Ok, so lets say you have a dispenser, shooting arrows, but you need that same dispenser to change direction. Look no further then the Rator.
Imagine a piston facing upward. The rotator block looks like this. It reads the redstone signal from underneath the rotator block, and rotates the block above it to the appropriate position, and determines an angle based on the amount of charge left in it. Low levels (1-2) will keep the block facing south, mid-low levels (3-4) will face it east, mid-high levels (5-6) are north, and highest levels (7-8) would face east.
NOTE: When placed horizontally the block does the same thing, but orientates different directions
NOTE: The block only reads redstone signal from UNDER it, if you orientate this block on a wall, then it will only receive turning signals from the wall it was placed on.
Essentially this would allow survival players to make machines that can be set to different settings easier, rotate pistons, and if a side-ways facing slab is introduced it can be used to make doors.
This obviously can't be used for all blocks. Like chests. Sure you can rotate them to face another way, but you can't flip it on it's side like you can with dispensers, droppers. hoppers, stairs, and similar blocks, as there is no texture for a sideways facing chest. Should you try to do this nothing will happen.
As for crafting, I think 4 arrows surrounding a piston to the top, bottom, left, and right would suffice.
Sorry I don't have visual aid, I'm not good with art.
I think it's a good one. But it's too complicated (with analog thing). Maybe it worked in digital (on and off) logic. So it'll turn the block clockwise if powered (and not dependand of power).
Partial Support
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I'm a programmer. I use C/C++, BASIC, Assembly, and Python. If i sound too technicial, that's because it's the way i think.
Ok, so lets say you have a dispenser, shooting arrows, but you need that same dispenser to change direction. Look no further then the Rator.
Imagine a piston facing upward. The rotator block looks like this. It reads the redstone signal from underneath the rotator block, and rotates the block above it to the appropriate position, and determines an angle based on the amount of charge left in it. Low levels (1-2) will keep the block facing south, mid-low levels (3-4) will face it east, mid-high levels (5-6) are north, and highest levels (7-8) would face east.
NOTE: When placed horizontally the block does the same thing, but orientates different directions
NOTE: The block only reads redstone signal from UNDER it, if you orientate this block on a wall, then it will only receive turning signals from the wall it was placed on.
Essentially this would allow survival players to make machines that can be set to different settings easier, rotate pistons, and if a side-ways facing slab is introduced it can be used to make doors.
This obviously can't be used for all blocks. Like chests. Sure you can rotate them to face another way, but you can't flip it on it's side like you can with dispensers, droppers. hoppers, stairs, and similar blocks, as there is no texture for a sideways facing chest. Should you try to do this nothing will happen.
As for crafting, I think 4 arrows surrounding a piston to the top, bottom, left, and right would suffice.
Sorry I don't have visual aid, I'm not good with art.
Time-travel mod request! (It's long over-due and would be fantastic!)
I'm pushing this thread!
Anyways I would love this idea in minecraft.
Support
I think it's a good one. But it's too complicated (with analog thing). Maybe it worked in digital (on and off) logic. So it'll turn the block clockwise if powered (and not dependand of power).
Partial Support
I'm a programmer. I use C/C++, BASIC, Assembly, and Python. If i sound too technicial, that's because it's the way i think.
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