Slimes are certainly a nifty little block, able to push and pull just about anything. The only problem is that they push and pull just about anything. Meaning that you have to surround them with either air, obsidian, or block entities, which can sometimes make it difficult to incorporate them in an aesthetically pleasing manor. It also means you can't put them directly besides one another in a redstone mechanism without them interacting. With these facts in mind, I came up with a possible solution:
Boxed Slime (please excuse the quick-and-dirty render. It's mainly just for illustrative purposes)
My idea is to introduce a new block with the same sticky/bouncy properties of slime on one of the six sides, with the other five sides behaving as a normal block. The direction which the slime-side faced would, like pistons, be based on your camera angle. While the crafting recipe could consist of one slime block surrounded by eight seven wood planks (any type):
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Or maybe you could just have these wooden frames instead. These you could place or break on any box side.
I have considered that, but I'm not sure it would work with how little information a normal block can store. (block entities store considerably more, but are unable to be moved by pistons)
Quote from Homerharry» Huh. Nice idea. Support. But change the title to "Boxed Slime Blocks" because I came here expecting something really different.
I'm confused by the slime block, sticky piston, and what you suggested: slime box.
If the slime box was implemented, wouldn't it function similar/the same as a sticky piston?
But if my "theory" is proven wrong, I would love to give you full support.
(Correct me if I am wrong).
No, it would function like a slime block... extending the push/pull of pistons, as well as thrusting entities... but only in one direction. This way you wouldn't have to surround it with air/immovable blocks as you do with regular slime blocks.
Yes. I support this as long as you can place it in like you could a log or piston (the face of the block facing you when you place it)
Texture should have a bit of slime covering some of the wood on the sticky side I think... make it easier to tell at a glance which side of the block is sticky
1. Allow the block to change direction depending on the way it is placed, like furnaces and pistons (though you probably already have this in mind)
2. Allow this to be made with a selection of blocks depending on the block used in the recipe (for example, boxed slime in stone bricks instead of wooden planks)
3. Change the crafting recipe from:
WOW
WSW
WWW
to
OOO
WSW
WWW
(W is wood, S is slime block, O is empty)
This is just nitpicking now, but the current recipe seems to suggest that the wood extends a little beyond the slimeblock. Obviously, this change would mean that that block can also be crafted by shifting all items in the recipe up one tile.
Full support whether you make these changes or not, though
Boxed Slime
(please excuse the quick-and-dirty render. It's mainly just for illustrative purposes)
My idea is to introduce a new block with the same sticky/bouncy properties of slime on one of the six sides, with the other five sides behaving as a normal block. The direction which the slime-side faced would, like pistons, be based on your camera angle. While the crafting recipe could consist of one slime block surrounded by
eightseven wood planks (any type):Thoughts?
Capture bats and other mobs in a small cage!
Bedrock edition: Using nether quartz to measure light levels
Capture bats and other mobs in a small cage!
Bedrock edition: Using nether quartz to measure light levels
Well, I think I found what I'LL be in the after life. <3 Goats for life.
I have considered that, but I'm not sure it would work with how little information a normal block can store. (block entities store considerably more, but are unable to be moved by pistons)
Just out of curiosity, what were you thinking?
Oh, and thank you all for the support!
Capture bats and other mobs in a small cage!
Bedrock edition: Using nether quartz to measure light levels
It has my support.
If you are planning to make a suggestion, please read this.
If you want to know more, you can read this.
For those who complain about post-Beta generation, you might want to see this.
I'm confused by the slime block, sticky piston, and what you suggested: slime box.
If the slime box was implemented, wouldn't it function similar/the same as a sticky piston?
But if my "theory" is proven wrong, I would love to give you full support.
(Correct me if I am wrong).
Anyway, I support
No, it would function like a slime block... extending the push/pull of pistons, as well as thrusting entities... but only in one direction. This way you wouldn't have to surround it with air/immovable blocks as you do with regular slime blocks.
Capture bats and other mobs in a small cage!
Bedrock edition: Using nether quartz to measure light levels
Actually, it would be a bit different:
Sticky pistons can't do this:
Slime blocks can:
Problem is, you need to remove blocks for it to function correctly, with boxed slime blocks, you won't have to do that.
Support
Now I give full support!
Have you tried bouncy Steve? (Dragnoz's channel)
Also, at OP, the render looks a bit awkward, may I suggest a new look?
Sorry for it not being transparent, but yeah.
Texture should have a bit of slime covering some of the wood on the sticky side I think... make it easier to tell at a glance which side of the block is sticky
1. Allow the block to change direction depending on the way it is placed, like furnaces and pistons (though you probably already have this in mind)
2. Allow this to be made with a selection of blocks depending on the block used in the recipe (for example, boxed slime in stone bricks instead of wooden planks)
3. Change the crafting recipe from:
WOW
WSW
WWW
to
OOO
WSW
WWW
(W is wood, S is slime block, O is empty)
This is just nitpicking now, but the current recipe seems to suggest that the wood extends a little beyond the slimeblock. Obviously, this change would mean that that block can also be crafted by shifting all items in the recipe up one tile.
Full support whether you make these changes or not, though