The Autocrafter is crafted using a crafting table, cobblestone, iron, and redstone. How it works is that you can choose an item for it to craft from your crafting recipe book. After the item is selected, it will automatically craft that item once given the necessary materials. You can attach hoppers to it, so it could work for automatic farms. Let's say you build a super efficient iron farm, but you're running out space in your chests to store the iron, so you have to craft all the iron into blocks. However, if you attached an autocrafter to your farm, it would automatically craft that iron into blocks, saving you a ton of time.
The Redstone++ mod does something like this, but with a normal crafting table. R++ turns the Crafting Table into a tile entity, allowing it to store items. From what I have read, it can always keep at least one of an item in each slot, and items can be fed in through hoppers, and the output taken back out with hoppers (or pipes from other mods).
This way it is still very vanilla-esque.
R++ also allows pistons to push tile entities. Movable Chests FTW!
You can attach hoppers to it, so it could work for automatic farms.
All I had to do was know the name of the block to know this idea wouldn't work out. These auto-crafty ideas usually go unsupported because of the potential overpoweredness of them. It just paves the way to an even lazier player, as some effortless farms already exist.
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Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
i'm'a be honest, I can't really see a practical use for this, maybe for a large-scale wool farm for making shears, but other than that it would mostly be used as a compactor to compress materials into blocks
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Anyone know how to change my user name?
"And just when you thought you where the sexiest one here, i show up" -Fernando
after the 1.12 this could be a thing they are working or something that never will be part of vanilla, with the crafting book you could craft stacks of items with shift and right click so for me is a 15/85 that can exist
This type of idea has been shot down a countless amount of times by the community. The reason is that it makes a huge part of the game unneeded. It's basically another step on the road to getting Minecraft to play Minecraft for you.
A lot of people say this is overpowered, but I can't really see how. I don't really see annoying GUIs to be a good way to balance a game. This block does not give the player items, nor does it make the player not need certain items, it just means that if you have to craft a lot of one block, you can save some time. (Think about the annoying ones like Dispensers or Cakes)
This is also just helpful for storage. Now you don't have to compress your Iron before putting it in your storage system, because a machine can do that for you.
I Support this idea.
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My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
I don't think this is OP. Using these requires a great deal of thought- getting the input, placing the hoppers, and setting up the output. If anything it encourages intelligent gameplay, and removes needless micro management in the late game.
I don't think this is OP. Using these requires a great deal of thought- getting the input, placing the hoppers, and setting up the output. If anything it encourages intelligent gameplay, and removes needless micro management in the late game.
A lot of people say this is overpowered, but I can't really see how. I don't really see annoying GUIs to be a good way to balance a game. This block does not give the player items, nor does it make the player not need certain items, it just means that if you have to craft a lot of one block, you can save some time. (Think about the annoying ones like Dispensers or Cakes)
This is also just helpful for storage. Now you don't have to compress your Iron before putting it in your storage system, because a machine can do that for you.
I Support this idea.
I guess it really depends on how this were to be implemented. I don't really think everything should be able to be auto-crafted. For example, it would make sense for iron, gold diamond, etc. blocks to be auto-craftable, but I don't know that you should be able to automatically make tools and such. To me, that is something that the player has to "forge" themselves. So, I guess I'll say Partial Support.
This type of idea has been shot down a countless amount of times by the community. The reason is that it makes a huge part of the game unneeded. It's basically another step on the road to getting Minecraft to play Minecraft for you.
That means I can spend more time building awesome things instead of gathering resources. Sounds awesome to me.
I like being able to put hours into building a farm or some other piece of automation and then never needing to worry about a particular resource again. It makes the end game so much more satisfying.
That means I can spend more time building awesome things instead of gathering resources. Sounds awesome to me.
I like being able to put hours into building a farm or some other piece of automation and then never needing to worry about a particular resource again. It makes the end game so much more satisfying.
Don't you mean instead of crafting resources? The auto-crafter crafts things; it doesn't gather things (I don't think).
Don't you mean instead of crafting resources? The auto-crafter crafts things; it doesn't gather things (I don't think).
That's why I said "or some other piece of automation."
This would let me make a prismarine farm that automatically crafts things into prismarine bricks, or make a tree farm that creates bone meal automatically. Saving time through automation saves time in the long run, and I can spend that time building.
The Autocrafter is crafted using a crafting table, cobblestone, iron, and redstone. How it works is that you can choose an item for it to craft from your crafting recipe book. After the item is selected, it will automatically craft that item once given the necessary materials. You can attach hoppers to it, so it could work for automatic farms. Let's say you build a super efficient iron farm, but you're running out space in your chests to store the iron, so you have to craft all the iron into blocks. However, if you attached an autocrafter to your farm, it would automatically craft that iron into blocks, saving you a ton of time.
Let me know your thoughts and ideas!
dont look at this
The Redstone++ mod does something like this, but with a normal crafting table. R++ turns the Crafting Table into a tile entity, allowing it to store items. From what I have read, it can always keep at least one of an item in each slot, and items can be fed in through hoppers, and the output taken back out with hoppers (or pipes from other mods).
This way it is still very vanilla-esque.
R++ also allows pistons to push tile entities. Movable Chests FTW!
All I had to do was know the name of the block to know this idea wouldn't work out. These auto-crafty ideas usually go unsupported because of the potential overpoweredness of them. It just paves the way to an even lazier player, as some effortless farms already exist.
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Unofficial Suggestions Guide (2.0) - by Theriasis
Unofficial Critics Guide - by yoshi9048
i'm'a be honest, I can't really see a practical use for this, maybe for a large-scale wool farm for making shears, but other than that it would mostly be used as a compactor to compress materials into blocks
Anyone know how to change my user name?
"And just when you thought you where the sexiest one here, i show up" -Fernando
check out my suggestion for Yggdrasil, the great world tree
FOR THE HOLY LOVE OF ARCEUS AND HELIX COMBINED PALADINS IS NOT AN OVERWATCH CLONE. tf2's the true king anyways
-Let's make some noise
after the 1.12 this could be a thing they are working or something that never will be part of vanilla, with the crafting book you could craft stacks of items with shift and right click so for me is a 15/85 that can exist
This type of idea has been shot down a countless amount of times by the community. The reason is that it makes a huge part of the game unneeded. It's basically another step on the road to getting Minecraft to play Minecraft for you.
Check out my suggestions! Here is one of them:
A lot of people say this is overpowered, but I can't really see how. I don't really see annoying GUIs to be a good way to balance a game. This block does not give the player items, nor does it make the player not need certain items, it just means that if you have to craft a lot of one block, you can save some time. (Think about the annoying ones like Dispensers or Cakes)
This is also just helpful for storage. Now you don't have to compress your Iron before putting it in your storage system, because a machine can do that for you.
I Support this idea.
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
Thanks for your thoughts, Ciff!
dont look at this
I don't think this is OP. Using these requires a great deal of thought- getting the input, placing the hoppers, and setting up the output. If anything it encourages intelligent gameplay, and removes needless micro management in the late game.
Any idea what the texture would look like?
Support
I guess it really depends on how this were to be implemented. I don't really think everything should be able to be auto-crafted. For example, it would make sense for iron, gold diamond, etc. blocks to be auto-craftable, but I don't know that you should be able to automatically make tools and such. To me, that is something that the player has to "forge" themselves. So, I guess I'll say Partial Support.
Check out my suggestions! Here is one of them:
Update:Turning this block into a compressor, which turns minerals into blocks.
dont look at this
That means I can spend more time building awesome things instead of gathering resources. Sounds awesome to me.
I like being able to put hours into building a farm or some other piece of automation and then never needing to worry about a particular resource again. It makes the end game so much more satisfying.
Don't you mean instead of crafting resources? The auto-crafter crafts things; it doesn't gather things (I don't think).
Check out my suggestions! Here is one of them:
That's why I said "or some other piece of automation."
This would let me make a prismarine farm that automatically crafts things into prismarine bricks, or make a tree farm that creates bone meal automatically. Saving time through automation saves time in the long run, and I can spend that time building.