Ok! I improved the pictures, tried a new texture for the ants, make a header, and kinda made the banner for it. How exactly do I make it show as raw BB code?
I support but it doesn't really make a lot of sense for the queen to do lower damage than the soldier's. Also, zombie pigmen do so much damage that this would be close to impossible to conquer due to the number of them. There is a reason you don't hit ZP's.
However, apart from that, I support!
Hmm, ok. I'll think about what to Change that too.
EDIT: Ok, I tweeked it a bit. The soldier ants do less damage (but still quite a bit).
I think that the ant queen is supposed to do less damage than the soldeir ants, because her mandibles are shorter and less pointy.
Soldier ants need to be super efficient in combat. The Ant Queen doesn't because she isn't supposed to fight, her minions are (that's why she heals her minions.)
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It would be pretty cool to add ranged "Spitter ants" that could use a projectile similar to a skeletons arrow to cause a small amount of damage and poison the target for several seconds. However they would only spawn naturally in the caves and not via spawners to help them not be over powered.
Another idea would be "Sentinel ants" that would only spawn deeper into the ant nest and would be larger then the soldiers with a larger head. The sentinels would be eyeless although they can detect players from around walls and corners. They would have a similar ability to shulkers in that when their mandibles were closed they take reduced damage, However when they open their mandibles to attack they take normal damage.
It would be pretty cool to add ranged "Spitter ants" that could use a projectile similar to a skeletons arrow to cause a small amount of damage and poison the target for several seconds. However they would only spawn naturally in the caves and not via spawners to help them not be over powered.
Another idea would be "Sentinel ants" that would only spawn deeper into the ant nest and would be larger then the soldiers with a larger head. The sentinels would be eyeless although they can detect players from around walls and corners. They would have a similar ability to shulkers in that when their mandibles were closed they take reduced damage, However when they open their mandibles to attack they take normal damage.
Interesting ideas, but I don't want too many ants, and I don't want them to be too oddball.
Shooting a projectile might be a a bit OP, seeing as that the main thing i want these ants to do is swarm up on things.
The sentinel ants sound cool, kinda like driver ants, and I'll think about that one seriously.
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Blocks-[/b]
Resin blocks are like the combination of a slime block, sand, and
cobweb. It looks like a amber colored slime block and has the slowing
effect of one, is affected by gravity like sand, and you fall into it
and are slowed like a cobweb. Can only be picked up with a shovel. Can
be crafted with a 4x4 crafting grid filled with resin nuggets.
A 4x4 crafting grid. Do you mean 2x2?
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Someone once said, in defense of a poorly thought out suggestion that was not being supported: "Theres so much awesome and rare things to add and youre just like, oh , thats too good, no, i want something common like a grass block"
Resin blocks are like the combination of a slime block, sand, and
cobweb. It looks like a amber colored slime block and has the slowing
effect of one, is affected by gravity like sand, and you fall into it
and are slowed like a cobweb. Can only be picked up with a shovel. Can
be crafted with a 4x4 crafting grid filled with resin nuggets.
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Location:
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Join Date:
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Location:
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Np.
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Someone once said, in defense of a poorly thought out suggestion that was not being supported: "Theres so much awesome and rare things to add and youre just like, oh , thats too good, no, i want something common like a grass block"
I think in order to give the caves a cooler shape, add 1 by 1 trenches that can go up to 10 blocks in at the end is a worker ant spawner that sends them to attack you
Ok! I improved the pictures, tried a new texture for the ants, make a header, and kinda made the banner for it. How exactly do I make it show as raw BB code?
Enjoy!
Its called a code block, how did i miss that?
I 100% support this!
Thanks!
Very good idea, and it'd be cool if we could get ant-heads as a rare drop, similar to creepers, zombies and skeletons.
SUPPORT!
Very well orginized and well thought out, very nice indeed. I cannot think of a single thing that would improve this.
Bravo to you! Full Support for those cute yet terrifying ants
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Hmm, ok. I'll think about what to Change that too.
EDIT: Ok, I tweeked it a bit. The soldier ants do less damage (but still quite a bit).
I think that the ant queen is supposed to do less damage than the soldeir ants, because her mandibles are shorter and less pointy.
Soldier ants need to be super efficient in combat. The Ant Queen doesn't because she isn't supposed to fight, her minions are (that's why she heals her minions.)
A new dungeon to make the world more interesting?
Orange-colored blocks that I actually like the aesthetic of?
An actual reason to enchant a sword with Bane of Arthropods?
I can't see any reason not to SUPPORT this idea.
I hate ants...
you have my full SUPPORT!
This is an excellent idea, and I would love to see it happen!
I like mooshrooms.
Support for sure, this is a great idea and would definitely give more life to the world in a properly executed way.
As long as there's no fire ants, I'm in! (My adventures in Greyditch, Capital Wasteland were NOT FUN!)
It would be pretty cool to add ranged "Spitter ants" that could use a projectile similar to a skeletons arrow to cause a small amount of damage and poison the target for several seconds. However they would only spawn naturally in the caves and not via spawners to help them not be over powered.
Another idea would be "Sentinel ants" that would only spawn deeper into the ant nest and would be larger then the soldiers with a larger head. The sentinels would be eyeless although they can detect players from around walls and corners. They would have a similar ability to shulkers in that when their mandibles were closed they take reduced damage, However when they open their mandibles to attack they take normal damage.
What do you mean, didn't you get the Ant Might perk from Doctor Lesco?
Anyway, thanks!
Interesting ideas, but I don't want too many ants, and I don't want them to be too oddball.
Shooting a projectile might be a a bit OP, seeing as that the main thing i want these ants to do is swarm up on things.
The sentinel ants sound cool, kinda like driver ants, and I'll think about that one seriously.
I'll tweek this suggestion a bit, don't worry.
Why not a hall of fame for this suggestion?
Ok, added a "Behavior" section!
Blocks-[/b]
Resin blocks are like the combination of a slime block, sand, and
cobweb. It looks like a amber colored slime block and has the slowing
effect of one, is affected by gravity like sand, and you fall into it
and are slowed like a cobweb. Can only be picked up with a shovel. Can
be crafted with a 4x4 crafting grid filled with resin nuggets.
A 4x4 crafting grid. Do you mean 2x2?
Someone once said, in defense of a poorly thought out suggestion that was not being supported: "Theres so much awesome and rare things to add and youre just like, oh , thats too good, no, i want something common like a grass block"
ha! Yes, I did.
Thanks for spotting that!
Np.
Someone once said, in defense of a poorly thought out suggestion that was not being supported: "Theres so much awesome and rare things to add and youre just like, oh , thats too good, no, i want something common like a grass block"
I think in order to give the caves a cooler shape, add 1 by 1 trenches that can go up to 10 blocks in at the end is a worker ant spawner that sends them to attack you
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