot to the game and make it more sociable, popular, interactive, not to mention all the extremely useful applications DuhDerp came up with.
And, once again, it's extremely easy to implement. All it takes is just to code a clever implementation of the existing teleport and spectator game mode functionalities.
I suggest making it possible to craft a security camera, so that you could check on your distant assets/farms/bases remotely on a multiplayer server.
You craft it and end up with two blocks: a camera block and a monitor block. They have unique IDs like maps. Each camera is tied strictly to its block.
You place the camera block in any remote location you want to be able to observe.
You place the monitor block at your place of residence.
Then, when you right mouse click on the monitor block, you essentially teleport as a spectator to the camera location, but can't move away from the camera. Right-clicking again makes you "return" to your body near the monitor location.
Make crafting it expensive. Diamond blocks (lenses/lcd) + gold blocks (microelectronics often use gold for its conductive properties).
Umm... very vague and seems too modern for minecraft. What is the crafting recipe? Also, making something ridiculously expensive doesn't make it any more appealing. No support.
I don't even play Minecraft much anymore yet here I am on the Minecraft forums for some reason...
Yeah I'm with Gdog on this way to modern for Minecraft.
"I don't care if you're black, white, straight, bisexual, gay, lesbian, short, tall, fat, rich or poor. If you are nice to me I will be nice to you simple as that." -Eminem
"I used to be the type of kid that always thought the sky was falling. Now I think the fact that I'm differently wired is awesome..." -Eminem
"Handouts create lazy people I'm not impressed with, you want something in life then they don't you go and get it?" -NF
"Perfect people don't exist so don't pretend to be one..." -NF
"If money is where you find happiness you will always be poor..." -NF
"I now see that circumstances of one's birth are irrelevant... it is what you do with the gift of life that determines who you are." -Mewtwo
It's not any more modern then the rest of redstone. Take daylight sensor, for example, which is a an electronic photoelement. Or an observer.
It would, however, revolutionize multiplayer experience AND it's extremely easy to implement.
It would help build cities, governments, defend against griefing on vanilla or anarchy servers. It would expand your abilities and what what you can do by giving you access to information around the map.
Making it expensive makes sense, so that it doesn't get spammed excessively. Also, in real life electronics aren't exactly cheap.
I'd say there is a vast difference between a device that detects changes in light or detects a change in a nearby location and capturing ~30 frames per second and transmitting them remotely any infinite amount of distance in real time.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
How exactly does it benefit singleplayer?
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
There is a plugin that does all this with out the need to sit and watch on a CCTV who's griefing the server. The plugin is Core Protect For Spigot Server. Logs everything and can Restore the server back to any instant . There are already plugins that cover just about every situation . Look in the Spigot forums.
Umm, that's not what the suggestion was about. The camara and monitor texture was simply an aesthetic covering for what is essentially the setting up of a fake player at a location somewhere other than where the actual player is currently at. For all intents and purposes, the OP is suggesting the approximate implementation of the Botania mod's Ender Overseer, which lets you remotely access UIs in an area you do not have PHYSICAL access to (such as a room that has no doors, causing you to break blocks to get inside).
1)building. Ever had to build a large project (or one that was hard to get to and from easily)? One of the main annoyances of this is having to climb down all the scaffolding and travel to a vantage point to see if you're keeping to the plan or making a mistake (which might not be as noticeable when you're standing on scaffolding right next to it). You could use the camera to remotely get a good look at the project, as if you HAD travelled all the way over there to see for yourself.
2)ever built a mob farm and found it to not be working as expected? You probably wondered what you did wrong, but now you can't get in without chopping your way in and at any rate with you being there the mobs are going to stop spawning anyways so you wouldn't be able to see what's actually happening. The camera would allow you to pop inside without breaking anything, and because you're in spectator mode as a fake player the farm will probably still be operating.
3)ever messed up a redstone build? Those can be pretty hard to troubleshoot, especially if you aren't sure what went wrong or you guessed wrongly. Being able to easily look at various things without having to chop your way in would help a lot.
I'm well aware of Core Protect.
I did not suggest this as a tool for administrators to keep an eye on rule breakers.
That would be silly.
This is a surveillance gameplay tool for servers where griefing is allowed: vanilla, anarchy servers.
It's for players, not for admins.
But it's not just for security. This could be used as a in-game "Skype" of sort to allow friends who are distance apart to "communicate".
Or air theater performances.
Or all the useful applications that DuhDerp listed above.
Heh, Minecraft version 1.18...
--finally implemented The Force. Those of sufficient power level can now talk to others via holographic ghost images (no matter how it got implemented, this would be so freakin' cool)..
In order for a monitor to provide information on what was happening at "distant assets/farms/bases", the relevant chunnks would need to be loaded which could be a significant source of lag.
(Even if the monitor displayed only a static image when the distant asset was not loaded, it would be necessary to either load the chunks to generate that image or maintain a record of when the displayed snapshot was 'taken' as well as when the affected chunks were last loaded.)
[Swapping the monitor/camera for crystal ball/magic eye would get arround the modernity issue, but lag and limited utility would remain.
WRT limited utility: getting a version of the suggestion out as a mod would liikely be the best way of addressing this. Give a large number of players access to a new toy and the utility (or lack thereof) will become apparent.]
NO SUPPORT at present; subject to change if a way to avoid lag is found and sufficient utility demonstarted.
I appreciate your concern regarding the lag aspect -- it's actually very thoughtful of you -- but I assure you that, for example, flying using an elytra creates a waaay more significant and, most importantly, CONTINUOUS lag (because you keep moving and keep loading new chunks at a very fast rate), whereas with the camera you load few chunks once and that's it (since you cannot move away from the camera) -- it's static. So the lag effect will be negligible. In fact, it will even be better than simply traveling around.
I was responding to the OP's assertion that a wireless CCTV was on par with the complexity and modernization of other Redstone blocks, not the difficulty for implementation. While interacting with the monitor block you "go to" the location that the camera is set up as a spectator, rather than viewing what the camera can see on a monitor block, but the core design of the blocks is still a wireless camera transmitting footage, which is the part that is unfitting.
I'm not outright opposed to the idea, but I'd say it would make more sense to lean into the magic side of the game to implement this. Something like a Scrying Mirror where you put two linked mirrors in two locations and it allows any player to look in one mirror and see what the linked mirror can see. Since the End already has a lot of mechanics linked to things like this it just fits better to make this a magical item rather than a Redstone item.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
I don't care about the facade.
Magic is fine.
An electronic monitor or a magic mirror -- it's just appearances. The functionality is the same.
I feel that this new item would add a lot to the game and make it more sociable, popular, interactive, not to mention all the extremely useful applications DuhDerp came up with.
And, once again, it's extremely easy to implement. All it takes is just to code a clever implementation of the existing teleport and spectator game mode functionalities.