Wouldn't it be great if there was an alternative to dispensers for long-range murder? Now there is! Ever want to prevent griefers from getting too close to your house? Now you can!
Lens:
A variant of dispenser. Crafted by creating a horizontal "horseshoe" shape with prismarine bricks, then placing a Guardian Eye in the center, and a glass pane in the remaining slot. Looks like a regular dispenser tinted turquoise, with an eye-like lens on the front. When powered, it sustains a beam of energy extending 15 blocks in front of it. The beam can be made to go farther by shooting it through a Redirector.
The beam is obstructed by blocks and entities. By default, the beam is purple, but will charge up to a light yellow before dealing damage and resetting, similar to a guardian. However, it will do so more rapidly, but dealing half the damage and with no lock-on system. Entities obstructing the beam will be harmed 1 1/2 hearts every hit, and taking a second or so to recharge. If the beam is blocked or the entity moves out of the beam, it will slowly cool back down to its purple standby state. Does not require ammunition, but maximum DPS is overall much lower than an arrow dispenser on a fast clock.
Guardian Eye: An uncommon drop for guardians, with a 5% drop rate. Used in crafting the Lens, and the Overseer.
Redirector: A small square panel on the edge of a stick, similar to a sign. The stick is just the right length to suspend the panel in the perfect center of the block. The Redirector can be placed facing in any of the 26 directions (all cardinal and diagonal directions), and will automatically redirect any beams intersecting it towards the direction that it is facing. (think the glass cubes in portal 2) Beams will travel 15 blocks from the last reflector before fizzling.
Overseer: A tile entity that can be placed on floors, wall, and ceilings. It appears to be a large eye affixed to these surfaces by a quadrupedal stand. The eye can rotate independently of the stand. The eye will watch the closest mob or player within 15 blocks, and will emit a redstone signal strength inversely proportionate to the distance of the closest target. This is basically a proximity detector, but it must have a line of sight to the target with no solid block obstructions. If line of sight to the target is broken, the next-closest mob or player will be targeted instead. Crafted with a Guardian Eye in the top middle slot, four sticks in the left bottom and middle slots, and the right bottom and middle slots, and a redstone block in the center.
Filters can be applied by crafting an overseer, a named piece of paper and another specific item. Filters can be entity-type specific (Creeper, Zombie, Player, MinecartRidable, etc.) or Player-name Specific (derborgus3333) and can have either AND, OR, or NOT filter types by adding Lime, Light Blue, or Red dyes respectively. For instance, Paper named "Player" and lime dye plus Paper named "derborgus3333" with lime dye would only detect entities who are type: Player and are named "derborgus3333"
Good idea, has a lot of information in it. However I feel like this would be abused with mobs and it's quite cheap. Maybe make it drop of an elder guardian? Also, how much damage? How is the fire rate? Ammo? Also this would open up a lot for TD games in minecraft. Partial support.
Rollback Post to RevisionRollBack
Well, I think I found what I'LL be in the after life. <3 Goats for life.
Good enough. Basically the Lens is like a laser. Gives an actual reason to go into notorious Sea Temples.
Does it need to be powered by Redstone? You only said it would look like a dispenser. The beam would look similar to the ones Guardians shoot. That Overseer is a neat idea. Something previously that can only be done with command blocks is now available on Survival.
Does this have anything to do with the Prismarine Charge Thread? Because the Guardian Lens resembles that an awful lot mixed in with an idea I suggested for it involving constant stream of the beam.
Either way, I like the idea of the Lens and Reflectors, and the Overseer Block could be useful for hidden entrances. I would also like to suggest the Overseer to be configurable to either players, mobs, other entities, or specific players or entities (named mobs). That way it can detect you and your trusted friends to let them into your base, but not let random mobs or other players in.
The Block of guardian laser beam or coolness sounds OK, but the infinite range thing is not so good. Make it go out ten blocks, and then stop. otherwise its to over powered.
The other things are not necessary though.
1/2 support
The Block of guardian laser beam or coolness sounds OK, but the infinite range thing is not so good. Make it go out ten blocks, and then stop. otherwise its to over powered.
The other things are not necessary though.
1/2 support
The other two may not seem necessary to you, but I for one can see a few applications for these. The reflectors can be used to cover larger areas with 1 beam, being able to curve it around corners and such. The overseer is just a simplified player detector, and could easily be applied to hidden door mechanisms
Wouldn't it be great if there was an alternative to dispensers for long-range murder? Now there is! Ever want to prevent griefers from getting too close to your house? Now you can!
Lens:
A variant of dispenser. Crafted by creating a horizontal "horseshoe" shape with prismarine bricks, then placing a Guardian Eye in the center, and a glass pane in the remaining slot. Looks like a regular dispenser tinted turquoise, with an eye-like lens on the front. When powered, it sustains a beam of energy extending 15 blocks in front of it. The beam can be made to go farther by shooting it through a Redirector.
The beam is obstructed by blocks and entities. By default, the beam is purple, but will charge up to a light yellow before dealing damage and resetting, similar to a guardian. However, it will do so more rapidly, but dealing half the damage and with no lock-on system. Entities obstructing the beam will be harmed 1 1/2 hearts every hit, and taking a second or so to recharge. If the beam is blocked or the entity moves out of the beam, it will slowly cool back down to its purple standby state. Does not require ammunition, but maximum DPS is overall much lower than an arrow dispenser on a fast clock.
Guardian Eye: An uncommon drop for guardians, with a 5% drop rate. Used in crafting the Lens, and the Overseer.
Redirector: A small square panel on the edge of a stick, similar to a sign. The stick is just the right length to suspend the panel in the perfect center of the block. The Redirector can be placed facing in any of the 26 directions (all cardinal and diagonal directions), and will automatically redirect any beams intersecting it towards the direction that it is facing. (think the glass cubes in portal 2) Beams will travel 15 blocks from the last reflector before fizzling.
Overseer: A tile entity that can be placed on floors, wall, and ceilings. It appears to be a large eye affixed to these surfaces by a quadrupedal stand. The eye can rotate independently of the stand. The eye will watch the closest mob or player within 15 blocks, and will emit a redstone signal strength inversely proportionate to the distance of the closest target. This is basically a proximity detector, but it must have a line of sight to the target with no solid block obstructions. If line of sight to the target is broken, the next-closest mob or player will be targeted instead. Crafted with a Guardian Eye in the top middle slot, four sticks in the left bottom and middle slots, and the right bottom and middle slots, and a redstone block in the center.
Filters can be applied by crafting an overseer, a named piece of paper and another specific item. Filters can be entity-type specific (Creeper, Zombie, Player, MinecartRidable, etc.) or Player-name Specific (derborgus3333) and can have either AND, OR, or NOT filter types by adding Lime, Light Blue, or Red dyes respectively. For instance, Paper named "Player" and lime dye plus Paper named "derborgus3333" with lime dye would only detect entities who are type: Player and are named "derborgus3333"
I may post more textures later.
Well, I think I found what I'LL be in the after life. <3 Goats for life.
Does it need to be powered by Redstone? You only said it would look like a dispenser. The beam would look similar to the ones Guardians shoot. That Overseer is a neat idea. Something previously that can only be done with command blocks is now available on Survival.
Support.
So yes. It needs to be powered to sustain the beam. Power cutoff will immediately disable the beam and reset its charge. (Purple to Yellow)
Either way, I like the idea of the Lens and Reflectors, and the Overseer Block could be useful for hidden entrances. I would also like to suggest the Overseer to be configurable to either players, mobs, other entities, or specific players or entities (named mobs). That way it can detect you and your trusted friends to let them into your base, but not let random mobs or other players in.
SUPPORRT
The other things are not necessary though.
1/2 support
The other two may not seem necessary to you, but I for one can see a few applications for these. The reflectors can be used to cover larger areas with 1 beam, being able to curve it around corners and such. The overseer is just a simplified player detector, and could easily be applied to hidden door mechanisms
also to people saying it can be abused I present to u : lava bucket ... : / cant be abused right ?