I feel like there should be more hazards to exploring the nether, and seeing that the most common mob in the nether is mostly harmless (unless you are trying to pick a fight), I want to make zombie pigmen more hostile to the player.
I am NOT suggesting that pigmen all attack the player on sight, I feel like that would be too difficult and annoying. What I am suggesting is that when you approach a pigman (~ 8 blocks), they will turn and groan in your direction, showing that he is annoyed by your presence. If you stay around for several seconds, you will anger the pigman, causing him to become aggressive. The time it takes for a pigman to become aggressive is random, but you have to be around him for about 4-6 seconds on average. Bumping into a pigman will make him agressive instantly.
To make this fairer for the player, attacking a zombie pigman doesn't immediately aggro every pigman around, instead, every time you damage a pigman, 1-2 nearby will become aggressive, so the horde of angry pigmen gets larger over time.
After enough pigmen have joined the fight (5-7 on easy, 7-9 on medium, 10-12 on hard), they will stop calling for help. Once you have slain the remaining hostile pigmen, you will get a buff called “terrifying” that lasts for 90 seconds. The buff makes all zombie pigmen in a 16 block radius run from the player without fighting. You cannot damage pigmen for the remainder of the buff.
Multiple times I have angered the entire demon pig horde and been cut down in my prime. Reduced to mere dust in the pits of hell and reminded I am a stranger in that land.
These tragic occurrences came from my pride and my savage assaults upon the zombie pigmen whom I had thought were alone - Needless to say I was surrounded and sent to the grave.
But this idea is incredibly balanced. I love it. I love it. Though I would suggest possibly changing the name of your post to something along the lines of "a change in zombie pigman AI" or maybe a "Change the aggro process of Zombie Pigmen" so that other people aren't thinking that you just want to increase damage or such.
I feel like there should be more hazards to exploring the nether, and seeing that the most common mob in the nether is mostly harmless (unless you are trying to pick a fight), I want to make zombie pigmen more hostile to the player.
I am NOT suggesting that pigmen all attack the player on sight, I feel like that would be too difficult and annoying. What I am suggesting is that when you approach a pigman (~ 8 blocks), they will turn and groan in your direction, showing that he is annoyed by your presence. If you stay around for several seconds, you will anger the pigman, causing him to become aggressive. The time it takes for a pigman to become aggressive is random, but you have to be around him for about 4-6 seconds on average. Bumping into a pigman will make him agressive instantly.
To make this fairer for the player, attacking a zombie pigman doesn't immediately aggro every pigman around, instead, every time you damage a pigman, 1-2 nearby will become aggressive, so the horde of angry pigmen gets larger over time.
After enough pigmen have joined the fight (5-7 on easy, 7-9 on medium, 10-12 on hard), they will stop calling for help. Once you have slain the remaining hostile pigmen, you will get a buff called “terrifying” that lasts for 90 seconds. The buff makes all zombie pigmen in a 16 block radius run from the player without fighting. You cannot damage pigmen for the remainder of the buff.
This is pretty original and balanced.
Support
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I like it.You can still run through the nether, but if you stop to do something you'll most likely be attack. Support
I like this idea, it would make the nether all the more dangerous.
Full Support
Nice idea. Seems very balanced.
Full Support
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I saw the name of this post and wanted to groan.
Multiple times I have angered the entire demon pig horde and been cut down in my prime. Reduced to mere dust in the pits of hell and reminded I am a stranger in that land.
These tragic occurrences came from my pride and my savage assaults upon the zombie pigmen whom I had thought were alone - Needless to say I was surrounded and sent to the grave.
But this idea is incredibly balanced. I love it. I love it. Though I would suggest possibly changing the name of your post to something along the lines of "a change in zombie pigman AI" or maybe a "Change the aggro process of Zombie Pigmen" so that other people aren't thinking that you just want to increase damage or such.
TL;DR - I support.