I was thinking about a couple small ideas for improving movement in Minecraft while boating across an ocean to kidnap Villagers. They are more about improving quality of life than anything crazy like crawling or wall jumps or anything like that.
Automove
A long time ago you could automatically run in a direction by pressing the movement keys in the direction you want to go, then tapping Alt. You would keep moving in that direction indefinitely and could move the mouse (but the mouse would be stuck on the window). To my knowledge that is fixed, but I suggest the ability to bring it back in an improved form.
There would be a new key for automove, we'll say M for now. How you use it is you press and hold the movement keys you want, press M, and the game will act as if those keys are pressed until you press M again or any movement key (movement keys are WASD, Space, Shift, and Control. Mouse movement is not counted so you can autorun and guide using the mouse). This frees you up to rest your hands or to do other things.
Like type! Trying to get somewhere but need to talk to your friend? Set up automove and then you can use the chat command to talk or enter commands. Automove won't be disabled if you press M or a movement key while in the chat box, and the direction you are going doesn't count as keystrokes so you won't start typing "wwwwwwwwwww" while automoving forward. Not much of a talker? How about taking the time you would be spending piloting your boat 3000 blocks to fiddle around in your inventory, maybe craft some torches or something?
Or maybe you have nothing to say and your inventory is all neat and organized, but you used the brainpower normally dedicated to holding W down to coming up with an awesome Minecraft suggestion. Well, considering how opening chat or your inventory frees up your mouse to click on other things, go ahead and open your browser window because while automove is enabled you will still move, even if you aren't in the Minecraft window anymore. Provided you don't accidentally run off a cliff you can browse the internet to your heart's content.
Remember that any movement key you hold will be stuck when you activate automove. If you hold W and activate it, you run forward until you turn it off. If you hold Shift and W, you sneak forward. Space and W lets you swim and/or hop like a lunatic forward until it is turned off. Control and W makes you sprint until you hit a wall or lose too much Hunger. Hunger lowers like it normally does.
There are a couple caveats though. First things first, pressing Escape will pause the game in singleplayer so you stop moving. Unpausing makes you return to automoving. But in multiplayer, pausing cancels autorun, strictly so you aren't in your resource pack menu and running into lava. At least with chat and your inventory you can kind of see what is happening, more or less. Second, this does not count as actual input, so you can't autorun into a wall forever to avoid getting kicked for AFKing. However mouse movement (while in the Minecraft window) , chatting, and pressing keys in your inventory count as input.
Next up is aligning yourself to a direction. Have you ever noticed how hard it is to run in a perfectly straight line? Running through your strip mine only to constantly have to adjust your mouse lest you clip the edge of a side tunnel and start running down there or cancelling your sprint. There would be 2 keys for this, one that rotates you clockwise and one that rotates you counterclockwise (J and K for default). The key will automatically align the way you are facing to a cardinal direction, snapping you to the next cardinal direction you would meet while rotating that direction.
Say you are facing northwest. If you press K you will rotate clockwise to face due north. If you press J you rotate counterclockwise to face due west. If you press J and then J again you would first rotate to face due west, then rotate a full 90 degrees again to face due south. The rotation isn't instant though, it takes as long to rotate as it would while in a boat turning normally with A or D, even while walking or on a Horse. Also, holding one of the keys spins you in place.
This is mostly so you can align yourself down a path without fear of getting stuct on a wall or so you can walk down the incomplete wall of your mansion without fear of accidentally falling off the side. It is a convenience thing more than anything else, designed to free up micro-corrections with the mouse on long trips and for general safety when walking.
Finally, these can be combined with automove, and J and K count as movement keys. So you can absolutely make yourself spin like a top or run in circles, just for the heck of it.
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Support. Forget realism, I want to save the boredom of holding down a key forever.
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I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
Ahahaha I love it It doesn't always make the most sense, but it would certainly help. Besides, I read and walk at the same time, all the time! (I don't read and sprint, but Steve is more accomplished than me anyway so)
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The Wyrm Watches. The Wyrm knows. The Wyrm reads. The Wyrm Animates too! Check me out at the WyrmWorks Channel on Youtube!
You should join Brazil on the Total War Minecraft server - 167.114.100.168:43841! Includes many Minecraft Forum members including myself, Selene011, Genius_idiot, Gamelord, and more!
Thanks for the support so far guys, I appreciate it. I am trying to figure out any other movement optimizations to include but I'm at a loss.
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Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
With the addition of auto-jump in the new snapshot this suggestion has become even better . Instead of it being most useful in oceans, crossing long treks of land would be easier with this as you don't have to set yourself to spam jump while crossing land.
I was thinking about a couple small ideas for improving movement in Minecraft while boating across an ocean to kidnap Villagers. They are more about improving quality of life than anything crazy like crawling or wall jumps or anything like that.
Automove
A long time ago you could automatically run in a direction by pressing the movement keys in the direction you want to go, then tapping Alt. You would keep moving in that direction indefinitely and could move the mouse (but the mouse would be stuck on the window). To my knowledge that is fixed, but I suggest the ability to bring it back in an improved form.
There would be a new key for automove, we'll say M for now. How you use it is you press and hold the movement keys you want, press M, and the game will act as if those keys are pressed until you press M again or any movement key (movement keys are WASD, Space, Shift, and Control. Mouse movement is not counted so you can autorun and guide using the mouse). This frees you up to rest your hands or to do other things.
Like type! Trying to get somewhere but need to talk to your friend? Set up automove and then you can use the chat command to talk or enter commands. Automove won't be disabled if you press M or a movement key while in the chat box, and the direction you are going doesn't count as keystrokes so you won't start typing "wwwwwwwwwww" while automoving forward. Not much of a talker? How about taking the time you would be spending piloting your boat 3000 blocks to fiddle around in your inventory, maybe craft some torches or something?
Or maybe you have nothing to say and your inventory is all neat and organized, but you used the brainpower normally dedicated to holding W down to coming up with an awesome Minecraft suggestion. Well, considering how opening chat or your inventory frees up your mouse to click on other things, go ahead and open your browser window because while automove is enabled you will still move, even if you aren't in the Minecraft window anymore. Provided you don't accidentally run off a cliff you can browse the internet to your heart's content.
Remember that any movement key you hold will be stuck when you activate automove. If you hold W and activate it, you run forward until you turn it off. If you hold Shift and W, you sneak forward. Space and W lets you swim and/or hop like a lunatic forward until it is turned off. Control and W makes you sprint until you hit a wall or lose too much Hunger. Hunger lowers like it normally does.
There are a couple caveats though. First things first, pressing Escape will pause the game in singleplayer so you stop moving. Unpausing makes you return to automoving. But in multiplayer, pausing cancels autorun, strictly so you aren't in your resource pack menu and running into lava. At least with chat and your inventory you can kind of see what is happening, more or less. Second, this does not count as actual input, so you can't autorun into a wall forever to avoid getting kicked for AFKing. However mouse movement (while in the Minecraft window) , chatting, and pressing keys in your inventory count as input.
Next up is aligning yourself to a direction. Have you ever noticed how hard it is to run in a perfectly straight line? Running through your strip mine only to constantly have to adjust your mouse lest you clip the edge of a side tunnel and start running down there or cancelling your sprint. There would be 2 keys for this, one that rotates you clockwise and one that rotates you counterclockwise (J and K for default). The key will automatically align the way you are facing to a cardinal direction, snapping you to the next cardinal direction you would meet while rotating that direction.
Say you are facing northwest. If you press K you will rotate clockwise to face due north. If you press J you rotate counterclockwise to face due west. If you press J and then J again you would first rotate to face due west, then rotate a full 90 degrees again to face due south. The rotation isn't instant though, it takes as long to rotate as it would while in a boat turning normally with A or D, even while walking or on a Horse. Also, holding one of the keys spins you in place.
This is mostly so you can align yourself down a path without fear of getting stuct on a wall or so you can walk down the incomplete wall of your mansion without fear of accidentally falling off the side. It is a convenience thing more than anything else, designed to free up micro-corrections with the mouse on long trips and for general safety when walking.
Finally, these can be combined with automove, and J and K count as movement keys. So you can absolutely make yourself spin like a top or run in circles, just for the heck of it.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
Support
Since it adds realism in movements of the character as well as the user.
Support. Forget realism, I want to save the boredom of holding down a key forever.
I must not fear. Fear is the mind-killer. I will face my fear. I will let it pass over me and through me, and when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
This sounds great! It would enable me to cross oceans more than I currently do (which is never, unless I have no choice).
Ahahaha I love it It doesn't always make the most sense, but it would certainly help. Besides, I read and walk at the same time, all the time! (I don't read and sprint, but Steve is more accomplished than me anyway so)
The Wyrm Watches. The Wyrm knows. The Wyrm reads. The Wyrm Animates too! Check me out at the WyrmWorks Channel on Youtube!
You should join Brazil on the Total War Minecraft server - 167.114.100.168:43841! Includes many Minecraft Forum members including myself, Selene011, Genius_idiot, Gamelord, and more!
Thanks for the support so far guys, I appreciate it. I am trying to figure out any other movement optimizations to include but I'm at a loss.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
With the addition of auto-jump in the new snapshot this suggestion has become even better . Instead of it being most useful in oceans, crossing long treks of land would be easier with this as you don't have to set yourself to spam jump while crossing land.