After my last companion had such bad feedback i decided to take that into conntext especially the slavery and kidnapping part because i had not thought anyone would have a problem with it since it is no real nor did i even think about it as part of my idea. Anyway so this one consists of saving a zombie villager but with an additional action added to the procedure. The first thing you do is the usual curing procedure. Then give it a potion of strength. After it is done shaking it will turn into a normal looking villager except that its arms will be at its sides instead of in front of it. It will then follow you around. You can equip it with a weapon and armor if wanted. Or you can just have it around so you have someone to keep you company. If you attack something it will attack the same thing or an enemy within a 5 block radius. It will not however attack a creeper with a sword but it will with a bow if the creeper is in a 10 block radius. You can only have 1 in a world at a time. When it has low health it will make more of a zombie sound mixed with a villager sound. Then you can feed it to heal it. It will not eat rotten flesh. (honestly who would unless a last resort?) It can hold a total of 15 items or stacks of items kind of like it has a backpack. If you take it to a village then you can tell it from the others by nameing it.